Updated system message and npc string ids.
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@ -523,7 +523,7 @@ public class L2VillageMasterInstance extends L2NpcInstance
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}
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if (leaderName.length() > 16)
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{
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player.sendPacket(SystemMessageId.YOUR_TITLE_CANNOT_EXCEED_16_CHARACTERS_IN_LENGTH_PLEASE_TRY_AGAIN);
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player.sendPacket(SystemMessageId.YOUR_TITLE_MUST_BE_AT_LEAST_1_CHARACTER_AND_CANNOT_EXCEED_16_CHARACTERS_IN_LENGTH_PLEASE_TRY_AGAIN);
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return;
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}
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if (player.getName().equals(leaderName))
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@ -33,7 +33,7 @@ public final class ConditionGroupMin extends Condition
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public ConditionGroupMin(InstanceTemplate template, StatsSet parameters, boolean onlyLeader, boolean showMessageAndHtml)
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{
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super(template, parameters, true, showMessageAndHtml);
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setSystemMessage(SystemMessageId.YOU_MUST_HAVE_A_MINIMUM_OF_S1_PEOPLE_TO_ENTER_THIS_INSTANCE_ZONE, (msg, player) -> msg.addInt(getLimit()));
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setSystemMessage(SystemMessageId.YOU_MUST_HAVE_A_MINIMUM_OF_S1_PEOPLE_TO_ENTER_THIS_INSTANCED_ZONE, (msg, player) -> msg.addInt(getLimit()));
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}
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@Override
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
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