Skill changes based on client data.
This commit is contained in:
+12
-12
@@ -2,10 +2,10 @@
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skillTrees.xsd">
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<skillTree type="classSkillTree" classId="115" parentClassId="51">
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<skill skillName="Anti Magic" skillId="146" skillLvl="46" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="46" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Robe Mastery" skillId="234" skillLvl="46" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Weapon Mastery" skillId="249" skillLvl="43" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Heavy Armor Mastery" skillId="234" skillLvl="44" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Light Armor Mastery" skillId="252" skillLvl="46" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Robe Mastery" skillId="251" skillLvl="46" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Weapon Mastery" skillId="250" skillLvl="43" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Heavy Armor Mastery" skillId="253" skillLvl="44" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Steal Essence" skillId="1245" skillLvl="15" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Seal of Silence" skillId="1246" skillLvl="13" getLevel="76" levelUpSp="8100000" />
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<skill skillName="Seal of Slow" skillId="1099" skillLvl="16" getLevel="76" levelUpSp="8100000" />
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@@ -33,19 +33,19 @@
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</skill>
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<skill skillName="Anti Magic" skillId="146" skillLvl="47" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="47" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Robe Mastery" skillId="234" skillLvl="47" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Weapon Mastery" skillId="249" skillLvl="44" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Heavy Armor Mastery" skillId="234" skillLvl="45" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Light Armor Mastery" skillId="252" skillLvl="47" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Robe Mastery" skillId="251" skillLvl="47" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Weapon Mastery" skillId="250" skillLvl="44" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Heavy Armor Mastery" skillId="253" skillLvl="45" getLevel="77" levelUpSp="8100000" />
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<skill skillName="Seal of Disease" skillId="1367" skillLvl="1" getLevel="77" levelUpSp="8100000">
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<item id="90118" count="1" />
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</skill>
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<skill skillName="Anti Magic" skillId="146" skillLvl="48" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="48" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Robe Mastery" skillId="234" skillLvl="48" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Weapon Mastery" skillId="249" skillLvl="45" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Heavy Armor Mastery" skillId="234" skillLvl="46" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Light Armor Mastery" skillId="252" skillLvl="48" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Robe Mastery" skillId="251" skillLvl="48" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Weapon Mastery" skillId="250" skillLvl="45" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Heavy Armor Mastery" skillId="253" skillLvl="46" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Steal Essence" skillId="1245" skillLvl="16" getLevel="78" levelUpSp="9800000" />
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<skill skillName="Pa'agrio's Fist" skillId="1416" skillLvl="1" getLevel="78" levelUpSp="9800000">
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<item id="90119" count="1" />
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+12
-12
@@ -2,10 +2,10 @@
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skillTrees.xsd">
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<skillTree type="classSkillTree" classId="116" parentClassId="52">
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<skill skillName="Anti Magic" skillId="146" skillLvl="46" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="46" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Robe Mastery" skillId="234" skillLvl="46" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Weapon Mastery" skillId="249" skillLvl="43" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Heavy Armor Mastery" skillId="234" skillLvl="44" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Light Armor Mastery" skillId="252" skillLvl="46" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Robe Mastery" skillId="251" skillLvl="46" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Weapon Mastery" skillId="250" skillLvl="43" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Heavy Armor Mastery" skillId="253" skillLvl="44" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Freezing Flame" skillId="1244" skillLvl="5" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Steal Essence" skillId="1245" skillLvl="15" getLevel="76" levelUpSp="6700000" />
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<skill skillName="Chant of Life" skillId="1229" skillLvl="19" getLevel="76" levelUpSp="6700000" />
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@@ -25,19 +25,19 @@
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</skill>
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<skill skillName="Anti Magic" skillId="146" skillLvl="47" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="47" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Robe Mastery" skillId="234" skillLvl="47" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Weapon Mastery" skillId="249" skillLvl="44" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Heavy Armor Mastery" skillId="234" skillLvl="45" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Light Armor Mastery" skillId="252" skillLvl="47" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Robe Mastery" skillId="251" skillLvl="47" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Weapon Mastery" skillId="250" skillLvl="44" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Heavy Armor Mastery" skillId="253" skillLvl="45" getLevel="77" levelUpSp="6700000" />
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<skill skillName="Chant of Spirit" skillId="1362" skillLvl="1" getLevel="77" levelUpSp="6700000">
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<item id="90113" count="1" />
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</skill>
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<skill skillName="Anti Magic" skillId="146" skillLvl="48" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="48" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Robe Mastery" skillId="234" skillLvl="48" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Weapon Mastery" skillId="249" skillLvl="45" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Heavy Armor Mastery" skillId="234" skillLvl="46" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Light Armor Mastery" skillId="252" skillLvl="48" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Robe Mastery" skillId="251" skillLvl="48" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Weapon Mastery" skillId="250" skillLvl="45" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Heavy Armor Mastery" skillId="253" skillLvl="46" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Steal Essence" skillId="1245" skillLvl="16" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Soul Cry" skillId="1001" skillLvl="11" getLevel="78" levelUpSp="14800000" />
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<skill skillName="Chant of Gate" skillId="1429" skillLvl="1" getLevel="78" levelUpSp="14800000">
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+3
-3
@@ -4,7 +4,7 @@
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<skill skillName="Throwing Blood Dagger" skillId="1630" skillLvl="1" getLevel="76" levelUpSp="5700000" />
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<skill skillName="Dagger Mastery" skillId="209" skillLvl="46" getLevel="76" levelUpSp="5700000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="48" getLevel="76" levelUpSp="5700000" />
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<skill skillName="Sting" skillId="233" skillLvl="50" getLevel="76" levelUpSp="5700000" />
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<skill skillName="Sting" skillId="223" skillLvl="50" getLevel="76" levelUpSp="5700000" />
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<skill skillName="Freezing Strike" skillId="105" skillLvl="25" getLevel="76" levelUpSp="5700000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="54" getLevel="76" levelUpSp="5700000" />
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<skill skillName="Bleed" skillId="96" skillLvl="7" getLevel="76" levelUpSp="5700000" />
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@@ -25,7 +25,7 @@
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<skill skillName="Dagger Mastery" skillId="209" skillLvl="47" getLevel="77" levelUpSp="5700000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="49" getLevel="77" levelUpSp="5700000" />
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<skill skillName="Sting" skillId="233" skillLvl="51" getLevel="77" levelUpSp="5700000" />
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<skill skillName="Sting" skillId="223" skillLvl="51" getLevel="77" levelUpSp="5700000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="55" getLevel="77" levelUpSp="5700000" />
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<skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="77" levelUpSp="5700000">
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<item id="90055" count="1" />
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@@ -38,7 +38,7 @@
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<skill skillName="Dagger Mastery" skillId="209" skillLvl="48" getLevel="78" levelUpSp="13300000" />
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="50" getLevel="78" levelUpSp="13300000" />
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<skill skillName="Sting" skillId="233" skillLvl="52" getLevel="78" levelUpSp="13300000" />
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<skill skillName="Sting" skillId="223" skillLvl="52" getLevel="78" levelUpSp="13300000" />
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<skill skillName="Freezing Strike" skillId="105" skillLvl="26" getLevel="78" levelUpSp="13300000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="56" getLevel="78" levelUpSp="13300000" />
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<skill skillName="Sand Bomb" skillId="412" skillLvl="11" getLevel="78" levelUpSp="13300000" />
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+3
-3
@@ -5,7 +5,7 @@
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<skill skillName="Bow Mastery" skillId="208" skillLvl="53" getLevel="76" levelUpSp="6300000" />
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<skill skillName="Double Shot" skillId="19" skillLvl="38" getLevel="76" levelUpSp="6300000" />
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<skill skillName="Spirit of Sagittarius" skillId="415" skillLvl="1" getLevel="76" levelUpSp="6300000" />
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<skill skillName="Sting" skillId="233" skillLvl="50" getLevel="76" levelUpSp="6300000" />
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<skill skillName="Sting" skillId="223" skillLvl="50" getLevel="76" levelUpSp="6300000" />
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<skill skillName="Freezing Strike" skillId="105" skillLvl="25" getLevel="76" levelUpSp="6300000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="54" getLevel="76" levelUpSp="6300000" />
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<skill skillName="Fatal Counter" skillId="314" skillLvl="17" getLevel="76" levelUpSp="6300000" />
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@@ -26,7 +26,7 @@
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<skill skillName="Light Armor Mastery" skillId="233" skillLvl="49" getLevel="77" levelUpSp="6300000" />
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<skill skillName="Bow Mastery" skillId="208" skillLvl="54" getLevel="77" levelUpSp="6300000" />
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<skill skillName="Double Shot" skillId="19" skillLvl="39" getLevel="77" levelUpSp="6300000" />
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<skill skillName="Sting" skillId="233" skillLvl="51" getLevel="77" levelUpSp="6300000" />
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<skill skillName="Sting" skillId="223" skillLvl="51" getLevel="77" levelUpSp="6300000" />
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<skill skillName="Hamstring Shot" skillId="354" skillLvl="1" getLevel="77" levelUpSp="3000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="55" getLevel="77" levelUpSp="6300000" />
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<skill skillName="Fatal Counter" skillId="314" skillLvl="18" getLevel="77" levelUpSp="6300000" />
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@@ -38,7 +38,7 @@
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<item id="90062" count="1" />
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</skill>
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<skill skillName="Double Shot" skillId="19" skillLvl="40" getLevel="78" levelUpSp="14700000" />
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<skill skillName="Sting" skillId="233" skillLvl="52" getLevel="78" levelUpSp="14700000" />
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<skill skillName="Sting" skillId="223" skillLvl="52" getLevel="78" levelUpSp="14700000" />
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<skill skillName="Freezing Strike" skillId="105" skillLvl="26" getLevel="78" levelUpSp="14700000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="56" getLevel="78" levelUpSp="14700000" />
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<skill skillName="Fatal Counter" skillId="314" skillLvl="19" getLevel="78" levelUpSp="14700000" />
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+2
-2
@@ -28,7 +28,7 @@
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<skill skillName="Shield Strike" skillId="984" skillLvl="17" getLevel="77" levelUpSp="5400000" />
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<skill skillName="Aggression Aura" skillId="18" skillLvl="39" getLevel="77" levelUpSp="5400000" />
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<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="47" getLevel="77" levelUpSp="5400000" />
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<skill skillName="Heavy Armor Mastery" skillId="231" skillLvl="54" getLevel="77" levelUpSp="5400000" />
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<skill skillName="Heavy Armor Mastery" skillId="232" skillLvl="54" getLevel="77" levelUpSp="5400000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="55" getLevel="77" levelUpSp="5400000" />
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<skill skillName="M.Def." skillId="147" skillLvl="53" getLevel="77" levelUpSp="5400000" />
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<skill skillName="Vengeance" skillId="368" skillLvl="1" getLevel="77" levelUpSp="5400000">
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@@ -41,7 +41,7 @@
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<skill skillName="Shield Strike" skillId="984" skillLvl="18" getLevel="78" levelUpSp="12600000" />
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<skill skillName="Aggression Aura" skillId="18" skillLvl="40" getLevel="78" levelUpSp="12600000" />
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<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="48" getLevel="78" levelUpSp="12600000" />
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<skill skillName="Heavy Armor Mastery" skillId="231" skillLvl="55" getLevel="78" levelUpSp="12600000" />
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<skill skillName="Heavy Armor Mastery" skillId="232" skillLvl="55" getLevel="78" levelUpSp="12600000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="56" getLevel="78" levelUpSp="12600000" />
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<skill skillName="M.Def." skillId="147" skillLvl="54" getLevel="78" levelUpSp="12600000" />
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<skill skillName="Shield Stun" skillId="92" skillLvl="55" getLevel="78" levelUpSp="12600000" />
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+6
-6
@@ -4,8 +4,8 @@
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<skill skillName="Aggression" skillId="28" skillLvl="50" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Aggression Aura" skillId="18" skillLvl="38" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="46" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Heavy Armor Mastery" skillId="231" skillLvl="53" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Sting" skillId="233" skillLvl="50" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Heavy Armor Mastery" skillId="232" skillLvl="53" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Sting" skillId="223" skillLvl="50" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Freezing Strike" skillId="105" skillLvl="25" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="54" getLevel="76" levelUpSp="4900000" />
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<skill skillName="Life Leech" skillId="289" skillLvl="16" getLevel="76" levelUpSp="4900000" />
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@@ -28,8 +28,8 @@
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<skill skillName="Aggression" skillId="28" skillLvl="51" getLevel="77" levelUpSp="4900000" />
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<skill skillName="Aggression Aura" skillId="18" skillLvl="39" getLevel="77" levelUpSp="4900000" />
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||||
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="47" getLevel="77" levelUpSp="4900000" />
|
||||
<skill skillName="Heavy Armor Mastery" skillId="231" skillLvl="54" getLevel="77" levelUpSp="4900000" />
|
||||
<skill skillName="Sting" skillId="233" skillLvl="51" getLevel="77" levelUpSp="4900000" />
|
||||
<skill skillName="Heavy Armor Mastery" skillId="232" skillLvl="54" getLevel="77" levelUpSp="4900000" />
|
||||
<skill skillName="Sting" skillId="223" skillLvl="51" getLevel="77" levelUpSp="4900000" />
|
||||
<skill skillName="Drain HP" skillId="70" skillLvl="55" getLevel="77" levelUpSp="4900000" />
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||||
<skill skillName="M.Def." skillId="147" skillLvl="53" getLevel="77" levelUpSp="4900000" />
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<skill skillName="Vengeance" skillId="368" skillLvl="1" getLevel="77" levelUpSp="4900000">
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@@ -40,8 +40,8 @@
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<skill skillName="Aggression" skillId="28" skillLvl="52" getLevel="78" levelUpSp="11400000" />
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<skill skillName="Aggression Aura" skillId="18" skillLvl="40" getLevel="78" levelUpSp="11400000" />
|
||||
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="48" getLevel="78" levelUpSp="11400000" />
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||||
<skill skillName="Heavy Armor Mastery" skillId="231" skillLvl="55" getLevel="78" levelUpSp="11400000" />
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||||
<skill skillName="Sting" skillId="233" skillLvl="52" getLevel="78" levelUpSp="11400000" />
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||||
<skill skillName="Heavy Armor Mastery" skillId="232" skillLvl="55" getLevel="78" levelUpSp="11400000" />
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<skill skillName="Sting" skillId="223" skillLvl="52" getLevel="78" levelUpSp="11400000" />
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<skill skillName="Freezing Strike" skillId="105" skillLvl="26" getLevel="78" levelUpSp="11400000" />
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<skill skillName="Drain HP" skillId="70" skillLvl="56" getLevel="78" levelUpSp="11400000" />
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<skill skillName="Life Leech" skillId="289" skillLvl="17" getLevel="78" levelUpSp="11400000" />
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+3
-3
@@ -8,7 +8,7 @@
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<skill skillName="Drain HP" skillId="70" skillLvl="54" getLevel="76" levelUpSp="7600000" />
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<skill skillName="M.Def." skillId="147" skillLvl="52" getLevel="76" levelUpSp="7600000" />
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||||
<skill skillName="Hex" skillId="122" skillLvl="16" getLevel="76" levelUpSp="7600000" />
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<skill skillName="Deadly Strike" skillId="986" skillLvl="16" getLevel="76" levelUpSp="7600000" />
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<!-- <skill skillName="Deadly Strike" skillId="986" skillLvl="16" getLevel="76" levelUpSp="7600000" /> -->
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<skill skillName="Power Break" skillId="115" skillLvl="18" getLevel="76" levelUpSp="7600000" />
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||||
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="3" getLevel="76" levelUpSp="7600000">
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<item id="8620" count="1" /> <!-- Ancient Book: Divine Inspiration (Manuscript) -->
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@@ -24,7 +24,7 @@
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<skill skillName="Sting" skillId="223" skillLvl="51" getLevel="77" levelUpSp="7600000" />
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||||
<skill skillName="Drain HP" skillId="70" skillLvl="55" getLevel="77" levelUpSp="7600000" />
|
||||
<skill skillName="M.Def." skillId="147" skillLvl="53" getLevel="77" levelUpSp="7600000" />
|
||||
<skill skillName="Deadly Strike" skillId="986" skillLvl="17" getLevel="77" levelUpSp="7600000" />
|
||||
<!-- <skill skillName="Deadly Strike" skillId="986" skillLvl="17" getLevel="77" levelUpSp="7600000" /> -->
|
||||
<skill skillName="Dance of Shadows" skillId="366" skillLvl="1" getLevel="77" levelUpSp="7600000">
|
||||
<item id="90094" count="1" />
|
||||
</skill>
|
||||
@@ -36,7 +36,7 @@
|
||||
<skill skillName="Drain HP" skillId="70" skillLvl="56" getLevel="78" levelUpSp="17800000" />
|
||||
<skill skillName="M.Def." skillId="147" skillLvl="54" getLevel="78" levelUpSp="17800000" />
|
||||
<skill skillName="Hex" skillId="122" skillLvl="17" getLevel="78" levelUpSp="17800000" />
|
||||
<skill skillName="Deadly Strike" skillId="986" skillLvl="18" getLevel="78" levelUpSp="17800000" />
|
||||
<!-- <skill skillName="Deadly Strike" skillId="986" skillLvl="18" getLevel="78" levelUpSp="17800000" /> -->
|
||||
<skill skillName="Power Break" skillId="115" skillLvl="19" getLevel="78" levelUpSp="17800000" />
|
||||
<skill skillName="Dance of Siren" skillId="365" skillLvl="1" getLevel="78" levelUpSp="17800000">
|
||||
<item id="90095" count="1" />
|
||||
|
||||
+3
-3
@@ -7,7 +7,7 @@
|
||||
<skill skillName="Entangle" skillId="102" skillLvl="17" getLevel="76" levelUpSp="10200000" />
|
||||
<skill skillName="Charm" skillId="15" skillLvl="53" getLevel="76" levelUpSp="10200000" />
|
||||
<skill skillName="Sword Symphony" skillId="98" skillLvl="6" getLevel="76" levelUpSp="10200000" />
|
||||
<skill skillName="Deadly Strike" skillId="986" skillLvl="16" getLevel="76" levelUpSp="10200000" />
|
||||
<!-- <skill skillName="Deadly Strike" skillId="986" skillLvl="16" getLevel="76" levelUpSp="10200000" /> -->
|
||||
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="3" getLevel="76" levelUpSp="10200000">
|
||||
<item id="8620" count="1" /> <!-- Ancient Book: Divine Inspiration (Manuscript) -->
|
||||
</skill>
|
||||
@@ -23,7 +23,7 @@
|
||||
<skill skillName="Song of Renewal" skillId="349" skillLvl="1" getLevel="77" levelUpSp="10200000">
|
||||
<item id="90090" count="1" />
|
||||
</skill>
|
||||
<skill skillName="Deadly Strike" skillId="986" skillLvl="17" getLevel="77" levelUpSp="10200000" />
|
||||
<!-- <skill skillName="Deadly Strike" skillId="986" skillLvl="17" getLevel="77" levelUpSp="10200000" /> -->
|
||||
|
||||
<skill skillName="Arrest" skillId="402" skillLvl="12" getLevel="78" levelUpSp="23800000" />
|
||||
<skill skillName="Sword/Blunt Weapon Mastery" skillId="217" skillLvl="48" getLevel="78" levelUpSp="23800000" />
|
||||
@@ -33,7 +33,7 @@
|
||||
<skill skillName="Champion Song" skillId="364" skillLvl="1" getLevel="78" levelUpSp="23800000">
|
||||
<item id="90091" count="1" />
|
||||
</skill>
|
||||
<skill skillName="Deadly Strike" skillId="986" skillLvl="18" getLevel="78" levelUpSp="23800000" />
|
||||
<!-- <skill skillName="Deadly Strike" skillId="986" skillLvl="18" getLevel="78" levelUpSp="23800000" /> -->
|
||||
|
||||
<skill skillName="Song of Silence" skillId="437" skillLvl="1" getLevel="79" levelUpSp="23800000">
|
||||
<item id="90092" count="1" />
|
||||
|
||||
+173
-320
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="1" toLevel="40" name="Triple Slash">
|
||||
<!-- Quickly strikes the target three times with $s1 Power. For $s2 decreases enemy s P. Def. by $s3. Requires dual swords. Over-hit. Ignores shield block. -->
|
||||
<!-- Quickly strikes the target three times with $s1 Power. For $s2 decreases enemy's P. Def. by $s3. Requires dual swords. Over-hit. Ignores shield block. -->
|
||||
<icon>icon.skill0001</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -9,7 +9,7 @@
|
||||
<activateRate>70</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>167</coolTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-213</value>
|
||||
<value level="2">-219</value>
|
||||
@@ -49,8 +49,8 @@
|
||||
<value level="36">-386</value>
|
||||
<value level="37">-388</value>
|
||||
<value level="38">-391</value>
|
||||
<value level="39">-393</value>
|
||||
<value level="40">-396</value>
|
||||
<value level="39">-394</value>
|
||||
<value level="40">-397</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1733</hitTime>
|
||||
@@ -402,7 +402,7 @@
|
||||
<!-- Discharges a powerful energy beam at the enemy with $s1 Power added to P. Atk. Requires dualsword. Increases Power upon consumption of Momentum, and consumes up to $s2. Over-hit. Critical. -->
|
||||
<icon>icon.skill0005</icon>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>167</coolTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-372</value>
|
||||
<value level="2">-381</value>
|
||||
@@ -435,9 +435,9 @@
|
||||
<value level="29">-574</value>
|
||||
<value level="30">-578</value>
|
||||
<value level="31">-582</value>
|
||||
<value level="32">-586</value>
|
||||
<value level="33">-590</value>
|
||||
<value level="34">-596</value>
|
||||
<value level="32">-585</value>
|
||||
<value level="33">-588</value>
|
||||
<value level="34">-591</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1733</hitTime>
|
||||
@@ -619,9 +619,9 @@
|
||||
<value level="35">-328</value>
|
||||
<value level="36">-331</value>
|
||||
<value level="37">-333</value>
|
||||
<value level="38">-335</value>
|
||||
<value level="39">-337</value>
|
||||
<value level="40">-340</value>
|
||||
<value level="38">-336</value>
|
||||
<value level="39">-339</value>
|
||||
<value level="40">-342</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1900</hitTime>
|
||||
@@ -710,6 +710,7 @@
|
||||
<value level="40">124</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
@@ -776,7 +777,7 @@
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7" toLevel="44" name="Sonic Storm">
|
||||
<skill id="7" toLevel="31" name="Sonic Storm">
|
||||
<!-- Attacks the target and nearby enemies with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dualsword. Increases Power upon consuming Momentum, and consumes up to $s2. Over-hit. Critical. -->
|
||||
<icon>icon.skill0007</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -812,22 +813,9 @@
|
||||
<value level="26">-164</value>
|
||||
<value level="27">-166</value>
|
||||
<value level="28">-167</value>
|
||||
<value level="29">-709</value>
|
||||
<value level="30">-709</value>
|
||||
<value level="31">-709</value>
|
||||
<value level="32">-709</value>
|
||||
<value level="33">-709</value>
|
||||
<value level="34">-709</value>
|
||||
<value level="35">-709</value>
|
||||
<value level="36">-709</value>
|
||||
<value level="37">-709</value>
|
||||
<value level="38">-709</value>
|
||||
<value level="39">-709</value>
|
||||
<value level="40">-709</value>
|
||||
<value level="41">-709</value>
|
||||
<value level="42">-709</value>
|
||||
<value level="43">-709</value>
|
||||
<value level="44">-709</value>
|
||||
<value level="29">-712</value>
|
||||
<value level="30">-715</value>
|
||||
<value level="31">-718</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>1790</hitTime>
|
||||
@@ -863,19 +851,6 @@
|
||||
<value level="29">75</value>
|
||||
<value level="30">77</value>
|
||||
<value level="31">79</value>
|
||||
<value level="32">81</value>
|
||||
<value level="33">83</value>
|
||||
<value level="34">85</value>
|
||||
<value level="35">86</value>
|
||||
<value level="36">88</value>
|
||||
<value level="37">90</value>
|
||||
<value level="38">92</value>
|
||||
<value level="39">94</value>
|
||||
<value level="40">96</value>
|
||||
<value level="41">98</value>
|
||||
<value level="42">101</value>
|
||||
<value level="43">103</value>
|
||||
<value level="44">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">55</value>
|
||||
@@ -909,19 +884,6 @@
|
||||
<value level="29">161</value>
|
||||
<value level="30">163</value>
|
||||
<value level="31">169</value>
|
||||
<value level="32">175</value>
|
||||
<value level="33">180</value>
|
||||
<value level="34">161</value>
|
||||
<value level="35">163</value>
|
||||
<value level="36">169</value>
|
||||
<value level="37">175</value>
|
||||
<value level="38">180</value>
|
||||
<value level="39">186</value>
|
||||
<value level="40">192</value>
|
||||
<value level="41">198</value>
|
||||
<value level="42">204</value>
|
||||
<value level="43">210</value>
|
||||
<value level="44">216</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
@@ -973,29 +935,13 @@
|
||||
<value level="29">427</value>
|
||||
<value level="30">451</value>
|
||||
<value level="31">473</value>
|
||||
<value level="32">496</value>
|
||||
<value level="33">520</value>
|
||||
<value level="34">15024</value>
|
||||
<value level="35">15542</value>
|
||||
<value level="36">16580</value>
|
||||
<value level="37">17618</value>
|
||||
<value level="38">18656</value>
|
||||
<value level="39">19695</value>
|
||||
<value level="40">20732</value>
|
||||
<value level="41">21771</value>
|
||||
<value level="42">23352</value>
|
||||
<value level="43">24490</value>
|
||||
<value level="44">25628</value>
|
||||
<value fromLevel="40" toLevel="44" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>
|
||||
<value fromLevel="1" toLevel="44">15</value>
|
||||
<value fromLevel="40" toLevel="44" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="31">15</value>
|
||||
</criticalChance>
|
||||
<pDefMod>
|
||||
<value fromLevel="1" toLevel="44">1</value>
|
||||
<value fromLevel="40" toLevel="44" fromSubLevel="3001" toSubLevel="3030">{0.99 - 0.006 * (subIndex - 1)}</value>
|
||||
<value fromLevel="1" toLevel="31">1</value>
|
||||
</pDefMod>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1100,9 +1046,9 @@
|
||||
<value level="32">-164</value>
|
||||
<value level="33">-166</value>
|
||||
<value level="34">-167</value>
|
||||
<value level="35">-169</value>
|
||||
<value level="36">-171</value>
|
||||
<value level="37">-172</value>
|
||||
<value level="35">-170</value>
|
||||
<value level="36">-173</value>
|
||||
<value level="37">-176</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<fanRange>0;0;200;180</fanRange>
|
||||
@@ -1374,6 +1320,13 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="DeleteHateOfMe">
|
||||
<chance>80</chance>
|
||||
@@ -1443,6 +1396,13 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="RandomizeHate">
|
||||
<chance>80</chance>
|
||||
@@ -1895,9 +1855,9 @@
|
||||
<value level="32">-192</value>
|
||||
<value level="33">-193</value>
|
||||
<value level="34">-194</value>
|
||||
<value level="35">-195</value>
|
||||
<value level="36">-197</value>
|
||||
<value level="37">-198</value>
|
||||
<value level="35">-197</value>
|
||||
<value level="36">-200</value>
|
||||
<value level="37">-203</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<fanRange>0;0;200;180</fanRange>
|
||||
@@ -2051,46 +2011,46 @@
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<effectPoint>
|
||||
<value level="1">-4312</value>
|
||||
<value level="2">-4427</value>
|
||||
<value level="3">-4544</value>
|
||||
<value level="4">-4661</value>
|
||||
<value level="5">-4778</value>
|
||||
<value level="6">-4895</value>
|
||||
<value level="7">-5013</value>
|
||||
<value level="8">-5131</value>
|
||||
<value level="9">-5248</value>
|
||||
<value level="10">-5365</value>
|
||||
<value level="11">-5481</value>
|
||||
<value level="12">-5597</value>
|
||||
<value level="13">-5713</value>
|
||||
<value level="14">-5827</value>
|
||||
<value level="15">-5939</value>
|
||||
<value level="16">-6051</value>
|
||||
<value level="17">-6161</value>
|
||||
<value level="18">-6271</value>
|
||||
<value level="19">-6379</value>
|
||||
<value level="20">-6483</value>
|
||||
<value level="21">-6587</value>
|
||||
<value level="22">-6688</value>
|
||||
<value level="23">-6788</value>
|
||||
<value level="24">-6884</value>
|
||||
<value level="25">-6977</value>
|
||||
<value level="26">-7069</value>
|
||||
<value level="27">-7157</value>
|
||||
<value level="28">-7243</value>
|
||||
<value level="29">-7324</value>
|
||||
<value level="30">-7403</value>
|
||||
<value level="31">-7478</value>
|
||||
<value level="32">-7550</value>
|
||||
<value level="33">-7618</value>
|
||||
<value level="34">-7682</value>
|
||||
<value level="35">-7742</value>
|
||||
<value level="36">-7798</value>
|
||||
<value level="37">-7850</value>
|
||||
<value level="38">-7904</value>
|
||||
<value level="39">-7959</value>
|
||||
<value level="40">-8012</value>
|
||||
<value level="1">-1076</value>
|
||||
<value level="2">-1105</value>
|
||||
<value level="3">-1134</value>
|
||||
<value level="4">-1164</value>
|
||||
<value level="5">-1193</value>
|
||||
<value level="6">-1222</value>
|
||||
<value level="7">-1252</value>
|
||||
<value level="8">-1281</value>
|
||||
<value level="9">-1310</value>
|
||||
<value level="10">-1340</value>
|
||||
<value level="11">-1369</value>
|
||||
<value level="12">-1398</value>
|
||||
<value level="13">-1426</value>
|
||||
<value level="14">-1455</value>
|
||||
<value level="15">-1483</value>
|
||||
<value level="16">-1511</value>
|
||||
<value level="17">-1539</value>
|
||||
<value level="18">-1566</value>
|
||||
<value level="19">-1593</value>
|
||||
<value level="20">-1619</value>
|
||||
<value level="21">-1645</value>
|
||||
<value level="22">-1670</value>
|
||||
<value level="23">-1695</value>
|
||||
<value level="24">-1719</value>
|
||||
<value level="25">-1743</value>
|
||||
<value level="26">-1766</value>
|
||||
<value level="27">-1788</value>
|
||||
<value level="28">-1809</value>
|
||||
<value level="29">-1829</value>
|
||||
<value level="30">-1849</value>
|
||||
<value level="31">-1868</value>
|
||||
<value level="32">-1886</value>
|
||||
<value level="33">-1903</value>
|
||||
<value level="34">-1919</value>
|
||||
<value level="35">-1934</value>
|
||||
<value level="36">-1948</value>
|
||||
<value level="37">-1961</value>
|
||||
<value level="38">-1974</value>
|
||||
<value level="39">-1987</value>
|
||||
<value level="40">-2000</value>
|
||||
</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -2234,9 +2194,9 @@
|
||||
<value level="35">-656</value>
|
||||
<value level="36">-661</value>
|
||||
<value level="37">-665</value>
|
||||
<value level="38">-670</value>
|
||||
<value level="39">-676</value>
|
||||
<value level="40">-681</value>
|
||||
<value level="38">-668</value>
|
||||
<value level="39">-671</value>
|
||||
<value level="40">-674</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -2529,9 +2489,9 @@
|
||||
<value level="29">-328</value>
|
||||
<value level="30">-331</value>
|
||||
<value level="31">-333</value>
|
||||
<value level="32">-335</value>
|
||||
<value level="33">-338</value>
|
||||
<value level="34">-340</value>
|
||||
<value level="32">-336</value>
|
||||
<value level="33">-339</value>
|
||||
<value level="34">-341</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>3200</hitTime>
|
||||
@@ -2756,7 +2716,7 @@
|
||||
<skill id="27" toLevel="14" name="Unlock">
|
||||
<!-- Has a $s1 chance to open a level $s2 door, and $s3 chance to open a treasure chest. Requires $s4 Thief Keys. -->
|
||||
<icon>icon.skill0027</icon>
|
||||
<castRange>400</castRange>
|
||||
<castRange>40</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-1</value>
|
||||
<value level="2">-2</value>
|
||||
@@ -2916,58 +2876,58 @@
|
||||
</castRange>
|
||||
<coolTime>200</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-3928</value>
|
||||
<value level="2">-4069</value>
|
||||
<value level="3">-4213</value>
|
||||
<value level="4">-4508</value>
|
||||
<value level="5">-4659</value>
|
||||
<value level="6">-4814</value>
|
||||
<value level="7">-5129</value>
|
||||
<value level="8">-5291</value>
|
||||
<value level="9">-5453</value>
|
||||
<value level="10">-5786</value>
|
||||
<value level="11">-5953</value>
|
||||
<value level="12">-6124</value>
|
||||
<value level="13">-6468</value>
|
||||
<value level="14">-6641</value>
|
||||
<value level="15">-6815</value>
|
||||
<value level="16">-6992</value>
|
||||
<value level="17">-7166</value>
|
||||
<value level="18">-7343</value>
|
||||
<value level="19">-7519</value>
|
||||
<value level="20">-7696</value>
|
||||
<value level="21">-7872</value>
|
||||
<value level="22">-8047</value>
|
||||
<value level="23">-8221</value>
|
||||
<value level="24">-8396</value>
|
||||
<value level="25">-8569</value>
|
||||
<value level="26">-8740</value>
|
||||
<value level="27">-8909</value>
|
||||
<value level="28">-9076</value>
|
||||
<value level="29">-9242</value>
|
||||
<value level="30">-9406</value>
|
||||
<value level="31">-9568</value>
|
||||
<value level="32">-9724</value>
|
||||
<value level="33">-9881</value>
|
||||
<value level="34">-10032</value>
|
||||
<value level="35">-10181</value>
|
||||
<value level="36">-10325</value>
|
||||
<value level="37">-10466</value>
|
||||
<value level="38">-10603</value>
|
||||
<value level="39">-10736</value>
|
||||
<value level="40">-10864</value>
|
||||
<value level="41">-10986</value>
|
||||
<value level="42">-11105</value>
|
||||
<value level="43">-11216</value>
|
||||
<value level="44">-11324</value>
|
||||
<value level="45">-11427</value>
|
||||
<value level="46">-11522</value>
|
||||
<value level="47">-11612</value>
|
||||
<value level="48">-11697</value>
|
||||
<value level="49">-11774</value>
|
||||
<value level="50">-11863</value>
|
||||
<value level="51">-11951</value>
|
||||
<value level="52">-12049</value>
|
||||
<value level="1">-653</value>
|
||||
<value level="2">-676</value>
|
||||
<value level="3">-700</value>
|
||||
<value level="4">-750</value>
|
||||
<value level="5">-775</value>
|
||||
<value level="6">-801</value>
|
||||
<value level="7">-853</value>
|
||||
<value level="8">-880</value>
|
||||
<value level="9">-907</value>
|
||||
<value level="10">-963</value>
|
||||
<value level="11">-991</value>
|
||||
<value level="12">-1019</value>
|
||||
<value level="13">-1076</value>
|
||||
<value level="14">-1105</value>
|
||||
<value level="15">-1134</value>
|
||||
<value level="16">-1164</value>
|
||||
<value level="17">-1193</value>
|
||||
<value level="18">-1222</value>
|
||||
<value level="19">-1252</value>
|
||||
<value level="20">-1281</value>
|
||||
<value level="21">-1310</value>
|
||||
<value level="22">-1340</value>
|
||||
<value level="23">-1369</value>
|
||||
<value level="24">-1398</value>
|
||||
<value level="25">-1426</value>
|
||||
<value level="26">-1455</value>
|
||||
<value level="27">-1483</value>
|
||||
<value level="28">-1511</value>
|
