Synced ScriptEngineManager changes from Test to HighFive.

This commit is contained in:
MobiusDev
2016-10-21 22:06:56 +00:00
parent 34fc592ced
commit 42019a897a
70 changed files with 1695 additions and 749 deletions

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@@ -31,7 +31,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExCubeGameTeamList;
* Handys Block Checker Event AI.
* @authors BiggBoss, Gigiikun
*/
final class HandysBlockCheckerEvent extends Quest
public final class HandysBlockCheckerEvent extends Quest
{
// Arena Managers
private static final int A_MANAGER_1 = 32521;

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Fantasy Isle Parade
* @author JOJO, Pandragon
*/
final class Parade extends AbstractNpcAI
public final class Parade extends AbstractNpcAI
{
// @formatter:off
final int[] ACTORS =

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@@ -36,7 +36,7 @@ import ai.npc.AbstractNpcAI;
* Talent Show AI.
* @author Kerberos
*/
final class TalentShow extends AbstractNpcAI
public final class TalentShow extends AbstractNpcAI
{
private static int MC = 32433;
// @formatter:off

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Anais AI.
* @author nonom
*/
final class Anais extends AbstractNpcAI
public final class Anais extends AbstractNpcAI
{
// NPCs
private static final int ANAIS = 25701;

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@@ -30,7 +30,7 @@ import ai.npc.AbstractNpcAI;
* Ballista AI.
* @author St3eT
*/
final class Ballista extends AbstractNpcAI
public final class Ballista extends AbstractNpcAI
{
// NPCs
private static final int[] BALLISTA =

View File

@@ -54,7 +54,7 @@ import ai.npc.AbstractNpcAI;
* Beleth's AI.
* @author Treat, Sahar
*/
final class Beleth extends AbstractNpcAI
public final class Beleth extends AbstractNpcAI
{
// Status
private static final int ALIVE = 0;

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@@ -37,7 +37,7 @@ import ai.npc.AbstractNpcAI;
* Core AI.
* @author DrLecter, Emperorc
*/
final class Core extends AbstractNpcAI
public final class Core extends AbstractNpcAI
{
private static final int CORE = 29006;
private static final int DEATH_KNIGHT = 29007;

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@@ -28,7 +28,7 @@ import ai.npc.AbstractNpcAI;
* AI for Kamaloka (33) - Crimson Hatu Otis
* @author Gladicek
*/
final class CrimsonHatuOtis extends AbstractNpcAI
public final class CrimsonHatuOtis extends AbstractNpcAI
{
// Npc
private static final int CRIMSON_HATU_OTIS = 18558;

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
/**
* Dark Water Dragon's AI.
*/
final class DarkWaterDragon extends AbstractNpcAI
public final class DarkWaterDragon extends AbstractNpcAI
{
private static final int DRAGON = 22267;
private static final int SHADE1 = 22268;

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@@ -26,7 +26,7 @@ import ai.npc.AbstractNpcAI;
* Simple AI that manages special conditions for Divine Beast summon.
* @author UnAfraid
*/
final class DivineBeast extends AbstractNpcAI
public final class DivineBeast extends AbstractNpcAI
{
private static final int DIVINE_BEAST = 14870;
private static final int TRANSFORMATION_ID = 258;

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Manages minion's spawn, idle despawn and Teleportation Cube spawn.
* @author GKR
*/
final class Epidos extends AbstractNpcAI
public final class Epidos extends AbstractNpcAI
{
private static final int[] EPIDOSES =
{

View File

@@ -27,7 +27,7 @@ import ai.npc.AbstractNpcAI;
* Eva's Gift Box AI.
* @author St3eT
*/
final class EvasGiftBox extends AbstractNpcAI
public final class EvasGiftBox extends AbstractNpcAI
{
// NPC
private static final int BOX = 32342; // Eva's Gift Box

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Frightened Ragna Orc AI.
* @author Gladicek, malyelfik
*/
final class FrightenedRagnaOrc extends AbstractNpcAI
public final class FrightenedRagnaOrc extends AbstractNpcAI
{
// NPC ID
private static final int MOB_ID = 18807;

