Sync with L2jServer HighFive Feb 10th 2015.

This commit is contained in:
mobius
2015-02-10 22:49:31 +00:00
parent 4dc2666fa4
commit 431b4cacdf
98 changed files with 636 additions and 632 deletions

View File

@@ -43,7 +43,6 @@ import com.l2jserver.gameserver.data.xml.impl.DoorData;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.enums.QuestSound;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
@@ -1790,7 +1789,7 @@ public abstract class AbstractScript extends ManagedScript
public L2TrapInstance addTrap(int trapId, int x, int y, int z, int heading, Skill skill, int instanceId)
{
final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(trapId);
L2TrapInstance trap = new L2TrapInstance(IdFactory.getInstance().getNextId(), npcTemplate, instanceId, -1);
L2TrapInstance trap = new L2TrapInstance(npcTemplate, instanceId, -1);
trap.setCurrentHp(trap.getMaxHp());
trap.setCurrentMp(trap.getMaxMp());
trap.setIsInvul(true);