||||
<value level="29">-1539</value>
|
||||
<value level="30">-1566</value>
|
||||
<value level="31">-1593</value>
|
||||
<value level="32">-1619</value>
|
||||
<value level="33">-1645</value>
|
||||
<value level="34">-1670</value>
|
||||
<value level="35">-1695</value>
|
||||
<value level="36">-1719</value>
|
||||
<value level="37">-1743</value>
|
||||
<value level="38">-1766</value>
|
||||
<value level="39">-1788</value>
|
||||
<value level="40">-1809</value>
|
||||
<value level="41">-1829</value>
|
||||
<value level="42">-1849</value>
|
||||
<value level="43">-1868</value>
|
||||
<value level="44">-1886</value>
|
||||
<value level="45">-1903</value>
|
||||
<value level="46">-1919</value>
|
||||
<value level="47">-1934</value>
|
||||
<value level="48">-1948</value>
|
||||
<value level="49">-1961</value>
|
||||
<value level="50">-1974</value>
|
||||
<value level="51">-1987</value>
|
||||
<value level="52">-2000</value>
|
||||
</effectPoint>
|
||||
<effectRange>
|
||||
<value level="1">900</value>
|
||||
@@ -3239,8 +3199,8 @@
|
||||
<value level="36">-551</value>
|
||||
<value level="37">-554</value>
|
||||
<value level="38">-558</value>
|
||||
<value level="39">-562</value>
|
||||
<value level="40">-566</value>
|
||||
<value level="39">-561</value>
|
||||
<value level="40">-564</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1080</hitTime>
|
||||
@@ -3581,13 +3541,12 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35" toLevel="44" name="Force Storm">
|
||||
<skill id="35" toLevel="31" name="Force Storm">
|
||||
<!-- Attacks near the enemy with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dualsword. Over-hit. Critical. -->
|
||||
<icon>icon.skill0035</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<castRange>500</castRange>
|
||||
<coolTime>300</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-114</value>
|
||||
<value level="2">-117</value>
|
||||
@@ -3617,25 +3576,12 @@
|
||||
<value level="26">-164</value>
|
||||
<value level="27">-166</value>
|
||||
<value level="28">-167</value>
|
||||
<value level="29">-709</value>
|
||||
<value level="30">-709</value>
|
||||
<value level="31">-709</value>
|
||||
<value level="32">-709</value>
|
||||
<value level="33">-709</value>
|
||||
<value level="34">-709</value>
|
||||
<value level="35">-709</value>
|
||||
<value level="36">-709</value>
|
||||
<value level="37">-709</value>
|
||||
<value level="38">-709</value>
|
||||
<value level="39">-709</value>
|
||||
<value level="40">-709</value>
|
||||
<value level="41">-709</value>
|
||||
<value level="42">-709</value>
|
||||
<value level="43">-709</value>
|
||||
<value level="44">-709</value>
|
||||
<value level="29">-170</value>
|
||||
<value level="30">-173</value>
|
||||
<value level="31">-176</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>1790</hitTime>
|
||||
<hitTime>1900</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">47</value>
|
||||
<value level="2">48</value>
|
||||
@@ -3668,20 +3614,6 @@
|
||||
<value level="29">74</value>
|
||||
<value level="30">75</value>
|
||||
<value level="31">77</value>
|
||||
<value level="32">79</value>
|
||||
<value level="33">81</value>
|
||||
<value level="34">83</value>
|
||||
<value level="35">85</value>
|
||||
<value level="36">86</value>
|
||||
<value level="37">88</value>
|
||||
<value level="38">90</value>
|
||||
<value level="39">92</value>
|
||||
<value level="40">94</value>
|
||||
<value level="41">96</value>
|
||||
<value level="42">98</value>
|
||||
<value level="43">101</value>
|
||||
<value level="44">103</value>
|
||||
<value level="45">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">55</value>
|
||||
@@ -3715,22 +3647,9 @@
|
||||
<value level="29">161</value>
|
||||
<value level="30">163</value>
|
||||
<value level="31">169</value>
|
||||
<value level="32">175</value>
|
||||
<value level="33">180</value>
|
||||
<value level="34">161</value>
|
||||
<value level="35">163</value>
|
||||
<value level="36">169</value>
|
||||
<value level="37">175</value>
|
||||
<value level="38">180</value>
|
||||
<value level="39">186</value>
|
||||
<value level="40">192</value>
|
||||
<value level="41">198</value>
|
||||
<value level="42">204</value>
|
||||
<value level="43">210</value>
|
||||
<value level="44">216</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
@@ -3776,29 +3695,13 @@
|
||||
<value level="29">427</value>
|
||||
<value level="30">451</value>
|
||||
<value level="31">473</value>
|
||||
<value level="32">496</value>
|
||||
<value level="33">520</value>
|
||||
<value level="34">15024</value>
|
||||
<value level="35">15542</value>
|
||||
<value level="36">16580</value>
|
||||
<value level="37">17618</value>
|
||||
<value level="38">18656</value>
|
||||
<value level="39">19695</value>
|
||||
<value level="40">20732</value>
|
||||
<value level="41">21771</value>
|
||||
<value level="42">23352</value>
|
||||
<value level="43">24490</value>
|
||||
<value level="44">25628</value>
|
||||
<value fromLevel="40" toLevel="44" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>
|
||||
<value fromLevel="1" toLevel="44">15</value>
|
||||
<value fromLevel="40" toLevel="44" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="31">15</value>
|
||||
</criticalChance>
|
||||
<pDefMod>
|
||||
<value fromLevel="1" toLevel="44">1</value>
|
||||
<value fromLevel="40" toLevel="44" fromSubLevel="3001" toSubLevel="3030">{0.99 - 0.006 * (subIndex - 1)}</value>
|
||||
<value fromLevel="1" toLevel="31">1</value>
|
||||
</pDefMod>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -3848,8 +3751,8 @@
|
||||
<value level="36">-331</value>
|
||||
<value level="37">-333</value>
|
||||
<value level="38">-336</value>
|
||||
<value level="39">-338</value>
|
||||
<value level="40">-340</value>
|
||||
<value level="39">-339</value>
|
||||
<value level="40">-342</value>
|
||||
</effectPoint>
|
||||
<hitTime>1067</hitTime>
|
||||
<magicLvl>
|
||||
@@ -4229,7 +4132,7 @@
|
||||
<effect name="ConsumeBody" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="48" toLevel="49" name="Thunder Storm">
|
||||
<skill id="48" toLevel="40" name="Thunder Storm">
|
||||
<!-- Swings a spear to attack nearby enemies with $s1 Power added to P. Atk. and causes Stun for $s2. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit. Critical. -->
|
||||
<icon>icon.skill0048</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -4237,8 +4140,7 @@
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="49">50</value>
|
||||
<value fromLevel="45" toLevel="49" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="40">50</value>
|
||||
</activateRate>
|
||||
<affectLimit>6-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
@@ -4282,18 +4184,9 @@
|
||||
<value level="35">-164</value>
|
||||
<value level="36">-166</value>
|
||||
<value level="37">-167</value>
|
||||
<value level="38">-167</value>
|
||||
<value level="39">-167</value>
|
||||
<value level="40">-167</value>
|
||||
<value level="41">-167</value>
|
||||
<value level="42">-167</value>
|
||||
<value level="43">-167</value>
|
||||
<value level="44">-167</value>
|
||||
<value level="45">-167</value>
|
||||
<value level="46">-167</value>
|
||||
<value level="47">-167</value>
|
||||
<value level="48">-167</value>
|
||||
<value level="49">-167</value>
|
||||
<value level="38">-170</value>
|
||||
<value level="39">-173</value>
|
||||
<value level="40">-176</value>
|
||||
</effectPoint>
|
||||
<hitTime>1080</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -4339,15 +4232,6 @@
|
||||
<value level="38">75</value>
|
||||
<value level="39">77</value>
|
||||
<value level="40">79</value>
|
||||
<value level="41">81</value>
|
||||
<value level="42">83</value>
|
||||
<value level="43">85</value>
|
||||
<value level="44">90</value>
|
||||
<value level="45">95</value>
|
||||
<value level="46">99</value>
|
||||
<value level="47">101</value>
|
||||
<value level="48">103</value>
|
||||
<value level="49">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
@@ -4390,15 +4274,6 @@
|
||||
<value level="38">112</value>
|
||||
<value level="39">114</value>
|
||||
<value level="40">116</value>
|
||||
<value level="41">118</value>
|
||||
<value level="42">120</value>
|
||||
<value level="43">122</value>
|
||||
<value level="44">124</value>
|
||||
<value level="45">129</value>
|
||||
<value level="46">133</value>
|
||||
<value level="47">137</value>
|
||||
<value level="48">141</value>
|
||||
<value level="49">145</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@@ -4457,21 +4332,10 @@
|
||||
<value level="38">2140</value>
|
||||
<value level="39">2200</value>
|
||||
<value level="40">2260</value>
|
||||
<value level="41">2320</value>
|
||||
<value level="42">2380</value>
|
||||
<value level="43">26003</value>
|
||||
<value level="44">30494</value>
|
||||
<value level="45">35883</value>
|
||||
<value level="46">37680</value>
|
||||
<value level="47">39349</value>
|
||||
<value level="48">40997</value>
|
||||
<value level="49">42645</value>
|
||||
<value fromLevel="45" toLevel="49" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||
<criticalChance>
|
||||
<value fromLevel="1" toLevel="49">15</value>
|
||||
<value fromLevel="45" toLevel="49" fromSubLevel="3001" toSubLevel="3030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="40">15</value>
|
||||
</criticalChance>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
@@ -4773,9 +4637,9 @@
|
||||
<value level="47">-383</value>
|
||||
<value level="48">-386</value>
|
||||
<value level="49">-388</value>
|
||||
<value level="50">-383</value>
|
||||
<value level="51">-386</value>
|
||||
<value level="52">-388</value>
|
||||
<value level="50">-391</value>
|
||||
<value level="51">-394</value>
|
||||
<value level="52">-397</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1900</hitTime>
|
||||
@@ -4888,6 +4752,7 @@
|
||||
<value level="52">69</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<!-- charge values -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -5473,8 +5338,8 @@
|
||||
<value level="11">-635</value>
|
||||
<value level="12">-646</value>
|
||||
<value level="13">-655</value>
|
||||
<value level="14">-664</value>
|
||||
<value level="15">-675</value>
|
||||
<value level="14">-659</value>
|
||||
<value level="15">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -5608,7 +5473,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="69" toLevel="37" name="Sacrifice">
|
||||
<skill id="69" toLevel="34" name="Sacrifice">
|
||||
<!-- Consumes your HP to recover the target's HP by $s1. -->
|
||||
<icon>icon.skill0069</icon>
|
||||
<castRange>600</castRange>
|
||||
@@ -5647,9 +5512,6 @@
|
||||
<value level="32">815</value>
|
||||
<value level="33">820</value>
|
||||
<value level="34">825</value>
|
||||
<value level="35">830</value>
|
||||
<value level="36">835</value>
|
||||
<value level="37">840</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -5688,9 +5550,6 @@
|
||||
<value level="32">1695</value>
|
||||
<value level="33">1740</value>
|
||||
<value level="34">1785</value>
|
||||
<value level="35">1830</value>
|
||||
<value level="36">1875</value>
|
||||
<value level="37">1920</value>
|
||||
</hpConsume>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
@@ -5728,9 +5587,6 @@
|
||||
<value level="32">90</value>
|
||||
<value level="33">95</value>
|
||||
<value level="34">99</value>
|
||||
<value level="35">101</value>
|
||||
<value level="36">103</value>
|
||||
<value level="37">105</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@@ -5774,10 +5630,7 @@
|
||||
<value level="32">2334</value>
|
||||
<value level="33">2396</value>
|
||||
<value level="34">2458</value>
|
||||
<value level="35">2520</value>
|
||||
<value level="36">2582</value>
|
||||
<value level="37">2644</value>
|
||||
<value fromLevel="33" toLevel="37" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="33" toLevel="34" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -5842,7 +5695,7 @@
|
||||
<value level="53">-655</value>
|
||||
<value level="54">-659</value>
|
||||
<value level="55">-663</value>
|
||||
<value level="56">-668</value>
|
||||
<value level="56">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -6490,7 +6343,7 @@
|
||||
<value level="1">-523</value>
|
||||
<value level="2">-566</value>
|
||||
<value level="3">-646</value>
|
||||
<value level="4">-712</value>
|
||||
<value level="4">-646</value>
|
||||
</effectPoint>
|
||||
<hitTime>1833</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -6737,8 +6590,8 @@
|
||||
<value level="51">-1300</value>
|
||||
<value level="52">-1309</value>
|
||||
<value level="53">-1318</value>
|
||||
<value level="54">-1330</value>
|
||||
<value level="55">-1341</value>
|
||||
<value level="54">-1324</value>
|
||||
<value level="55">-1332</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1200</hitTime>
|
||||
@@ -7035,8 +6888,8 @@
|
||||
<value level="18">-635</value>
|
||||
<value level="19">-646</value>
|
||||
<value level="20">-655</value>
|
||||
<value level="21">-664</value>
|
||||
<value level="22">-673</value>
|
||||
<value level="21">-658</value>
|
||||
<value level="22">-661</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1604</hitTime>
|
||||
@@ -7159,7 +7012,7 @@
|
||||
<value level="4">-279</value>
|
||||
<value level="5">-311</value>
|
||||
<value level="6">-323</value>
|
||||
<value level="7">-354</value>
|
||||
<value level="7">-333</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1080</hitTime>
|
||||
@@ -7239,8 +7092,8 @@
|
||||
<value level="9">-635</value>
|
||||
<value level="10">-646</value>
|
||||
<value level="11">-655</value>
|
||||
<value level="12">-669</value>
|
||||
<value level="13">-682</value>
|
||||
<value level="12">-659</value>
|
||||
<value level="13">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -7304,7 +7157,7 @@
|
||||
<value level="3">-450</value>
|
||||
<value level="4">-470</value>
|
||||
<value level="5">-487</value>
|
||||
<value level="6">-505</value>
|
||||
<value level="6">-487</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
|
||||
+20
-21
@@ -156,9 +156,9 @@
|
||||
<value level="38">-656</value>
|
||||
<value level="39">-661</value>
|
||||
<value level="40">-665</value>
|
||||
<value level="41">-672</value>
|
||||
<value level="42">-677</value>
|
||||
<value level="43">-683</value>
|
||||
<value level="41">-668</value>
|
||||
<value level="42">-671</value>
|
||||
<value level="43">-674</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -367,8 +367,8 @@
|
||||
<value level="14">-635</value>
|
||||
<value level="15">-646</value>
|
||||
<value level="16">-655</value>
|
||||
<value level="17">-664</value>
|
||||
<value level="18">-679</value>
|
||||
<value level="17">-658</value>
|
||||
<value level="18">-661</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -490,7 +490,7 @@
|
||||
<value level="2">-549</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-635</value>
|
||||
<value level="5">-691</value>
|
||||
<value level="5">-639</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -591,8 +591,8 @@
|
||||
<value level="22">-635</value>
|
||||
<value level="23">-646</value>
|
||||
<value level="24">-655</value>
|
||||
<value level="25">-667</value>
|
||||
<value level="26">-681</value>
|
||||
<value level="25">-658</value>
|
||||
<value level="26">-661</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -802,8 +802,8 @@
|
||||
<value level="7">-635</value>
|
||||
<value level="8">-646</value>
|
||||
<value level="9">-655</value>
|
||||
<value level="10">-664</value>
|
||||
<value level="11">-672</value>
|
||||
<value level="10">-659</value>
|
||||
<value level="11">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1118,8 +1118,8 @@
|
||||
<value level="15">-318</value>
|
||||
<value level="16">-323</value>
|
||||
<value level="17">-328</value>
|
||||
<value level="18">-333</value>
|
||||
<value level="19">-340</value>
|
||||
<value level="18">-331</value>
|
||||
<value level="19">-334</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1200</hitTime>
|
||||
@@ -1246,8 +1246,8 @@
|
||||
<value level="12">-318</value>
|
||||
<value level="13">-323</value>
|
||||
<value level="14">-328</value>
|
||||
<value level="15">-333</value>
|
||||
<value level="16">-342</value>
|
||||
<value level="15">-331</value>
|
||||
<value level="16">-334</value>
|
||||
</effectPoint>
|
||||
<hitTime>1200</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1507,8 +1507,8 @@
|
||||
<value level="13">-318</value>
|
||||
<value level="14">-323</value>
|
||||
<value level="15">-328</value>
|
||||
<value level="16">-333</value>
|
||||
<value level="17">-342</value>
|
||||
<value level="16">-331</value>
|
||||
<value level="17">-334</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1200</hitTime>
|
||||
@@ -1638,8 +1638,8 @@
|
||||
<value level="12">-635</value>
|
||||
<value level="13">-646</value>
|
||||
<value level="14">-655</value>
|
||||
<value level="13">-664</value>
|
||||
<value level="14">-672</value>
|
||||
<value level="15">-659</value>
|
||||
<value level="16">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -2823,7 +2823,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="172" toLevel="15" name="Create Item">
|
||||
<skill id="172" toLevel="14" name="Create Item">
|
||||
<!-- Allows the user to manufacture level $s1 items. -->
|
||||
<icon>icon.skill0172</icon>
|
||||
<magicLvl>
|
||||
@@ -2841,7 +2841,6 @@
|
||||
<value level="12">90</value>
|
||||
<value level="13">95</value>
|
||||
<value level="14">99</value>
|
||||
<value level="15">104</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3157,7 +3156,7 @@
|
||||
<value level="36">-331</value>
|
||||
<value level="37">-333</value>
|
||||
<value level="38">-336</value>
|
||||
<value level="39">-338</value>
|
||||
<value level="39">-339</value>
|
||||
<value level="40">-341</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
|
||||
+122
-173
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="205" toLevel="45" name="Sword/Blunt Weapon Mastery">
|
||||
<skill id="205" toLevel="48" name="Sword/Blunt Weapon Mastery">
|
||||
<!-- Increases P. Atk. by $s1 when using a sword or a blunt weapon, with an additional increase of $s2 when using a sword, or $s3 when using a blunt weapon. -->
|
||||
<icon>icon.skill0217</icon>
|
||||
<magicLvl>
|
||||
@@ -49,6 +49,9 @@
|
||||
<value level="43">72</value>
|
||||
<value level="44">73</value>
|
||||
<value level="45">74</value>
|
||||
<value level="46">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="47">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="48">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -61,7 +64,7 @@
|
||||
</condition>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="45">
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="48">
|
||||
<!-- Blunt Mastery -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
@@ -121,6 +124,9 @@
|
||||
<value level="43">122.1</value>
|
||||
<value level="44">125.7</value>
|
||||
<value level="45">129.3</value>
|
||||
<value level="46">129.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="47">129.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="48">129.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
@@ -1064,8 +1070,8 @@
|
||||
<value level="48">-331</value>
|
||||
<value level="49">-333</value>
|
||||
<value level="50">-336</value>
|
||||
<value level="51">-338</value>
|
||||
<value level="52">-341</value>
|
||||
<value level="51">-339</value>
|
||||
<value level="52">-342</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1080</hitTime>
|
||||
@@ -1471,6 +1477,9 @@
|
||||
<value level="48">77.4</value>
|
||||
<value level="49">79.4</value>
|
||||
<value level="50">81.3</value>
|
||||
<value level="51">81.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="52">81.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="53">81.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<!-- Classic 2.0 confirmed -->
|
||||
<value level="51">69</value>
|
||||
<value level="52">72</value>
|
||||
@@ -1637,7 +1646,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="231" toLevel="55" name="Heavy Armor Mastery">
|
||||
<skill id="231" toLevel="53" name="Heavy Armor Mastery">
|
||||
<!-- When equipped with Heavy Armor, P. Def. + $s1. -->
|
||||
<icon>icon.skill0231</icon>
|
||||
<magicLvl>
|
||||
@@ -1694,8 +1703,6 @@
|
||||
<value level="51">73</value>
|
||||
<value level="52">74</value>
|
||||
<value level="53">76</value>
|
||||
<value level="54">77</value>
|
||||
<value level="55">78</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -1754,10 +1761,9 @@
|
||||
<value level="50">164.9</value>
|
||||
<value level="51">168.7</value>
|
||||
<value level="52">172.6</value>
|
||||
<value level="53">172.6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<!-- Confirmed Saviors -->
|
||||
<value level="53">83</value>
|
||||
<value level="54">85</value>
|
||||
<value level="55">87</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -1819,8 +1825,6 @@
|
||||
<value level="51">-35</value>
|
||||
<value level="52">-35</value>
|
||||
<value level="53">-35</value>
|
||||
<value level="54">-35</value>
|
||||
<value level="55">-35</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<armorType>
|
||||
@@ -1946,6 +1950,9 @@
|
||||
<value level="50">164.9</value>
|
||||
<value level="51">168.7</value>
|
||||
<value level="52">172.6</value>
|
||||
<value level="53">172.6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="54">172.6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="55">172.6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<!-- Confirmed Saviors -->
|
||||
<value level="53">83</value>
|
||||
<value level="54">85</value>
|
||||
@@ -2021,7 +2028,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="233" toLevel="53" name="Light Armor Mastery">
|
||||
<skill id="233" toLevel="50" name="Light Armor Mastery">
|
||||
<!-- Increases P. Def. by $s1, Evasion by $s2 and decreases Critical chance by $s3 when equipped with light armor. -->
|
||||
<icon>icon.skill0233</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -2080,9 +2087,6 @@
|
||||
<value level="48">85</value>
|
||||
<value level="49">87</value>
|
||||
<value level="50">89</value>
|
||||
<value level="51">85</value>
|
||||
<value level="52">87</value>
|
||||
<value level="53">89</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -2138,13 +2142,13 @@
|
||||
<value level="45">7</value>
|
||||
<value level="46">7</value>
|
||||
<value level="47">7</value>
|
||||
<value level="48">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="49">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="50">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<!-- Confirmed Saviors -->
|
||||
<value level="48">7</value>
|
||||
<value level="49">7</value>
|
||||
<value level="50">7</value>
|
||||
<value level="51">7</value>
|
||||
<value level="52">7</value>
|
||||
<value level="53">7</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -2203,9 +2207,6 @@
|
||||
<value level="48">-35</value>
|
||||
<value level="49">-35</value>
|
||||
<value level="50">-35</value>
|
||||
<value level="51">-35</value>
|
||||
<value level="52">-35</value>
|
||||
<value level="53">-35</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<armorType>
|
||||
@@ -2214,7 +2215,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="234" toLevel="48" name="Robe Mastery">
|
||||
<skill id="234" toLevel="44" name="Robe Mastery">
|
||||
<!-- When equipped with a Robe, P. Def. + $s1. -->
|
||||
<icon>icon.skill0234</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -2267,10 +2268,6 @@
|
||||
<value level="42">120.8</value>
|
||||
<value level="43">123.4</value>
|
||||
<value level="44">126.1</value>
|
||||
<value level="45">128.8</value>
|
||||
<value level="46">134</value>
|
||||
<value level="47">137</value>
|
||||
<value level="48">140</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -2279,7 +2276,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="235" toLevel="41" name="Robe Mastery">
|
||||
<skill id="235" toLevel="44" name="Robe Mastery">
|
||||
<!-- When equipped with a Robe, P. Def. + $s1. -->
|
||||
<icon>icon.skill0235</icon>
|
||||
<magicLvl>
|
||||
@@ -2324,6 +2321,9 @@
|
||||
<value level="39">72</value>
|
||||
<value level="40">73</value>
|
||||
<value level="41">74</value>
|
||||
<value level="42">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="43">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="44">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -2371,6 +2371,9 @@
|
||||
<value level="39">83.4</value>
|
||||
<value level="40">85.4</value>
|
||||
<value level="41">87.4</value>
|
||||
<value level="42">87.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="43">87.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="44">87.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -2379,7 +2382,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="236" toLevel="41" name="Light Armor Mastery">
|
||||
<skill id="236" toLevel="44" name="Light Armor Mastery">
|
||||
<!-- When equipped with light armor, increases P. Def. by $s1, Casting Spd. by $s2, Atk. Spd. by $s3, and MP Recovery Bonus by $s4. -->
|
||||
<icon>icon.skill0236</icon>
|
||||
<magicLvl>
|
||||
@@ -2424,6 +2427,9 @@
|
||||
<value level="39">72</value>
|
||||
<value level="40">73</value>
|
||||
<value level="41">74</value>
|
||||
<value level="42">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="43">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="44">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -2471,6 +2477,9 @@
|
||||
<value level="39">66.4</value>
|
||||
<value level="40">68</value>
|
||||
<value level="41">69.6</value>
|
||||
<value level="42">69.6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="43">69.6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="44">69.6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -2886,7 +2895,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="250" toLevel="42" name="Weapon Mastery">
|
||||
<skill id="250" toLevel="45" name="Weapon Mastery">
|
||||
<!-- P. Atk. + $s1, M. Atk. + $s2. -->
|
||||
<icon>icon.skill0250</icon>
|
||||
<magicLvl>
|
||||
@@ -2932,6 +2941,9 @@
|
||||
<value level="40">72</value>
|
||||
<value level="41">73</value>
|
||||
<value level="42">74</value>
|
||||
<value level="43">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="44">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="45">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -2991,6 +3003,9 @@
|
||||
<value level="40">75.1</value>
|
||||
<value level="41">77.2</value>
|
||||
<value level="42">79.4</value>
|
||||
<value level="43">79.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="44">79.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="45">79.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -3038,6 +3053,9 @@
|
||||
<value level="40">93.8</value>
|
||||
<value level="41">96.5</value>
|
||||
<value level="42">99.3</value>
|
||||
<value level="43">99.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="44">99.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="45">99.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -3059,7 +3077,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="251" toLevel="45" name="Robe Mastery">
|
||||
<skill id="251" toLevel="48" name="Robe Mastery">
|
||||
<!-- When equipped with a Robe, P. Def. + $s1. -->
|
||||
<icon>icon.skill0251</icon>
|
||||
<magicLvl>
|
||||
@@ -3108,6 +3126,9 @@
|
||||
<value level="43">72</value>
|
||||
<value level="44">73</value>
|
||||
<value level="45">74</value>
|
||||
<value level="46">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="47">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="48">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3159,6 +3180,9 @@
|
||||
<value level="43">123.4</value>
|
||||
<value level="44">126.1</value>
|
||||
<value level="45">128.8</value>
|
||||
<value level="46">128.8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="47">128.8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="48">128.8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -3167,7 +3191,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="252" toLevel="45" name="Light Armor Mastery">
|
||||
<skill id="252" toLevel="48" name="Light Armor Mastery">
|
||||
<!-- When equipped with light armor, increases P. Def. by $s1, Casting Spd. by $s2, Atk. Spd. by $s3, and MP Recovery Bonus by $s4. -->
|
||||
<icon>icon.skill0252</icon>
|
||||
<magicLvl>
|
||||
@@ -3216,6 +3240,9 @@
|
||||
<value level="43">72</value>
|
||||
<value level="44">73</value>
|
||||
<value level="45">74</value>
|
||||
<value level="46">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="47">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="48">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3267,6 +3294,9 @@
|
||||
<value level="43">113.3</value>
|
||||
<value level="44">115.8</value>
|
||||
<value level="45">118.2</value>
|
||||
<value level="46">118.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="47">118.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="48">118.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -3296,7 +3326,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="253" toLevel="43" name="Heavy Armor Mastery">
|
||||
<skill id="253" toLevel="46" name="Heavy Armor Mastery">
|
||||
<!-- When equipped with heavy armor, increases P. Def. by $s1, Casting Spd. by $s2, and Atk. Spd. by $s3. -->
|
||||
<icon>icon.skill0253</icon>
|
||||
<magicLvl>
|
||||
@@ -3343,6 +3373,9 @@
|
||||
<value level="41">72</value>
|
||||
<value level="42">73</value>
|
||||
<value level="43">74</value>
|
||||
<value level="44">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="45">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="46">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3392,6 +3425,9 @@
|
||||
<value level="41">89.4</value>
|
||||
<value level="42">91.3</value>
|
||||
<value level="43">93.3</value>
|
||||
<value level="44">93.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="45">93.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="46">93.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -3430,9 +3466,9 @@
|
||||
<value level="9">-597</value>
|
||||
<value level="10">-624</value>
|
||||
<value level="11">-646</value>
|
||||
<value level="12">-617</value>
|
||||
<value level="13">-652</value>
|
||||
<value level="14">-701</value>
|
||||
<value level="12">-666</value>
|
||||
<value level="13">-686</value>
|
||||
<value level="14">-706</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1800</hitTime>
|
||||
@@ -3708,7 +3744,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="258" toLevel="33" name="Light Armor Mastery">
|
||||
<skill id="258" toLevel="36" name="Light Armor Mastery">
|
||||
<!-- When equipped with light armor, increases P. Def. by $s1, Casting Spd. by $s2, Atk. Spd. by $s3, and MP Recovery Bonus by $s4. -->
|
||||
<icon>icon.skill0258</icon>
|
||||
<magicLvl>
|
||||
@@ -3745,6 +3781,9 @@
|
||||
<value level="31">72</value>
|
||||
<value level="32">73</value>
|
||||
<value level="33">74</value>
|
||||
<value level="34">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="35">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3784,6 +3823,9 @@
|
||||
<value level="31">43.7</value>
|
||||
<value level="32">44.8</value>
|
||||
<value level="33">46</value>
|
||||
<value level="34">46</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="35">46</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">46</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -3966,8 +4008,8 @@
|
||||
<value level="35">-328</value>
|
||||
<value level="36">-331</value>
|
||||
<value level="37">-333</value>
|
||||
<value level="38">-335</value>
|
||||
<value level="39">-338</value>
|
||||
<value level="38">-336</value>
|
||||
<value level="39">-339</value>
|
||||
<value level="40">-341</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -4123,7 +4165,7 @@
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="261" toLevel="34" name="Triple Sonic Slash">
|
||||
<skill id="261" toLevel="25" name="Triple Sonic Slash">
|
||||
<!-- Gathers Momentum to inflict damage onto the enemy with $s1 Power, increasing the damage as Momentum is consumed. Damage + $s3 at max Momentum consumption of $s2. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
|
||||
<icon>icon.skill0261</icon>
|
||||
<castRange>40</castRange>
|
||||
@@ -4151,18 +4193,9 @@
|
||||
<value level="20">-153</value>
|
||||
<value level="21">-154</value>
|
||||
<value level="22">-155</value>
|
||||
<value level="23">-150</value>
|
||||
<value level="24">-151</value>
|
||||
<value level="25">-153</value>
|
||||
<value level="26">-154</value>
|
||||
<value level="27">-155</value>
|
||||
<value level="28">-213</value>
|
||||
<value level="29">-213</value>
|
||||
<value level="30">-213</value>
|
||||
<value level="31">-213</value>
|
||||
<value level="32">-213</value>
|
||||
<value level="33">-213</value>
|
||||
<value level="34">-213</value>
|
||||
<value level="23">-156</value>
|
||||
<value level="24">-157</value>
|
||||
<value level="25">-158</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1667</hitTime>
|
||||
@@ -4192,17 +4225,6 @@
|
||||
<value level="23">74</value>
|
||||
<value level="24">75</value>
|
||||
<value level="25">77</value>
|
||||
<value level="26">79</value>
|
||||
<value level="27">81</value>
|
||||
<value level="28">82</value>
|
||||
<value level="29">83</value>
|
||||
<value level="30">85</value>
|
||||
<value level="31">90</value>
|
||||
<value level="32">95</value>
|
||||
<value level="33">99</value>
|
||||
<value level="34">101</value>
|
||||
<value level="35">103</value>
|
||||
<value level="36">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">67</value>
|
||||
@@ -4230,15 +4252,6 @@
|
||||
<value level="23">93</value>
|
||||
<value level="24">94</value>
|
||||
<value level="25">95</value>
|
||||
<value level="26">96</value>
|
||||
<value level="27">97</value>
|
||||
<value level="28">98</value>
|
||||
<value level="29">105</value>
|
||||
<value level="30">111</value>
|
||||
<value level="31">119</value>
|
||||
<value level="32">127</value>
|
||||
<value level="33">135</value>
|
||||
<value level="34">143</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
@@ -4258,12 +4271,10 @@
|
||||
<effect name="EnergyAttack">
|
||||
<chargeConsume>4</chargeConsume>
|
||||
<criticalChance>
|
||||
<value fromLevel="1" toLevel="34">15</value>
|
||||
<value fromLevel="30" toLevel="34" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="25">15</value>
|
||||
</criticalChance>
|
||||
<pDefMod>
|
||||
<value fromLevel="1" toLevel="34">1</value>
|
||||
<value fromLevel="30" toLevel="34" fromSubLevel="3001" toSubLevel="3030">{0.99 - 0.006 * (subIndex - 1)}</value>
|
||||
<value fromLevel="1" toLevel="25">1</value>
|
||||
</pDefMod>
|
||||
<overHit>true</overHit>
|
||||
<power>
|
||||
@@ -4292,16 +4303,6 @@
|
||||
<value level="23">4299</value>
|
||||
<value level="24">4415</value>
|
||||
<value level="25">4645</value>
|
||||
<value level="26">4875</value>
|
||||
<value level="27">5106</value>
|
||||
<value level="28">22531</value>
|
||||
<value level="29">26017</value>
|
||||
<value level="30">29503</value>
|
||||
<value level="31">33377</value>
|
||||
<value level="32">38441</value>
|
||||
<value level="33">40315</value>
|
||||
<value level="34">42189</value>
|
||||
<value fromLevel="30" toLevel="34" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||
</effect>
|
||||
@@ -4525,7 +4526,7 @@
|
||||
<value level="37">-333</value>
|
||||
<value level="38">-336</value>
|
||||
<value level="39">-338</value>
|
||||
<value level="40">-341</value>
|
||||
<value level="40">-340</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1080</hitTime>
|
||||
@@ -4810,7 +4811,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="269" toLevel="1" name="Hunter's Song">
|
||||
<skill id="269" toLevel="2" name="Hunter's Song">
|
||||
<!-- Increases all party members' P. Critical Rate by 100%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
||||
<icon>icon.skill0269</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -4964,7 +4965,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="274" toLevel="1" name="Dance of Fire">
|
||||
<skill id="274" toLevel="2" name="Dance of Fire">
|
||||
<!-- For 2 minutes, increases party members' P. Critical Damage by 35%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
||||
<icon>icon.skill0274</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -5165,7 +5166,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="279" toLevel="17" name="Lightning Strike">
|
||||
<skill id="279" toLevel="6" name="Lightning Strike">
|
||||
<!-- Strikes the enemy with a lightning bolt that inflicts non-attribute damage with $s1 Power. Paralyzes for $s2. -->
|
||||
<icon>icon.skill0279</icon>
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
@@ -5173,8 +5174,7 @@
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="17">40</value>
|
||||
<value fromLevel="13" toLevel="17" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="6">40</value>
|
||||
</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>400</castRange>
|
||||
@@ -5185,18 +5185,7 @@
|
||||
<value level="3">-921</value>
|
||||
<value level="4">-958</value>
|
||||
<value level="5">-987</value>
|
||||
<value level="6">-987</value>
|
||||
<value level="7">-987</value>
|
||||
<value level="8">-987</value>
|
||||
<value level="9">-987</value>
|
||||
<value level="10">-987</value>
|
||||
<value level="11">-828</value>
|
||||
<value level="12">-828</value>
|
||||
<value level="13">-828</value>
|
||||
<value level="14">-828</value>
|
||||
<value level="15">-828</value>
|
||||
<value level="16">-828</value>
|
||||
<value level="17">-828</value>
|
||||
<value level="6">-1012</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -5210,17 +5199,6 @@
|
||||
<value level="4">70</value>
|
||||
<value level="5">74</value>
|
||||
<value level="6">75</value>
|
||||
<value level="7">77</value>
|
||||
<value level="8">79</value>
|
||||
<value level="9">81</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">85</value>
|
||||
<value level="12">90</value>
|
||||
<value level="13">95</value>
|
||||
<value level="14">99</value>
|
||||
<value level="15">101</value>
|
||||
<value level="16">103</value>
|
||||
<value level="17">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">64</value>
|
||||
@@ -5229,17 +5207,6 @@
|
||||
<value level="4">78</value>
|
||||
<value level="5">82</value>
|
||||
<value level="6">83</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">87</value>
|
||||
<value level="9">89</value>
|
||||
<value level="10">91</value>
|
||||
<value level="11">93</value>
|
||||
<value level="12">95</value>
|
||||
<value level="13">103</value>
|
||||
<value level="14">110</value>
|
||||
<value level="15">117</value>
|
||||
<value level="16">124</value>
|
||||
<value level="17">131</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
@@ -5257,18 +5224,6 @@
|
||||
<value level="4">4553</value>
|
||||
<value level="5">5114</value>
|
||||
<value level="6">5131</value>
|
||||
<value level="7">5334</value>
|
||||
<value level="8">5662</value>
|
||||
<value level="9">5991</value>
|
||||
<value level="10">6318</value>
|
||||
<value level="11">17140</value>
|
||||
<value level="12">20255</value>
|
||||
<value level="13">23370</value>
|
||||
<value level="14">25862</value>
|
||||
<value level="15">27108</value>
|
||||
<value level="16">28354</value>
|
||||
<value level="17">29600</value>
|
||||
<value fromLevel="13" toLevel="17" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
@@ -5321,9 +5276,9 @@
|
||||
<value level="35">-383</value>
|
||||
<value level="36">-386</value>
|
||||
<value level="37">-388</value>
|
||||
<value level="38">-394</value>
|
||||
<value level="39">-406</value>
|
||||
<value level="40">-410</value>
|
||||
<value level="38">-391</value>
|
||||
<value level="39">-394</value>
|
||||
<value level="40">-397</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -5567,9 +5522,9 @@
|
||||
<value level="35">-328</value>
|
||||
<value level="36">-331</value>
|
||||
<value level="37">-333</value>
|
||||
<value level="35">-336</value>
|
||||
<value level="36">-338</value>
|
||||
<value level="37">-341</value>
|
||||
<value level="38">-336</value>
|
||||
<value level="39">-339</value>
|
||||
<value level="40">-342</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>
|
||||
@@ -5936,9 +5891,9 @@
|
||||
<value level="38">-574</value>
|
||||
<value level="39">-578</value>
|
||||
<value level="40">-582</value>
|
||||
<value level="41">-586</value>
|
||||
<value level="42">-590</value>
|
||||
<value level="43">-594</value>
|
||||
<value level="41">-585</value>
|
||||
<value level="42">-588</value>
|
||||
<value level="43">-591</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1360</hitTime>
|
||||
@@ -6099,7 +6054,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="285" toLevel="27" name="Higher Mana Gain">