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@@ -27,7 +27,7 @@ import ai.npc.AbstractNpcAI;
* Gordon AI
* @author TOFIZ, malyelfik
*/
final class Gordon extends AbstractNpcAI
public final class Gordon extends AbstractNpcAI
{
private static final int GORDON = 29095;

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@@ -28,7 +28,7 @@ import ai.npc.AbstractNpcAI;
* </ul>
* @author Zealar
*/
final class GraveRobbers extends AbstractNpcAI
public final class GraveRobbers extends AbstractNpcAI
{
private static final int GRAVE_ROBBER_SUMMONER = 22678;
private static final int GRAVE_ROBBER_MEGICIAN = 22679;

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@@ -45,7 +45,7 @@ import ai.npc.AbstractNpcAI;
* Orfen's AI
* @author Emperorc
*/
final class Orfen extends AbstractNpcAI
public final class Orfen extends AbstractNpcAI
{
private static final Location[] POS =
{

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@@ -45,7 +45,7 @@ import ai.npc.AbstractNpcAI;
* Queen Ant's AI
* @author Emperorc
*/
final class QueenAnt extends AbstractNpcAI
public final class QueenAnt extends AbstractNpcAI
{
private static final int QUEEN = 29001;
private static final int LARVA = 29002;

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@@ -30,7 +30,7 @@ import ai.npc.AbstractNpcAI;
* Queen Shyeed AI
* @author malyelfik
*/
final class QueenShyeed extends AbstractNpcAI
public final class QueenShyeed extends AbstractNpcAI
{
// NPC
private static final int SHYEED = 25671;

View File

@@ -24,7 +24,7 @@ import ai.npc.AbstractNpcAI;
* Ragna Orc Commander AI.
* @author Zealar
*/
final class RagnaOrcCommander extends AbstractNpcAI
public final class RagnaOrcCommander extends AbstractNpcAI
{
private static final int RAGNA_ORC_COMMANDER = 22694;

View File

@@ -24,7 +24,7 @@ import ai.npc.AbstractNpcAI;
* Ragna Orc Hero AI.
* @author Zealar
*/
final class RagnaOrcHero extends AbstractNpcAI
public final class RagnaOrcHero extends AbstractNpcAI
{
private static final int RAGNA_ORC_HERO = 22693;

View File

@@ -24,7 +24,7 @@ import ai.npc.AbstractNpcAI;
* Ragna Orc Seer AI.
* @author Zealar
*/
final class RagnaOrcSeer extends AbstractNpcAI
public final class RagnaOrcSeer extends AbstractNpcAI
{
private static final int RAGNA_ORC_SEER = 22697;

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@@ -39,7 +39,7 @@ import ai.npc.AbstractNpcAI;
/**
* @author Micr0, Zerox
*/
final class ScarletVanHalisha extends AbstractNpcAI
public final class ScarletVanHalisha extends AbstractNpcAI
{
private L2Character _target;
private Skill _skill;

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@@ -36,7 +36,7 @@ import ai.npc.AbstractNpcAI;
* Sin Eater AI.
* @author St3eT.
*/
final class SinEater extends AbstractNpcAI
public final class SinEater extends AbstractNpcAI
{
// NPCs
private static final int SIN_EATER = 12564;

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Manages Sin Wardens disappearing and chat.
* @author GKR
*/
final class SinWardens extends AbstractNpcAI
public final class SinWardens extends AbstractNpcAI
{
private static final int[] SIN_WARDEN_MINIONS =
{

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@@ -41,7 +41,7 @@ import ai.npc.AbstractNpcAI;
* Venom AI on Rune Castle.
* @author nonom, MELERIX
*/
final class Venom extends AbstractNpcAI
public final class Venom extends AbstractNpcAI
{
private static final int CASTLE = 8; // Rune

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@@ -31,7 +31,7 @@ import quests.Q00185_NikolasCooperation.Q00185_NikolasCooperation;
* Alarm AI for quests Art of Persuasion (184) and Nikola's Cooperation (185).
* @author Zoey76
*/
final class Alarm extends AbstractNpcAI
public final class Alarm extends AbstractNpcAI
{
// NPC
private static final int ALARM = 32367;

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Alexandria (Armor Merchant) AI.
* @author xban1x
*/
final class Alexandria extends AbstractNpcAI
public final class Alexandria extends AbstractNpcAI
{
// NPC
private static final int ALEXANDRIA = 30098;

