Sync with L2jServer HighFive Feb 10th 2015.
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@ -46,7 +46,6 @@ import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.enums.InstanceReenterType;
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import com.l2jserver.gameserver.enums.InstanceRemoveBuffType;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.L2Spawn;
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import com.l2jserver.gameserver.model.L2World;
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@ -273,7 +272,7 @@ public final class Instance
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return;
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}
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final L2DoorInstance newdoor = new L2DoorInstance(IdFactory.getInstance().getNextId(), new L2DoorTemplate(set));
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final L2DoorInstance newdoor = new L2DoorInstance(new L2DoorTemplate(set));
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newdoor.setInstanceId(getId());
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newdoor.setCurrentHp(newdoor.getMaxHp());
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newdoor.spawnMe(newdoor.getTemplate().getX(), newdoor.getTemplate().getY(), newdoor.getTemplate().getZ());
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