Sync with L2jServer HighFive Feb 10th 2015.
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@ -28,7 +28,6 @@ import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.data.xml.impl.DoorData;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
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import com.l2jserver.gameserver.instancemanager.ZoneManager;
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import com.l2jserver.gameserver.model.L2Object;
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@ -346,8 +345,8 @@ public class EnergySeeds extends AbstractNpcAI
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private L2MonsterInstance spawnSupriseMob(L2Npc energy, int npcId)
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{
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L2NpcTemplate supriseMobTemplate = NpcData.getInstance().getTemplate(npcId);
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L2MonsterInstance monster = new L2MonsterInstance(IdFactory.getInstance().getNextId(), supriseMobTemplate);
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L2NpcTemplate surpriseMobTemplate = NpcData.getInstance().getTemplate(npcId);
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L2MonsterInstance monster = new L2MonsterInstance(surpriseMobTemplate);
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monster.setCurrentHpMp(monster.getMaxHp(), monster.getMaxMp());
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monster.setHeading(energy.getHeading());
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monster.setInstanceId(energy.getInstanceId());
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