Removed AbilityMaxPoints config.
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@@ -827,10 +827,6 @@ GoDVideoIntro = True
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Ability Settings:
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# Ability Settings:
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# The maximum ability points character could possibly have.
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# Default: 26
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AbilityMaxPoints = 26
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# SP needed to reset used ability point.
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# SP needed to reset used ability point.
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# Default: 500000000
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# Default: 500000000
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AbilityPointsResetSP = 500000000
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AbilityPointsResetSP = 500000000
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@@ -576,7 +576,6 @@ public final class Config
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public static int MIN_BLOCK_CHECKER_TEAM_MEMBERS;
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public static int MIN_BLOCK_CHECKER_TEAM_MEMBERS;
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public static boolean HBCE_FAIR_PLAY;
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public static boolean HBCE_FAIR_PLAY;
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public static int PLAYER_MOVEMENT_BLOCK_TIME;
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public static int PLAYER_MOVEMENT_BLOCK_TIME;
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public static int ABILITY_MAX_POINTS;
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public static long ABILITY_POINTS_RESET_SP;
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public static long ABILITY_POINTS_RESET_SP;
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public static int NORMAL_ENCHANT_COST_MULTIPLIER;
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public static int NORMAL_ENCHANT_COST_MULTIPLIER;
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public static int SAFE_ENCHANT_COST_MULTIPLIER;
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public static int SAFE_ENCHANT_COST_MULTIPLIER;
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@@ -1694,7 +1693,6 @@ public final class Config
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SILENCE_MODE_EXCLUDE = Character.getBoolean("SilenceModeExclude", false);
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SILENCE_MODE_EXCLUDE = Character.getBoolean("SilenceModeExclude", false);
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SHOW_GOD_VIDEO_INTRO = Character.getBoolean("GoDVideoIntro", true);
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SHOW_GOD_VIDEO_INTRO = Character.getBoolean("GoDVideoIntro", true);
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PLAYER_MOVEMENT_BLOCK_TIME = Character.getInt("NpcTalkBlockingTime", 0) * 1000;
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PLAYER_MOVEMENT_BLOCK_TIME = Character.getInt("NpcTalkBlockingTime", 0) * 1000;
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ABILITY_MAX_POINTS = Character.getInt("AbilityMaxPoints", 26);
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ABILITY_POINTS_RESET_SP = Character.getLong("AbilityPointsResetSP", 500000000);
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ABILITY_POINTS_RESET_SP = Character.getLong("AbilityPointsResetSP", 500000000);
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// Load Telnet config file (if exists)
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// Load Telnet config file (if exists)
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