|
||||
<skill id="285" toLevel="30" name="Higher Mana Gain">
|
||||
<!-- Increases the recovery rate of MP. -->
|
||||
<icon>icon.skill0285</icon>
|
||||
<magicLvl>
|
||||
@@ -6130,6 +6085,9 @@
|
||||
<value level="25">70</value>
|
||||
<value level="26">72</value>
|
||||
<value level="27">74</value>
|
||||
<value level="28">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="29">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -6163,12 +6121,15 @@
|
||||
<value level="25">78</value>
|
||||
<value level="26">79</value>
|
||||
<value level="27">81</value>
|
||||
<value level="28">81</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="29">81</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">81</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="286" toLevel="13" name="Provoke">
|
||||
<skill id="286" toLevel="8" name="Provoke">
|
||||
<!-- Provokes enemies within a wide range and Spear Resistance - $s2 for $s1. -->
|
||||
<icon>icon.skill0286</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -6178,9 +6139,18 @@
|
||||
<affectRange>
|
||||
<value level="1">500</value>
|
||||
<value level="2">700</value>
|
||||
<value fromLevel="3" toLevel="13">900</value>
|
||||
<value fromLevel="3" toLevel="8">900</value>
|
||||
</affectRange>
|
||||
<effectPoint>-436</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-436</value>
|
||||
<value level="2">-436</value>
|
||||
<value level="3">-436</value>
|
||||
<value level="4">-439</value>
|
||||
<value level="5">-442</value>
|
||||
<value level="6">-445</value>
|
||||
<value level="7">-448</value>
|
||||
<value level="8">-449</value>
|
||||
</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">43</value>
|
||||
<value level="2">55</value>
|
||||
@@ -6190,11 +6160,6 @@
|
||||
<value level="6">79</value>
|
||||
<value level="7">81</value>
|
||||
<value level="8">83</value>
|
||||
<value level="9">85</value>
|
||||
<value level="10">90</value>
|
||||
<value level="11">95</value>
|
||||
<value level="12">99</value>
|
||||
<value level="13">101</value>
|
||||
</magicLvl>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -6207,11 +6172,6 @@
|
||||
<value level="6">59</value>
|
||||
<value level="7">60</value>
|
||||
<value level="8">61</value>
|
||||
<value level="9">62</value>
|
||||
<value level="10">69</value>
|
||||
<value level="11">75</value>
|
||||
<value level="12">80</value>
|
||||
<value level="13">85</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
@@ -6231,19 +6191,8 @@
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-16</value>
|
||||
<value level="8">-17</value>
|
||||
<value level="9">-18</value>
|
||||
<value level="10">-19</value>
|
||||
<value level="11">-20</value>
|
||||
<value level="12">-25</value>
|
||||
<value level="13">-30</value>
|
||||
</POLE>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="11" toLevel="13" fromSubLevel="1001" toSubLevel="1030">
|
||||
<amount>
|
||||
<value fromLevel="11" toLevel="13" fromSubLevel="1001" toSubLevel="1030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="287" toLevel="3" name="Lionheart">
|
||||
@@ -6361,8 +6310,8 @@
|
||||
<value level="13">-159</value>
|
||||
<value level="14">-162</value>
|
||||
<value level="15">-164</value>
|
||||
<value level="16">-166</value>
|
||||
<value level="17">-168</value>
|
||||
<value level="16">-168</value>
|
||||
<value level="17">-172</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
|
||||
+88
-40
@@ -65,8 +65,8 @@
|
||||
<value level="7">-611</value>
|
||||
<value level="8">-635</value>
|
||||
<value level="9">-655</value>
|
||||
<value level="10">-673</value>
|
||||
<value level="11">-692</value>
|
||||
<value level="10">-659</value>
|
||||
<value level="11">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1800</hitTime>
|
||||
@@ -617,9 +617,9 @@
|
||||
<value level="14">-656</value>
|
||||
<value level="15">-661</value>
|
||||
<value level="16">-665</value>
|
||||
<value level="17">-669</value>
|
||||
<value level="18">-675</value>
|
||||
<value level="19">-682</value>
|
||||
<value level="17">-668</value>
|
||||
<value level="18">-671</value>
|
||||
<value level="19">-674</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -861,6 +861,7 @@
|
||||
<value level="3">5</value>
|
||||
<value level="4">7</value>
|
||||
<value level="5">8</value>
|
||||
<value level="6">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
@@ -917,7 +918,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="320" toLevel="17" name="Wrath">
|
||||
<skill id="320" toLevel="14" name="Wrath">
|
||||
<!-- Swings a spear to decrease nearby enemies' CP by $s1. Requires a polearm to be equipped. -->
|
||||
<icon>icon.skill0320</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -939,9 +940,6 @@
|
||||
<value level="12">-333</value>
|
||||
<value level="13">-333</value>
|
||||
<value level="14">-333</value>
|
||||
<value level="15">-333</value>
|
||||
<value level="16">-333</value>
|
||||
<value level="17">-333</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<fanRange>0;0;80;150</fanRange>
|
||||
@@ -961,9 +959,6 @@
|
||||
<value level="12">90</value>
|
||||
<value level="13">95</value>
|
||||
<value level="14">99</value>
|
||||
<value level="15">101</value>
|
||||
<value level="16">103</value>
|
||||
<value level="17">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">66</value>
|
||||
@@ -980,9 +975,6 @@
|
||||
<value level="12">85</value>
|
||||
<value level="13">90</value>
|
||||
<value level="14">100</value>
|
||||
<value level="15">110</value>
|
||||
<value level="16">120</value>
|
||||
<value level="17">130</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -1014,9 +1006,6 @@
|
||||
<value level="12">-36</value>
|
||||
<value level="13">-40</value>
|
||||
<value level="14">-45</value>
|
||||
<value level="15">-50</value>
|
||||
<value level="16">-55</value>
|
||||
<value level="17">-60</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1646,7 +1635,6 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>720</coolTime>
|
||||
<trait>DEATH</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1670,7 +1658,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="345" toLevel="3" name="Sonic Rage">
|
||||
<skill id="345" toLevel="12" name="Sonic Rage">
|
||||
<!-- Attacks the target with a deadly energy storm with $s1 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. -->
|
||||
<icon>icon.skill0345</icon>
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
@@ -1679,13 +1667,35 @@
|
||||
<activateRate>80</activateRate>
|
||||
<castRange>600</castRange>
|
||||
<coolTime>300</coolTime>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-340</value>
|
||||
<value level="2">-360</value>
|
||||
<value level="3">-380</value>
|
||||
<value level="4">-400</value>
|
||||
<value level="5">-692</value>
|
||||
<value level="6">-696</value>
|
||||
<value level="7">-700</value>
|
||||
<value level="8">-704</value>
|
||||
<value level="9">-707</value>
|
||||
<value level="10">-709</value>
|
||||
<value level="11">-709</value>
|
||||
<value level="12">-709</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1200</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">50</value>
|
||||
@@ -1714,11 +1724,20 @@
|
||||
<value level="1">195</value>
|
||||
<value level="2">205</value>
|
||||
<value level="3">215</value>
|
||||
<value level="4">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="3">
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="12">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="3">-23</value>
|
||||
</amount>
|
||||
@@ -1731,18 +1750,40 @@
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="346" toLevel="3" name="Raging Force">
|
||||
<skill id="346" toLevel="12" name="Raging Force">
|
||||
<!-- Attacks the target with a devastating burst of wind with $s1 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, spear or dualsword. -->
|
||||
<icon>icon.skill0346</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-340</value>
|
||||
<value level="2">-360</value>
|
||||
<value level="3">-380</value>
|
||||
<value level="4">-400</value>
|
||||
<value level="5">-692</value>
|
||||
<value level="6">-696</value>
|
||||
<value level="7">-700</value>
|
||||
<value level="8">-704</value>
|
||||
<value level="9">-707</value>
|
||||
<value level="10">-709</value>
|
||||
<value level="11">-709</value>
|
||||
<value level="12">-709</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>300</hitTime>
|
||||
<hitTime>1200</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">50</value>
|
||||
@@ -1751,6 +1792,7 @@
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<coolTime>300</coolTime>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1771,6 +1813,15 @@
|
||||
<value level="1">195</value>
|
||||
<value level="2">205</value>
|
||||
<value level="3">215</value>
|
||||
<value level="4">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">215</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1825,7 +1876,7 @@
|
||||
<coolTime>100</coolTime>
|
||||
<effectPoint>-337</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<hitTime>1700</hitTime>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
@@ -2076,13 +2127,13 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="355" toLevel="1" name="Focus Death">
|
||||
<!-- For $s1 Critical rate -$s2, frontal Critical Damage -$s3. Vital points attacks success rate +$s4, rear Critical Damage +$s5. Requires a dagger. -->
|
||||
<!-- For 2 minutes Critical rate -20%, frontal Critical Damage -30%. Vital points attacks success rate +40%, rear Critical Damage +90%. Requires a dagger. -->
|
||||
<icon>icon.skill0355</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<abnormalType>FOCUS_DAGGER</abnormalType>
|
||||
<effectPoint>669</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>36</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2161,7 +2212,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="357" toLevel="1" name="Focus Power">
|
||||
<!-- For $s1, decreases frontal Critical Damage by $s2. Increases side Critical Damage by $s3 and rear Critical Damage by $s4. Requires a dagger. -->
|
||||
<!-- For 2 minutes, decreases frontal Critical Damage by 30%. Increases side Critical Damage by 30% and rear Critical Damage by 60%. Requires a dagger. -->
|
||||
<icon>icon.skill0357</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
@@ -2308,10 +2359,7 @@
|
||||
<castRange>500</castRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>
|
||||
<value level="1">-507</value>
|
||||
<value level="2">-531</value>
|
||||
</effectPoint>
|
||||
<effectPoint>-507</effectPoint>
|
||||
<hpConsume>
|
||||
<value level="1">-507</value>
|
||||
<value level="2">-558</value>
|
||||
@@ -2594,7 +2642,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="367" toLevel="1" name="Dance of Medusa">
|
||||
<skill id="367" toLevel="8" name="Dance of Medusa">
|
||||
<!-- Dances to stir up the illusion of Medusa. Petrifies nearby enemies for $s1. Requires a dualsword. -->
|
||||
<icon>icon.skill0367</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -2609,7 +2657,7 @@
|
||||
<effectPoint>-666</effectPoint>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<hitTime>1500</hitTime>
|
||||
<hitTime>2200</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>79</magicLvl>
|
||||
@@ -3215,12 +3263,12 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="393" toLevel="1" name="none">
|
||||
<skill id="393" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="394" toLevel="1" name="none">
|
||||
<skill id="394" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3334,17 +3382,17 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="397" toLevel="1" name="none">
|
||||
<skill id="397" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="398" toLevel="1" name="none">
|
||||
<skill id="398" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="399" toLevel="1" name="none">
|
||||
<skill id="399" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
|
||||
+64
-135
@@ -29,23 +29,23 @@
|
||||
<castRange>40</castRange>
|
||||
<coolTime>700</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-1255</value>
|
||||
<value level="2">-1318</value>
|
||||
<value level="3">-1358</value>
|
||||
<value level="4">-1396</value>
|
||||
<value level="5">-1432</value>
|
||||
<value level="6">-1465</value>
|
||||
<value level="7">-1496</value>
|
||||
<value level="8">-1524</value>
|
||||
<value level="9">-1549</value>
|
||||
<value level="10">-1570</value>
|
||||
<value level="11">-1617</value>
|
||||
<value level="12">-1634</value>
|
||||
<value level="13">-1655</value>
|
||||
<value level="14">-1667</value>
|
||||
<value level="15">-1688</value>
|
||||
<value level="16">-1703</value>
|
||||
<value level="17">-1748</value>
|
||||
<value level="1">-911</value>
|
||||
<value level="2">-979</value>
|
||||
<value level="3">-1053</value>
|
||||
<value level="4">-1132</value>
|
||||
<value level="5">-1192</value>
|
||||
<value level="6">-1255</value>
|
||||
<value level="7">-1318</value>
|
||||
<value level="8">-1358</value>
|
||||
<value level="9">-1396</value>
|
||||
<value level="10">-1432</value>
|
||||
<value level="11">-1465</value>
|
||||
<value level="12">-1496</value>
|
||||
<value level="13">-1524</value>
|
||||
<value level="14">-1549</value>
|
||||
<value level="15">-1570</value>
|
||||
<value level="16">-1570</value>
|
||||
<value level="17">-1591</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -356,23 +356,23 @@
|
||||
<castRange>40</castRange>
|
||||
<coolTime>700</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-1255</value>
|
||||
<value level="2">-1318</value>
|
||||
<value level="3">-1358</value>
|
||||
<value level="4">-1396</value>
|
||||
<value level="5">-1432</value>
|
||||
<value level="6">-1465</value>
|
||||
<value level="7">-1496</value>
|
||||
<value level="8">-1524</value>
|
||||
<value level="9">-1549</value>
|
||||
<value level="10">-1570</value>
|
||||
<value level="11">-1617</value>
|
||||
<value level="12">-1634</value>
|
||||
<value level="13">-1655</value>
|
||||
<value level="14">-1667</value>
|
||||
<value level="15">-1688</value>
|
||||
<value level="16">-1703</value>
|
||||
<value level="17">-1748</value>
|
||||
<value level="1">-911</value>
|
||||
<value level="2">-979</value>
|
||||
<value level="3">-1053</value>
|
||||
<value level="4">-1132</value>
|
||||
<value level="5">-1192</value>
|
||||
<value level="6">-1255</value>
|
||||
<value level="7">-1318</value>
|
||||
<value level="8">-1358</value>
|
||||
<value level="9">-1396</value>
|
||||
<value level="10">-1432</value>
|
||||
<value level="11">-1465</value>
|
||||
<value level="12">-1496</value>
|
||||
<value level="13">-1524</value>
|
||||
<value level="14">-1549</value>
|
||||
<value level="15">-1570</value>
|
||||
<value level="16">-1570</value>
|
||||
<value level="17">-1591</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -677,8 +677,8 @@
|
||||
<value level="8">-1270</value>
|
||||
<value level="9">-1291</value>
|
||||
<value level="10">-1309</value>
|
||||
<value level="11">-1325</value>
|
||||
<value level="12">-1346</value>
|
||||
<value level="11">-1338</value>
|
||||
<value level="12">-1367</value>
|
||||
</effectPoint>
|
||||
<effectRange>650</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -788,7 +788,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="404" toLevel="17" name="Mass Shackling">
|
||||
<skill id="404" toLevel="14" name="Mass Shackling">
|
||||
<!-- Provokes nearby enemies and inflicts Hold for $s1. -->
|
||||
<icon>icon.skill0404</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -796,8 +796,8 @@
|
||||
<abnormalType>ROOT_PHYSICALLY</abnormalType>
|
||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="17">40</value>
|
||||
<value fromLevel="13" toLevel="17" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="14">40</value>
|
||||
<value fromLevel="13" toLevel="14" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
@@ -818,9 +818,6 @@
|
||||
<value level="12">-1403</value>
|
||||
<value level="13">-1417</value>
|
||||
<value level="14">-1432</value>
|
||||
<value level="15">-1447</value>
|
||||
<value level="16">-1462</value>
|
||||
<value level="17">-1477</value>
|
||||
</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -840,9 +837,6 @@
|
||||
<value level="12">90</value>
|
||||
<value level="13">95</value>
|
||||
<value level="14">99</value>
|
||||
<value level="15">101</value>
|
||||
<value level="16">103</value>
|
||||
<value level="17">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">40</value>
|
||||
@@ -859,9 +853,6 @@
|
||||
<value level="12">61</value>
|
||||
<value level="13">63</value>
|
||||
<value level="14">65</value>
|
||||
<value level="15">67</value>
|
||||
<value level="16">69</value>
|
||||
<value level="17">71</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -877,13 +868,13 @@
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="13" toLevel="17" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="13" toLevel="17" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="13" toLevel="14" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="13" toLevel="17" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="13" toLevel="17" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="13" toLevel="14" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -967,7 +958,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="406" toLevel="3" name="Angelic Archon">
|
||||
<!-- Channels the gods' strength to greatly increase your combat effectiveness. For $s1, increases Debuff Resistance by $s2, P. Def. by $s3, M. Def. by $s4, P. Accuracy by $s5 when a sword/blunt weapon is equipped, Speed by $s6, Atk. Spd. by $s7 when a sword/blunt weapon is equipped, P. Critical Rate by $s8 when a sword is equipped, P. Critical Damage by $s9 when a blunt weapon is equipped, and Buff-canceling Attack Resistance by $s10. Decreases the effect of recovery magic by -$s11. Available when HP is $s12 or lower. -->
|
||||
<!-- Channels the gods' strength to greatly increase your combat effectiveness. For $s1, increases Debuff Resistance by $s2, P. Def. by $s3, M. Def. by $s4, P. Accuracy by $s5 when a sword/blunt weapon is equipped, Speed by $s6, Atk. Spd. by $s7 when a sword/blunt weapon is equipped, P. Critical Rate by $s8 when a sword is equipped, P. Critical Damage by $s9 when a blunt weapon is equipped, and Buff-canceling Attack Resistance by $s10. Decreases the effect of recovery magic by -$s11. Available when HP is $s12 or lower. -->
|
||||
<icon>icon.skill0406</icon>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
@@ -1483,54 +1474,33 @@
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="410" toLevel="8" name="Mortal Strike">
|
||||
<skill id="410" toLevel="3" name="Mortal Strike">
|
||||
<!-- Increases your vital points attacks success rate by $s2 for $s1. Requires a dagger or dual dagger. -->
|
||||
<icon>icon.skill0410</icon>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="8">120</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="1001" toSubLevel="1030">{base + subIndex * 15}</value>
|
||||
<value fromLevel="1" toLevel="3">120</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>MIGHT_MORTAL</abnormalType>
|
||||
<effectPoint>
|
||||
<value level="1">549</value>
|
||||
<value level="2">611</value>
|
||||
<value level="3">655</value>
|
||||
<value level="4">655</value>
|
||||
<value level="5">655</value>
|
||||
<value level="6">655</value>
|
||||
<value level="7">655</value>
|
||||
<value level="8">655</value>
|
||||
</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">58</value>
|
||||
<value level="2">66</value>
|
||||
<value level="3">74</value>
|
||||
<value level="4">80</value>
|
||||
<value level="5">85</value>
|
||||
<value level="6">90</value>
|
||||
<value level="7">95</value>
|
||||
<value level="8">99</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">27</value>
|
||||
<value level="2">31</value>
|
||||
<value level="3">34</value>
|
||||
<value level="4">37</value>
|
||||
<value level="5">40</value>
|
||||
<value level="6">43</value>
|
||||
<value level="7">46</value>
|
||||
<value level="8">49</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@@ -1552,46 +1522,11 @@
|
||||
<value level="1">10</value>
|
||||
<value level="2">15</value>
|
||||
<value level="3">20</value>
|
||||
<value level="4">22</value>
|
||||
<value level="5">24</value>
|
||||
<value level="6">26</value>
|
||||
<value level="7">28</value>
|
||||
<value level="8">30</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ManaHeal" fromLevel="7" toLevel="8" fromSubLevel="2001" toSubLevel="2030">
|
||||
<power>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2001" toSubLevel="2001">532</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2002" toSubLevel="2002">570</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2003" toSubLevel="2003">607</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2004" toSubLevel="2004">644</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2005" toSubLevel="2005">681</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2006" toSubLevel="2006">718</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2007" toSubLevel="2007">756</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2008" toSubLevel="2008">793</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2009" toSubLevel="2009">830</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2010" toSubLevel="2010">867</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2011" toSubLevel="2011">904</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2012" toSubLevel="2012">942</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2013" toSubLevel="2013">979</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2014" toSubLevel="2014">1016</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2015" toSubLevel="2015">1053</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2016" toSubLevel="2016">1090</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2017" toSubLevel="2017">1128</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2018" toSubLevel="2018">1165</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2019" toSubLevel="2019">1202</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2020" toSubLevel="2020">1240</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2021" toSubLevel="2021">1264</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2022" toSubLevel="2022">1289</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2023" toSubLevel="2023">1314</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2024" toSubLevel="2024">1339</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2025" toSubLevel="2025">1363</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2026" toSubLevel="2026">1389</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2027" toSubLevel="2027">1413</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2028" toSubLevel="2028">1438</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2029" toSubLevel="2029">1463</value>
|
||||
<value fromLevel="7" toLevel="8" fromSubLevel="2030" toSubLevel="2030">1488</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1668,7 +1603,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="412" toLevel="11" name="Sand Bomb">
|
||||
<!-- Hurls a sand cloud onto the enemy.For $s1, decreases target s P. Accuracy by $s2 and M. Accuracy by $s3. -->
|
||||
<!-- Hurls a sand cloud onto the enemy.For $s1, decreases target's P. Accuracy by $s2 and M. Accuracy by $s3. -->
|
||||
<icon>icon.skill0412</icon>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
@@ -1699,7 +1634,7 @@
|
||||
<value level="8">-635</value>
|
||||
<value level="9">-646</value>
|
||||
<value level="10">-655</value>
|
||||
<value level="11">-664</value>
|
||||
<value level="11">-662</value>
|
||||
</effectPoint>
|
||||
<effectRange>650</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -1955,13 +1890,17 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="415" toLevel="1" name="Spirit of Sagittarius">
|
||||
<skill id="415" toLevel="3" name="Spirit of Sagittarius">
|
||||
<!-- Decreases physical skill MP Consumption by $s2 for $s1. -->
|
||||
<icon>icon.skill0415</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>MP_COST_DOWN</abnormalType>
|
||||
<effectPoint>549</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">549</value>
|
||||
<value level="2">611</value>
|
||||
<value level="3">655</value>
|
||||
</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>27</mpConsume>
|
||||
@@ -2527,7 +2466,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="430" toLevel="1" name="Master of Combat">
|
||||
<skill id="430" toLevel="8" name="Master of Combat">
|
||||
<!-- Max CP + $s1 and Max HP + $s2. -->
|
||||
<icon>icon.skill0430</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -2693,7 +2632,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="437" toLevel="1" name="Song of Silence">
|
||||
<skill id="437" toLevel="7" name="Song of Silence">
|
||||
<!-- Sings a Song of Silence. Blocks all the enemies' physical/magic skills for $s1. -->
|
||||
<icon>icon.skill0437</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -2706,7 +2645,7 @@
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-507</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
<hitTime>2500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>79</magicLvl>
|
||||
@@ -3143,9 +3082,9 @@
|
||||
<value level="3">2</value>
|
||||
</chargeConsume>
|
||||
<effectPoint>
|
||||
<value level="1">472</value>
|
||||
<value level="2">542</value>
|
||||
<value level="3">611</value>
|
||||
<value level="1">540</value>
|
||||
<value level="2">582</value>
|
||||
<value level="3">624</value>
|
||||
</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>
|
||||
@@ -3280,7 +3219,7 @@
|
||||
<value level="3">37</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -3552,7 +3491,6 @@
|
||||
<value level="48">6</value>
|
||||
<value level="49">6</value>
|
||||
<value level="50">6</value>
|
||||
<value level="51">6</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<armorType>
|
||||
@@ -4974,7 +4912,7 @@
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="485" toLevel="19" name="Disarm">
|
||||
<skill id="485" toLevel="16" name="Disarm">
|
||||
<!-- Disarms the enemy for $s1. Requires an ancient sword, sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. -->
|
||||
<icon>icon.skill0485</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -4982,8 +4920,8 @@
|
||||
<abnormalType>DISARM</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="19">70</value>
|
||||
<value fromLevel="15" toLevel="19" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="16">70</value>
|
||||
<value fromLevel="15" toLevel="16" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
@@ -5005,9 +4943,6 @@
|
||||
<value level="14">-655</value>
|
||||
<value level="15">-655</value>
|
||||
<value level="16">-655</value>
|
||||
<value level="17">-655</value>
|
||||
<value level="18">-655</value>
|
||||
<value level="19">-655</value>
|
||||
</effectPoint>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -5030,9 +4965,6 @@
|
||||
<value level="14">90</value>
|
||||
<value level="15">95</value>
|
||||
<value level="16">99</value>
|
||||
<value level="17">101</value>
|
||||
<value level="18">103</value>
|
||||
<value level="19">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">25</value>
|
||||
@@ -5051,9 +4983,6 @@
|
||||
<value level="14">55</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">55</value>
|
||||
<value level="17">55</value>
|
||||
<value level="18">55</value>
|
||||
<value level="19">55</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@@ -5070,13 +4999,13 @@
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="15" toLevel="19" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="15" toLevel="19" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="15" toLevel="16" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed" fromLevel="15" toLevel="19" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="15" toLevel="19" fromSubLevel="3001" toSubLevel="3030">{-2 * subIndex}</value>
|
||||
<value fromLevel="15" toLevel="16" fromSubLevel="3001" toSubLevel="3030">{-2 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
|
||||
+19
-9
@@ -167,9 +167,9 @@
|
||||
<castRange>40</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-1630</value>
|
||||
<value level="2">-2089</value>
|
||||
<value level="3">-2384</value>
|
||||
<value level="1">-1632</value>
|
||||
<value level="2">-2091</value>
|
||||
<value level="3">-2386</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<fanRange>0;0;80;300</fanRange>
|
||||
@@ -1377,24 +1377,33 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="522" toLevel="2" name="Real Target">
|
||||
<skill id="522" toLevel="4" name="Real Target">
|
||||
<!-- Decreases Bow Resistance by $s2 for $s1. -->
|
||||
<icon>icon.skill0522</icon>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="4">2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<abnormalVisualEffect>REAL_TARGET</abnormalVisualEffect>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>-252</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-193</value>
|
||||
<value level="2">-252</value>
|
||||
<value level="3">-296</value>
|
||||
<value level="4">-323</value>
|
||||
</effectPoint>
|
||||
<effectRange>1200</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<magicLvl>
|
||||
<value level="1">78</value>
|
||||
<value level="2">80</value>
|
||||
<value level="3">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="4">80</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">55</value>
|
||||
@@ -1411,6 +1420,8 @@
|
||||
<BOW>
|
||||
<value level="1">-12</value>
|
||||
<value level="2">-16</value>
|
||||
<value level="3">-16</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="4">-16</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</BOW>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1622,7 +1633,7 @@
|
||||
<abnormalType>TRANSFER_DAMAGE</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>673</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<hitTime>2500</hitTime>
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>43</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
@@ -1783,7 +1794,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="533" toLevel="1" name="Counter Rapid Shot">
|
||||
<!-- When attacked, character s bow Atk. Spd.+ 15% for 1 minute. -->
|
||||
<!-- When attacked, character's bow Atk. Spd.+ 15% for 1 minute. -->
|
||||
<icon>icon.skill0533</icon>
|
||||
<magicLvl>79</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
@@ -1852,6 +1863,7 @@
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>157</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>900000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -1929,7 +1941,6 @@
|
||||
<skill id="539" toLevel="2" name="Nail Attack">
|
||||
<!-- A demonic clawed combo attack. Power $s1. -->
|
||||
<icon>icon.skill0539</icon>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -1978,7 +1989,6 @@
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>DA1</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
||||
+37
-58
@@ -2494,7 +2494,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="765" toLevel="1" name="Dance of Blade Storm">
|
||||
<!-- Increases a party member s resistance to bow attacks by 45, crossbow attacks by 25 and M. Atk. by 99% for 15 seconds. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. Requires dual swords to be equipped. -->
|
||||
<!-- Increases a party member's resistance to bow attacks by 45, crossbow attacks by 25 and M. Atk. by 99% for 15 seconds. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. Requires dual swords to be equipped. -->
|
||||
<icon>icon.skill0765</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@@ -2695,7 +2695,7 @@
|
||||
<effectPoint>-686</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<fanRange>0;0;900;40</fanRange>
|
||||
<hitTime>4500</hitTime>
|
||||
<hitTime>3500</hitTime>
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
@@ -2732,7 +2732,7 @@
|
||||
<coolTime>1000</coolTime>
|
||||
<effectPoint>-686</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
@@ -2770,7 +2770,7 @@
|
||||
<effectPoint>-686</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<fanRange>0;0;900;100</fanRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<hitTime>3000</hitTime>
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
@@ -3139,7 +3139,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="785" toLevel="1" name="Flame Archon">
|
||||
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 minute, increases Debuff Resistance by 40%, P. Def. by 50%, M. Def. by 50%, Atk. Spd. by 30%, Accuracy by 6, Speed by 30, and Buff-canceling Attack Resistance by 40%. Decreases the effectiveness of received recovery magic by 80%. When a sword is equipped, increases Critical Rate by 100. When a blunt is equipped, increases Critical Damage by 100%. -->
|
||||
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 minute, increases Debuff Resistance by 40%, P. Def. by 50%, M. Def. by 50%, Atk. Spd. by 30%, Accuracy by 6, Speed by 30, and Buff-canceling Attack Resistance by 40%. Decreases the effectiveness of received recovery magic by 80% . When a sword is equipped, increases Critical Rate by 100. When a blunt is equipped, increases Critical Damage by 100%. -->
|
||||
<icon>icon.skill0785</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
@@ -3437,7 +3437,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="791" toLevel="8" name="Lightning Shock">
|
||||
<skill id="791" toLevel="5" name="Lightning Shock">
|
||||
<!-- Sends an electric current to attack nearby enemies with $s1 Power added to M. Atk. Paralyzes for $s2. Decreases received HP Recovery Rate - #s3. Over-hit. -->
|
||||
<icon>icon.skill0791</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -3446,8 +3446,8 @@
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="8">50</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="5">50</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectLimit>6-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
@@ -3464,9 +3464,6 @@
|
||||
<value level="3">90</value>
|
||||
<value level="4">95</value>
|
||||
<value level="5">99</value>
|
||||
<value level="6">101</value>
|
||||
<value level="7">103</value>
|
||||
<value level="8">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>52</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
@@ -3485,33 +3482,30 @@
|
||||
<value level="3">169</value>
|
||||
<value level="4">179</value>
|
||||
<value level="5">188</value>
|
||||
<value level="6">191</value>
|
||||
<value level="7">195</value>
|
||||
<value level="8">199</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1021" toSubLevel="1021">{base + base / 100 * (8 + 0.5 * (subIndex - 20))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1022" toSubLevel="1022">{base + base / 100 * (8 + 0.8 * (subIndex - 21))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1023" toSubLevel="1023">{base + base / 100 * (9 + 0.2 * (subIndex - 22))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1024" toSubLevel="1024">{base + base / 100 * (9 + 0.6 * (subIndex - 23))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1025" toSubLevel="1025">{base + base / 100 * (10 * (subIndex - 24))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1026" toSubLevel="1026">{base + base / 100 * (10 + 0.3 * (subIndex - 25))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1027" toSubLevel="1027">{base + base / 100 * (10 + 0.7 * (subIndex - 26))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1028" toSubLevel="1028">{base + base / 100 * (11 + 0.1 * (subIndex - 27))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1029" toSubLevel="1029">{base + base / 100 * (11 + 0.4 * (subIndex - 28))}</value>
|
||||
<value fromLevel="5" toLevel="8" fromSubLevel="1030" toSubLevel="1030">{base + base / 100 * (11 + 0.8 * (subIndex - 29))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1021" toSubLevel="1021">{base + base / 100 * (8 + 0.5 * (subIndex - 20))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1022" toSubLevel="1022">{base + base / 100 * (8 + 0.8 * (subIndex - 21))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1023" toSubLevel="1023">{base + base / 100 * (9 + 0.2 * (subIndex - 22))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1024" toSubLevel="1024">{base + base / 100 * (9 + 0.6 * (subIndex - 23))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1025" toSubLevel="1025">{base + base / 100 * (10 * (subIndex - 24))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1026" toSubLevel="1026">{base + base / 100 * (10 + 0.3 * (subIndex - 25))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1027" toSubLevel="1027">{base + base / 100 * (10 + 0.7 * (subIndex - 26))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1028" toSubLevel="1028">{base + base / 100 * (11 + 0.1 * (subIndex - 27))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1029" toSubLevel="1029">{base + base / 100 * (11 + 0.4 * (subIndex - 28))}</value>
|
||||
<value fromLevel="5" toLevel="5" fromSubLevel="1030" toSubLevel="1030">{base + base / 100 * (11 + 0.8 * (subIndex - 29))}</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
@@ -3522,9 +3516,6 @@
|
||||
<value level="3">-30</value>
|
||||
<value level="4">-40</value>
|
||||
<value level="5">-50</value>
|
||||
<value level="6">-50</value>
|
||||
<value level="7">-50</value>
|
||||
<value level="8">-50</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -3574,7 +3565,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="793" toLevel="8" name="Rush Impact">
|
||||
<skill id="793" toLevel="5" name="Rush Impact">
|
||||
<!-- Rushes forward to attack enemies at the front with $s1 Power added to P. Atk. Inflicts Stun for $s2. Requires an ancient sword, sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. -->
|
||||
<icon>icon.skill0793</icon>
|
||||
<abnormalLvl>
|
||||
@@ -3583,16 +3574,13 @@
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="8">60</value>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="5">60</value>
|
||||
<value fromLevel="4" toLevel="5" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
@@ -3612,9 +3600,6 @@
|
||||
<value level="3">90</value>
|
||||
<value level="4">95</value>
|
||||
<value level="5">99</value>
|
||||
<value level="6">101</value>
|
||||
<value level="7">103</value>
|
||||
<value level="8">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">83</value>
|
||||
@@ -3622,9 +3607,6 @@
|
||||
<value level="3">98</value>
|
||||
<value level="4">104</value>
|
||||
<value level="5">110</value>
|
||||
<value level="6">116</value>
|
||||
<value level="7">122</value>
|
||||
<value level="8">128</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>DA2</operateType>
|
||||
@@ -3658,9 +3640,6 @@
|
||||
<value level="3">13553</value>
|
||||
<value level="4">15150</value>
|
||||
<value level="5">16747</value>
|
||||
<value level="6">17896</value>
|
||||
<value level="7">18622</value>
|
||||
<value level="8">19348</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
@@ -3668,13 +3647,13 @@
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="4" toLevel="5" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="4" toLevel="5" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
||||
@@ -1079,7 +1079,7 @@
|
||||
<magicLvl>40</magicLvl>
|
||||
<mpConsume>50</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1708,12 +1708,12 @@
|
||||
<skill id="845" toLevel="1" name="Outpost Demolition">
|
||||
<!-- Demolishes an outpost. After demolition, a new outpost can be constructed. -->
|
||||
<icon>icon.skill0247</icon>
|
||||
<castRange>100</castRange>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>30</mpConsume>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
|
||||
+54
-26
@@ -965,7 +965,7 @@
|
||||
<abnormalTime>8</abnormalTime>
|
||||
<abnormalType>REFLECT_MAGIC_DD</abnormalType>
|
||||
<effectPoint>204</effectPoint>
|
||||
<hitTime>500</hitTime>
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">60</value>
|
||||
<value level="2">64</value>
|
||||
@@ -1269,7 +1269,7 @@
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>-337</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>720</hitTime>
|
||||
<hitTime>1080</hitTime>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>77</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
@@ -1294,7 +1294,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="922" toLevel="3" name="Hide">
|
||||
<skill id="922" toLevel="4" name="Hide">
|
||||
<!-- Renders invisible for $s1. Speed is decreased by $s2. Effect cancels upon any action except for moving. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -1304,18 +1304,17 @@
|
||||
<value level="1">15</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</abnormalTime>
|
||||
<effectPoint>
|
||||
<value level="1">619</value>
