Prevent Karma transfer bug.
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@ -450,7 +450,7 @@ public final class L2PcInstance extends L2Playable
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private long _expBeforeDeath;
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/** The Karma of the L2PcInstance (if higher than 0, the name of the L2PcInstance appears in red) */
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private int _karma;
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private int _karma = 0;
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/** The Reputation of the L2PcInstance (if higher than 0, the name of the L2PcInstance appears in green) */
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private int _reputation;
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@ -5656,24 +5656,25 @@ public final class L2PcInstance extends L2Playable
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return;
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}
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// PK Points are increased only if you kill a player.
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if (target.isPlayer())
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// Calculate new karma. (calculate karma before incrase pk count!)
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final int addedKarma = Formulas.calculateKarmaGain(getPkKills(), target);
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if (addedKarma > 0)
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{
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if (target.getActingPlayer().getKarma() <= 0)
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if (!Config.FACTION_SYSTEM_ENABLED)
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{
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if (!Config.FACTION_SYSTEM_ENABLED)
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{
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// Calculate new karma. (calculate karma before incrase pk count!)
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setKarma(getKarma() + Formulas.calculateKarmaGain(getPkKills(), target.isSummon()));
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}
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if (_PvPRegTask != null)
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{
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_PvPRegTask.cancel(true);
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updatePvPFlag(0);
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}
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setPkKills(getPkKills() + 1);
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_reputation = 0;
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setKarma(getKarma() + addedKarma);
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}
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// PK Points are increased only if you kill a player.
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if (target.isPlayer())
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{
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setPkKills(getPkKills() + 1);
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}
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if (_PvPRegTask != null)
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{
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_PvPRegTask.cancel(true);
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updatePvPFlag(0);
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}
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_reputation = 0;
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}
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// Update player's UI.
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