Sync with L2jServer HighFive Feb 10th 2015.
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@ -23,7 +23,6 @@ import java.util.StringTokenizer;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.handler.IAdminCommandHandler;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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@ -187,8 +186,8 @@ public class AdminFightCalculator implements IAdminCommandHandler
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mid1 = Integer.parseInt(st.nextToken());
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mid2 = Integer.parseInt(st.nextToken());
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npc1 = new L2MonsterInstance(IdFactory.getInstance().getNextId(), NpcData.getInstance().getTemplate(mid1));
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npc2 = new L2MonsterInstance(IdFactory.getInstance().getNextId(), NpcData.getInstance().getTemplate(mid2));
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npc1 = new L2MonsterInstance(NpcData.getInstance().getTemplate(mid1));
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npc2 = new L2MonsterInstance(NpcData.getInstance().getTemplate(mid2));
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}
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int miss1 = 0;
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