|
||||
<value level="2">679</value>
|
||||
<value level="3">713</value>
|
||||
</effectPoint>
|
||||
<effectPoint>679</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">51</value>
|
||||
<value level="2">61</value>
|
||||
<value level="3">71</value>
|
||||
<value level="4">71</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>38</mpConsume>
|
||||
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
|
||||
<removedOnDamage>true</removedOnDamage>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
@@ -2773,7 +2772,6 @@
|
||||
<skill id="950" toLevel="7" name="Nail Attack">
|
||||
<!-- A demonic clawed combo attack. Power $s1. -->
|
||||
<icon>icon.skill0539</icon>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -3437,7 +3435,6 @@
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>SIGNAL_A</abnormalType>
|
||||
<effectPoint>495</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<mpConsume>24</mpConsume>
|
||||
@@ -3461,7 +3458,6 @@
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>SIGNAL_A</abnormalType>
|
||||
<effectPoint>495</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<mpConsume>24</mpConsume>
|
||||
@@ -3485,7 +3481,6 @@
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>SIGNAL_A</abnormalType>
|
||||
<effectPoint>495</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<mpConsume>24</mpConsume>
|
||||
@@ -4519,8 +4514,8 @@
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="986" toLevel="18" name="Deadly Strike">
|
||||
<!-- Quickly strikes the target three times with $s1 Power. For $s2 decreases enemy s P. Def. by $s3. Requires dual swords. Over-hit. -->
|
||||
<skill id="986" toLevel="15" name="Deadly Strike">
|
||||
<!-- Quickly strikes the target three times with $s1 Power. For $s2 decreases enemy's P. Def. by $s3. Requires dual swords. Over-hit. -->
|
||||
<icon>icon.skill0986</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -4528,7 +4523,23 @@
|
||||
<activateRate>80</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
<effectPoint>-2320</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-417</value>
|
||||
<value level="2">-496</value>
|
||||
<value level="3">-586</value>
|
||||
<value level="4">-686</value>
|
||||
<value level="5">-796</value>
|
||||
<value level="6">-916</value>
|
||||
<value level="7">-1046</value>
|
||||
<value level="8">-1136</value>
|
||||
<value level="9">-1230</value>
|
||||
<value level="10">-1327</value>
|
||||
<value level="11">-1425</value>
|
||||
<value level="12">-1525</value>
|
||||
<value level="13">-1626</value>
|
||||
<value level="14">-1727</value>
|
||||
<value level="15">-1827</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<magicLvl>
|
||||
@@ -4547,9 +4558,6 @@
|
||||
<value level="13">70</value>
|
||||
<value level="14">72</value>
|
||||
<value level="15">74</value>
|
||||
<value level="16">76</value>
|
||||
<value level="17">77</value>
|
||||
<value level="18">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@@ -4567,9 +4575,6 @@
|
||||
<value level="13">71</value>
|
||||
<value level="14">73</value>
|
||||
<value level="15">75</value>
|
||||
<value level="16">77</value>
|
||||
<value level="17">78</value>
|
||||
<value level="18">78</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
@@ -4608,9 +4613,6 @@
|
||||
<value level="13">3252</value>
|
||||
<value level="14">3453</value>
|
||||
<value level="15">3653</value>
|
||||
<value level="16">3849</value>
|
||||
<value level="17">3945</value>
|
||||
<value level="18">4040</value>
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
@@ -4993,7 +4995,7 @@
|
||||
<coolTime>200</coolTime>
|
||||
<effectPoint>-379</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>200</hitTime>
|
||||
<hitTime>800</hitTime>
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
@@ -5122,7 +5124,33 @@
|
||||
<activateRate>80</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
<effectPoint>-3422</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-625</value>
|
||||
<value level="2">-744</value>
|
||||
<value level="3">-879</value>
|
||||
<value level="4">-1029</value>
|
||||
<value level="5">-1194</value>
|
||||
<value level="6">-1374</value>
|
||||
<value level="7">-1568</value>
|
||||
<value level="8">-1704</value>
|
||||
<value level="9">-1845</value>
|
||||
<value level="10">-1990</value>
|
||||
<value level="11">-2138</value>
|
||||
<value level="12">-2288</value>
|
||||
<value level="13">-2439</value>
|
||||
<value level="14">-2590</value>
|
||||
<value level="15">-2740</value>
|
||||
<value level="16">-2814</value>
|
||||
<value level="17">-2887</value>
|
||||
<value level="18">-2959</value>
|
||||
<value level="19">-3030</value>
|
||||
<value level="20">-3100</value>
|
||||
<value level="21">-3168</value>
|
||||
<value level="22">-3234</value>
|
||||
<value level="23">-3299</value>
|
||||
<value level="24">-3362</value>
|
||||
<value level="25">-3422</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>800</hitTime>
|
||||
<magicLvl>
|
||||
|
||||
+55
-21
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="1001" toLevel="11" name="Soul Cry">
|
||||
<skill id="1001" toLevel="15" name="Soul Cry">
|
||||
<!-- P. Atk. + $s1 -->
|
||||
<icon>icon.skill1001</icon>
|
||||
<magicLvl>
|
||||
@@ -15,6 +15,10 @@
|
||||
<value level="9">66</value>
|
||||
<value level="10">72</value>
|
||||
<value level="11">78</value>
|
||||
<value level="12">78</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">78</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">78</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">78</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpInitialConsume>1</mpInitialConsume>
|
||||
<operateType>T</operateType>
|
||||
@@ -34,6 +38,10 @@
|
||||
<value level="9">1</value>
|
||||
<value level="10">1</value>
|
||||
<value level="11">1</value>
|
||||
<value level="12">1</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">1</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">1</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">1</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
@@ -50,6 +58,10 @@
|
||||
<value level="9">70</value>
|
||||
<value level="10">80</value>
|
||||
<value level="11">90</value>
|
||||
<value level="12">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -66,6 +78,10 @@
|
||||
<value level="9">7</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">12</value>
|
||||
<value level="12">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -82,6 +98,10 @@
|
||||
<value level="9">7</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">12</value>
|
||||
<value level="12">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -98,6 +118,10 @@
|
||||
<value level="9">7</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">12</value>
|
||||
<value level="12">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -114,6 +138,10 @@
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
<value level="11">5</value>
|
||||
<value level="12">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -130,6 +158,10 @@
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
<value level="11">5</value>
|
||||
<value level="12">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -794,8 +826,8 @@
|
||||
<value level="30">646</value>
|
||||
<value level="31">650</value>
|
||||
<value level="32">655</value>
|
||||
<value level="33">659</value>
|
||||
<value level="34">654</value>
|
||||
<value level="33">655</value>
|
||||
<value level="34">655</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
@@ -1501,8 +1533,8 @@
|
||||
<value level="17">-635</value>
|
||||
<value level="18">-646</value>
|
||||
<value level="19">-655</value>
|
||||
<value level="20">-664</value>
|
||||
<value level="21">-673</value>
|
||||
<value level="20">-659</value>
|
||||
<value level="21">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -2080,8 +2112,8 @@
|
||||
<value level="10">-635</value>
|
||||
<value level="11">-646</value>
|
||||
<value level="12">-655</value>
|
||||
<value level="13">-664</value>
|
||||
<value level="14">-673</value>
|
||||
<value level="13">-659</value>
|
||||
<value level="14">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
@@ -2921,8 +2953,8 @@
|
||||
<value level="12">-635</value>
|
||||
<value level="13">-646</value>
|
||||
<value level="14">-655</value>
|
||||
<value level="15">-664</value>
|
||||
<value level="16">-673</value>
|
||||
<value level="15">-659</value>
|
||||
<value level="16">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -3133,9 +3165,9 @@
|
||||
<value level="40">-646</value>
|
||||
<value level="41">-650</value>
|
||||
<value level="42">-655</value>
|
||||
<value level="43">-661</value>
|
||||
<value level="44">-666</value>
|
||||
<value level="45">-673</value>
|
||||
<value level="43">-659</value>
|
||||
<value level="44">-663</value>
|
||||
<value level="45">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>10000</hitTime>
|
||||
@@ -3411,7 +3443,7 @@
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
<value level="6">-664</value>
|
||||
<value level="6">-659</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>15000</hitTime>
|
||||
@@ -4360,8 +4392,8 @@
|
||||
<value level="17">-635</value>
|
||||
<value level="18">-646</value>
|
||||
<value level="19">-655</value>
|
||||
<value level="20">-664</value>
|
||||
<value level="21">-673</value>
|
||||
<value level="20">-659</value>
|
||||
<value level="21">-662</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -4563,8 +4595,8 @@
|
||||
<value level="14">-635</value>
|
||||
<value level="15">-646</value>
|
||||
<value level="16">-655</value>
|
||||
<value level="17">-664</value>
|
||||
<value level="18">-673</value>
|
||||
<value level="17">-659</value>
|
||||
<value level="18">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -4589,6 +4621,8 @@
|
||||
<value level="16">74</value>
|
||||
<value level="15">76</value>
|
||||
<value level="16">78</value>
|
||||
<value level="17">78</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">78</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">16</value>
|
||||
@@ -4693,8 +4727,8 @@
|
||||
<value level="18">-635</value>
|
||||
<value level="19">-646</value>
|
||||
<value level="20">-655</value>
|
||||
<value level="21">-664</value>
|
||||
<value level="22">-673</value>
|
||||
<value level="21">-659</value>
|
||||
<value level="22">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -4831,8 +4865,8 @@
|
||||
<value level="13">-635</value>
|
||||
<value level="14">-646</value>
|
||||
<value level="15">-655</value>
|
||||
<value level="16">-664</value>
|
||||
<value level="17">-673</value>
|
||||
<value level="16">-659</value>
|
||||
<value level="17">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
|
||||
+32
-72
@@ -213,8 +213,8 @@
|
||||
<value level="12">-635</value>
|
||||
<value level="13">-646</value>
|
||||
<value level="14">-655</value>
|
||||
<value level="15">-664</value>
|
||||
<value level="16">-673</value>
|
||||
<value level="15">-659</value>
|
||||
<value level="16">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -691,9 +691,9 @@
|
||||
<value level="32">646</value>
|
||||
<value level="33">650</value>
|
||||
<value level="34">655</value>
|
||||
<value level="35">660</value>
|
||||
<value level="36">666</value>
|
||||
<value level="37">671</value>
|
||||
<value level="35">664</value>
|
||||
<value level="36">673</value>
|
||||
<value level="37">682</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -914,9 +914,9 @@
|
||||
<value level="43">763</value>
|
||||
<value level="44">772</value>
|
||||
<value level="45">780</value>
|
||||
<value level="46">789</value>
|
||||
<value level="47">797</value>
|
||||
<value level="48">807</value>
|
||||
<value level="46">788</value>
|
||||
<value level="47">796</value>
|
||||
<value level="48">804</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -1289,7 +1289,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1129" toLevel="16" name="Summon Reanimated Man">
|
||||
<skill id="1129" toLevel="8" name="Summon Reanimated Man">
|
||||
<!-- Summons a Reanimated man. Requires $s1 Spirit Ore. -->
|
||||
<icon>icon.skill1129</icon>
|
||||
<hitTime>3500</hitTime>
|
||||
@@ -1303,14 +1303,6 @@
|
||||
<value level="6">6</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">0</value>
|
||||
<value level="9">0</value>
|
||||
<value level="10">0</value>
|
||||
<value level="11">0</value>
|
||||
<value level="12">0</value>
|
||||
<value level="13">0</value>
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId>
|
||||
<mpConsume>
|
||||
@@ -1322,14 +1314,6 @@
|
||||
<value level="6">106</value>
|
||||
<value level="7">110</value>
|
||||
<value level="8">338</value>
|
||||
<value level="9">348</value>
|
||||
<value level="10">358</value>
|
||||
<value level="11">367</value>
|
||||
<value level="12">377</value>
|
||||
<value level="13">386</value>
|
||||
<value level="14">396</value>
|
||||
<value level="15">406</value>
|
||||
<value level="16">415</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">16</value>
|
||||
@@ -1340,14 +1324,6 @@
|
||||
<value level="6">27</value>
|
||||
<value level="7">27</value>
|
||||
<value level="8">85</value>
|
||||
<value level="9">87</value>
|
||||
<value level="10">89</value>
|
||||
<value level="11">92</value>
|
||||
<value level="12">94</value>
|
||||
<value level="13">97</value>
|
||||
<value level="14">99</value>
|
||||
<value level="15">101</value>
|
||||
<value level="16">104</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@@ -1362,14 +1338,6 @@
|
||||
<value level="6">72</value>
|
||||
<value level="7">74</value>
|
||||
<value level="8">77</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">85</value>
|
||||
<value level="11">90</value>
|
||||
<value level="12">05</value>
|
||||
<value level="13">99</value>
|
||||
<value level="14">101</value>
|
||||
<value level="15">103</value>
|
||||
<value level="16">105</value>
|
||||
</magicLvl>
|
||||
<coolTime>500</coolTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1388,14 +1356,6 @@
|
||||
<value level="6">14006</value>
|
||||
<value level="7">14007</value>
|
||||
<value level="8">15148</value>
|
||||
<value level="9">15149</value>
|
||||
<value level="10">15150</value>
|
||||
<value level="11">15151</value>
|
||||
<value level="12">15152</value>
|
||||
<value level="13">15153</value>
|
||||
<value level="14">15197</value>
|
||||
<value level="15">15198</value>
|
||||
<value level="16">15199</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1766,8 +1726,8 @@
|
||||
<value level="11">-635</value>
|
||||
<value level="12">-646</value>
|
||||
<value level="13">-655</value>
|
||||
<value level="14">-664</value>
|
||||
<value level="15">-673</value>
|
||||
<value level="14">-659</value>
|
||||
<value level="15">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -2041,8 +2001,8 @@
|
||||
<value level="13">-318</value>
|
||||
<value level="14">-323</value>
|
||||
<value level="15">-328</value>
|
||||
<value level="16">-333</value>
|
||||
<value level="17">-338</value>
|
||||
<value level="16">-331</value>
|
||||
<value level="17">-334</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -2275,9 +2235,9 @@
|
||||
<value level="20">-646</value>
|
||||
<value level="21">-650</value>
|
||||
<value level="22">-655</value>
|
||||
<value level="23">-660</value>
|
||||
<value level="24">-667</value>
|
||||
<value level="25">-672</value>
|
||||
<value level="23">-659</value>
|
||||
<value level="24">-663</value>
|
||||
<value level="25">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -2445,8 +2405,8 @@
|
||||
<value level="13">-635</value>
|
||||
<value level="14">-646</value>
|
||||
<value level="15">-655</value>
|
||||
<value level="16">-664</value>
|
||||
<value level="17">-673</value>
|
||||
<value level="16">-659</value>
|
||||
<value level="17">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -2675,8 +2635,8 @@
|
||||
<value level="17">-635</value>
|
||||
<value level="18">-646</value>
|
||||
<value level="19">-655</value>
|
||||
<value level="20">-664</value>
|
||||
<value level="21">-673</value>
|
||||
<value level="20">-659</value>
|
||||
<value level="21">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -2814,7 +2774,7 @@
|
||||
<value level="4">-532</value>
|
||||
<value level="5">-597</value>
|
||||
<value level="6">-655</value>
|
||||
<value level="7">-716</value>
|
||||
<value level="7">-659</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -2976,8 +2936,8 @@
|
||||
<value level="12">-635</value>
|
||||
<value level="13">-646</value>
|
||||
<value level="14">-655</value>
|
||||
<value level="15">-664</value>
|
||||
<value level="16">-673</value>
|
||||
<value level="15">-659</value>
|
||||
<value level="16">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -3070,8 +3030,8 @@
|
||||
<value level="11">-635</value>
|
||||
<value level="12">-646</value>
|
||||
<value level="13">-655</value>
|
||||
<value level="14">-664</value>
|
||||
<value level="15">-673</value>
|
||||
<value level="14">-659</value>
|
||||
<value level="15">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -3183,8 +3143,8 @@
|
||||
<value level="17">-318</value>
|
||||
<value level="18">-323</value>
|
||||
<value level="19">-328</value>
|
||||
<value level="20">-333</value>
|
||||
<value level="21">-338</value>
|
||||
<value level="20">-338</value>
|
||||
<value level="21">-343</value>
|
||||
</effectPoint>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -3389,9 +3349,9 @@
|
||||
<value level="20">-388</value>
|
||||
<value level="21">-390</value>
|
||||
<value level="22">-393</value>
|
||||
<value level="23">-396</value>
|
||||
<value level="24">-399</value>
|
||||
<value level="25">-402</value>
|
||||
<value level="23">-397</value>
|
||||
<value level="24">-401</value>
|
||||
<value level="25">-405</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -3610,8 +3570,8 @@
|
||||
<value level="13">-318</value>
|
||||
<value level="14">-323</value>
|
||||
<value level="15">-328</value>
|
||||
<value level="16">-333</value>
|
||||
<value level="17">-338</value>
|
||||
<value level="16">-331</value>
|
||||
<value level="17">-334</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
|
||||
+72
-219
@@ -44,8 +44,8 @@
|
||||
<value level="31">-635</value>
|
||||
<value level="32">-646</value>
|
||||
<value level="33">-655</value>
|
||||
<value level="34">-664</value>
|
||||
<value level="35">-673</value>
|
||||
<value level="34">-659</value>
|
||||
<value level="35">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>2500</hitTime>
|
||||
@@ -296,8 +296,8 @@
|
||||
<value level="17">-635</value>
|
||||
<value level="18">-646</value>
|
||||
<value level="19">-655</value>
|
||||
<value level="20">-664</value>
|
||||
<value level="21">-673</value>
|
||||
<value level="20">-659</value>
|
||||
<value level="21">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -436,8 +436,8 @@
|
||||
<value level="15">-635</value>
|
||||
<value level="16">-646</value>
|
||||
<value level="17">-655</value>
|
||||
<value level="18">-664</value>
|
||||
<value level="19">-673</value>
|
||||
<value level="18">-659</value>
|
||||
<value level="19">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -848,9 +848,9 @@
|
||||
<value level="31">534</value>
|
||||
<value level="32">540</value>
|
||||
<value level="33">546</value>
|
||||
<value level="34">552</value>
|
||||
<value level="35">558</value>
|
||||
<value level="36">564</value>
|
||||
<value level="34">546</value>
|
||||
<value level="35">546</value>
|
||||
<value level="36">546</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>5000</hitTime>
|
||||
@@ -1345,9 +1345,9 @@
|
||||
<value level="31">458</value>
|
||||
<value level="32">463</value>
|
||||
<value level="33">468</value>
|
||||
<value level="34">473</value>
|
||||
<value level="35">478</value>
|
||||
<value level="36">484</value>
|
||||
<value level="34">468</value>
|
||||
<value level="35">468</value>
|
||||
<value level="36">468</value>
|
||||
</effectPoint>
|
||||
<hitTime>7000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
@@ -1669,8 +1669,8 @@
|
||||
<value level="13">-635</value>
|
||||
<value level="14">-646</value>
|
||||
<value level="15">-655</value>
|
||||
<value level="16">-664</value>
|
||||
<value level="17">-673</value>
|
||||
<value level="16">-659</value>
|
||||
<value level="17">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -2903,9 +2903,9 @@
|
||||
<value level="26">-646</value>
|
||||
<value level="27">-650</value>
|
||||
<value level="28">-655</value>
|
||||
<value level="26">-664</value>
|
||||
<value level="27">-673</value>
|
||||
<value level="28">-681</value>
|
||||
<value level="29">-659</value>
|
||||
<value level="30">-663</value>
|
||||
<value level="31">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -3401,9 +3401,9 @@
|
||||
<value level="26">-646</value>
|
||||
<value level="27">-650</value>
|
||||
<value level="28">-655</value>
|
||||
<value level="29">-660</value>
|
||||
<value level="30">-665</value>
|
||||
<value level="31">-672</value>
|
||||
<value level="29">-659</value>
|
||||
<value level="30">-663</value>
|
||||
<value level="31">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -3554,7 +3554,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1235" toLevel="28" name="Hydro Blast">
|
||||
<skill id="1235" toLevel="31" name="Hydro Blast">
|
||||
<!-- Releases a high pressure current to inflict Water damage on the enemy with $s1 Power added to M. Atk. -->
|
||||
<icon>icon.skill1235</icon>
|
||||
<castRange>900</castRange>
|
||||
@@ -3587,6 +3587,9 @@
|
||||
<value level="26">-646</value>
|
||||
<value level="27">-650</value>
|
||||
<value level="28">-655</value>
|
||||
<value level="29">-659</value>
|
||||
<value level="30">-663</value>
|
||||
<value level="31">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -3623,6 +3626,9 @@
|
||||
<value level="26">72</value>
|
||||
<value level="27">73</value>
|
||||
<value level="28">74</value>
|
||||
<value level="29">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="31">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">27</value>
|
||||
@@ -3683,6 +3689,9 @@
|
||||
<value level="26">14</value>
|
||||
<value level="27">14</value>
|
||||
<value level="28">14</value>
|
||||
<value level="29">14</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">14</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="31">14</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1200</reuseDelay>
|
||||
@@ -3721,6 +3730,9 @@
|
||||
<value level="26">105</value>
|
||||
<value level="27">107</value>
|
||||
<value level="28">108</value>
|
||||
<value level="29">108</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">108</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="31">108</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -3755,8 +3767,8 @@
|
||||
<value level="17">-635</value>
|
||||
<value level="18">-646</value>
|
||||
<value level="19">-655</value>
|
||||
<value level="20">-664</value>
|
||||
<value level="21">-673</value>
|
||||
<value level="20">-659</value>
|
||||
<value level="21">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -3920,8 +3932,8 @@
|
||||
<value level="15">-635</value>
|
||||
<value level="16">-646</value>
|
||||
<value level="17">-653</value>
|
||||
<value level="18">-660</value>
|
||||
<value level="19">-667</value>
|
||||
<value level="18">-659</value>
|
||||
<value level="19">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -4137,9 +4149,9 @@
|
||||
<value level="26">-646</value>
|
||||
<value level="27">-650</value>
|
||||
<value level="28">-655</value>
|
||||
<value level="29">-660</value>
|
||||
<value level="30">-665</value>
|
||||
<value level="31">-672</value>
|
||||
<value level="29">-659</value>
|
||||
<value level="30">-663</value>
|
||||
<value level="31">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -4498,7 +4510,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1244" toLevel="13" name="Freezing Flame">
|
||||
<skill id="1244" toLevel="10" name="Freezing Flame">
|
||||
<!-- Strikes the target with magical cold flame, causing loss of $s2 HP per second for $s1. -->
|
||||
<icon>icon.skill1244</icon>
|
||||
<abnormalLvl>
|
||||
@@ -4512,17 +4524,14 @@
|
||||
<value level="8">12</value>
|
||||
<value level="9">13</value>
|
||||
<value level="10">14</value>
|
||||
<value level="11">15</value>
|
||||
<value level="12">16</value>
|
||||
<value level="13">17</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>70</activateRate>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="13">70</value>
|
||||
<value fromLevel="9" toLevel="13" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="10">70</value>
|
||||
<value fromLevel="9" toLevel="10" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>900</castRange>
|
||||
@@ -4531,7 +4540,7 @@
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<hitTime>1200</hitTime>
|
||||
<hitTime>3000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
@@ -4546,9 +4555,6 @@
|
||||
<value level="8">90</value>
|
||||
<value level="9">95</value>
|
||||
<value level="10">99</value>
|
||||
<value level="11">101</value>
|
||||
<value level="12">103</value>
|
||||
<value level="13">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">44</value>
|
||||
@@ -4561,9 +4567,6 @@
|
||||
<value level="8">63</value>
|
||||
<value level="9">69</value>
|
||||
<value level="10">73</value>
|
||||
<value level="11">78</value>
|
||||
<value level="12">82</value>
|
||||
<value level="13">87</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@@ -4576,9 +4579,6 @@
|
||||
<value level="8">16</value>
|
||||
<value level="9">17</value>
|
||||
<value level="10">18</value>
|
||||
<value level="11">18</value>
|
||||
<value level="12">19</value>
|
||||
<value level="13">19</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@@ -4598,9 +4598,6 @@
|
||||
<value level="8">445</value>
|
||||
<value level="9">466</value>
|
||||
<value level="10">487</value>
|
||||
<value level="11">498</value>
|
||||
<value level="12">509</value>
|
||||
<value level="13">520</value>
|
||||
</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
@@ -4618,24 +4615,9 @@
|
||||
<value level="8">377</value>
|
||||
<value level="9">394</value>
|
||||
<value level="10">412</value>
|
||||
<value level="11">421</value>
|
||||
<value level="12">430</value>
|
||||
<value level="13">439</value>
|
||||
</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="9" toLevel="13" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="9" toLevel="13" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed" fromLevel="9" toLevel="13" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="9" toLevel="13" fromSubLevel="3001" toSubLevel="3030">{-2 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</pveEffects>
|
||||
</skill>
|
||||
<skill id="1245" toLevel="16" name="Steal Essence">
|
||||
@@ -4657,8 +4639,8 @@
|
||||
<value level="12">-635</value>
|
||||
<value level="13">-646</value>
|
||||
<value level="14">-655</value>
|
||||
<value level="15">-664</value>
|
||||
<value level="16">-673</value>
|
||||
<value level="15">-659</value>
|
||||
<value level="16">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -4770,8 +4752,8 @@
|
||||
<value level="10">-635</value>
|
||||
<value level="11">-646</value>
|
||||
<value level="12">-655</value>
|
||||
<value level="13">-664</value>
|
||||
<value level="14">-673</value>
|
||||
<value level="13">-659</value>
|
||||
<value level="14">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -4861,8 +4843,8 @@
|
||||
<value level="12">-635</value>
|
||||
<value level="13">-646</value>
|
||||
<value level="14">-655</value>
|
||||
<value level="15">-664</value>
|
||||
<value level="16">-673</value>
|
||||
<value level="15">-659</value>
|
||||
<value level="16">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -4959,8 +4941,8 @@
|
||||
<value level="10">-635</value>
|
||||
<value level="11">-646</value>
|
||||
<value level="12">-655</value>
|
||||
<value level="13">-664</value>
|
||||
<value level="14">-673</value>
|
||||
<value level="13">-659</value>
|
||||
<value level="14">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -5423,8 +5405,8 @@
|
||||
<value level="11">635</value>
|
||||
<value level="12">646</value>
|
||||
<value level="13">655</value>
|
||||
<value level="14">664</value>
|
||||
<value level="15">673</value>
|
||||
<value level="14">659</value>
|
||||
<value level="15">663</value>
|
||||
</effectPoint>
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
@@ -5828,7 +5810,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1262" toLevel="10" name="Transfer Pain">
|
||||
<skill id="1262" toLevel="5" name="Transfer Pain">
|
||||
<!-- Transfers $s1 of received damage to a servitor. Consumes MP proportionately to your level. -->
|
||||
<icon>icon.skill1262</icon>
|
||||
<magicLvl>
|
||||
@@ -5837,11 +5819,6 @@
|
||||
<value level="3">56</value>
|
||||
<value level="4">58</value>
|
||||
<value level="5">70</value>
|
||||
<value level="6">80</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">90</value>
|
||||
<value level="9">95</value>
|
||||
<value level="10">99</value>
|
||||
</magicLvl>
|
||||
<mpInitialConsume>
|
||||
<value level="1">7</value>
|
||||
@@ -5849,11 +5826,6 @@
|
||||
<value level="3">11</value>
|
||||
<value level="4">12</value>
|
||||
<value level="5">13</value>
|
||||
<value level="6">14</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">16</value>
|
||||
<value level="9">17</value>
|
||||
<value level="10">18</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>T</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -5870,28 +5842,21 @@
|
||||
<value level="3">30</value>
|
||||
<value level="4">40</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">52</value>
|
||||
<value level="7">54</value>
|
||||
<value level="8">56</value>
|
||||
<value level="9">58</value>
|
||||
<value level="10">60</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1263" toLevel="24" name="Curse Gloom">
|
||||
<skill id="1263" toLevel="13" name="Curse Gloom">
|
||||
<!-- Curses the enemy, momentarily reducing their M. Def. by $s1. -->
|
||||
<icon>icon.skill1263</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="24">10</value>
|
||||
<value fromLevel="20" toLevel="24" fromSubLevel="2001" toSubLevel="2030">{base + 0.5 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="13">10</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>MD_DOWN</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>1100</castRange>
|
||||
<coolTime>300</coolTime>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-209</value>
|
||||
<value level="2">-229</value>
|
||||
@@ -5906,22 +5871,11 @@
|
||||
<value level="11">-318</value>
|
||||
<value level="12">-323</value>
|
||||
<value level="13">-328</value>
|
||||
<value level="14">-328</value>
|
||||
<value level="15">-328</value>
|
||||
<value level="16">-328</value>
|
||||
<value level="17">-328</value>
|
||||
<value level="18">-328</value>
|
||||
<value level="19">-328</value>
|
||||
<value level="20">-328</value>
|
||||
<value level="21">-328</value>
|
||||
<value level="22">-328</value>
|
||||
<value level="23">-328</value>
|
||||
<value level="24">-328</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<hitTime>2780</hitTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
@@ -5939,17 +5893,6 @@
|
||||
<value level="11">70</value>
|
||||
<value level="12">72</value>
|
||||
<value level="13">74</value>
|
||||
<value level="14">77</value>
|
||||
<value level="15">79</value>
|
||||
<value level="16">81</value>
|
||||
<value level="17">83</value>
|
||||
<value level="18">85</value>
|
||||
<value level="19">90</value>
|
||||
<value level="20">95</value>
|
||||
<value level="21">99</value>
|
||||
<value level="22">101</value>
|
||||
<value level="23">103</value>
|
||||
<value level="24">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">31</value>
|
||||
@@ -5965,17 +5908,6 @@
|
||||
<value level="11">52</value>
|
||||
<value level="12">54</value>
|
||||
<value level="13">55</value>
|
||||
<value level="14">57</value>
|
||||
<value level="15">58</value>
|
||||
<value level="16">60</value>
|
||||
<value level="17">62</value>
|
||||
<value level="18">63</value>
|
||||
<value level="19">66</value>
|
||||
<value level="20">67</value>
|
||||
<value level="21">69</value>
|
||||
<value level="22">70</value>
|
||||
<value level="23">72</value>
|
||||
<value level="24">73</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">8</value>
|
||||
@@ -5991,20 +5923,9 @@
|
||||
<value level="11">13</value>
|
||||
<value level="12">13</value>
|
||||
<value level="13">14</value>
|
||||
<value level="14">14</value>
|
||||
<value level="15">15</value>
|
||||
<value level="16">15</value>
|
||||
<value level="17">15</value>
|
||||
<value level="18">16</value>
|
||||
<value level="19">16</value>
|
||||
<value level="20">17</value>
|
||||
<value level="21">17</value>
|
||||
<value level="22">18</value>
|
||||
<value level="23">18</value>
|
||||
<value level="24">19</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2400</reuseDelay>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -6014,8 +5935,6 @@
|
||||
<value fromLevel="1" toLevel="5">-15</value>
|
||||
<value fromLevel="6" toLevel="9">-20</value>
|
||||
<value fromLevel="10" toLevel="13">-30</value>
|
||||
<value fromLevel="14" toLevel="17">-40</value>
|
||||
<value fromLevel="18" toLevel="24">-50</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -6034,17 +5953,6 @@
|
||||
<value level="11">-30</value>
|
||||
<value level="12">-30</value>
|
||||
<value level="13">-30</value>
|
||||
<value level="14">-40</value>
|
||||
<value level="15">-40</value>
|
||||
<value level="16">-40</value>
|
||||
<value level="17">-40</value>
|
||||
<value level="18">-50</value>
|
||||
<value level="19">-50</value>
|
||||
<value level="20">-50</value>
|
||||
<value level="21">-50</value>
|
||||
<value level="22">-50</value>
|
||||
<value level="23">-50</value>
|
||||
<value level="24">-50</value>
|
||||
</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
@@ -6063,17 +5971,6 @@
|
||||
<value level="11">-30</value>
|
||||
<value level="12">-30</value>
|
||||
<value level="13">-30</value>
|
||||
<value level="14">-40</value>
|
||||
<value level="15">-40</value>
|
||||
<value level="16">-40</value>
|
||||
<value level="17">-40</value>
|
||||
<value level="18">-50</value>
|
||||
<value level="19">-50</value>
|
||||
<value level="20">-50</value>
|
||||
<value level="21">-50</value>
|
||||
<value level="22">-50</value>
|
||||
<value level="23">-50</value>
|
||||
<value level="24">-50</value>
|
||||
</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
@@ -6092,17 +5989,6 @@
|
||||
<value level="11">-30</value>
|
||||
<value level="12">-30</value>
|
||||
<value level="13">-30</value>
|
||||
<value level="14">-40</value>
|
||||
<value level="15">-40</value>
|
||||
<value level="16">-40</value>
|
||||
<value level="17">-40</value>
|
||||
<value level="18">-50</value>
|
||||
<value level="19">-50</value>
|
||||
<value level="20">-50</value>
|
||||
<value level="21">-50</value>
|
||||
<value level="22">-50</value>
|
||||
<value level="23">-50</value>
|
||||
<value level="24">-50</value>
|
||||
</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
@@ -6121,17 +6007,6 @@
|
||||
<value level="11">-30</value>
|
||||
<value level="12">-30</value>
|
||||
<value level="13">-30</value>
|
||||
<value level="14">-40</value>
|
||||
<value level="15">-40</value>
|
||||
<value level="16">-40</value>
|
||||
<value level="17">-40</value>
|
||||
<value level="18">-50</value>
|
||||
<value level="19">-50</value>
|
||||
<value level="20">-50</value>
|
||||
<value level="21">-50</value>
|
||||
<value level="22">-50</value>
|
||||
<value level="23">-50</value>
|
||||
<value level="24">-50</value>
|
||||
</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
@@ -6150,17 +6025,6 @@
|
||||
<value level="11">-30</value>
|
||||
<value level="12">-30</value>
|
||||
<value level="13">-30</value>
|
||||
<value level="14">-40</value>
|
||||
<value level="15">-40</value>
|
||||
<value level="16">-40</value>
|
||||
<value level="17">-40</value>
|
||||
<value level="18">-50</value>
|
||||
<value level="19">-50</value>
|
||||
<value level="20">-50</value>
|
||||
<value level="21">-50</value>
|
||||
<value level="22">-50</value>
|
||||
<value level="23">-50</value>
|
||||
<value level="24">-50</value>
|
||||
</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
@@ -6179,17 +6043,6 @@
|
||||
<value level="11">-30</value>
|
||||
<value level="12">-30</value>
|
||||
<value level="13">-30</value>
|
||||
<value level="14">-40</value>
|
||||
<value level="15">-40</value>
|
||||
<value level="16">-40</value>
|
||||
<value level="17">-40</value>
|
||||
<value level="18">-50</value>
|
||||
<value level="19">-50</value>
|
||||
<value level="20">-50</value>
|
||||
<value level="21">-50</value>
|
||||
<value level="22">-50</value>
|
||||
<value level="23">-50</value>
|
||||
<value level="24">-50</value>
|
||||
</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
@@ -6561,8 +6414,8 @@
|
||||
<value level="7">-635</value>
|
||||
<value level="8">-646</value>
|
||||
<value level="9">-655</value>
|
||||
<value level="10">-664</value>
|
||||
<value level="11">-673</value>
|
||||
<value level="10">-659</value>
|
||||
<value level="11">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -6683,8 +6536,8 @@
|
||||
<value level="11">-635</value>
|
||||
<value level="12">-646</value>
|
||||
<value level="13">-655</value>
|
||||
<value level="14">-664</value>
|
||||
<value level="15">-673</value>
|
||||
<value level="14">-659</value>
|
||||
<value level="15">-663</value>
|
||||
</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -7811,7 +7664,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1290" toLevel="1" name="Blizzard">
|
||||
<skill id="1290" toLevel="2" name="Blizzard">
|
||||
<!-- Inflicts water damage on the enemy with 150 Power added to M. Atk., and decreases their Speed by 50% for 30 seconds. -->
|
||||
<icon>icon.skill1290</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
@@ -7975,8 +7828,8 @@
|
||||
<value level="7">-318</value>
|
||||
<value level="8">-323</value>
|
||||
<value level="9">-328</value>
|
||||
<value level="10">-333</value>
|
||||
<value level="11">-338</value>
|
||||
<value level="10">-331</value>
|
||||
<value level="11">-334</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -8062,8 +7915,8 @@
|
||||
<value level="7">-318</value>
|
||||
<value level="8">-323</value>
|
||||
<value level="9">-328</value>
|
||||
<value level="10">-333</value>
|
||||
<value level="11">-338</value>
|
||||
<value level="10">-331</value>
|
||||
<value level="11">-334</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -8217,9 +8070,9 @@
|
||||
<value level="12">-646</value>
|
||||
<value level="13">-650</value>
|
||||
<value level="14">-655</value>
|
||||
<value level="15">-660</value>
|
||||
<value level="16">-665</value>
|
||||
<value level="17">-672</value>
|
||||
<value level="15">-659</value>
|
||||
<value level="16">-663</value>
|
||||
<value level="17">-667</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
|
||||
+44
-50
@@ -126,8 +126,8 @@
|
||||
<value level="1">549</value>
|
||||
<value level="2">611</value>
|
||||
<value level="3">646</value>
|
||||
<value level="4">675</value>
|
||||
<value level="5">698</value>
|
||||
<value level="4">682</value>
|
||||
<value level="5">714</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -178,18 +178,18 @@
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>
|
||||
<value level="1">569</value>
|
||||
<value level="2">589</value>
|
||||
<value level="3">611</value>
|
||||
<value level="4">632</value>
|
||||
<value level="5">664</value>
|
||||
<value level="1">439</value>
|
||||
<value level="2">499</value>
|
||||
<value level="3">554</value>
|
||||
<value level="4">604</value>
|
||||
<value level="5">649</value>
|
||||
<value level="6">689</value>
|
||||
<value level="7">722</value>
|
||||
<value level="8">743</value>
|
||||
<value level="9">763</value>
|
||||
<value level="10">780</value>
|
||||
<value level="11">797</value>
|
||||
<value level="12">814</value>
|
||||
<value level="11">788</value>
|
||||
<value level="12">796</value>
|
||||
</effectPoint>
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
@@ -266,18 +266,18 @@
|
||||
<icon>icon.skill1306</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">561</value>
|
||||
<value level="2">582</value>
|
||||
<value level="3">600</value>
|
||||
<value level="4">624</value>
|
||||
<value level="5">641</value>
|
||||
<value level="6">667</value>
|
||||
<value level="7">687</value>
|
||||
<value level="8">700</value>
|
||||
<value level="9">721</value>
|
||||
<value level="10">742</value>
|
||||
<value level="11">760</value>
|
||||
<value level="12">780</value>
|
||||
<value level="1">575</value>
|
||||
<value level="2">602</value>
|
||||