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@@ -29,7 +29,7 @@ import ai.npc.AbstractNpcAI;
* Arena Manager AI.
* @author St3eT
*/
final class ArenaManager extends AbstractNpcAI
public final class ArenaManager extends AbstractNpcAI
{
// NPCs
private static final int[] ARENA_MANAGER =

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@@ -29,7 +29,7 @@ import ai.npc.AbstractNpcAI;
* Castle Ambassador AI.
* @author St3eT
*/
final class CastleAmbassador extends AbstractNpcAI
public final class CastleAmbassador extends AbstractNpcAI
{
// NPCs
// @formatter:off

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@@ -27,7 +27,7 @@ import ai.npc.AbstractNpcAI;
* Castle Blacksmith AI.
* @author malyelfik
*/
final class CastleBlacksmith extends AbstractNpcAI
public final class CastleBlacksmith extends AbstractNpcAI
{
// Blacksmith IDs
private static final int[] NPCS =

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@@ -25,7 +25,7 @@ import ai.npc.AbstractNpcAI;
* Castle Siege Manager AI.
* @author St3eT
*/
final class CastleSiegeManager extends AbstractNpcAI
public final class CastleSiegeManager extends AbstractNpcAI
{
// NPCs
private static final int[] SIEGE_MANAGER =

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@@ -31,7 +31,7 @@ import ai.npc.AbstractNpcAI;
* Castle Teleporter AI.
* @author malyelfik
*/
final class CastleTeleporter extends AbstractNpcAI
public final class CastleTeleporter extends AbstractNpcAI
{
// Teleporter IDs
private static final int[] NPCS =

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@@ -25,7 +25,7 @@ import ai.npc.AbstractNpcAI;
* Castle Warehouse Keeper AI.
* @author malyelfik
*/
final class CastleWarehouse extends AbstractNpcAI
public final class CastleWarehouse extends AbstractNpcAI
{
// NPCs
private static final int[] NPCS =

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@@ -29,7 +29,7 @@ import ai.npc.AbstractNpcAI;
* Clan Trader AI.
* @author St3eT
*/
final class ClanTrader extends AbstractNpcAI
public final class ClanTrader extends AbstractNpcAI
{
// Npc
private static final int[] CLAN_TRADER =

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@@ -27,7 +27,7 @@ import ai.npc.AbstractNpcAI;
* Fame Manager AI.
* @author St3eT
*/
final class FameManager extends AbstractNpcAI
public final class FameManager extends AbstractNpcAI
{
// Npc
private static final int[] FAME_MANAGER =

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@@ -27,7 +27,7 @@ import ai.npc.AbstractNpcAI;
* Forge of the Gods AI
* @author nonom, malyelfik
*/
final class ForgeOfTheGods extends AbstractNpcAI
public final class ForgeOfTheGods extends AbstractNpcAI
{
// NPCs
private static final int[] FOG_MOBS =

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@@ -29,7 +29,7 @@ import ai.npc.AbstractNpcAI;
* Rooney AI
* @author malyelfik
*/
final class Rooney extends AbstractNpcAI
public final class Rooney extends AbstractNpcAI
{
// NPC
private static final int ROONEY = 32049;

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@@ -25,7 +25,7 @@ import ai.npc.AbstractNpcAI;
* Fortress Archer Captain AI.
* @author St3eT
*/
final class FortressArcherCaptain extends AbstractNpcAI
public final class FortressArcherCaptain extends AbstractNpcAI
{
// NPCs
private static final int[] ARCHER_CAPTAIN =

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@@ -33,7 +33,7 @@ import ai.npc.AbstractNpcAI;
* Fortress Siege Manager AI.
* @author St3eT
*/
final class FortressSiegeManager extends AbstractNpcAI
public final class FortressSiegeManager extends AbstractNpcAI
{
// NPCs
private static final int[] MANAGERS =

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@@ -26,7 +26,7 @@ import ai.npc.AbstractNpcAI;
* Freya's Steward AI.
* @author Adry_85
*/
final class FreyasSteward extends AbstractNpcAI
public final class FreyasSteward extends AbstractNpcAI
{
// NPC
private static final int FREYAS_STEWARD = 32029;

