diff --git a/L2J_Mobius_Classic/dist/game/data/scripts/events/EventShrines.java b/L2J_Mobius_Classic/dist/game/data/scripts/events/EventShrines.java
deleted file mode 100644
index fe9979c958..0000000000
--- a/L2J_Mobius_Classic/dist/game/data/scripts/events/EventShrines.java
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package events;
-
-import java.util.HashMap;
-import java.util.Map;
-
-import com.l2jmobius.gameserver.instancemanager.EventShrineManager;
-import com.l2jmobius.gameserver.model.actor.L2Character;
-import com.l2jmobius.gameserver.model.quest.Quest;
-import com.l2jmobius.gameserver.model.zone.L2ZoneType;
-import com.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
-
-/**
- * @author hlwrave, Mobius
- * @Add in event config.xml enableShrines="true" after event name to enable them.
- */
-public final class EventShrines extends Quest
-{
- private static final Map ZONE_TRIGGERS = new HashMap<>();
- static
- {
- ZONE_TRIGGERS.put(11030, 23206292); // Hunter
- ZONE_TRIGGERS.put(11031, 24186292); // Aden
- ZONE_TRIGGERS.put(11032, 24166292); // Goddard
- ZONE_TRIGGERS.put(11035, 22136292); // Shuttgard
- ZONE_TRIGGERS.put(11028, 20226292); // Dion
- ZONE_TRIGGERS.put(11029, 22196292); // Oren
- ZONE_TRIGGERS.put(11020, 22226292); // Giran
- ZONE_TRIGGERS.put(11027, 19216292); // Gludio
- ZONE_TRIGGERS.put(11034, 23246292); // Heine
- ZONE_TRIGGERS.put(11025, 17226292); // Gluddin
- ZONE_TRIGGERS.put(11033, 21166292); // Rune
- ZONE_TRIGGERS.put(11042, 17256292); // Faeron
- ZONE_TRIGGERS.put(11043, 26206292); // Arcan
- ZONE_TRIGGERS.put(11022, 16256292); // Talking Island
- }
-
- public EventShrines()
- {
- super(-1);
- addEnterZoneId(ZONE_TRIGGERS.keySet());
- }
-
- @Override
- public String onEnterZone(L2Character character, L2ZoneType zone)
- {
- if (character.isPlayer() && EventShrineManager.getInstance().areShrinesEnabled())
- {
- character.sendPacket(new OnEventTrigger(ZONE_TRIGGERS.get(zone.getId()), true));
- }
- return super.onEnterZone(character, zone);
- }
-
- public static void main(String[] args)
- {
- new EventShrines();
- }
-}
\ No newline at end of file
diff --git a/L2J_Mobius_Classic/dist/game/data/scripts/village_master/documentation.txt b/L2J_Mobius_Classic/dist/game/data/scripts/village_master/documentation.txt
deleted file mode 100644
index 62eae82e46..0000000000
--- a/L2J_Mobius_Classic/dist/game/data/scripts/village_master/documentation.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-Scripts defined in the village_master folder control the AI for the dialogs of village masters.
-In particular, changing occupations, creating/disolving a clan, and many more options given by
-village masters often require additional checks. All such checks are implemented here.
-
-For example, when a player attempts to change his occupation to SpellSinger, checks are needed
-in order to ensure that the player is currently an Elven Wizard and has successfully found all
-the necessary quest items for this class change. The dialogs offered are different when each of
-the checks fails or succeeds.
-
-The mechanics and syntax of all village_master scripts are the same as all quest scripts. For more
-details, please see "scripts/quests/documentation.txt"
\ No newline at end of file
diff --git a/L2J_Mobius_Classic/dist/game/data/scripts/village_master/package-info.java b/L2J_Mobius_Classic/dist/game/data/scripts/village_master/package-info.java
new file mode 100644
index 0000000000..f10da5a2a0
--- /dev/null
+++ b/L2J_Mobius_Classic/dist/game/data/scripts/village_master/package-info.java
@@ -0,0 +1,24 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+/**
+ * Scripts defined in the village_master folder control the AI for the dialogs of village masters.
+ * In particular, changing occupations, creating/disolving a clan,
+ * and many more options given by village masters often require additional checks.
+ * All such checks are implemented here.
+ * @author Mobius
+ */
+package village_master;
\ No newline at end of file
diff --git a/L2J_Mobius_Helios/dist/game/data/scripts/village_master/documentation.txt b/L2J_Mobius_Helios/dist/game/data/scripts/village_master/documentation.txt
deleted file mode 100644
index 62eae82e46..0000000000
--- a/L2J_Mobius_Helios/dist/game/data/scripts/village_master/documentation.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-Scripts defined in the village_master folder control the AI for the dialogs of village masters.
-In particular, changing occupations, creating/disolving a clan, and many more options given by
-village masters often require additional checks. All such checks are implemented here.
-
-For example, when a player attempts to change his occupation to SpellSinger, checks are needed
-in order to ensure that the player is currently an Elven Wizard and has successfully found all
-the necessary quest items for this class change. The dialogs offered are different when each of
-the checks fails or succeeds.
-
-The mechanics and syntax of all village_master scripts are the same as all quest scripts. For more
-details, please see "scripts/quests/documentation.txt"
\ No newline at end of file
diff --git a/L2J_Mobius_Helios/dist/game/data/scripts/village_master/package-info.java b/L2J_Mobius_Helios/dist/game/data/scripts/village_master/package-info.java
new file mode 100644
index 0000000000..f10da5a2a0
--- /dev/null
+++ b/L2J_Mobius_Helios/dist/game/data/scripts/village_master/package-info.java
@@ -0,0 +1,24 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+/**
+ * Scripts defined in the village_master folder control the AI for the dialogs of village masters.
+ * In particular, changing occupations, creating/disolving a clan,
+ * and many more options given by village masters often require additional checks.
+ * All such checks are implemented here.
+ * @author Mobius
+ */
+package village_master;
\ No newline at end of file
diff --git a/L2J_Mobius_Underground/dist/game/data/scripts/village_master/documentation.txt b/L2J_Mobius_Underground/dist/game/data/scripts/village_master/documentation.txt
deleted file mode 100644
index 62eae82e46..0000000000
--- a/L2J_Mobius_Underground/dist/game/data/scripts/village_master/documentation.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-Scripts defined in the village_master folder control the AI for the dialogs of village masters.
-In particular, changing occupations, creating/disolving a clan, and many more options given by
-village masters often require additional checks. All such checks are implemented here.
-
-For example, when a player attempts to change his occupation to SpellSinger, checks are needed
-in order to ensure that the player is currently an Elven Wizard and has successfully found all
-the necessary quest items for this class change. The dialogs offered are different when each of
-the checks fails or succeeds.
-
-The mechanics and syntax of all village_master scripts are the same as all quest scripts. For more
-details, please see "scripts/quests/documentation.txt"
\ No newline at end of file
diff --git a/L2J_Mobius_Underground/dist/game/data/scripts/village_master/package-info.java b/L2J_Mobius_Underground/dist/game/data/scripts/village_master/package-info.java
new file mode 100644
index 0000000000..f10da5a2a0
--- /dev/null
+++ b/L2J_Mobius_Underground/dist/game/data/scripts/village_master/package-info.java
@@ -0,0 +1,24 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+/**
+ * Scripts defined in the village_master folder control the AI for the dialogs of village masters.
+ * In particular, changing occupations, creating/disolving a clan,
+ * and many more options given by village masters often require additional checks.
+ * All such checks are implemented here.
+ * @author Mobius
+ */
+package village_master;
\ No newline at end of file