<value level="3">628</value>
|
||||
<value level="4">653</value>
|
||||
<value level="5">677</value>
|
||||
<value level="6">700</value>
|
||||
<value level="7">722</value>
|
||||
<value level="8">743</value>
|
||||
<value level="9">763</value>
|
||||
<value level="10">780</value>
|
||||
<value level="11">788</value>
|
||||
<value level="12">796</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>5000</hitTime>
|
||||
@@ -1013,7 +1013,6 @@
|
||||
<value level="6">16</value>
|
||||
<value level="7">20</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">23</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId>
|
||||
<magicLvl>
|
||||
@@ -1147,10 +1146,6 @@
|
||||
<value level="8">14258</value>
|
||||
<value level="9">14259</value>
|
||||
<value level="10">14260</value>
|
||||
<value level="11">14261</value>
|
||||
<value level="12">14262</value>
|
||||
<value level="13">14263</value>
|
||||
<value level="14">14264</value>
|
||||
</npcId>
|
||||
<consumeItemId>3031</consumeItemId> <!-- Spirit Ore -->
|
||||
<consumeItemCount>
|
||||
@@ -1244,10 +1239,6 @@
|
||||
<value level="8">14442</value>
|
||||
<value level="9">14443</value>
|
||||
<value level="10">14444</value>
|
||||
<value level="11">14445</value>
|
||||
<value level="12">14446</value>
|
||||
<value level="13">14447</value>
|
||||
<value level="14">14448</value>
|
||||
</npcId>
|
||||
<consumeItemId>3031</consumeItemId> <!-- Spirit Ore -->
|
||||
<consumeItemCount>
|
||||
@@ -1341,10 +1332,6 @@
|
||||
<value level="8">14626</value>
|
||||
<value level="9">14627</value>
|
||||
<value level="10">14628</value>
|
||||
<value level="11">14629</value>
|
||||
<value level="12">14630</value>
|
||||
<value level="13">14631</value>
|
||||
<value level="14">14632</value>
|
||||
</npcId>
|
||||
<consumeItemId>3031</consumeItemId> <!-- Spirit Ore -->
|
||||
<consumeItemCount>
|
||||
@@ -1363,14 +1350,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1334" toLevel="1" name="Summon Cursed Man">
|
||||
<!-- Summons a Cursed Man. Requires $s1 Spirit Ore. -->
|
||||
<!-- Summons a Cursed Man. Requires 12 Spirit Ore. -->
|
||||
<icon>icon.skill1334</icon>
|
||||
<coolTime>500</coolTime>
|
||||
<itemConsumeCount>12</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId>
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>151</mpConsume>
|
||||
<hitTime>4000</hitTime>
|
||||
<hitTime>3500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@@ -2188,7 +2175,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1355" toLevel="1" name="Prophecy of Water">
|
||||
<skill id="1355" toLevel="2" name="Prophecy of Water">
|
||||
<!-- For 5 minutes, a powerful spirit acts to increase a party member's MP Recovery bonus by 10%, M. Atk. by 10%, M. Def by 10%, Casting Spd. by 5%, Debuff Resistance by 10%. Decreases Skill MP Consumption by 3%. Consumes 20 Spirit Ore. -->
|
||||
<icon>icon.skill1355</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -2253,7 +2240,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1356" toLevel="1" name="Prophecy of Fire">
|
||||
<skill id="1356" toLevel="2" name="Prophecy of Fire">
|
||||
<!-- For 5 minutes, a powerful spirit acts to increase a party member's Max HP by 10%, HP Recovery bonus by 10%, P. Atk. by 10%, P. Def. by 10%, Atk. Spd. by 5%, and Debuff Resistance by 10%. Consumes 20 Spirit Ore. -->
|
||||
<icon>icon.skill1356</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -2307,7 +2294,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1357" toLevel="1" name="Prophecy of Wind">
|
||||
<skill id="1357" toLevel="2" name="Prophecy of Wind">
|
||||
<!-- For 5 minutes, a powerful spirit acts to increase a party member's P. Evasion by 3, P. Accuracy by 3, P. Critical Rate by 10%, P. Critical Damage by 15%, Speed by 10%, Debuff Resistance by 10%. Consumes 20 Spirit Ore. -->
|
||||
<icon>icon.skill1357</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -2542,7 +2529,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1363" toLevel="1" name="Chant of Victory">
|
||||
<skill id="1363" toLevel="2" name="Chant of Victory">
|
||||
<!-- For 5 minutes, a powerful spirit acts to increase a party members HP / MP Recovery bonus by 20%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 15%, Atk. / Casting Spd. by 10%, P. / M. Critical Rate by 15%, P. / M. Critical Damage by 15%. Consumes 60 Spirit Ore. -->
|
||||
<icon>icon.skill1363</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -3117,17 +3104,17 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1377" toLevel="1" name="none">
|
||||
<skill id="1377" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="1378" toLevel="1" name="none">
|
||||
<skill id="1378" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="1379" toLevel="1" name="none">
|
||||
<skill id="1379" toLevel="1" name="">
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3205,7 +3192,7 @@
|
||||
<effect name="Betray" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1381" toLevel="5" name="Mass Curse Fear">
|
||||
<skill id="1381" toLevel="6" name="Mass Curse Fear">
|
||||
<!-- Frightens nearby enemies into fleeing for $s1. -->
|
||||
<icon>icon.skill1381</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -3223,6 +3210,7 @@
|
||||
<value level="3">-611</value>
|
||||
<value level="4">-635</value>
|
||||
<value level="5">-655</value>
|
||||
<value level="6">-659</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -3235,6 +3223,7 @@
|
||||
<value level="3">66</value>
|
||||
<value level="4">70</value>
|
||||
<value level="5">74</value>
|
||||
<value level="6">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">64</value>
|
||||
@@ -3249,6 +3238,7 @@
|
||||
<value level="3">19</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">21</value>
|
||||
<value level="6">21</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
@@ -3279,12 +3269,12 @@
|
||||
<value level="3">-611</value>
|
||||
<value level="4">-635</value>
|
||||
<value level="5">-655</value>
|
||||
<value level="6">-675</value>
|
||||
<value level="6">-659</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitTime>6000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
@@ -3305,7 +3295,7 @@
|
||||
<value level="6">187</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>12000</reuseDelay>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<itemConsumeCount>4</itemConsumeCount>
|
||||
<itemConsumeId>2508</itemConsumeId>
|
||||
@@ -3521,7 +3511,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1386" toLevel="10" name="Arcane Disruption">
|
||||
<skill id="1386" toLevel="12" name="Arcane Disruption">
|
||||
<!-- Decreases the enemy's Casting Spd. by $s2 for $s1. -->
|
||||
<icon>icon.skill1386</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
@@ -3541,6 +3531,8 @@
|
||||
<value level="8">-635</value>
|
||||
<value level="9">-646</value>
|
||||
<value level="10">-655</value>
|
||||
<value level="11">-659</value>
|
||||
<value level="12">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -3558,6 +3550,8 @@
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
<value level="11">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
@@ -4132,8 +4126,8 @@
|
||||
<value level="8">-635</value>
|
||||
<value level="9">-646</value>
|
||||
<value level="10">-655</value>
|
||||
<value level="11">-664</value>
|
||||
<value level="12">-673</value>
|
||||
<value level="11">-659</value>
|
||||
<value level="12">-663</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
|
||||
+11
-16
@@ -225,7 +225,6 @@
|
||||
<skill id="1403" toLevel="1" name="Summon Friend">
|
||||
<!-- Teleports a party member to one's current location. Requires a Summoning Crystal on the target. -->
|
||||
<icon>icon.skill1403</icon>
|
||||
<castRange>-2</castRange>
|
||||
<effectPoint>467</effectPoint>
|
||||
<effectRange>-2</effectRange>
|
||||
<hitTime>15000</hitTime>
|
||||
@@ -254,7 +253,6 @@
|
||||
<skill id="1404" toLevel="1" name="Word of Invitation">
|
||||
<!-- Teleports a party member to one's current location. Consumes 3 Spirit Ore. Requires a Summoning Crystal on the target. -->
|
||||
<icon>icon.skill1404</icon>
|
||||
<castRange>-2</castRange>
|
||||
<effectPoint>677</effectPoint>
|
||||
<effectRange>-2</effectRange>
|
||||
<hitTime>15000</hitTime>
|
||||
@@ -579,8 +577,8 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1414" toLevel="1" name="Victories of Pa'agrio">
|
||||
<!-- For 5 minutes, a powerful spirit acts to increase nearby clan members' Max CP by 10%, CP Recovery bonus by 20%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 15%, Atk. Spd. / Casting Spd. by 10%, P. / M. Critical Rate by 15%, P. / M. Critical Damage by 15%. Consumes 60 Spirit Ore. -->
|
||||
<skill id="1414" toLevel="2" name="Victories of Pa'agrio">
|
||||
<!-- For 5 minutes, a powerful spirit acts to increase nearby clan members' Max CP by 10%, CP Recovery bonus by 20%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 15%, Atk. Spd. / Casting Spd. by 10%, P. / M. Critical Rate by 15%, P. / M. Critical Damage by 15%. Consumes 60 Spirit Ore. -->
|
||||
<icon>icon.skill1414</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -662,7 +660,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1415" toLevel="1" name="Pa'agrio's Emblem">
|
||||
<!-- For 5 minutes, increases nearby clan members Buff-canceling Attack Resistance by 30% and Debuff Resistance by 20%. -->
|
||||
<!-- For 5 minutes, increases nearby clan members' Buff-canceling Attack Resistance by 30% and Debuff Resistance by 20%. -->
|
||||
<icon>icon.skill1415</icon>
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -693,7 +691,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1416" toLevel="1" name="Pa'agrio's Fist">
|
||||
<skill id="1416" toLevel="7" name="Pa'agrio's Fist">
|
||||
<!-- For $s1, restores and increases clan members' Max CP by $s2. -->
|
||||
<icon>icon.skill1416</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -702,7 +700,7 @@
|
||||
<affectLimit>50-100</affectLimit>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>669</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>228</mpConsume>
|
||||
@@ -1054,7 +1052,6 @@
|
||||
<icon>icon.skill1425</icon>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
@@ -2307,7 +2304,6 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>KAMAEL_SPECIAL</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>669</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -3102,15 +3098,15 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1462" toLevel="10" name="Seal of Blockade">
|
||||
<skill id="1462" toLevel="7" name="Seal of Blockade">
|
||||
<!-- During PvP, restrains the standard attacks of the enemy and nearby targets for $s1. -->
|
||||
<icon>icon.skill1462</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>NORMAL_ATTACK_BLOCK</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="10">80</value>
|
||||
<value fromLevel="6" toLevel="10" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="7">80</value>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@@ -3118,7 +3114,7 @@
|
||||
<coolTime>500</coolTime>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>-673</effectPoint>
|
||||
<hitTime>2200</hitTime>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
@@ -3139,13 +3135,13 @@
|
||||
<effect name="PhysicalAttackMute" />
|
||||
<effect name="PhysicalDefence" fromLevel="6" toLevel="10" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="6" toLevel="10" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="6" toLevel="10" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="6" toLevel="10" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -3416,7 +3412,6 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>1400</coolTime>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
||||
+56
-29
@@ -329,15 +329,15 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1509" toLevel="9" name="Seal of Limit">
|
||||
<skill id="1509" toLevel="6" name="Seal of Limit">
|
||||
<!-- During PvP, limits the CP, HP, and MP recovery of the target and nearby enemies to maximum $s2 for $s1. -->
|
||||
<icon>icon.skill1509</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>LIMIT</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="9">60</value>
|
||||
<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="6">60</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@@ -354,9 +354,6 @@
|
||||
<value level="4">90</value>
|
||||
<value level="5">95</value>
|
||||
<value level="6">99</value>
|
||||
<value level="7">101</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">72</value>
|
||||
@@ -365,9 +362,6 @@
|
||||
<value level="4">222</value>
|
||||
<value level="5">245</value>
|
||||
<value level="6">266</value>
|
||||
<value level="7">286</value>
|
||||
<value level="8">307</value>
|
||||
<value level="9">328</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">18</value>
|
||||
@@ -376,9 +370,6 @@
|
||||
<value level="4">56</value>
|
||||
<value level="5">61</value>
|
||||
<value level="6">66</value>
|
||||
<value level="7">72</value>
|
||||
<value level="8">77</value>
|
||||
<value level="9">82</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
@@ -397,9 +388,6 @@
|
||||
<value level="4">-50</value>
|
||||
<value level="5">-60</value>
|
||||
<value level="6">-70</value>
|
||||
<value level="7">-60</value>
|
||||
<value level="8">-60</value>
|
||||
<value level="9">-70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -411,9 +399,6 @@
|
||||
<value level="4">-50</value>
|
||||
<value level="5">-60</value>
|
||||
<value level="6">-70</value>
|
||||
<value level="7">-60</value>
|
||||
<value level="8">-60</value>
|
||||
<value level="9">-70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -425,21 +410,18 @@
|
||||
<value level="4">-50</value>
|
||||
<value level="5">-60</value>
|
||||
<value level="6">-70</value>
|
||||
<value level="7">-60</value>
|
||||
<value level="8">-60</value>
|
||||
<value level="9">-70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -628,7 +610,15 @@
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="1011" toSubLevel="1030">{base + 10 + 0.5 * subIndex}</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>PD_UP_BOW</abnormalType>
|
||||
<effectPoint>150</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">138</value>
|
||||
<value level="2">140</value>
|
||||
<value level="3">142</value>
|
||||
<value level="4">144</value>
|
||||
<value level="5">146</value>
|
||||
<value level="6">148</value>
|
||||
<value level="7">150</value>
|
||||
</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>58</magicLvl>
|
||||
@@ -1144,7 +1134,7 @@
|
||||
<value level="42">14</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -2562,7 +2552,13 @@
|
||||
<value level="4">900</value>
|
||||
<value level="5">1000</value>
|
||||
</castRange>
|
||||
<effectPoint>-635</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-379</value>
|
||||
<value level="2">-495</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-635</value>
|
||||
<value level="5">-639</value>
|
||||
</effectPoint>
|
||||
<effectRange>
|
||||
<value level="1">1100</value>
|
||||
<value level="2">1200</value>
|
||||
@@ -3126,7 +3122,7 @@
|
||||
<icon>icon.skill1552</icon>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1261</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>154</mpConsume>
|
||||
@@ -3313,7 +3309,32 @@
|
||||
<!-- Creates a tear in the dimension to inflict damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
|
||||
<icon>icon.skill1558</icon>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>-590</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-379</value>
|
||||
<value level="2">-389</value>
|
||||
<value level="3">-399</value>
|
||||
<value level="4">-408</value>
|
||||
<value level="5">-418</value>
|
||||
<value level="6">-428</value>
|
||||
<value level="7">-438</value>
|
||||
<value level="8">-448</value>
|
||||
<value level="9">-457</value>
|
||||
<value level="10">-467</value>
|
||||
<value level="11">-477</value>
|
||||
<value level="12">-486</value>
|
||||
<value level="13">-495</value>
|
||||
<value level="14">-505</value>
|
||||
<value level="15">-514</value>
|
||||
<value level="16">-523</value>
|
||||
<value level="17">-532</value>
|
||||
<value level="18">-541</value>
|
||||
<value level="19">-549</value>
|
||||
<value level="20">-558</value>
|
||||
<value level="21">-566</value>
|
||||
<value level="22">-574</value>
|
||||
<value level="23">-582</value>
|
||||
<value level="24">-590</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
@@ -3533,7 +3554,13 @@
|
||||
</abnormalLvl>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>MAX_HP_UP</abnormalType>
|
||||
<effectPoint>635</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">379</value>
|
||||
<value level="2">467</value>
|
||||
<value level="3">549</value>
|
||||
<value level="4">597</value>
|
||||
<value level="5">635</value>
|
||||
</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">40</value>
|
||||
|
||||
+154
-110
@@ -82,12 +82,8 @@
|
||||
</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>PD_UP</abnormalType>
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
<value level="2">379</value>
|
||||
<value level="3">549</value>
|
||||
</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>268</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">7</value>
|
||||
<value level="2">25</value>
|
||||
@@ -104,7 +100,7 @@
|
||||
<value level="3">8</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -142,18 +138,7 @@
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>
|
||||
<value level="1">-213</value>
|
||||
<value level="2">-218</value>
|
||||
<value level="3">-223</value>
|
||||
<value level="4">-228</value>
|
||||
<value level="5">-233</value>
|
||||
<value level="6">-237</value>
|
||||
<value level="7">-242</value>
|
||||
<value level="8">-247</value>
|
||||
<value level="9">-252</value>
|
||||
<value level="10">-257</value>
|
||||
</effectPoint>
|
||||
<effectPoint>-507</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">42</value>
|
||||
<value level="2">46</value>
|
||||
@@ -179,6 +164,7 @@
|
||||
<value level="10">133</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
@@ -221,51 +207,51 @@
|
||||
<!-- Attacks the enemies in front of the character with $s1 Power added to P. Atk. Ignores $s2 of the enemy's P. Def. Requires a sword/two-handed sword. Over-hit. Ignores Shield Defense. -->
|
||||
<icon>icon.skill1607</icon>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-183</value>
|
||||
<value level="2">-188</value>
|
||||
<value level="3">-193</value>
|
||||
<value level="4">-198</value>
|
||||
<value level="5">-203</value>
|
||||
<value level="6">-208</value>
|
||||
<value level="7">-213</value>
|
||||
<value level="8">-218</value>
|
||||
<value level="9">-223</value>
|
||||
<value level="10">-228</value>
|
||||
<value level="11">-233</value>
|
||||
<value level="12">-237</value>
|
||||
<value level="13">-242</value>
|
||||
<value level="14">-247</value>
|
||||
<value level="15">-252</value>
|
||||
<value level="16">-257</value>
|
||||
<value level="17">-261</value>
|
||||
<value level="18">-266</value>
|
||||
<value level="19">-271</value>
|
||||
<value level="20">-275</value>
|
||||
<value level="21">-279</value>
|
||||
<value level="22">-284</value>
|
||||
<value level="23">-288</value>
|
||||
<value level="24">-292</value>
|
||||
<value level="25">-296</value>
|
||||
<value level="26">-300</value>
|
||||
<value level="27">-304</value>
|
||||
<value level="28">-307</value>
|
||||
<value level="29">-311</value>
|
||||
<value level="30">-314</value>
|
||||
<value level="31">-317</value>
|
||||
<value level="32">-320</value>
|
||||
<value level="33">-323</value>
|
||||
<value level="34">-326</value>
|
||||
<value level="35">-328</value>
|
||||
<value level="36">-331</value>
|
||||
<value level="37">-333</value>
|
||||
<value level="38">-336</value>
|
||||
<value level="39">-338</value>
|
||||
<value level="40">-341</value>
|
||||
<value level="1">-213</value>
|
||||
<value level="2">-219</value>
|
||||
<value level="3">-225</value>
|
||||
<value level="4">-231</value>
|
||||
<value level="5">-237</value>
|
||||
<value level="6">-242</value>
|
||||
<value level="7">-248</value>
|
||||
<value level="8">-254</value>
|
||||
<value level="9">-260</value>
|
||||
<value level="10">-265</value>
|
||||
<value level="11">-271</value>
|
||||
<value level="12">-277</value>
|
||||
<value level="13">-283</value>
|
||||
<value level="14">-288</value>
|
||||
<value level="15">-294</value>
|
||||
<value level="16">-299</value>
|
||||
<value level="17">-305</value>
|
||||
<value level="18">-310</value>
|
||||
<value level="19">-316</value>
|
||||
<value level="20">-321</value>
|
||||
<value level="21">-326</value>
|
||||
<value level="22">-331</value>
|
||||
<value level="23">-336</value>
|
||||
<value level="24">-340</value>
|
||||
<value level="25">-345</value>
|
||||
<value level="26">-350</value>
|
||||
<value level="27">-354</value>
|
||||
<value level="28">-358</value>
|
||||
<value level="29">-362</value>
|
||||
<value level="30">-366</value>
|
||||
<value level="31">-370</value>
|
||||
<value level="32">-373</value>
|
||||
<value level="33">-377</value>
|
||||
<value level="34">-380</value>
|
||||
<value level="35">-383</value>
|
||||
<value level="36">-386</value>
|
||||
<value level="37">-388</value>
|
||||
<value level="38">-390</value>
|
||||
<value level="39">-392</value>
|
||||
<value level="40">-394</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1080</hitTime>
|
||||
<hitTime>1900</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">40</value>
|
||||
<value level="2">40</value>
|
||||
@@ -416,7 +402,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1608" toLevel="2" name="Immortal Life">
|
||||
<!-- For 5 seconds HP doesn t drop below 1. Additionally recovers 20% HP if the effect of Immortality ends. -->
|
||||
<!-- For 5 seconds HP doesn't drop below 1. Additionally recovers 20% HP if the effect of Immortality ends. -->
|
||||
<icon>icon.skill1608</icon>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
@@ -433,8 +419,7 @@
|
||||
<value level="1">38</value>
|
||||
<value level="2">42</value>
|
||||
</mpConsume>
|
||||
<hitTime>1080</hitTime>
|
||||
<coolTime>300</coolTime>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<reuseDelayType>S</reuseDelayType>
|
||||
@@ -459,6 +444,7 @@
|
||||
<value level="1">46</value>
|
||||
<value level="2">58</value>
|
||||
<value level="2">70</value>
|
||||
<value level="3">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">1</value>
|
||||
@@ -533,6 +519,9 @@
|
||||
<value level="15">16</value>
|
||||
<value level="15">17</value>
|
||||
<value level="15">18</value>
|
||||
<value level="16">18</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">18</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">18</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>LIFE_FORCE_ORC</abnormalType>
|
||||
@@ -581,6 +570,26 @@
|
||||
<value level="18">96</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
<value level="2">243</value>
|
||||
<value level="3">285</value>
|
||||
<value level="4">331</value>
|
||||
<value level="5">379</value>
|
||||
<value level="6">418</value>
|
||||
<value level="7">457</value>
|
||||
<value level="8">495</value>
|
||||
<value level="9">532</value>
|
||||
<value level="10">549</value>
|
||||
<value level="11">566</value>
|
||||
<value level="12">582</value>
|
||||
<value level="13">597</value>
|
||||
<value level="14">611</value>
|
||||
<value level="15">624</value>
|
||||
<value level="16">635</value>
|
||||
<value level="17">646</value>
|
||||
<value level="18">655</value>
|
||||
</effectPoint>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<castRange>600</castRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -613,7 +622,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1611" toLevel="4" name="Power Supremacy">
|
||||
<skill id="1611" toLevel="5" name="Power Supremacy">
|
||||
<!-- P. Atk. + $s1, Max HP -$s2. -->
|
||||
<icon>icon.skill1611</icon>
|
||||
<mpInitialConsume>
|
||||
@@ -621,6 +630,7 @@
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</mpInitialConsume>
|
||||
<operateType>T</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -632,6 +642,7 @@
|
||||
<value level="2">12</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">16</value>
|
||||
<value level="5">16</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -641,6 +652,7 @@
|
||||
<value level="2">-16</value>
|
||||
<value level="3">-18</value>
|
||||
<value level="4">-20</value>
|
||||
<value level="5">-20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -650,6 +662,10 @@
|
||||
<!-- For 15 seconds decreases Speed by 20%. -->
|
||||
<icon>icon.skill0210</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-204</effectPoint>
|
||||
</skill>
|
||||
<skill id="1613" toLevel="10" name="Body Impale">
|
||||
<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicts Stun for $s2 and dispels $s3 buff(s) from a stunned target. Requires a blunt weapon. Ignores Shield Defense. Over-hit. -->
|
||||
@@ -663,18 +679,7 @@
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1200</hitTime>
|
||||
<hitCancelTime>500</hitCancelTime>
|
||||
<effectPoint>
|
||||
<value level="1">680</value>
|
||||
<value level="2">850</value>
|
||||
<value level="3">1047</value>
|
||||
<value level="4">1271</value>
|
||||
<value level="5">1518</value>
|
||||
<value level="6">1786</value>
|
||||
<value level="7">2069</value>
|
||||
<value level="8">2361</value>
|
||||
<value level="9">2652</value>
|
||||
<value level="10">2942</value>
|
||||
</effectPoint>
|
||||
<effectPoint>-183</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">42</value>
|
||||
<value level="2">46</value>
|
||||
@@ -744,7 +749,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1615" toLevel="3" name="Weapon Reinforcement">
|
||||
<!-- For 5 minutes enhances polearms and blunt weapons, increasing P. Atl. by $s1. At a certain chance decreases target s Atk. Spd. and Casting Spd. by $s2. -->
|
||||
<!-- For 5 minutes enhances polearms and blunt weapons, increasing P. Atl. by $s1. At a certain chance decreases target's Atk. Spd. and Casting Spd. by $s2. -->
|
||||
<icon>icon.skill1615</icon>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -762,6 +767,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>467</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@@ -793,6 +799,9 @@
|
||||
<!-- You were damaged and for 15 seconds Atk. Spd. and Casting Spd. are decreased by 10%. -->
|
||||
<icon>icon.skill1615</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>600</castRange>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-190</effectPoint>
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -830,6 +839,8 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<effectPoint>379</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@@ -862,6 +873,8 @@
|
||||
<value level="3">64</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<effectPoint>204</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@@ -876,9 +889,11 @@
|
||||
</skill>
|
||||
<skill id="1619" toLevel="8" name="Sonic Focus">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="1620" toLevel="8" name="Focus Force">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="1621" toLevel="1" name="Shield of Sacrifice">
|
||||
<!-- Sacrifices itself, decreasing Max HP by 20%. For party members P. Def. +15%, M. Def. +20%, Healing Power +20% for 3 min. Requires a shield. -->
|
||||
@@ -887,8 +902,8 @@
|
||||
<abnormalTime>180</abnormalTime>
|
||||
<abnormalType>SHIELD_PROB_UP</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>673</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>835</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hpConsume>1115</hpConsume>
|
||||
@@ -925,6 +940,7 @@
|
||||
<isMagic>4</isMagic>
|
||||
<magicLvl>80</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -941,8 +957,7 @@
|
||||
<icon>icon.skill1623</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>180</abnormalTime>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>669</effectPoint>
|
||||
<effectPoint>835</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<isMagic>1</isMagic>
|
||||
@@ -983,10 +998,10 @@
|
||||
<activateRate>90</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>-673</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-687</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<hitTime>2500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>1</isMagic>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
@@ -1023,20 +1038,20 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1625" toLevel="1" name="Throwing Spear">
|
||||
<!-- Throws a spear at the enemy with $s1 Power added to P. Atk. and immobilizes them for $s2. Requires a polearm. Over-hit. Ignores Shield Defense. -->
|
||||
<!-- Throws a spear at the enemy with 801 Power added to P. Atk. and immobilizes them for 10 seconds. Requires a polearm. Over-hit. Ignores Shield Defense. -->
|
||||
<icon>icon.skill1625</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<castRange>900</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>-337</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-655</effectPoint>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>1000</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>63</mpConsume>
|
||||
@@ -1069,12 +1084,14 @@
|
||||
<!-- With a spear strike, inflicts damage on nearby enemies with 2911 Power added to P. Atk. Removes speed-increasing Buffs. Requires a polearm. -->
|
||||
<icon>icon.skill1626</icon>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<hitTime>500</hitTime>
|
||||
<hitTime>1000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>67</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-137</effectPoint>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
@@ -1097,7 +1114,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1627" toLevel="1" name="Destroyer�s Roar">
|
||||
<skill id="1627" toLevel="1" name="Destroyer's Roar">
|
||||
<!-- Inflicts Fear on nearby enemies and decreases their Speed by 90%. Requires a sword / blunt weapon / two-handed sword. -->
|
||||
<icon>icon.skill1627</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -1110,9 +1127,9 @@
|
||||
<isMagic>1</isMagic>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-137</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -1140,15 +1157,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1628" toLevel="1" name="Broad Sweep">
|
||||
<!-- For $s1 the number of attacking enemies +$s2. Requires a sword / two-handed sword. -->
|
||||
<!-- For 2 minutes the number of attacking enemies +2. Requires a sword / two-handed sword. -->
|
||||
<icon>icon.skill1628</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<abnormalType>POLEARM_ATTACK</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<effectPoint>549</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>76</magicLvl>
|
||||
@@ -1172,7 +1188,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1629" toLevel="1" name="Throw Dagger in Wrist">
|
||||
<!-- Throws a dagger at the enemy with $s1 Power added to P. Atk., and injures their wrist. Due to the wound, for $s2 there's a certain probability to interrupt target's skill casting. Requires a dagger. -->
|
||||
<!-- Throws a dagger at the enemy with 396 Power added to P. Atk., and injures their wrist. Due to the wound, for 1 minute there's a certain probability to interrupt target's skill casting. Requires a dagger. -->
|
||||
<icon>icon.skill1629</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -1186,10 +1202,10 @@
|
||||
<mpConsume>60</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>800</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>100</coolTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<effectPoint>-707</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1210,7 +1226,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1630" toLevel="1" name="Throwing Blood Dagger">
|
||||
<!-- Throws a dagger at an enemy with $s1 Power added to P. Atk. For $s2, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit. -->
|
||||
<!-- Throws a dagger at an enemy with 396 Power added to P. Atk. For 20 seconds, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit. -->
|
||||
<icon>icon.skill1630</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -1225,10 +1241,10 @@
|
||||
<mpConsume>60</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>800</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>100</coolTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<effectPoint>-707</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1251,7 +1267,8 @@
|
||||
<!-- All senses sharpen, resetting Cooldown time of "Hide" and "Shadow Step". -->
|
||||
<icon>icon.skill10518</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>669</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
@@ -1270,12 +1287,39 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1632" toLevel="1" name="Deadly Strike">
|
||||
<!-- Attacks the target with $s1 Power added to P. Atk. For $s2 decreases enemy s P. Def. by $s3. Requires a sword / blunt weapon / dualsword. Over-hit. -->
|
||||
<skill id="1632" toLevel="10" name="Deadly Strike">
|
||||
<!-- Attacks the target with $s1 Power added to P. Atk. For $s2 decreases enemy's P. Def. by $s3. Requires a sword / blunt weapon / dualsword. Over-hit. -->
|
||||
<icon>icon.skill0986</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<mpConsume>
|
||||
<value level="1">100</value>
|
||||
<value level="2">101</value>
|
||||
<value level="3">101</value>
|
||||
<value level="4">103</value>
|
||||
<value level="5">104</value>
|
||||
<value level="6">104</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">107</value>
|
||||
<value level="10">108</value>
|
||||
</mpConsume>
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>
|
||||
<value level="1">-1925</value>
|
||||
<value level="2">-1973</value>
|
||||
<value level="3">-2020</value>
|
||||
<value level="4">-2067</value>
|
||||
<value level="5">-2112</value>
|
||||
<value level="6">-2156</value>
|
||||
<value level="7">-2200</value>
|
||||
<value level="8">-2241</value>
|
||||
<value level="9">-2282</value>
|
||||
<value level="10">-2320</value>
|
||||
</effectPoint>
|
||||
<abnormalType>PD_UP</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
|
||||
+271
-11
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="1800" toLevel="1" name="Pirate">
|
||||
<!-- This pirate once ruled ancient lands of Giran. His own crew excited a riot, but didn t manage to cope with their captain that became even more powerful with the dark forces. Zaken killed all the remaining rebels and disappeared. (Consumes 1 Elemental Stone.) -->
|
||||
<!-- This pirate once ruled ancient lands of Giran. His own crew excited a riot, but didn't manage to cope with their captain that became even more powerful with the dark forces. Zaken killed all the remaining rebels and disappeared. (Consumes 1 Elemental Stone.) -->
|
||||
<icon>icon.skill1800</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>900</abnormalTime>
|
||||
@@ -139,7 +139,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1802" toLevel="1" name="White Assassin">
|
||||
<!-- Rune noble Erica Ken Weber is the right hand of Sieghardt Ein. She wasn t influenced by the organizations of dark assassins. For her quest she created an organization of white assassins, continuing to be an informer. (Consumes 2 Elemental Stones.) -->
|
||||
<!-- Rune noble Erica Ken Weber is the right hand of Sieghardt Ein. She wasn't influenced by the organizations of dark assassins. For her quest she created an organization of white assassins, continuing to be an informer. (Consumes 2 Elemental Stones.) -->
|
||||
<icon>icon.skill1802</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>900</abnormalTime>
|
||||
@@ -211,94 +211,194 @@
|
||||
<!-- Increases P. Atk. by 15% for 20 minutes -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>379</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1811" toLevel="1" name="Cadmus - Shield">
|
||||
<!-- For 20 minutes, P. Def. +15%. -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>418</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1812" toLevel="1" name="Cadmus - Wind Walk">
|
||||
<!-- Speed +33 for 20 minutes. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>285</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1813" toLevel="1" name="Cadmus - Return">
|
||||
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. -->
|
||||
<icon>Icon.skill1050</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1814" toLevel="1" name="Cadmus - Focus">
|
||||
<!-- Increases critical attack rate by 30% for 20 minutes. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1815" toLevel="1" name="Cadmus - Death Whisper">
|
||||
<!-- Increases critical attack effect by 35% for 20 minutes. -->
|
||||
<icon>icon.skill1242</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>532</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1816" toLevel="1" name="Cadmus - Guidance">
|
||||
<!-- For 20 minutes, Accuracy + +4. -->
|
||||
<icon>icon.skill1240</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>532</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1817" toLevel="1" name="Cadmus - Heal">
|
||||
<!-- Restores HP with 301 Power. -->
|
||||
<icon>icon.skill1011</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>600</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>301</effectPoint>
|
||||
<mpConsume>52</mpConsume>
|
||||
</skill>
|
||||
<skill id="1818" toLevel="1" name="Cadmus - Haste">
|
||||
<!-- Increases Atk. Spd. by 33% for 20 minutes. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1819" toLevel="1" name="Cadmus - Acumen">
|
||||
<!-- Increases Casting Spd. by 30% for 20 minutes. -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>457</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1820" toLevel="1" name="Cadmus - Vampiric Rage">
|
||||
<!-- For 20 minutes, recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
|
||||
<icon>icon.skill1268</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>646</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1821" toLevel="1" name="Cadmus - Empower">
|
||||
<!-- Increases M. Atk. power by 75% for 20 minutes. -->
|
||||
<icon>icon.skill1059</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1822" toLevel="1" name="Cadmus - Clarity">
|
||||
<!-- For 20 minutes, MP Consumption for physical skills -20%, MP Consumption for magical skills -10%, and song/dance skill's MP consumption -20%. -->
|
||||
<icon>icon.skill1397</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>655</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1823" toLevel="1" name="Cadmus - Agility">
|
||||
<!-- For 20 minutes, Evasion +4. -->
|
||||
<icon>icon.skill1087</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1824" toLevel="1" name="Cadmus - Lightness">
|
||||
<!-- Increases weight limit up to 9000 for 20 min. -->
|
||||
<icon>icon.skill1257</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1825" toLevel="1" name="Cadmus - Recharge">
|
||||
<!-- Recovers MP up to 94 power depending on the target's Lv.. -->
|
||||
<icon>icon.skill1013</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>655</effectPoint>
|
||||
<mpConsume>98</mpConsume>
|
||||
</skill>
|
||||
<skill id="1826" toLevel="1" name="Cadmus - Greater Heal">
|
||||
<!-- Immediately restores the target's HP with 506 Power. -->
|
||||
<icon>icon.skill1217</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>600</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>365</effectPoint>
|
||||
<mpConsume>83</mpConsume>
|
||||
</skill>
|
||||
<skill id="1827" toLevel="1" name="Transformation Block">
|
||||
<!-- You cannot attack while transformed. -->
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="1828" toLevel="1" name="Transformation Protection">
|
||||
<!-- P. Def. Enhance at Transformation. -->
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="1829" toLevel="1" name="Spell Master">
|
||||
<!-- Casting Spd. +10%, M. Critical Rate +10. -->
|
||||
@@ -513,135 +613,295 @@
|
||||
<!-- For 5 minutes, for a party member MP Recovery +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. MP Consumption for skill use -3%. Consumes 20 Spirit Ore. For PC clubs only. -->
|
||||
<icon>icon.skill1355</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<effectPoint>669</effectPoint>
|
||||
<mpConsume>72</mpConsume>
|
||||
</skill>
|
||||
<skill id="1839" toLevel="1" name="PA Cadmus - Prophecy of Fire">
|
||||
<!-- For 5 minutes, for a party member Max HP +10%, HP Recovery +10%, P. Atk +10%, P. Def. +10%, Speed +5%, Debuff Resistance +10%. Consumes 20 Spirit Ore. For PC clubs only. -->
|
||||
<icon>icon.skill1356</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<effectPoint>669</effectPoint>
|
||||