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@@ -27,7 +27,7 @@ import quests.Q10286_ReunionWithSirra.Q10286_ReunionWithSirra;
* Jinia AI.
* @author Adry_85
*/
final class Jinia extends AbstractNpcAI
public final class Jinia extends AbstractNpcAI
{
// NPC
private static final int JINIA = 32781;

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Original Jython script by Emperorc and Kerberos_20.
* @authors Nyaran
*/
final class KetraOrcSupport extends AbstractNpcAI
public final class KetraOrcSupport extends AbstractNpcAI
{
private static class BuffsData
{

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@@ -39,7 +39,7 @@ import ai.npc.AbstractNpcAI;
* Monastery Minigame AI.
* @author nonom
*/
final class Minigame extends AbstractNpcAI
public final class Minigame extends AbstractNpcAI
{
private static final int SUMIEL = 32758;
private static final int BURNER = 18913;

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* Original Jython script by Emperorc and Kerberos_20.
* @author Nyaran
*/
final class VarkaSilenosSupport extends AbstractNpcAI
public final class VarkaSilenosSupport extends AbstractNpcAI
{
private static class BuffsData
{

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@@ -32,7 +32,7 @@ import ai.npc.AbstractNpcAI;
* None of them provide actual class transfers, they only talk about it.
* @author jurchiks, xban1x
*/
final class FirstClassTransferTalk extends AbstractNpcAI
public final class FirstClassTransferTalk extends AbstractNpcAI
{
private static final Map<Integer, Race> MASTERS = new HashMap<>();
static

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@@ -40,6 +40,7 @@ import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.TeleportWhereType;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.Siegable;
import com.l2jmobius.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
import com.l2jmobius.gameserver.model.entity.clanhall.SiegeStatus;
import com.l2jmobius.gameserver.model.zone.type.L2ResidenceHallTeleportZone;
@@ -498,17 +499,20 @@ public abstract class FlagWar extends ClanHallSiegeEngine
}
// Schedule open doors closement and siege start in 2 minutes
ThreadPoolManager.getInstance().scheduleGeneral(new CloseOutterDoorsTask(), 300000);
ThreadPoolManager.getInstance().scheduleGeneral(new CloseOutterDoorsTask(this), 300000);
}
/**
* Runnable class to schedule doors closing and siege start.
* @author Zoey76
*/
private class CloseOutterDoorsTask implements Runnable
protected class CloseOutterDoorsTask implements Runnable
{
public CloseOutterDoorsTask()
private final Siegable _siegable;
protected CloseOutterDoorsTask(Siegable clanHallSiege)
{
_siegable = clanHallSiege;
}
@Override
@@ -520,7 +524,8 @@ public abstract class FlagWar extends ClanHallSiegeEngine
}
_hall.getZone().banishNonSiegeParticipants();
_hall.getSiege().startSiege();
_siegable.startSiege();
}
}

