Sync with L2jServer HighFive Feb 10th 2015.
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@ -19,7 +19,6 @@
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
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import com.l2jserver.gameserver.instancemanager.CastleManager;
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import com.l2jserver.gameserver.instancemanager.FortManager;
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@ -64,7 +63,7 @@ public final class HeadquarterCreate extends AbstractEffect
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return;
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}
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final L2SiegeFlagInstance flag = new L2SiegeFlagInstance(player, IdFactory.getInstance().getNextId(), NpcData.getInstance().getTemplate(HQ_NPC_ID), _isAdvanced, false);
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final L2SiegeFlagInstance flag = new L2SiegeFlagInstance(player, NpcData.getInstance().getTemplate(HQ_NPC_ID), _isAdvanced, false);
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flag.setTitle(player.getClan().getName());
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flag.setCurrentHpMp(flag.getMaxHp(), flag.getMaxMp());
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flag.setHeading(player.getHeading());
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