<mpConsume>72</mpConsume>
|
||||
</skill>
|
||||
<skill id="1840" toLevel="1" name="PA Cadmus - Prophecy of Wind">
|
||||
<!-- For a member of a party Evasion +3, Accuracy +3, Critical Rate +10%, Critical Damage +15%, Speed +10%, Debuff Resistance +10% for 5 min. Consumes 20 Spirit Ore. For computer clubs. -->
|
||||
<icon>icon.skill1357</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<effectPoint>669</effectPoint>
|
||||
<mpConsume>72</mpConsume>
|
||||
</skill>
|
||||
<skill id="1841" toLevel="1" name="PA Cadmus - Might">
|
||||
<!-- For 20 minutes, P. Atk +15%. PA only. -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>379</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1842" toLevel="1" name="PA Cadmus - Shield">
|
||||
<!-- For 20 minutes, P.Def +15%. PA only. -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>418</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1843" toLevel="1" name="PA Cadmus - Wind Walk">
|
||||
<!-- For 20 minutes, Speed +33. PA only. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>285</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1844" toLevel="1" name="PA Cadmus - Return">
|
||||
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. PA only. -->
|
||||
<icon>Icon.skill1050</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1845" toLevel="1" name="PA Cadmus - Focus">
|
||||
<!-- For 20 minutes, P. Critical Rate +30%. PA only. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1846" toLevel="1" name="PA Cadmus - Death Whisper">
|
||||
<!-- For 20 minutes, Critical Damage +35%. PA only. -->
|
||||
<icon>icon.skill1242</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>532</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1847" toLevel="1" name="PA Cadmus - Guidance">
|
||||
<!-- For 20 minutes, Accuracy +4. PA only. -->
|
||||
<icon>icon.skill1240</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>532</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1848" toLevel="1" name="PA Cadmus - Heal">
|
||||
<!-- Immediately restores the target's HP with 301 Power. PA only. -->
|
||||
<icon>icon.skill1011</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>600</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>301</effectPoint>
|
||||
<mpConsume>52</mpConsume>
|
||||
</skill>
|
||||
<skill id="1849" toLevel="1" name="PA Cadmus - Haste">
|
||||
<!-- For 20 minutes, Atk. Spd +33%. PA only. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1850" toLevel="1" name="PA Cadmus - Acumen">
|
||||
<!-- For 20 minutes, Casting Spd +30%. PA only. -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>457</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1851" toLevel="1" name="PA Cadmus - Vampiric Rage">
|
||||
<!-- For 20 minutes, recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. PA only. -->
|
||||
<icon>icon.skill1268</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>646</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1852" toLevel="1" name="PA Cadmus - Empower">
|
||||
<!-- For 20 minutes, M. Atk +75%. PA only. -->
|
||||
<icon>icon.skill1059</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1853" toLevel="1" name="PA Cadmus - Clarity">
|
||||
<!-- For 60 minutes, MP Consumption for physical skills -20%, MP Consumption for magical skills -10%, and song/dance skill's MP consumption -20%. PA only. -->
|
||||
<icon>icon.skill1397</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>655</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1854" toLevel="1" name="PA Cadmus - Agility">
|
||||
<!-- For 20 minutes, Evasion +4. PA only. -->
|
||||
<icon>icon.skill1087</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1855" toLevel="1" name="PA Cadmus - Lightness">
|
||||
<!-- Increases weight limit up to 9000 for 20 min. Can be used in computer clubs only. -->
|
||||
<icon>icon.skill1257</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>12</mpConsume>
|
||||
</skill>
|
||||
<skill id="1856" toLevel="1" name="PA Cadmus - Recharge">
|
||||
<!-- Recovers MP up to 136 power depending on the target's Lv.. PA only. -->
|
||||
<icon>icon.skill1013</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>655</effectPoint>
|
||||
<mpConsume>98</mpConsume>
|
||||
</skill>
|
||||
<skill id="1857" toLevel="1" name="PA Cadmus - Greater Heal">
|
||||
<!-- Immediately restores the target's HP with 506 Power. PA only. -->
|
||||
<icon>icon.skill1217</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>600</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>365</effectPoint>
|
||||
<mpConsume>83</mpConsume>
|
||||
</skill>
|
||||
<skill id="1858" toLevel="1" name="PA Cadmus - Blessed Body">
|
||||
<!-- Increases Max HP by $s2 for $s1. PA only. -->
|
||||
<!-- Increases Max HP by 25% for 20 minutes. PA only. -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>646</effectPoint>
|
||||
<mpConsume>52</mpConsume>
|
||||
</skill>
|
||||
<skill id="1859" toLevel="1" name="PA Cadmus - Blessed Soul">
|
||||
<!-- Increases Max MP by $s2 for $s1. PA only. -->
|
||||
<!-- Increases Max MP by 25% for 20 minutes. PA only. -->
|
||||
<icon>icon.skill1048</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>635</effectPoint>
|
||||
<mpConsume>52</mpConsume>
|
||||
</skill>
|
||||
<skill id="1860" toLevel="1" name="PA Cadmus - Stun Resistance">
|
||||
<!-- Increases Stun Resistance by $s2 for $s1. PA only. -->
|
||||
<!-- Increases Stun Resistance by 15% for 20 minutes. PA only. -->
|
||||
<icon>icon.skill1259</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>646</effectPoint>
|
||||
<mpConsume>35</mpConsume>
|
||||
</skill>
|
||||
<skill id="1861" toLevel="1" name="PA Cadmus - Advanced Block">
|
||||
<!-- Increases Shield Defense by $s2 for $s1. PA only. -->
|
||||
<!-- Increases Shield Defense by 20% for 20 minutes. PA only. -->
|
||||
<icon>icon.skill1304</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>714</effectPoint>
|
||||
<mpConsume>49</mpConsume>
|
||||
</skill>
|
||||
<skill id="1862" toLevel="1" name="PA Cadmus - Wild Magic">
|
||||
<!-- For $s1, increases by $s2 the damage rate of magic. PA only. -->
|
||||
<!-- For 20 minutes, increases by 10 the damage rate of magic. PA only. -->
|
||||
<icon>icon.skill1303</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>635</effectPoint>
|
||||
<mpConsume>58</mpConsume>
|
||||
</skill>
|
||||
<skill id="1863" toLevel="1" name="PA Cadmus - Stigma of Shilen">
|
||||
<!-- Short-range Weapon Resistance -$s2 for $s1. For PA. -->
|
||||
<!-- Short-range Weapon Resistance -24 for 30 seconds. For PA. -->
|
||||
<icon>icon.skill1539</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-635</effectPoint>
|
||||
<mpConsume>24</mpConsume>
|
||||
</skill>
|
||||
<skill id="1864" toLevel="1" name="PA Cadmus - Berserker Spirit">
|
||||
<!-- Decreases a party member's P. Def. by $s2, M. Def. by $s3 and Evasion by $s4, and increases P. Atk. by $s5, M. Atk. by $s6, Atk. Spd. by $s7, Casting Spd. by $s8 and Speed by $s9 for $s1. PA only -->
|
||||
<!-- Decreases a party member's P. Def. by 8%, M. Def. by 16% and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8% and Speed by 8 for 20 minutes. PA only -->
|
||||
<icon>icon.skill1062</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>495</effectPoint>
|
||||
<mpConsume>48</mpConsume>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
@@ -211,7 +211,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="2013" toLevel="1" name="Scroll of Escape">
|
||||
<skill id="2013" toLevel="2" name="Scroll of Escape">
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -335,7 +335,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="2024" toLevel="1" name="Fireworks">
|
||||
<skill id="2024" toLevel="2" name="Fireworks">
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>6406</itemConsumeId> <!-- Firework -->
|
||||
@@ -404,7 +404,6 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -426,7 +425,6 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -522,7 +520,6 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
|
||||
+1
-10
@@ -872,7 +872,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="2168" toLevel="6" name="Lucky Charm">
|
||||
<skill id="2168" toLevel="4" name="Lucky Charm">
|
||||
<!-- Blessing which grants an exemption from the death penalty if you are killed by Boss/Raid Monsters. Effect 1. -->
|
||||
<icon>icon.etc_orcish_talisman_i00</icon>
|
||||
<abnormalLvl>
|
||||
@@ -880,8 +880,6 @@
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>REDUCE_DROP_PENALTY</abnormalType>
|
||||
@@ -893,8 +891,6 @@
|
||||
<value level="2">5803</value>
|
||||
<value level="3">5804</value>
|
||||
<value level="4">5805</value>
|
||||
<value level="5">5806</value>
|
||||
<value level="6">5807</value>
|
||||
</itemConsumeId>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -912,16 +908,12 @@
|
||||
<value level="2">20</value>
|
||||
<value level="3">40</value>
|
||||
<value level="4">52</value>
|
||||
<value level="5">61</value>
|
||||
<value level="6">76</value>
|
||||
</minLevel>
|
||||
<maxLevel>
|
||||
<value level="1">19</value>
|
||||
<value level="2">39</value>
|
||||
<value level="3">51</value>
|
||||
<value level="4">60</value>
|
||||
<value level="5">75</value>
|
||||
<value level="6">85</value>
|
||||
</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
@@ -969,7 +961,6 @@
|
||||
</skill>
|
||||
<skill id="2170" toLevel="1" name="Scroll: Cancel Sleep">
|
||||
<castRange>400</castRange>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
|
||||
@@ -86,6 +86,7 @@
|
||||
<value level="12">147087</value>
|
||||
<value level="13">82916</value>
|
||||
<value level="14">85289</value>
|
||||
<value level="15">85289</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</x>
|
||||
<y>
|
||||
<value level="1">244566</value>
|
||||
@@ -102,6 +103,7 @@
|
||||
<value level="12">25751</value>
|
||||
<value level="13">53210</value>
|
||||
<value level="14">16225</value>
|
||||
<value level="15">16225</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</y>
|
||||
<z>
|
||||
<value level="1">-3728</value>
|
||||
@@ -118,6 +120,7 @@
|
||||
<value level="12">-2018</value>
|
||||
<value level="13">-1488</value>
|
||||
<value level="14">-3672</value>
|
||||
<value level="15">-3672</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</z>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
+62
-208
@@ -138,7 +138,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3010" toLevel="6" name="Special Ability: Focus">
|
||||
<skill id="3010" toLevel="9" name="Special Ability: Focus">
|
||||
<!-- Increases P. Critical Rate. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -150,6 +150,9 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="CriticalRate">
|
||||
@@ -160,12 +163,15 @@
|
||||
<value level="4">73.3</value>
|
||||
<value level="5">68.9</value>
|
||||
<value level="6">64.5</value>
|
||||
<value level="7">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3011" toLevel="6" name="Special Ability: Focus">
|
||||
<skill id="3011" toLevel="7" name="Special Ability: Focus">
|
||||
<!-- Increases P. Critical Rate. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -177,6 +183,7 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="CriticalRate">
|
||||
@@ -187,6 +194,7 @@
|
||||
<value level="4">76.6</value>
|
||||
<value level="5">71.9</value>
|
||||
<value level="6">67.3</value>
|
||||
<value level="7">67.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -223,7 +231,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3013" toLevel="5" name="Special Ability: Health">
|
||||
<skill id="3013" toLevel="2" name="Special Ability: Health">
|
||||
<!-- Increases Max HP. -->
|
||||
<icon>icon.skill0211</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -231,9 +239,6 @@
|
||||
<magicLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">64</value>
|
||||
<value level="4">64</value>
|
||||
<value level="5">70</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
@@ -244,9 +249,6 @@
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">4</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">0</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
@@ -257,9 +259,6 @@
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -267,9 +266,6 @@
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -277,23 +273,18 @@
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3014" toLevel="3" name="Special Ability: Mana Up">
|
||||
<skill id="3014" toLevel="1" name="Special Ability: Mana Up">
|
||||
<!-- Increases Max MP. -->
|
||||
<icon>icon.skill0213</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">64</value>
|
||||
<value level="3">70</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="MaxMp">
|
||||
@@ -303,30 +294,24 @@
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3016" toLevel="6" name="Special Ability: Critical Stun">
|
||||
<skill id="3016" toLevel="7" name="Special Ability: Critical Stun">
|
||||
<!-- Stunned and unable to move momentarily. -->
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -340,6 +325,7 @@
|
||||
<value level="4">29</value>
|
||||
<value level="5">27</value>
|
||||
<value level="6">25</value>
|
||||
<value level="7">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectPoint>-92</effectPoint>
|
||||
@@ -352,6 +338,7 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -367,6 +354,14 @@
|
||||
<!-- MP Recovery Bonus + $s2 for $s1. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>
|
||||
<value level="1">379</value>
|
||||
<value level="2">379</value>
|
||||
<value level="3">457</value>
|
||||
<value level="4">566</value>
|
||||
</effectPoint>
|
||||
</skill>
|
||||
<skill id="3018" toLevel="6" name="Special Ability: Back Blow">
|
||||
<!-- Increases Critical Rate when attacking a target from behind. -->
|
||||
@@ -573,7 +568,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3023" toLevel="6" name="Special Ability: Critical Damage">
|
||||
<skill id="3023" toLevel="9" name="Special Ability: Critical Damage">
|
||||
<!-- Increases Critical Damage. -->
|
||||
<icon>icon.skill1242</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -585,6 +580,9 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="CriticalDamage">
|
||||
@@ -595,6 +593,9 @@
|
||||
<value level="4">231.29</value>
|
||||
<value level="5">247.98</value>
|
||||
<value level="6">262.57</value>
|
||||
<value level="7">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -948,7 +949,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3034" toLevel="7" name="Special Ability: Rsk. Haste">
|
||||
<skill id="3034" toLevel="6" name="Special Ability: Rsk. Haste">
|
||||
<!-- Increases Atk. Spd. when in danger. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -960,7 +961,6 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">80</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
@@ -971,7 +971,6 @@
|
||||
<value level="4">11</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">9</value>
|
||||
<value level="7">9</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -983,7 +982,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -995,7 +993,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1007,7 +1004,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1144,6 +1140,15 @@
|
||||
</skill>
|
||||
<skill id="3039" toLevel="7" name="Special Ability: Critical Drain">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">12</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">0</value>
|
||||
</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-239</value>
|
||||
@@ -1322,7 +1327,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3042" toLevel="20" name="Special Ability: Critical Damage">
|
||||
<skill id="3042" toLevel="16" name="Special Ability: Critical Damage">
|
||||
<!-- Increases Critical Damage. -->
|
||||
<icon>
|
||||
<value level="1">icon.skill0193</value>
|
||||
@@ -1361,10 +1366,6 @@
|
||||
<value level="14">61</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">63</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">65</value>
|
||||
<value level="19">66</value>
|
||||
<value level="20">67</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="CriticalDamage">
|
||||
@@ -1385,10 +1386,6 @@
|
||||
<value level="14">124.79</value>
|
||||
<value level="15">275.26</value>
|
||||
<value level="16">267.13</value>
|
||||
<value level="17">257.98</value>
|
||||
<value level="18">297.21</value>
|
||||
<value level="19">331.38</value>
|
||||
<value level="20">361.06</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -1410,10 +1407,6 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1435,10 +1428,6 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1460,16 +1449,12 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3043" toLevel="6" name="Special Ability: Critical Damage">
|
||||
<skill id="3043" toLevel="8" name="Special Ability: Critical Damage">
|
||||
<!-- Increases Critical Damage. -->
|
||||
<icon>icon.skill0193</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1481,6 +1466,8 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="CriticalDamage">
|
||||
@@ -1491,12 +1478,14 @@
|
||||
<value level="4">140.87</value>
|
||||
<value level="5">151.04</value>
|
||||
<value level="6">159.93</value>
|
||||
<value level="7">159.93</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">159.93</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3044" toLevel="20" name="Special Ability: Focus">
|
||||
<skill id="3044" toLevel="16" name="Special Ability: Focus">
|
||||
<!-- Increases Critical Rate. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1518,10 +1507,6 @@
|
||||
<value level="14">61</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">63</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">65</value>
|
||||
<value level="19">66</value>
|
||||
<value level="20">67</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
@@ -1542,10 +1527,6 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1567,10 +1548,6 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1592,10 +1569,6 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1617,16 +1590,12 @@
|
||||
<value level="14">47.2</value>
|
||||
<value level="15">98.7</value>
|
||||
<value level="16">92.4</value>
|
||||
<value level="17">86.2</value>
|
||||
<value level="18">96</value>
|
||||
<value level="19">103.5</value>
|
||||
<value level="20">109.2</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3045" toLevel="20" name="Special Ability: Haste">
|
||||
<skill id="3045" toLevel="16" name="Special Ability: Haste">
|
||||
<!-- Increases Atk. Spd. -->
|
||||
<icon>
|
||||
<value level="1">icon.skill1086</value>
|
||||
@@ -1665,10 +1634,6 @@
|
||||
<value level="14">61</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">63</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">65</value>
|
||||
<value level="19">66</value>
|
||||
<value level="20">67</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
@@ -1689,10 +1654,6 @@
|
||||
<value level="14">4</value>
|
||||
<value level="15">9</value>
|
||||
<value level="16">8</value>
|
||||
<value level="17">8</value>
|
||||
<value level="18">9</value>
|
||||
<value level="19">9</value>
|
||||
<value level="20">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1710,7 +1671,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3046" toLevel="20" name="Special Ability: Guidance">
|
||||
<skill id="3046" toLevel="16" name="Special Ability: Guidance">
|
||||
<!-- Increases Accuracy. -->
|
||||
<icon>icon.skill1240</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1732,10 +1693,6 @@
|
||||
<value level="14">61</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">63</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">65</value>
|
||||
<value level="19">66</value>
|
||||
<value level="20">67</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="Accuracy">
|
||||
@@ -1756,10 +1713,6 @@
|
||||
<value level="14">3.4</value>
|
||||
<value level="15">6.5</value>
|
||||
<value level="16">6.5</value>
|
||||
<value level="17">6.5</value>
|
||||
<value level="18">6.5</value>
|
||||
<value level="19">6.5</value>
|
||||
<value level="20">6.5</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -1781,10 +1734,6 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1806,10 +1755,6 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1831,16 +1776,12 @@
|
||||
<value level="14">0</value>
|
||||
<value level="15">0</value>
|
||||
<value level="16">0</value>
|
||||
<value level="17">5</value>
|
||||
<value level="18">5</value>
|
||||
<value level="19">5</value>
|
||||
<value level="20">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3047" toLevel="3" name="Special Ability: Acumen">
|
||||
<skill id="3047" toLevel="2" name="Special Ability: Acumen">
|
||||
<!-- Increases Casting Spd. -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1848,7 +1789,6 @@
|
||||
<magicLvl>
|
||||
<value level="1">64</value>
|
||||
<value level="2">64</value>
|
||||
<value level="3">70</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
@@ -1859,7 +1799,6 @@
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1867,7 +1806,6 @@
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1875,21 +1813,18 @@
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3048" toLevel="3" name="Special Ability: Conversion">
|
||||
<skill id="3048" toLevel="1" name="Special Ability: Conversion">
|
||||
<!-- Decreases Max HP and increases Max MP. -->
|
||||
<icon>icon.skill1048</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
<value level="1">64</value>
|
||||
<value level="2">64</value>
|
||||
<value level="3">70</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
@@ -1903,24 +1838,18 @@
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -2074,15 +2003,13 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3056" toLevel="3" name="Special Ability: Rsk. Haste">
|
||||
<skill id="3056" toLevel="1" name="Special Ability: Rsk. Haste">
|
||||
<!-- Increases Atk. Spd. when in danger. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
<value level="1">64</value>
|
||||
<value level="2">64</value>
|
||||
<value level="3">70</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
@@ -2092,24 +2019,18 @@
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -2230,46 +2151,36 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3068" toLevel="3" name="Special Ability: Haste">
|
||||
<skill id="3068" toLevel="1" name="Special Ability: Haste">
|
||||
<!-- Increases Atk. Spd. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
<value level="1">64</value>
|
||||
<value level="2">64</value>
|
||||
<value level="3">70</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">6</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">6</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -2323,7 +2234,7 @@
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3071" toLevel="2" name="Special Ability: Rsk. Focus">
|
||||
<skill id="3071" toLevel="1" name="Special Ability: Rsk. Focus">
|
||||
<!-- Increases Critical Rate when in danger. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -2338,21 +2249,18 @@
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -2432,7 +2340,7 @@
|
||||
</effect>
|
||||
</endEffects>
|
||||
</skill>
|
||||
<skill id="3076" toLevel="6" name="Special Ability: Empower">
|
||||
<skill id="3076" toLevel="9" name="Special Ability: Empower">
|
||||
<!-- Increases M. Atk. -->
|
||||
<icon>icon.skill1059</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -2444,6 +2352,9 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">28</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="MAtk">
|
||||
@@ -2454,6 +2365,9 @@
|
||||
<value level="4">26.53</value>
|
||||
<value level="5">28.27</value>
|
||||
<value level="6">29.7</value>
|
||||
<value level="7">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -2613,11 +2527,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -2653,11 +2562,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -2760,11 +2664,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -2884,11 +2783,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3072,7 +2966,7 @@
|
||||
<effect name="Fear" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3091" toLevel="20" name="Item Skill: Poison (Attack Active)">
|
||||
<skill id="3091" toLevel="15" name="Item Skill: Poison (Attack Active)">
|
||||
<!-- Chance: Momentarily inflicts Poison on the target during a normal physical attack. Effect $s1. -->
|
||||
<icon>icon.skill3080</icon>
|
||||
<operateType>A2</operateType>
|
||||
@@ -3092,11 +2986,6 @@
|
||||
<value level="13">8</value>
|
||||
<value level="14">8</value>
|
||||
<value level="15">8</value>
|
||||
<value level="16">8</value>
|
||||
<value level="17">8</value>
|
||||
<value level="18">8</value>
|
||||
<value level="19">8</value>
|
||||
<value level="20">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
@@ -3125,11 +3014,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3155,11 +3039,6 @@
|
||||
<value level="13">87</value>
|
||||
<value level="14">87</value>
|
||||
<value level="15">98</value>
|
||||
<value level="16">98</value>
|
||||
<value level="17">98</value>
|
||||
<value level="18">109</value>
|
||||
<value level="19">109</value>
|
||||
<value level="20">109</value>
|
||||
</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
@@ -3185,11 +3064,6 @@
|
||||
<value level="13">8</value>
|
||||
<value level="14">8</value>
|
||||
<value level="15">8</value>
|
||||
<value level="16">8</value>
|
||||
<value level="17">8</value>
|
||||
<value level="18">8</value>
|
||||
<value level="19">8</value>
|
||||
<value level="20">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
@@ -3218,11 +3092,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -3249,11 +3118,6 @@
|
||||
<value level="13">87</value>
|
||||
<value level="14">87</value>
|
||||
<value level="15">98</value>
|
||||
<value level="16">98</value>
|
||||
<value level="17">98</value>
|
||||
<value level="18">109</value>
|
||||
<value level="19">109</value>
|
||||
<value level="20">109</value>
|
||||
</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
@@ -3409,11 +3273,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3536,11 +3395,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
|
||||
+2
-112
@@ -192,11 +192,6 @@
|
||||
<value level="13">8</value>
|
||||
<value level="14">8</value>
|
||||
<value level="15">8</value>
|
||||
<value level="16">8</value>
|
||||
<value level="17">8</value>
|
||||
<value level="18">8</value>
|
||||
<value level="19">8</value>
|
||||
<value level="20">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
@@ -226,11 +221,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -257,11 +247,6 @@
|
||||
<value level="13">87</value>
|
||||
<value level="14">87</value>
|
||||
<value level="15">98</value>
|
||||
<value level="16">98</value>
|
||||
<value level="17">98</value>
|
||||
<value level="18">109</value>
|
||||
<value level="19">109</value>
|
||||
<value level="20">109</value>
|
||||
</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
@@ -286,11 +271,6 @@
|
||||
<value level="13">8</value>
|
||||
<value level="14">8</value>
|
||||
<value level="15">8</value>
|
||||
<value level="16">8</value>
|
||||
<value level="17">8</value>
|
||||
<value level="18">8</value>
|
||||
<value level="19">8</value>
|
||||
<value level="20">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
@@ -320,11 +300,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
@@ -352,11 +327,6 @@
|
||||
<value level="13">87</value>
|
||||
<value level="14">87</value>
|
||||
<value level="15">98</value>
|
||||
<value level="16">98</value>
|
||||
<value level="17">98</value>
|
||||
<value level="18">109</value>
|
||||
<value level="19">109</value>
|
||||
<value level="20">109</value>
|
||||
</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
@@ -462,11 +432,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -502,11 +467,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -609,11 +569,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -657,11 +612,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -743,11 +693,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -951,11 +896,6 @@
|
||||
<value level="13">8</value>
|
||||
<value level="14">8</value>
|
||||
<value level="15">8</value>
|
||||
<value level="16">8</value>
|
||||
<value level="17">8</value>
|
||||
<value level="18">8</value>
|
||||
<value level="19">8</value>
|
||||
<value level="20">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
@@ -984,11 +924,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@@ -1015,11 +950,6 @@
|
||||
<value level="13">87</value>
|
||||
<value level="14">87</value>
|
||||
<value level="15">98</value>
|
||||
<value level="16">98</value>
|
||||
<value level="17">98</value>
|
||||
<value level="18">109</value>
|
||||
<value level="19">109</value>
|
||||
<value level="20">109</value>
|
||||
</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
@@ -1044,11 +974,6 @@
|
||||
<value level="13">8</value>
|
||||
<value level="14">8</value>
|
||||
<value level="15">8</value>
|
||||
<value level="16">8</value>
|
||||
<value level="17">8</value>
|
||||
<value level="18">8</value>
|
||||
<value level="19">8</value>
|
||||
<value level="20">8</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
@@ -1077,11 +1002,6 @@
|
||||
<value level="13">87</value>
|
||||
<value level="14">87</value>
|
||||
<value level="15">98</value>
|
||||
<value level="16">98</value>
|
||||
<value level="17">98</value>
|
||||
<value level="18">109</value>
|
||||
<value level="19">109</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
@@ -1109,11 +1029,6 @@
|
||||
<value level="13">67</value>
|
||||
<value level="14">67</value>
|
||||
<value level="15">67</value>
|
||||
<value level="16">67</value>
|
||||
<value level="17">67</value>
|
||||
<value level="18">67</value>
|
||||
<value level="19">67</value>
|
||||
<value level="20">67</value>
|
||||
</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
@@ -1698,11 +1613,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@@ -1964,11 +1874,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@@ -2074,11 +1979,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@@ -2257,11 +2157,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@@ -2367,11 +2262,6 @@
|
||||
<value level="13">90</value>
|
||||
<value level="14">95</value>
|
||||
<value level="15">99</value>
|
||||
<value level="16">101</value>
|
||||
<value level="17">103</value>
|
||||
<value level="18">105</value>
|
||||
<value level="19">107</value>
|
||||
<value level="20">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@@ -3766,7 +3656,7 @@
|
||||
<skill id="3155" toLevel="10" name="Item Skill: Unlock">
|
||||
<!-- Active: Opens doors Lv. $s2 with $s1 chance, doors Lv. $s4 with $s3 chance, and chests Lv. $s6 or below with $s5 chance. Requires $s7 Keys of a Thief. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<castRange>400</castRange>
|
||||
<castRange>40</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-6</value>
|
||||
@@ -6198,7 +6088,7 @@
|
||||
<value level="10">-657</value>
|
||||
</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<lvlBonusRate>10</lvlBonusRate>
|
||||
|
||||
@@ -2397,7 +2397,6 @@
|
||||
</skill>
|
||||
<skill id="3266" toLevel="1" name="Large Firecracker's Ability">
|
||||
<!-- Can set off large firecrackers. -->
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<mpConsume>19</mpConsume>
|
||||
@@ -2768,7 +2767,7 @@
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>TALISMAN</abnormalType>
|
||||
<effectPoint>532</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>55</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2800,7 +2799,7 @@
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>TALISMAN</abnormalType>
|
||||
<activateRate>70</activateRate>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
<castRange>900</castRange>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -2826,7 +2825,7 @@
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>TALISMAN</abnormalType>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<activateRate>70</activateRate>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -2856,7 +2855,7 @@
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>TALISMAN</abnormalType>
|
||||
<activateRate>70</activateRate>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effectPoint>-655</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
<castRange>600</castRange>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -2952,7 +2951,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>TALISMAN</abnormalType>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
<castRange>900</castRange>
|
||||
<activateRate>70</activateRate>
|
||||
@@ -2979,7 +2978,7 @@
|
||||
<abnormalType>TALISMAN</abnormalType>
|
||||
<castRange>600</castRange>
|
||||
<activateRate>70</activateRate>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -3007,12 +3006,13 @@
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>TALISMAN</abnormalType>
|
||||
<activateRate>70</activateRate>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effectPoint>-655</effectPoint>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>55</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
||||
+34
-12
@@ -708,7 +708,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3542" toLevel="6" name="Special Ability: Critical Damage">
|
||||
<skill id="3542" toLevel="9" name="Special Ability: Critical Damage">
|
||||
<!-- Increases Critical Damage. -->
|
||||
<icon>icon.skill1242</icon>
|
||||
<magicLvl>
|
||||
@@ -718,6 +718,9 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -730,6 +733,9 @@
|
||||
<value level="4">269.91</value>
|
||||
<value level="5">289.4</value>
|
||||
<value level="6">306.42</value>
|
||||
<value level="7">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -1508,12 +1514,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3579" toLevel="1" name="Infinity Power - Reflect">
|
||||
<!-- For $s1 damage received +$s1. -->
|
||||
<!-- For 5 min. damage received +5 min. -->
|
||||
<icon>icon.skill0086</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1578,7 +1586,9 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1643,12 +1653,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3584" toLevel="1" name="Infinity Power - Protection">
|
||||
<!-- For $s1 makes you immune to debuffs $s2 times. -->
|
||||
<!-- For 2 min. makes you immune to debuffs 5 times. -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1716,7 +1728,9 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1844,13 +1858,15 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3590" toLevel="1" name="Infinity Power - Immortal">
|
||||
<!-- For $s1 increases the chance of deadly attack +$s2. -->
|
||||
<!-- For 5 min. increases the chance of deadly attack +20%. -->
|
||||
<icon>icon.skill0410</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@@ -1948,8 +1964,10 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@@ -2016,8 +2034,10 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@@ -2072,7 +2092,9 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>379</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
||||
+3
-59
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="3600" toLevel="10" name="Special Ability: Anger">
|
||||
<skill id="3600" toLevel="6" name="Special Ability: Anger">
|
||||
<!-- Decreases Max HP and increases P. Atk. Enables the character to attack multiple opponents. -->
|
||||
<icon>icon.skill1062</icon>
|
||||
<magicLvl>
|
||||
@@ -10,10 +10,6 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">67</value>
|
||||
<value level="9">75</value>
|
||||
<value level="10">80</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -26,10 +22,6 @@
|
||||
<value level="4">26.78</value>
|
||||
<value level="5">28.59</value>
|
||||
<value level="6">30.12</value>
|
||||
<value level="7">31.30</value>
|
||||
<value level="8">39</value>
|
||||
<value level="9">45</value>
|
||||
<value level="10">78.33</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -48,10 +40,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -63,10 +51,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -78,10 +62,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -91,7 +71,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3601" toLevel="10" name="Special Ability: Haste">
|
||||
<skill id="3601" toLevel="6" name="Special Ability: Haste">
|
||||
<!-- Increases Atk. Spd. Enables the character to attack multiple opponents. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<magicLvl>
|
||||
@@ -101,10 +81,6 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">67</value>
|
||||
<value level="9">75</value>
|
||||
<value level="10">84</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -117,10 +93,6 @@
|
||||
<value level="4">7</value>
|
||||
<value level="5">6</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">6</value>
|
||||
<value level="8">6</value>
|
||||
<value level="9">7</value>
|
||||
<value level="10">11</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -139,10 +111,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -154,16 +122,12 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3602" toLevel="10" name="Special Ability: Guidance">
|
||||
<skill id="3602" toLevel="6" name="Special Ability: Guidance">
|
||||
<!-- Increases Accuracy. Enables the character to attack multiple opponents. -->
|
||||
<icon>icon.skill1240</icon>
|
||||
<magicLvl>
|
||||
@@ -173,10 +137,6 @@
|
||||
<value level="4">55</value>
|
||||
<value level="5">58</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">67</value>
|
||||
<value level="9">75</value>
|
||||
<value level="10">84</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -189,10 +149,6 @@
|
||||
<value level="4">5.37</value>
|
||||
<value level="5">5.02</value>
|
||||
<value level="6">4.68</value>
|
||||
<value level="7">4.34</value>
|
||||
<value level="8">3.95</value>
|
||||
<value level="9">5.27</value>
|
||||
<value level="10">7.5</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -211,10 +167,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -226,10 +178,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -241,10 +189,6 @@
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">5</value>
|
||||
<value level="9">5</value>
|
||||
<value level="10">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
||||
+14
-3
@@ -2617,6 +2617,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">71</value>
|
||||
<value level="8">76</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">85</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
@@ -2979,7 +2993,6 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>50</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -2997,10 +3010,8 @@
|
||||
</skill>
|
||||
<skill id="4083" toLevel="1" name="Kalis' Poison">
|
||||
<castRange>600</castRange>
|
||||
<coolTime>800</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>70</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
|
||||
@@ -1024,7 +1024,7 @@
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4217" toLevel="1" name="none">
|
||||
<skill id="4217" toLevel="1" name="">
|
||||
<affectRange>300</affectRange>
|
||||
<castRange>800</castRange>
|
||||
<coolTime>100</coolTime>
|
||||
@@ -1514,7 +1514,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4235" toLevel="1" name="none">
|
||||
<skill id="4235" toLevel="1" name="">
|
||||
<hitTime>15000</hitTime>
|
||||
<magicLvl>70</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
@@ -2750,7 +2750,6 @@
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>285</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>30</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2774,7 +2773,6 @@
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>418</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>44</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2799,7 +2797,6 @@
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>243</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>25</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2828,7 +2825,6 @@
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>379</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>40</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2857,7 +2853,6 @@
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>418</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>44</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
|
||||
@@ -2493,7 +2493,6 @@
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>100</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2524,7 +2523,6 @@
|
||||
<abnormalType>PD_UP</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>100</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
|
||||
@@ -3521,7 +3521,6 @@
|
||||
<activateRate>40</activateRate>
|
||||
<affectRange>150</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
|
||||