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@@ -16,12 +16,13 @@
*/
package handlers.admincommandhandlers;
import java.io.File;
import java.nio.file.Paths;
import java.util.List;
import java.util.Set;
import java.util.StringTokenizer;
import java.util.TreeSet;
import javax.script.ScriptException;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.handler.IAdminCommandHandler;
import com.l2jmobius.gameserver.instancemanager.QuestManager;
@@ -33,11 +34,12 @@ import com.l2jmobius.gameserver.model.events.listeners.AbstractEventListener;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestTimer;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
public class AdminQuest implements IAdminCommandHandler
{
public static final Logger LOGGER = Logger.getLogger(AdminQuest.class.getName());
private static final String[] ADMIN_COMMANDS =
{
"admin_quest_reload",
@@ -47,139 +49,89 @@ public class AdminQuest implements IAdminCommandHandler
"admin_quest_info"
};
private Quest findScript(String script)
{
if (Util.isDigit(script))
{
return QuestManager.getInstance().getQuest(Integer.parseInt(script));
}
return QuestManager.getInstance().getQuest(script);
}
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if (activeChar == null)
{
return false;
}
// syntax will either be:
// //quest_reload <id>
// //quest_reload <questName>
// The questName MUST start with a non-numeric character for this to work,
// regardless which of the two formats is used.
// Example: //quest_reload orc_occupation_change_1
// Example: //quest_reload chests
// Example: //quest_reload SagasSuperclass
// Example: //quest_reload 12
if (command.startsWith("admin_quest_reload"))
{
final String[] parts = command.split(" ");
if (parts.length < 2)
StringTokenizer st = new StringTokenizer(command);
st.nextToken(); // skip command token
if (!st.hasMoreTokens())
{
activeChar.sendMessage("Usage: //quest_reload <questFolder>.<questSubFolders...>.questName> or //quest_reload <id>");
}
else
{
// try the first param as id
try
{
final int questId = Integer.parseInt(parts[1]);
if (QuestManager.getInstance().reload(questId))
{
activeChar.sendMessage("Quest Reloaded Successfully.");
}
else
{
activeChar.sendMessage("Quest Reloaded Failed");
}
}
catch (NumberFormatException e)
{
if (QuestManager.getInstance().reload(parts[1]))
{
activeChar.sendMessage("Quest Reloaded Successfully.");
}
else
{
activeChar.sendMessage("Quest Reloaded Failed");
}
}
}
}
// script load should NOT be used in place of reload. If a script is already loaded
// successfully, quest_reload ought to be used. The script_load command should only
// be used for scripts that failed to load altogether (eg. due to errors) or that
// did not at all exist during server boot. Using script_load to re-load a previously
// loaded script may cause unpredictable script flow, minor loss of data, and more.
// This provides a way to load new scripts without having to reboot the server.
else if (command.startsWith("admin_script_load"))
{
final String[] parts = command.split(" ");
if (parts.length < 2)
{
// activeChar.sendMessage("Example: //script_load <questFolder>/<questSubFolders...>/<filename>.<ext> ");
activeChar.sendMessage("Example: //script_load quests/SagasSuperclass/__init__.py");
}
else
{
File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, parts[1]);
// Trying to reload by script name.
if (!file.exists())
{
final Quest quest = QuestManager.getInstance().getQuest(parts[1]);
if (quest != null)
{
file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, quest.getClass().getName().replaceAll("\\.", "/") + ".java");
}
}
// Reloading by full path
if (file.isFile())
{
try
{
L2ScriptEngineManager.getInstance().executeScript(file);
// This part should be called only when the script is successfully loaded.
activeChar.sendMessage("Script Successfully Loaded.");
}
catch (ScriptException e)
{
activeChar.sendMessage("Failed loading: " + parts[1]);
L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
}
catch (Exception e)
{
activeChar.sendMessage("Failed loading: " + parts[1]);
}
}
else
{
activeChar.sendMessage("File Not Found: " + parts[1]);
}
activeChar.sendMessage("Usage: //quest_reload <questName> or <questId>");
return false;
}
String script = st.nextToken();
Quest quest = findScript(script);
if (quest == null)
{
activeChar.sendMessage("The script " + script + " couldn't be found!");
return false;
}
if (!quest.reload())
{
activeChar.sendMessage("Failed to reload " + script + "!");
return false;
}
activeChar.sendMessage("Script successful reloaded.");
}
else if (command.startsWith("admin_script_load"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken(); // skip command token
if (!st.hasMoreTokens())
{
activeChar.sendMessage("Usage: //script_load path/to/script.java");
return false;
}
String script = st.nextToken();
try
{
ScriptEngineManager.getInstance().executeScript(Paths.get(script));
activeChar.sendMessage("Script loaded seccessful!");
}
catch (Exception e)
{
activeChar.sendMessage("Failed to load script!");
LOGGER.log(Level.WARNING, "Failed to load script " + script + "!", e);
}
}
else if (command.startsWith("admin_script_unload"))
{
final String[] parts = command.split(" ");
if (parts.length < 2)
StringTokenizer st = new StringTokenizer(command);
st.nextToken(); // skip command token
if (!st.hasMoreTokens())
{
activeChar.sendMessage("Example: //script_unload questName/questId");
activeChar.sendMessage("Usage: //script_load path/to/script.java");
return false;
}
else
String script = st.nextToken();
Quest quest = findScript(script);
if (quest == null)
{
final Quest q = Util.isDigit(parts[1]) ? QuestManager.getInstance().getQuest(Integer.parseInt(parts[1])) : QuestManager.getInstance().getQuest(parts[1]);
if (q != null)
{
if (q.unload())
{
activeChar.sendMessage("Script Successfully Unloaded [" + q.getName() + "/" + q.getId() + "]");
}
else
{
activeChar.sendMessage("Failed unloading [" + q.getName() + "/" + q.getId() + "].");
}
}
else
{
activeChar.sendMessage("The quest [" + parts[1] + "] was not found!.");
}
activeChar.sendMessage("The script " + script + " couldn't be found!");
return false;
}
quest.unload();
activeChar.sendMessage("Script successful unloaded!");
}
else if (command.startsWith("admin_show_quests"))
{

