Sync with L2jServer HighFive Feb 10th 2015.
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@@ -43,7 +43,6 @@ import com.l2jserver.gameserver.data.xml.impl.DoorData;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.datatables.ItemTable;
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import com.l2jserver.gameserver.enums.QuestSound;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.instancemanager.CastleManager;
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import com.l2jserver.gameserver.instancemanager.FortManager;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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@@ -1790,7 +1789,7 @@ public abstract class AbstractScript extends ManagedScript
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public L2TrapInstance addTrap(int trapId, int x, int y, int z, int heading, Skill skill, int instanceId)
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{
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final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(trapId);
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L2TrapInstance trap = new L2TrapInstance(IdFactory.getInstance().getNextId(), npcTemplate, instanceId, -1);
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L2TrapInstance trap = new L2TrapInstance(npcTemplate, instanceId, -1);
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trap.setCurrentHp(trap.getMaxHp());
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trap.setCurrentMp(trap.getMaxMp());
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trap.setIsInvul(true);
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