@@ -4290,7 +4290,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4671" toLevel="1" name="Teleport">
|
||||
<castRange>1500</castRange>
|
||||
<effectRange>2000</effectRange>
|
||||
<magicLvl>40</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
|
||||
+2
-26
@@ -884,7 +884,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4708" toLevel="17" name="Cursed Strike">
|
||||
<skill id="4708" toLevel="14" name="Cursed Strike">
|
||||
<!-- Cursed Man inflicts the curse to inflict damage and stun target simultaneously. Power $s1. -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -909,9 +909,6 @@
|
||||
<value level="12">-342</value>
|
||||
<value level="13">-342</value>
|
||||
<value level="14">-342</value>
|
||||
<value level="15">-342</value>
|
||||
<value level="16">-342</value>
|
||||
<value level="17">-342</value>
|
||||
</effectPoint>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -932,9 +929,6 @@
|
||||
<value level="12">90</value>
|
||||
<value level="13">95</value>
|
||||
<value level="14">99</value>
|
||||
<value level="15">101</value>
|
||||
<value level="16">103</value>
|
||||
<value level="17">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">58</value>
|
||||
@@ -951,9 +945,6 @@
|
||||
<value level="12">80</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">80</value>
|
||||
<value level="16">80</value>
|
||||
<value level="17">80</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
@@ -978,15 +969,12 @@
|
||||
<value level="12">6593</value>
|
||||
<value level="13">7004</value>
|
||||
<value level="14">7443</value>
|
||||
<value level="15">7863</value>
|
||||
<value level="16">8288</value>
|
||||
<value level="17">8713</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4709" toLevel="17" name="Cursed Blow">
|
||||
<skill id="4709" toLevel="14" name="Cursed Blow">
|
||||
<!-- Cursed Man's attack that unleashes immense damage upon a targeted enemy. Power $s1. -->
|
||||
<castRange>40</castRange>
|
||||
<effectPoint>
|
||||
@@ -1004,9 +992,6 @@
|
||||
<value level="12">-342</value>
|
||||
<value level="13">-342</value>
|
||||
<value level="14">-342</value>
|
||||
<value level="15">-342</value>
|
||||
<value level="16">-342</value>
|
||||
<value level="17">-342</value>
|
||||
</effectPoint>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -1025,9 +1010,6 @@
|
||||
<value level="12">90</value>
|
||||
<value level="13">95</value>
|
||||
<value level="14">99</value>
|
||||
<value level="15">101</value>
|
||||
<value level="16">103</value>
|
||||
<value level="17">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">58</value>
|
||||
@@ -1044,9 +1026,6 @@
|
||||
<value level="12">80</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">80</value>
|
||||
<value level="16">80</value>
|
||||
<value level="17">80</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
@@ -1070,9 +1049,6 @@
|
||||
<value level="12">8918</value>
|
||||
<value level="13">9101</value>
|
||||
<value level="14">9283</value>
|
||||
<value level="15">9465</value>
|
||||
<value level="16">9648</value>
|
||||
<value level="17">9830</value>
|
||||
</power>
|
||||
<criticalChance>10</criticalChance>
|
||||
<chanceBoost>200</chanceBoost>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="4800" toLevel="1" name="Raid Boss (Lv. 53)">
|
||||
<!-- A powerful, mutant Monster Eye. Some scholars believe it has achieved the final stage of Monster Eye evolution. It is incredibly intelligent and arrogant. Years ago it ran away from Argos, the father of all Monster Eyes, to the south. It thinks and schemes, and plots to steal Argos' power someday. It believes that it grows stronger by eating the brains of other intelligent living beings, and so it feeds often. -->
|
||||
<!-- A powerful, mutant Monster Eye. Some scholars believe it has achieved the final stage of Monster Eye evolution. It is incredibly intelligent and arrogant. Years ago it ran away from Argos, the father of all Monster Eyes, to the south. It thinks and schemes, and plots to steal Argos' power someday. It believes that it grows stronger by eating the brains of other intelligent living beings, and so it feeds often. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
|
||||
@@ -372,7 +372,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4953" toLevel="1" name="Raid Boss (Lv. 61)">
|
||||
<!-- Queen of all the Fairies who rules the Enchanted Valley for thousands of years. She s capricious and stubborn just like any Queen of Elves would be. She fears the gradual weakening of the Seal of Shilen. -->
|
||||
<!-- Queen of all the Fairies who rules the Enchanted Valley for thousands of years. She's capricious and stubborn just like any Queen of Elves would be. She fears the gradual weakening of the Seal of Shilen. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
@@ -769,6 +769,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<magicLvl>77</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>116</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1250</effectRange>
|
||||
<castRange>750</castRange>
|
||||
@@ -780,6 +781,7 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>77</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>126</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2000</effectRange>
|
||||
|
||||
+309
-1
@@ -585,6 +585,20 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">27</value>
|
||||
<value level="4">35</value>
|
||||
<value level="5">45</value>
|
||||
<value level="6">55</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>25000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1258,6 +1272,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">19</value>
|
||||
<value level="2">22</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">28</value>
|
||||
<value level="5">31</value>
|
||||
<value level="6">33</value>
|
||||
<value level="7">36</value>
|
||||
<value level="8">38</value>
|
||||
<value level="9">40</value>
|
||||
<value level="10">42</value>
|
||||
<value level="11">42</value>
|
||||
<value level="12">43</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>150</affectRange>
|
||||
@@ -1284,6 +1312,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">19</value>
|
||||
<value level="2">22</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">28</value>
|
||||
<value level="5">31</value>
|
||||
<value level="6">33</value>
|
||||
<value level="7">36</value>
|
||||
<value level="8">38</value>
|
||||
<value level="9">40</value>
|
||||
<value level="10">42</value>
|
||||
<value level="11">42</value>
|
||||
<value level="12">43</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>25000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -1311,6 +1353,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">19</value>
|
||||
<value level="2">22</value>
|
||||
<value level="3">25</value>
|
||||
<value level="4">28</value>
|
||||
<value level="5">31</value>
|
||||
<value level="6">33</value>
|
||||
<value level="7">36</value>
|
||||
<value level="8">38</value>
|
||||
<value level="9">40</value>
|
||||
<value level="10">42</value>
|
||||
<value level="11">42</value>
|
||||
<value level="12">43</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>200</effectRange>
|
||||
@@ -1337,6 +1393,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -1571,6 +1641,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -1598,6 +1682,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -1700,6 +1798,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -1727,6 +1839,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -1756,6 +1882,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1783,6 +1923,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -1810,6 +1964,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1839,6 +2007,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1866,6 +2048,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -1893,6 +2089,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1981,6 +2191,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -2008,6 +2232,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -2045,6 +2283,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>7000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -2080,6 +2332,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -2115,6 +2381,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -2150,6 +2430,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -2184,6 +2478,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">14</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">28</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">37</value>
|
||||
<value level="10">38</value>
|
||||
<value level="11">39</value>
|
||||
<value level="12">39</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -2747,7 +3055,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5087" toLevel="2" name="Berserk">
|
||||
<hitTime>4000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>T</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2977,6 +3284,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>2</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
||||
@@ -37,7 +37,6 @@
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>100</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -174,7 +173,6 @@
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>100</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
|
||||
+1
-12
@@ -714,11 +714,9 @@
|
||||
<abnormalType>PD_UP_SPECIAL</abnormalType>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
<effectPoint>100</effectPoint>
|
||||
<hitTime>3500</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1099,6 +1097,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1193,7 +1192,6 @@
|
||||
<value level="12">118</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
@@ -1324,7 +1322,6 @@
|
||||
</skill>
|
||||
<skill id="5248" toLevel="12" name="Seed Explosion">
|
||||
<affectRange>300</affectRange>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -1346,7 +1343,6 @@
|
||||
<value level="12">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1462,7 +1458,6 @@
|
||||
<magicLvl>87</magicLvl>
|
||||
<mpConsume>76</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1582,10 +1577,8 @@
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
@@ -1604,7 +1597,6 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1774,7 +1766,6 @@
|
||||
<value level="12">116</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1819,7 +1810,6 @@
|
||||
</skill>
|
||||
<skill id="5255" toLevel="12" name="Mana Burn">
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<magicLvl>
|
||||
@@ -2042,7 +2032,6 @@
|
||||
<value level="12">16</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
||||
+429
-1
@@ -820,7 +820,6 @@
|
||||
<value level="7">83</value>
|
||||
<value level="8">83</value>
|
||||
<value level="9">83</value>
|
||||
<value level="10">83</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1253,6 +1252,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -1277,6 +1287,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -1303,6 +1324,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>2.5</hitCancelTime>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -1328,6 +1360,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1352,6 +1395,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1378,6 +1432,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>2.5</hitCancelTime>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1403,6 +1468,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1427,6 +1503,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1453,6 +1540,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>2.5</hitCancelTime>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1986,6 +2084,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">227</value>
|
||||
<value level="2">234</value>
|
||||
<value level="3">240</value>
|
||||
<value level="4">246</value>
|
||||
<value level="5">250</value>
|
||||
<value level="6">252</value>
|
||||
<value level="7">254</value>
|
||||
<value level="8">256</value>
|
||||
<value level="9">259</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<affectRange>150</affectRange>
|
||||
@@ -2059,6 +2168,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">151</value>
|
||||
<value level="2">156</value>
|
||||
<value level="3">160</value>
|
||||
<value level="4">164</value>
|
||||
<value level="5">167</value>
|
||||
<value level="6">168</value>
|
||||
<value level="7">169</value>
|
||||
<value level="8">171</value>
|
||||
<value level="9">173</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -2124,6 +2244,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">227</value>
|
||||
<value level="2">234</value>
|
||||
<value level="3">240</value>
|
||||
<value level="4">246</value>
|
||||
<value level="5">250</value>
|
||||
<value level="6">252</value>
|
||||
<value level="7">254</value>
|
||||
<value level="8">256</value>
|
||||
<value level="9">259</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -2199,6 +2330,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">151</value>
|
||||
<value level="2">156</value>
|
||||
<value level="3">160</value>
|
||||
<value level="4">164</value>
|
||||
<value level="5">167</value>
|
||||
<value level="6">168</value>
|
||||
<value level="7">169</value>
|
||||
<value level="8">171</value>
|
||||
<value level="9">173</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -2223,6 +2365,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">82</value>
|
||||
<value level="5">84</value>
|
||||
<value level="6">84</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">86</value>
|
||||
<value level="9">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -2247,6 +2400,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">227</value>
|
||||
<value level="2">234</value>
|
||||
<value level="3">240</value>
|
||||
<value level="4">246</value>
|
||||
<value level="5">250</value>
|
||||
<value level="6">252</value>
|
||||
<value level="7">254</value>
|
||||
<value level="8">256</value>
|
||||
<value level="9">259</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -2322,6 +2486,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">151</value>
|
||||
<value level="2">156</value>
|
||||
<value level="3">160</value>
|
||||
<value level="4">164</value>
|
||||
<value level="5">167</value>
|
||||
<value level="6">168</value>
|
||||
<value level="7">169</value>
|
||||
<value level="8">171</value>
|
||||
<value level="9">173</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -2346,6 +2521,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">82</value>
|
||||
<value level="5">84</value>
|
||||
<value level="6">84</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">86</value>
|
||||
<value level="9">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -2370,6 +2556,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">227</value>
|
||||
<value level="2">234</value>
|
||||
<value level="3">240</value>
|
||||
<value level="4">246</value>
|
||||
<value level="5">250</value>
|
||||
<value level="6">252</value>
|
||||
<value level="7">254</value>
|
||||
<value level="8">256</value>
|
||||
<value level="9">259</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -2445,6 +2642,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">151</value>
|
||||
<value level="2">156</value>
|
||||
<value level="3">160</value>
|
||||
<value level="4">164</value>
|
||||
<value level="5">167</value>
|
||||
<value level="6">168</value>
|
||||
<value level="7">169</value>
|
||||
<value level="8">171</value>
|
||||
<value level="9">173</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -2509,6 +2717,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">227</value>
|
||||
<value level="2">234</value>
|
||||
<value level="3">240</value>
|
||||
<value level="4">246</value>
|
||||
<value level="5">250</value>
|
||||
<value level="6">252</value>
|
||||
<value level="7">254</value>
|
||||
<value level="8">256</value>
|
||||
<value level="9">259</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -2535,6 +2754,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">82</value>
|
||||
<value level="5">84</value>
|
||||
<value level="6">84</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">86</value>
|
||||
<value level="9">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>200</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -2558,6 +2788,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">151</value>
|
||||
<value level="2">156</value>
|
||||
<value level="3">160</value>
|
||||
<value level="4">164</value>
|
||||
<value level="5">167</value>
|
||||
<value level="6">168</value>
|
||||
<value level="7">169</value>
|
||||
<value level="8">171</value>
|
||||
<value level="9">173</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -2622,6 +2863,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">227</value>
|
||||
<value level="2">234</value>
|
||||
<value level="3">240</value>
|
||||
<value level="4">246</value>
|
||||
<value level="5">250</value>
|
||||
<value level="6">252</value>
|
||||
<value level="7">254</value>
|
||||
<value level="8">256</value>
|
||||
<value level="9">259</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -2787,6 +3039,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">227</value>
|
||||
<value level="2">234</value>
|
||||
<value level="3">240</value>
|
||||
<value level="4">246</value>
|
||||
<value level="5">250</value>
|
||||
<value level="6">252</value>
|
||||
<value level="7">254</value>
|
||||
<value level="8">256</value>
|
||||
<value level="9">259</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -3057,6 +3320,17 @@
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">82</value>
|
||||
<value level="5">84</value>
|
||||
<value level="6">84</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">86</value>
|
||||
<value level="9">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -3170,6 +3444,17 @@
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">82</value>
|
||||
<value level="5">84</value>
|
||||
<value level="6">84</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">86</value>
|
||||
<value level="9">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -3205,6 +3490,17 @@
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">82</value>
|
||||
<value level="5">84</value>
|
||||
<value level="6">84</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">86</value>
|
||||
<value level="9">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -3331,6 +3627,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">78</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">82</value>
|
||||
<value level="5">84</value>
|
||||
<value level="6">84</value>
|
||||
<value level="7">85</value>
|
||||
<value level="8">86</value>
|
||||
<value level="9">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -3473,6 +3780,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -3560,6 +3878,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>2.5</hitCancelTime>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -3624,6 +3953,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -3648,6 +3988,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -3674,6 +4025,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>2.5</hitCancelTime>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -3749,6 +4111,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@@ -3875,6 +4248,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -3901,6 +4285,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>2.5</hitCancelTime>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -3926,6 +4321,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -3950,6 +4356,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -3976,6 +4393,17 @@
|
||||
<value level="9">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
<value level="4">75</value>
|
||||
<value level="5">77</value>
|
||||
<value level="6">77</value>
|
||||
<value level="7">78</value>
|
||||
<value level="8">78</value>
|
||||
<value level="9">79</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>2.5</hitCancelTime>
|
||||
<attributeType>HOLY</attributeType>
|
||||
|
||||
@@ -1526,7 +1526,7 @@
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="5467" toLevel="5" name="Darkness Protection">
|
||||
<skill id="5467" toLevel="1" name="Darkness Protection">
|
||||
<!-- Strong against the dark elemental. -->
|
||||
<icon>icon.skill4336_new</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -1622,7 +1622,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="5473" toLevel="1" name="Raid Boss (Lv. 81)">
|
||||
<!-- This once-noble soul was originally a powerful seer able to communicate directly with the divine -->
|
||||
<!-- This once-noble soul was originally a powerful seer able to communicate directly with the divine; now only his overwhelming hatred against Beleth remains. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
@@ -1666,7 +1666,6 @@
|
||||
<skill id="5479" toLevel="1" name="Boss Petrification Resistance">
|
||||
<!-- Resist against Petrification. -->
|
||||
<icon>icon.skill5479</icon>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
|
||||
@@ -353,6 +353,7 @@
|
||||
<hitTime>15000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>CA1</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -374,6 +375,7 @@
|
||||
<hitTime>15000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>CA1</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -395,6 +397,7 @@
|
||||
<hitTime>15000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>CA1</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -416,6 +419,7 @@
|
||||
<hitTime>15000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>CA1</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -884,6 +888,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">29</value>
|
||||
<value level="4">39</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">62</value>
|
||||
<value level="7">72</value>
|
||||
<value level="8">77</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">85</value>
|
||||
<value level="12">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>200</affectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
|
||||
+23
-4
@@ -1126,6 +1126,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>44</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>39</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1160,6 +1161,12 @@
|
||||
<value level="4">70</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
<value level="2">58</value>
|
||||
<value level="3">62</value>
|
||||
<value level="4">65</value>
|
||||
</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1206,6 +1213,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>30</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>27</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1237,6 +1245,11 @@
|
||||
<value level="3">56</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">35</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">52</value>
|
||||
</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1464,6 +1477,10 @@
|
||||
<value level="2">52</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">39</value>
|
||||
<value level="2">48</value>
|
||||
</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>900</effectRange>
|
||||
@@ -1494,6 +1511,11 @@
|
||||
<value level="3">68</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">48</value>
|
||||
<value level="2">55</value>
|
||||
<value level="3">64</value>
|
||||
</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>900</effectRange>
|
||||
@@ -1512,6 +1534,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>40</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>35</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>900</effectRange>
|
||||
@@ -2595,7 +2618,6 @@
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>BERSERKER</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">331</value>
|
||||
<value level="2">486</value>
|
||||
@@ -3173,7 +3195,6 @@
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
@@ -3206,7 +3227,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5680" toLevel="1" name="Oblivion Trap">
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1400</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
@@ -3407,7 +3427,6 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>PVP_WEAPON_DEBUFF</abnormalType>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>100</hitTime>
|
||||
|
||||
+40
-3
@@ -88,6 +88,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>36</magicLvl>
|
||||
<operateType>A3</operateType>
|
||||
<mpConsume>7</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -105,6 +106,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>36</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>7</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -145,6 +147,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>61</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>57</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>1.5</hitCancelTime>
|
||||
@@ -191,6 +194,10 @@
|
||||
<value level="2">83</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">57</value>
|
||||
<value level="2">74</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -217,6 +224,10 @@
|
||||
<value level="2">83</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">44</value>
|
||||
<value level="2">74</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>WATER</attributeType>
|
||||
@@ -246,6 +257,10 @@
|
||||
<value level="2">83</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">47</value>
|
||||
<value level="2">82</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -268,6 +283,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>61</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>57</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -324,10 +340,10 @@
|
||||
</skill>
|
||||
<skill id="5714" toLevel="1" name="Boom Up">
|
||||
<effectPoint>-574</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>61</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>57</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -1126,7 +1142,6 @@
|
||||
<activateRate>25</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-566</value>
|
||||
<value level="2">-635</value>
|
||||
@@ -1692,6 +1707,20 @@
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">71</value>
|
||||
<value level="8">76</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">85</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>400</affectRange>
|
||||
@@ -2263,6 +2292,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>95</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>43</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -2371,6 +2401,7 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>39</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>900</effectRange>
|
||||
@@ -2397,6 +2428,7 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>39</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>900</effectRange>
|
||||
@@ -2411,7 +2443,6 @@
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>MAGICAL_STANCE</abnormalType>
|
||||
<effectPoint>100</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>99</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2771,6 +2802,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>74</mpConsume>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -2796,6 +2828,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>74</mpConsume>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -2821,6 +2854,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>74</mpConsume>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -2840,6 +2874,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>109</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -2857,6 +2892,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>73</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -2883,6 +2919,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>165</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
|
||||
+53
-5
@@ -4,6 +4,7 @@
|
||||
<effectPoint>-676</effectPoint>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>165</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -22,6 +23,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -49,6 +51,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>900</effectRange>
|
||||
@@ -75,6 +78,11 @@
|
||||
<value level="3">80</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -99,6 +107,11 @@
|
||||
<value level="3">80</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">65</value>
|
||||
<value level="2">69</value>
|
||||
<value level="3">73</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -115,6 +128,7 @@
|
||||
<magicLvl>77</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>DA1</operateType>
|
||||
<mpConsume>155</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -134,6 +148,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>69</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -148,6 +163,7 @@
|
||||
<effectPoint>-676</effectPoint>
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>151</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -164,6 +180,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>74</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>103</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -180,6 +197,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>70</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -206,6 +224,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>69</mpConsume>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -222,6 +241,7 @@
|
||||
<hitTime>1700</hitTime>
|
||||
<magicLvl>78</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>71</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -238,6 +258,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>72</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -255,6 +276,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>74</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>103</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
@@ -277,6 +299,11 @@
|
||||
<value level="3">80</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">142</value>
|
||||
<value level="2">151</value>
|
||||
<value level="3">159</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -1224,7 +1251,10 @@
|
||||
<value level="2">85</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<mpConsume>
|
||||
<value level="1">0</value>
|
||||
<value level="2">165</value>
|
||||
</mpConsume>
|
||||
<basicProperty>
|
||||
<value level="1">NONE</value>
|
||||
<value level="2">PHYSICAL</value>
|
||||
@@ -1275,6 +1305,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -1297,6 +1328,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -1356,6 +1388,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -1374,6 +1407,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -1470,7 +1504,6 @@
|
||||
<value level="10">85</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>200</effectRange>
|
||||
@@ -1827,6 +1860,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1927,6 +1961,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -1948,6 +1983,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -2062,7 +2098,7 @@
|
||||
<effect name="Disarm" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5885" toLevel="2" name="Weakened Sweep">
|
||||
<skill id="5885" toLevel="1" name="Weakened Sweep">
|
||||
<!-- Stunned and unable to move momentarily. -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -2093,7 +2129,6 @@
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">2319</value>
|
||||
<value level="2">18664</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
@@ -2108,7 +2143,6 @@
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -2148,6 +2182,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>165</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -2212,6 +2247,11 @@
|
||||
<value level="3">81</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">70</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">73</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -2239,6 +2279,11 @@
|
||||
<value level="3">85</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">82</value>
|
||||
<value level="2">82</value>
|
||||
<value level="3">83</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -2252,6 +2297,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>82</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -2300,6 +2346,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>82</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -2439,6 +2486,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A3</operateType>
|
||||
<mpConsume>149</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
|
||||
+39
-1
@@ -17,6 +17,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -60,6 +61,10 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">75</value>
|
||||
<value level="2">224</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>300</affectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -187,6 +192,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>73</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>300</affectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -224,6 +230,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -256,6 +263,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -676,6 +684,7 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<castRange>300</castRange>
|
||||
@@ -687,6 +696,7 @@
|
||||
<hitTime>800</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>DA1</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<castRange>300</castRange>
|
||||
@@ -711,6 +721,7 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<castRange>300</castRange>
|
||||
@@ -1316,6 +1327,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>99</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>52</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -1331,6 +1343,7 @@
|
||||
<hitTime>7000</hitTime>
|
||||
<magicLvl>99</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<castRange>600</castRange>
|
||||
@@ -1362,7 +1375,6 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5965" toLevel="1" name="Fireworks">
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
@@ -1426,6 +1438,10 @@
|
||||
<value level="2">55</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">14</value>
|
||||
<value level="2">25</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1466,6 +1482,13 @@
|
||||
<castRange>40</castRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DUALFIST</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||
@@ -1484,6 +1507,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>68</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1504,6 +1528,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>68</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1524,6 +1549,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>68</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1544,6 +1570,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>68</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1652,6 +1679,11 @@
|
||||
<value level="3">79</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">50</value>
|
||||
<value level="2">61</value>
|
||||
<value level="3">75</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -1664,6 +1696,7 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>-2</effectRange>
|
||||
@@ -1957,6 +1990,11 @@
|
||||
<value level="3">74</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">85</value>
|
||||
<value level="2">88</value>
|
||||
<value level="3">92</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
|
||||
@@ -300,11 +300,17 @@
|
||||
<!-- Grants for 1 hour the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
|
||||
<icon>icon.etc_x_mas_tree_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="6119" toLevel="1" name="Blessing of Plenty">
|
||||
<!-- Grants for 1 hour the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
|
||||
<icon>icon.skill5662</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="6120" toLevel="1" name="Santa's Reward">
|
||||
<!-- Santa's reward. For 1 hour, increases Max HP by 10%, Max MP by 10%, Max CP by 10%, Speed by 15%, P. Atk. by 10%, M. Atk. by 15%, Critical Rate by 5, Critical Damage by 15%, and the chance of prominent damage occurring through magic damage by 2. -->
|
||||
@@ -455,6 +461,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>95</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>200</effectRange>
|
||||
@@ -480,6 +487,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>95</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>43</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -505,6 +513,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>95</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>12</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>1.5</hitCancelTime>
|
||||
@@ -528,6 +537,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>95</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>13</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -572,6 +582,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>95</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>15</mpConsume>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -692,6 +703,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -775,6 +787,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>82</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>74</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -788,6 +801,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>82</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>74</mpConsume>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -803,6 +817,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>74</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1114,6 +1129,9 @@
|
||||
<!-- Grants for 1 hour the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk, Death Whisper, and Vampiric Rage. -->
|
||||
<icon>icon.bm_magmeld</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>G_EV_BUFF1</abnormalType>
|
||||
@@ -1180,6 +1198,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>81</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>73</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -1219,6 +1238,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">71</value>
|
||||
<value level="8">76</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>150</affectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -1255,6 +1288,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">71</value>
|
||||
<value level="8">76</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>1000</hitTime>
|
||||
|
||||
@@ -1051,6 +1051,7 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<magicLvl>76</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>78</mpConsume>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>150</affectRange>
|
||||
@@ -1073,6 +1074,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>78</mpConsume>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>100</affectRange>
|
||||
@@ -1123,6 +1125,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>82</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2500</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1156,6 +1159,7 @@
|
||||
<effectPoint>-273</effectPoint>
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>164</mpConsume>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1188,6 +1192,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>117</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>1.5</hitCancelTime>
|
||||
@@ -1576,7 +1581,6 @@
|
||||
<skill id="6287" toLevel="1" name="Divine Protection of Sword">
|
||||
<icon>icon.skill6286</icon>
|
||||
<affectRange>1100</affectRange>
|
||||
<castRange>650</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
|
||||
@@ -902,6 +902,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>200</affectRange>
|
||||
@@ -924,6 +925,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>200</affectRange>
|
||||
@@ -1306,6 +1308,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1354,6 +1357,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -1375,6 +1379,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1431,6 +1436,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1461,6 +1467,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -1481,6 +1488,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -1507,6 +1515,7 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>121</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>200</effectRange>
|
||||
|
||||
+246
-3
@@ -273,7 +273,6 @@
|
||||
<icon>icon.skill0100</icon>
|
||||
<affectRange>300</affectRange>
|
||||
<coolTime>1000</coolTime>
|
||||
<hitTime>1000</hitTime>
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -324,10 +323,10 @@
|
||||
<abnormalType>SIGNAL_A</abnormalType>