View File

@@ -18,8 +18,8 @@ package handlers.admincommandhandlers;
import java.io.File;
import java.util.StringTokenizer;
import javax.script.ScriptException;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.cache.HtmCache;
@@ -41,7 +41,7 @@ import com.l2jmobius.gameserver.instancemanager.QuestManager;
import com.l2jmobius.gameserver.instancemanager.WalkingManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
@@ -49,6 +49,8 @@ import com.l2jmobius.gameserver.util.Util;
*/
public class AdminReload implements IAdminCommandHandler
{
private static final Logger LOGGER = Logger.getLogger(AdminReload.class.getName());
private static final String[] ADMIN_COMMANDS =
{
"admin_reload"
@@ -204,31 +206,29 @@ public class AdminReload implements IAdminCommandHandler
}
case "effect":
{
final File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, "handlers/EffectMasterHandler.java");
try
{
L2ScriptEngineManager.getInstance().executeScript(file);
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Effects.");
ScriptEngineManager.getInstance().executeEffectMasterHandler();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded effect master handler.");
}
catch (ScriptException e)
catch (Exception e)
{
L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
activeChar.sendMessage("There was an error while loading handlers.");
LOGGER.log(Level.WARNING, "Failed executing effect master handler!", e);
activeChar.sendMessage("Error reloading effect master handler!");
}
break;
}
case "handler":
{
final File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, "handlers/MasterHandler.java");
try
{
L2ScriptEngineManager.getInstance().executeScript(file);
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Handlers.");
ScriptEngineManager.getInstance().executeMasterHandler();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded master handler.");
}
catch (ScriptException e)
catch (Exception e)
{
L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
activeChar.sendMessage("There was an error while loading handlers.");
LOGGER.log(Level.WARNING, "Failed executing master handler!", e);
activeChar.sendMessage("Error reloading master handler!");
}
break;
}
@@ -261,5 +261,4 @@ public class AdminReload implements IAdminCommandHandler
{
return ADMIN_COMMANDS;
}
}

View File

@@ -16,12 +16,11 @@
*/
package handlers.telnethandlers;
import java.io.File;
import java.io.PrintWriter;
import java.net.Socket;
import java.nio.file.Paths;
import java.util.StringTokenizer;
import javax.script.ScriptException;
import java.util.logging.Level;
import com.l2jmobius.gameserver.cache.HtmCache;
import com.l2jmobius.gameserver.data.sql.impl.TeleportLocationTable;
@@ -36,7 +35,7 @@ import com.l2jmobius.gameserver.instancemanager.QuestManager;
import com.l2jmobius.gameserver.instancemanager.RaidBossSpawnManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
/**
* @author UnAfraid
@@ -116,29 +115,16 @@ public class ReloadHandler implements ITelnetHandler
{
try
{
final String questPath = st.hasMoreTokens() ? st.nextToken() : "";
String questPath = st.hasMoreTokens() ? st.nextToken() : "";
final File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, questPath);
if (file.isFile())
try
{
try
{
L2ScriptEngineManager.getInstance().executeScript(file);
_print.println(file.getName() + " was successfully loaded!\n");
}
catch (ScriptException e)
{
_print.println("Failed loading: " + questPath);
L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
}
catch (Exception e)
{
_print.println("Failed loading: " + questPath);
}
ScriptEngineManager.getInstance().executeScript(Paths.get(questPath));
_print.println(questPath + " was successfully loaded!\n");
}
else
catch (Exception e)
{
_print.println(file.getName() + " is not a file in: " + questPath);
_log.log(Level.WARNING, "Failed to execute script!", e);
}
}
catch (StringIndexOutOfBoundsException e)