|
||||
<castRange>2000</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -353,10 +352,10 @@
|
||||
<skill id="6430" toLevel="1" name="Roar Hip Heal">
|
||||
<castRange>2000</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -381,6 +380,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -407,6 +407,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -433,6 +434,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -459,6 +461,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1461,6 +1464,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1533,6 +1566,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1605,6 +1668,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1677,6 +1770,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -1749,6 +1872,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>100</attributeValue>
|
||||
@@ -1821,6 +1974,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -1893,6 +2076,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
@@ -1965,6 +2178,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -63,6 +63,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -135,6 +165,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>100</attributeValue>
|
||||
@@ -207,6 +267,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -279,6 +369,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -351,6 +471,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -423,6 +573,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -495,6 +675,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -569,6 +779,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -643,6 +883,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1200</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -717,6 +987,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -789,6 +1089,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -861,6 +1191,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -933,6 +1293,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1007,6 +1397,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1081,6 +1501,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>EARTH</attributeType>
|
||||
@@ -1155,6 +1605,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -1227,6 +1707,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>100</attributeValue>
|
||||
@@ -1299,6 +1809,36 @@
|
||||
<value level="28">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">65</value>
|
||||
<value level="8">69</value>
|
||||
<value level="9">73</value>
|
||||
<value level="10">75</value>
|
||||
<value level="11">77</value>
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">81</value>
|
||||
<value level="16">82</value>
|
||||
<value level="17">82</value>
|
||||
<value level="18">83</value>
|
||||
<value level="19">83</value>
|
||||
<value level="20">84</value>
|
||||
<value level="21">84</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">84</value>
|
||||
<value level="24">85</value>
|
||||
<value level="25">85</value>
|
||||
<value level="26">85</value>
|
||||
<value level="27">85</value>
|
||||
<value level="28">85</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -1548,6 +2088,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -1567,6 +2108,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>121</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<trait>SHOCK</trait>
|
||||
@@ -2039,6 +2581,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2000</effectRange>
|
||||
@@ -2114,6 +2657,7 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<magicLvl>99</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1500</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -2129,6 +2673,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>99</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1500</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@@ -2250,6 +2795,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2276,6 +2822,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2302,6 +2849,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2328,6 +2876,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2354,6 +2903,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2380,6 +2930,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2434,6 +2985,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>110</mpConsume>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -2493,6 +3045,7 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<magicLvl>99</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>180</attributeValue>
|
||||
@@ -2582,6 +3135,7 @@
|
||||
<effectPoint>-684</effectPoint>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>82</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2200</effectRange>
|
||||
<castRange>2000</castRange>
|
||||
@@ -2845,6 +3399,20 @@
|
||||
<value level="12">95</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">71</value>
|
||||
<value level="8">76</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">85</value>
|
||||
</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>200</effectRange>
|
||||
@@ -2871,6 +3439,20 @@
|
||||
<value level="12">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">16</value>
|
||||
<value level="2">23</value>
|
||||
<value level="3">32</value>
|
||||
<value level="4">42</value>
|
||||
<value level="5">53</value>
|
||||
<value level="6">65</value>
|
||||
<value level="7">75</value>
|
||||
<value level="8">79</value>
|
||||
<value level="9">82</value>
|
||||
<value level="10">84</value>
|
||||
<value level="11">85</value>
|
||||
<value level="12">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>830</hitTime>
|
||||
@@ -2896,6 +3478,20 @@
|
||||
<value level="12">99</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">16</value>
|
||||
<value level="2">23</value>
|
||||
<value level="3">32</value>
|
||||
<value level="4">42</value>
|
||||
<value level="5">53</value>
|
||||
<value level="6">65</value>
|
||||
<value level="7">75</value>
|
||||
<value level="8">79</value>
|
||||
<value level="9">82</value>
|
||||
<value level="10">84</value>
|
||||
<value level="11">85</value>
|
||||
<value level="12">87</value>
|
||||
</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>200</affectRange>
|
||||
<hitTime>830</hitTime>
|
||||
|
||||
+12
-14
@@ -41,6 +41,7 @@
|
||||
<blockedInOlympiad>false</blockedInOlympiad>
|
||||
<effectPoint>-1033</effectPoint>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>300</effectRange>
|
||||
@@ -115,6 +116,7 @@
|
||||
<blockedInOlympiad>false</blockedInOlympiad>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>83</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>500</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
@@ -643,6 +645,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>43</mpConsume>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -760,6 +763,7 @@
|
||||
<!-- Inflicted with Hold and unable to move. -->
|
||||
<icon>icon.skill4047</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>80</mpConsume>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@@ -824,7 +828,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6743" toLevel="1" name="Dark Wound">
|
||||
<!-- Dark attribute is weakened -->
|
||||
<!-- Dark attribute is weakened; inflicted with bleed and 200 HP is decreased every second. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<abnormalLvl>9</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
@@ -866,6 +870,7 @@
|
||||
<!-- Casting Spd. decreases by 90% and Atk. Spd. decreases by 30%. -->
|
||||
<icon>icon.skill1386</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>25</mpConsume>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<abnormalType>CASTING_TIME_UP</abnormalType>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@@ -890,6 +895,7 @@
|
||||
<skill id="6745" toLevel="1" name="Dark Space">
|
||||
<icon>icon.skill1445</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>25</mpConsume>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<abnormalType>ARMOR_UNHOLY</abnormalType>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@@ -914,6 +920,7 @@
|
||||
<!-- Dark attribute is weakened. -->
|
||||
<icon>icon.skill1445</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>25</mpConsume>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<abnormalType>ARMOR_UNHOLY</abnormalType>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@@ -938,6 +945,7 @@
|
||||
<skill id="6747" toLevel="1" name="Dark Blade">
|
||||
<icon>icon.skill1445</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>80</mpConsume>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>150</effectRange>
|
||||
@@ -968,7 +976,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>33</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
@@ -993,7 +1000,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>79</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1028,6 +1034,7 @@
|
||||
</skill>
|
||||
<skill id="6751" toLevel="1" name="Blow Attack">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>33</mpConsume>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>300</effectRange>
|
||||
@@ -1077,7 +1084,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>77</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>DEATH</trait>
|
||||
@@ -1134,7 +1140,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>78</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1154,7 +1159,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>155</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
@@ -1237,6 +1241,7 @@
|
||||
<skill id="6759" toLevel="1" name="Death Shot">
|
||||
<effectPoint>-897</effectPoint>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>79</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
@@ -1256,7 +1261,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>79</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>120</attributeValue>
|
||||
@@ -1338,7 +1342,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>79</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1376,7 +1379,6 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>900000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1400</effectRange>
|
||||
<castRange>900</castRange>
|
||||
@@ -1399,7 +1401,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>78</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1411,6 +1412,7 @@
|
||||
</skill>
|
||||
<skill id="6767" toLevel="1" name="Earthquake">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>155</mpConsume>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
@@ -1517,7 +1519,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>79</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1604,7 +1605,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>85</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -1661,7 +1661,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>69</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -1740,7 +1739,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>89</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
||||
+20
-42
@@ -327,7 +327,7 @@
|
||||
<value level="8">79</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>10000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -381,7 +381,7 @@
|
||||
<value level="8">79</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>10000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -553,6 +553,7 @@
|
||||
<!-- For 15 seconds, Atk. Spd. is decreased by 20%. -->
|
||||
<icon>icon.skill4038</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
<effectPoint>-507</effectPoint>
|
||||
<abnormalType>SPEED_DOWN</abnormalType>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@@ -961,7 +962,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>75</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1011,7 +1011,6 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<fanRange>0;0;300;60</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1034,7 +1033,6 @@
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1055,7 +1053,6 @@
|
||||
<magicLvl>81</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1069,6 +1066,7 @@
|
||||
</skill>
|
||||
<skill id="6847" toLevel="1" name="Self Heal">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>80</mpConsume>
|
||||
<effectPoint>546</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>81</magicLvl>
|
||||
@@ -1097,7 +1095,6 @@
|
||||
<magicLvl>82</magicLvl>
|
||||
<mpConsume>100</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1137,7 +1134,6 @@
|
||||
<magicLvl>81</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1159,7 +1155,6 @@
|
||||
<magicLvl>81</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1189,7 +1184,6 @@
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<removedOnDamage>true</removedOnDamage>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
@@ -1218,7 +1212,6 @@
|
||||
<magicLvl>82</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>HOLD</trait>
|
||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||
@@ -1238,7 +1231,6 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>82</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1271,7 +1263,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1301,7 +1292,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1322,7 +1312,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1347,7 +1336,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>75</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1386,7 +1374,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1417,7 +1404,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>600</affectRange>
|
||||
<trait>POISON</trait>
|
||||
@@ -1456,7 +1442,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -1480,7 +1465,6 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1501,7 +1485,6 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>1000</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1556,7 +1539,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1579,7 +1561,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>122</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
@@ -1632,7 +1613,6 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1655,7 +1635,6 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<castRange>300</castRange>
|
||||
@@ -1686,7 +1665,6 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<affectRange>200</affectRange>
|
||||
@@ -1713,7 +1691,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1734,7 +1711,6 @@
|
||||
<magicLvl>83</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1763,7 +1739,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>78</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>800</affectRange>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
@@ -1785,7 +1760,6 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>83</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -1813,7 +1787,6 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@@ -1857,6 +1830,7 @@
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<magicLvl>84</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>80</mpConsume>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -1988,10 +1962,8 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6886" toLevel="1" name="Full Recovery">
|
||||
<hitTime>2500</hitTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>900000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<isMagic>2</isMagic>
|
||||
@@ -2011,7 +1983,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -2030,7 +2001,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<affectRange>300</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -2050,7 +2020,6 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<fanRange>0;0;300;60</fanRange>
|
||||
@@ -2068,6 +2037,7 @@
|
||||
<!-- For 10 seconds, inflicts bleed and decreases 100 HP every second. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>123</mpConsume>
|
||||
<effectPoint>-10000</effectPoint>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
@@ -2094,7 +2064,6 @@
|
||||
<magicLvl>84</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>120</attributeValue>
|
||||
@@ -2115,7 +2084,6 @@
|
||||
<magicLvl>84</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>120</attributeValue>
|
||||
@@ -2138,7 +2106,6 @@
|
||||
<magicLvl>84</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>120</attributeValue>
|
||||
@@ -2159,7 +2126,6 @@
|
||||
<magicLvl>84</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>120</attributeValue>
|
||||
@@ -2182,7 +2148,6 @@
|
||||
<magicLvl>84</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>120</attributeValue>
|
||||
@@ -2203,7 +2168,6 @@
|
||||
<magicLvl>84</magicLvl>
|
||||
<mpConsume>80</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>120</attributeValue>
|
||||
@@ -2222,6 +2186,20 @@
|
||||
<!-- Stunned and unable to move momentarily. -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">13</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">28</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">50</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">71</value>
|
||||
<value level="8">76</value>
|
||||
<value level="9">80</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">85</value>
|
||||
</mpConsume>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
|
||||
@@ -240,7 +240,6 @@
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<magicLvl>0</magicLvl>
|
||||
<operateType>A2</operateType> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>15000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<abnormalType>PATIENCE</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -280,6 +279,7 @@
|
||||
<blockedInOlympiad>false</blockedInOlympiad>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalType>PD_DOWN</abnormalType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
|
||||
+14
-2
@@ -1382,6 +1382,7 @@
|
||||
<magicLvl>75</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>DA1</operateType>
|
||||
<mpConsume>50</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<castRange>400</castRange>
|
||||
@@ -1407,6 +1408,7 @@
|
||||
<magicLvl>75</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>50</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1440,6 +1442,7 @@
|
||||
<magicLvl>75</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>50</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1461,6 +1464,7 @@
|
||||
<magicLvl>75</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>100</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<castRange>600</castRange>
|
||||
@@ -1480,6 +1484,7 @@
|
||||
<magicLvl>75</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>100</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<castRange>600</castRange>
|
||||
@@ -1502,6 +1507,7 @@
|
||||
<hitTime>900</hitTime>
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>5</mpConsume>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hpConsume>20</hpConsume>
|
||||
@@ -1520,6 +1526,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>17</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>50</mpConsume>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -1545,6 +1552,7 @@
|
||||
<magicLvl>70</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>30</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1578,6 +1586,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>100</mpConsume>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -1596,6 +1605,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<magicLvl>70</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>30</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -1611,6 +1621,7 @@
|
||||
<hitTime>3200</hitTime>
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>30</mpConsume>
|
||||
<reuseDelay>25000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
@@ -1628,6 +1639,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>100</mpConsume>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>1000</effectRange>
|
||||
@@ -1677,6 +1689,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>50</attributeValue>
|
||||
@@ -1700,6 +1713,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>85</mpConsume>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>900</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@@ -1939,7 +1953,6 @@
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>DWARF_ATTACK_BUFF</abnormalType>
|
||||
<castRange>900</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectRange>1500</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
@@ -1990,7 +2003,6 @@
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>DWARF_DEFENCE_BUFF</abnormalType>
|
||||
<castRange>900</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectRange>1500</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="8522" toLevel="1" name="Summon Agathion � Nevit's Herald Kanna">
|
||||
<skill id="8522" toLevel="1" name="Summon Agathion ' Nevit's Herald Kanna">
|
||||
<!-- Removes the Agathion's seal. -->
|
||||
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||
<hitTime>3000</hitTime>
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
<!-- For 60 min., Max. HP/MP + 5%, and XP/SP Gain + 20%. Effect remains after death. -->
|
||||
<icon>icon.skilltransform4</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<abnormalType>BR_EVENT_BUF1</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
<itemConsumeId>36081</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<itemConsumeId>37097</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<isDebuff>false</isDebuff>
|
||||
</skill>
|
||||
<skill id="9986" toLevel="7" name="Elixir of Mind">
|
||||
@@ -13,7 +13,7 @@
|
||||
<itemConsumeId>37098</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<isDebuff>false</isDebuff>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+4
-30
@@ -17,7 +17,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>1000</coolTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-2173</effectPoint>
|
||||
<effectPoint>-2066</effectPoint>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
@@ -38,16 +38,15 @@
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10094" toLevel="7" name="Mass Lightning Strike">
|
||||
<!-- A lightning strike inflicts damage to the target and nearby enemies. Power $s1. Paralyzes enemies for $s2 Consumes $s3 Soulstone(s). -->
|
||||
<skill id="10094" toLevel="1" name="Mass Lightning Strike">
|
||||
<!-- A lightning strike inflicts damage to the target and nearby enemies. Power 1997. Paralyzes enemies for 5 seconds Consumes 1 Soulstone(s). -->
|
||||
<icon>icon.skll10094</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="7">40</value>
|
||||
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="1">40</value>
|
||||
</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>100</affectRange>
|
||||
@@ -55,12 +54,6 @@
|
||||
<itemConsumeId>1785</itemConsumeId>
|
||||
<itemConsumeCount>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">6</value>
|
||||
<value level="5">6</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">6</value>
|
||||
</itemConsumeCount>
|
||||
<lvlBonusRate>1</lvlBonusRate>
|
||||
<operateType>A2</operateType>
|
||||
@@ -69,21 +62,9 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">140</value>
|
||||
<value level="2">143</value>
|
||||
<value level="3">155</value>
|
||||
<value level="4">165</value>
|
||||
<value level="5">175</value>
|
||||
<value level="6">185</value>
|
||||
<value level="7">195</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
@@ -100,13 +81,6 @@
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">11997</value>
|
||||
<value level="2">14177</value>
|
||||
<value level="3">16357</value>
|
||||
<value level="4">18101</value>
|
||||
<value level="5">18973</value>
|
||||
<value level="6">19845</value>
|
||||
<value level="7">20717</value>
|
||||
<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10539" toLevel="1" name="Throw Dagger">
|
||||
<!-- Throws a dagger at an enemy with $s1 Power added to P. Atk. Speed -$s3 for $s2. Requires a dagger. Over-hit. -->
|
||||
<!-- Throws a dagger at an enemy with 396 Power added to P. Atk. Speed -60 for 10 seconds. Requires a dagger. Over-hit. -->
|
||||
<icon>icon.skill10539</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -16,10 +16,10 @@
|
||||
<mpConsume>60</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>800</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>100</coolTime>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<effectPoint>-707</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
||||
@@ -165,9 +165,7 @@
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>100</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
|
||||
@@ -2,5 +2,17 @@
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="13999" toLevel="2" name="Dark Bolt">
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-300</value>
|
||||
<value level="2">-400</value>
|
||||
</effectPoint>
|
||||
<mpConsume>
|
||||
<value level="1">72</value>
|
||||
<value level="2">94</value>
|
||||
</mpConsume>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+6
-12
@@ -4,6 +4,8 @@
|
||||
<!-- P. Atk. is greatly increased because of rage. -->
|
||||
<icon>icon.skill1062</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="14001" toLevel="3" name="Cross Slash">
|
||||
<icon>icon.skill0003</icon>
|
||||
@@ -67,22 +69,18 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="14055" toLevel="4" name="Power Shot">
|
||||
<skill id="14055" toLevel="2" name="Power Shot">
|
||||
<icon>icon.skill0056</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">83</value>
|
||||
<value level="2">84</value>
|
||||
<value level="3">84</value>
|
||||
<value level="4">84</value>
|
||||
</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<castRange>700</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>
|
||||
<value level="1">-347</value>
|
||||
<value level="2">-349</value>
|
||||
<value level="3">-350</value>
|
||||
<value level="4">-350</value>
|
||||
<value level="1">-150</value>
|
||||
<value level="2">-200</value>
|
||||
</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -90,8 +88,6 @@
|
||||
<magicLvl>
|
||||
<value level="1">92</value>
|
||||
<value level="2">93</value>
|
||||
<value level="3">94</value>
|
||||
<value level="4">95</value>
|
||||
</magicLvl>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -101,8 +97,6 @@
|
||||
<power>
|
||||
<value level="1">12411</value>
|
||||
<value level="2">12977</value>
|
||||
<value level="3">13569</value>
|
||||
<value level="4">7373</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
<magicLvl>55</magicLvl>
|
||||
<affectRange>300</affectRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<coolTime>733</coolTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
|
||||
+19
-8
@@ -497,14 +497,17 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15235" toLevel="1" name="Wind of Darkness">
|
||||
<skill id="15235" toLevel="2" name="Wind of Darkness">
|
||||
<!-- Creates a powerful wind around a character, throwing back enemies. -->
|
||||
<icon>icon.skill4107</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>3000</coolTime>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-200</value>
|
||||
<value level="2">-250</value>
|
||||
</effectPoint>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -533,13 +536,16 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15236" toLevel="1" name="Dark Thrust">
|
||||
<skill id="15236" toLevel="2" name="Dark Thrust">
|
||||
<!-- Launches a powerful attack on the target. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>100</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-200</value>
|
||||
<value level="2">-250</value>
|
||||
</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -553,17 +559,22 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15237" toLevel="1" name="Dark Buster">
|
||||
<skill id="15237" toLevel="2" name="Dark Buster">
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>100</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-300</value>
|
||||
<value level="2">-400</value>
|
||||
</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>96</magicLvl>
|
||||
<affectRange>200</affectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<hitTime>2000</hitTime>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
||||
@@ -393,7 +393,7 @@
|
||||
<effectPoint>-687</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="15544" toLevel="2" name="Rush Attack">
|
||||
<skill id="15544" toLevel="1" name="Rush Attack">
|
||||
<!-- Powerful rush attack on enemy. -->
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
|
||||
+134
-7
@@ -71,7 +71,6 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -107,7 +106,6 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<affectRange>300</affectRange>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
@@ -133,7 +131,6 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<affectRange>800</affectRange>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
@@ -469,132 +466,262 @@
|
||||
<!-- Max HP + 20%. -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15667" toLevel="5" name="P. Atk. Increase 1">
|
||||
<!-- P. Atk. + 10%. -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15668" toLevel="5" name="M. Atk Increase 1">
|
||||
<!-- M. Atk. + 10%. -->
|
||||
<icon>icon.skill1059</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15669" toLevel="5" name="P. Def. Increase 1">
|
||||
<!-- P. Def. + 20%. -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15670" toLevel="5" name="P. Def. Increase 1">
|
||||
<!-- M. Def. +20%. -->
|
||||
<icon>icon.skill1010</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15671" toLevel="5" name="Atk. Spd. Increase 1">
|
||||
<!-- Atk. Spd. is increased by 10%. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15672" toLevel="5" name="Physical Attack Resistance 1">
|
||||
<!-- P. Atk. Resistance +10 -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15673" toLevel="5" name="Terminal State">
|
||||
<!-- For 5 seconds HP doesn t drop below 1. Stuns the target. -->
|
||||
<!-- For 5 seconds HP doesn't drop below 1. Stuns the target. -->
|
||||
<icon>icon.skill1608</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>2</effectPoint>
|
||||
<mpConsume>38</mpConsume>
|
||||
</skill>
|
||||
<skill id="15674" toLevel="1" name="Mass Shackling">
|
||||
<!-- Provokes nearby enemies and inflicts Hold for $s1. -->
|
||||
<!-- Provokes nearby enemies and inflicts Hold for 10 seconds. -->
|
||||
<icon>icon.skill0404</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>470</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-1098</effectPoint>
|
||||
<mpConsume>40</mpConsume>
|
||||
</skill>
|
||||
<skill id="15675" toLevel="1" name="Tribunal">
|
||||
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and decreases the enemy's Critical Rate by $s3 for $s2 seconds when a sword or blunt weapon is used. Over-hit. -->
|
||||
<!-- Inflicts physical damage on the enemy with 1010 Power added to P. Atk. and decreases the enemy's Critical Rate by 20% for 30 seconds seconds when a sword or blunt weapon is used. Over-hit. -->
|
||||
<icon>icon.skill0400</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1300</hitTime>
|
||||
<coolTime>700</coolTime>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<effectPoint>-911</effectPoint>
|
||||
<mpConsume>52</mpConsume>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>1010</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15676" toLevel="1" name="Shield Stun">
|
||||
<!-- Makes an attack with a shield, stunning the target for $s1. Requires a shield. -->
|
||||
<!-- Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield. -->
|
||||
<icon>icon.skill0092</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1200</hitTime>
|
||||
<coolTime>300</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-377</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
<conditions>
|
||||
<condition name="EquipShield" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="15677" toLevel="1" name="Bloody Attack">
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="15678" toLevel="1" name="Sayha's Blessing">
|
||||
<operateType>A1</operateType>
|
||||
<castRange>900</castRange>
|
||||
</skill>
|
||||
<skill id="15679" toLevel="1" name="Dandy's Precise Swing">
|
||||
<!-- Throws back the target and inflicts heavy physical damage. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>200</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>-250</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
</skill>
|
||||
<skill id="15680" toLevel="1" name="Roa's Hi-tech Attack">
|
||||
<!-- Inflicts great damage by magic, for 5 sec. Speed, Atk. Spd., Casting Spd. -50%. -->
|
||||
<icon>icon.skill4107</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
</skill>
|
||||
<skill id="15681" toLevel="2" name="Arena Administrator's Location">
|
||||
<icon>icon.skill1045</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15682" toLevel="3" name="Orc Thunder">
|
||||
<!-- Pulls the target into your reach. -->
|
||||
<icon>icon.skill10015</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-150</effectPoint>
|
||||
<mpConsume>
|
||||
<value level="1">50</value>
|
||||
<value level="2">65</value>
|
||||
<value level="3">80</value>
|
||||
</mpConsume>
|
||||
</skill>
|
||||
<skill id="15683" toLevel="3" name="Front Drain">
|
||||
<!-- Inflicts heavy physical damage on enemies in fron of your character. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>
|
||||
<value level="1">-273</value>
|
||||
<value level="2">-405</value>
|
||||
<value level="3">-568</value>
|
||||
</effectPoint>
|
||||
<mpConsume>
|
||||
<value level="1">25</value>
|
||||
<value level="2">40</value>
|
||||
<value level="3">56</value>
|
||||
</mpConsume>
|
||||
</skill>
|
||||
<skill id="15684" toLevel="3" name="Arena Administrator's Recovery">
|
||||
<!-- Restores 30% of HP / MP. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="15685" toLevel="3" name="Heal">
|
||||
<!-- Restores 10% of target's HP. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="15686" toLevel="3" name="Multi-healing">
|
||||
<!-- Restores 10% of allies' HP. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>2500</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="15687" toLevel="1" name="Promise of Vengeance">
|
||||
<!-- Wrath caused by the death of an ally. Restores 50% of HP / MP. P. Atk. and M. Atk., Speed, Casting Spd. +30% for 5 min. -->
|
||||
<icon>icon.skill1346</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>100</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15688" toLevel="1" name="Chain Snake">
|
||||
<!-- Pulls the targets to your character. -->
|
||||
<icon>icon.skill10015</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15689" toLevel="1" name="Mass Chain Snake">
|
||||
<!-- Pulls nearby enemies to your character. -->
|
||||
<icon>icon.skill10016</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15690" toLevel="2" name="Fearsome Defensive Strike">
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15691" toLevel="1" name="Defense Break">
|
||||
<!-- Inflicts heavy physical damage on enemies in fron of your character. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>40000</reuseDelay>
|
||||
<effectPoint>-273</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15692" toLevel="1" name="Smashing Attack">
|
||||
<!-- Inflicts heavy physical damage on enemies surrounding your character. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>40000</reuseDelay>
|
||||
<effectPoint>-273</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15693" toLevel="1" name="Giant Bombardier">
|
||||
<!-- Knocks Down enemies in the working range. -->
|
||||
<icon>icon.skill10262</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>1000</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15694" toLevel="1" name="Mighty Giant Bombardier">
|
||||
<!-- Stuns enemies in the working range. -->
|
||||
<icon>icon.skill10265</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>1000</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+28
-13
@@ -48,7 +48,14 @@
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectPoint>-150</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-150</value>
|
||||
<value level="2">-200</value>
|
||||
<value level="3">-150</value>
|
||||
<value level="4">-150</value>
|
||||
<value level="5">-150</value>
|
||||
<value level="6">-150</value>
|
||||
</effectPoint>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="16104" toLevel="7" name="Fatal Strike">
|
||||
@@ -68,22 +75,22 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="16106" toLevel="5" name="Orc Thunder">
|
||||
<skill id="16106" toLevel="2" name="Orc Thunder">
|
||||
<!-- Pulls the target into your reach. -->
|
||||
<icon>icon.skill10015</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">50</value>
|
||||
<value level="2">65</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">95</value>
|
||||
<value level="5">110</value>
|
||||
</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>1000</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-150</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-150</value>
|
||||
<value level="2">-200</value>
|
||||
</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16107" toLevel="3" name="Fatal Blow">
|
||||
@@ -110,7 +117,15 @@
|
||||
</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-300</value>
|
||||
<value level="2">-400</value>
|
||||
<value level="3">-700</value>
|
||||
<value level="4">-700</value>
|
||||
<value level="5">-700</value>
|
||||
<value level="6">-700</value>
|
||||
<value level="7">-700</value>
|
||||
</effectPoint>
|
||||
<isMagic>
|
||||
<value level="1">1</value>
|
||||
<value level="2">1</value>
|
||||
@@ -413,7 +428,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16136" toLevel="1" name="Reward x 2">
|
||||
<!-- Hero's powers give you x 2 the rewards. Disappears upon death or expiration. -->
|
||||
<!-- Hero's powers give you x 2 the rewards. Disappears upon death or expiration. -->
|
||||
<icon>icon.etc_deco_star_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -422,7 +437,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16137" toLevel="1" name="Reward x 4">
|
||||
<!-- Hero's powers give you x 4 the rewards. Disappears upon death or expiration. -->
|
||||
<!-- Hero's powers give you x 4 the rewards. Disappears upon death or expiration. -->
|
||||
<icon>icon.etc_deco_star_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -431,7 +446,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16138" toLevel="1" name="Reward x 8">
|
||||
<!-- Hero's powers give you x 8 the rewards. Disappears upon death or expiration. -->
|
||||
<!-- Hero's powers give you x 8 the rewards. Disappears upon death or expiration. -->
|
||||
<icon>icon.etc_deco_star_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -440,7 +455,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16139" toLevel="1" name="Reward x 16">
|
||||
<!-- Hero's powers give you x 16 the rewards. Disappears upon death or expiration. -->
|
||||
<!-- Hero's powers give you x 16 the rewards. Disappears upon death or expiration. -->
|
||||
<icon>icon.etc_deco_star_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -449,7 +464,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16140" toLevel="1" name="Reward x 32">
|
||||
<!-- Hero's powers give you x 32 the rewards. Disappears upon death or expiration. -->
|
||||
<!-- Hero's powers give you x 32 the rewards. Disappears upon death or expiration. -->
|
||||
<icon>icon.etc_deco_star_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -645,7 +660,7 @@
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16156" toLevel="8" name="Mass Slow">
|
||||
<skill id="16156" toLevel="7" name="Mass Slow">
|
||||
<!-- Decreases Atk. Spd. and Speed. -->
|
||||
<icon>icon.skill1206</icon>
|
||||
<operateType>A2</operateType>
|
||||
|
||||
+25
-16
@@ -19,7 +19,7 @@
|
||||
<effectPoint>100</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16202" toLevel="5" name="Fatal Strike">
|
||||
<skill id="16202" toLevel="4" name="Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
@@ -45,12 +45,17 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="16205" toLevel="5" name="Burst Shot">
|
||||
<skill id="16205" toLevel="4" name="Burst Shot">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-150</value>
|
||||
<value level="2">-200</value>
|
||||
<value level="3">-100</value>
|
||||
<value level="4">-100</value>
|
||||
</effectPoint>
|
||||
<coolTime>1000</coolTime>
|
||||
</skill>
|
||||
<skill id="16206" toLevel="4" name="Divine Spike">
|
||||
@@ -70,12 +75,12 @@
|
||||
<skill id="16207" toLevel="4" name="Dark Spike">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
<value level="1">-100</value>
|
||||
<value level="2">-105</value>
|
||||
<value level="1">-150</value>
|
||||
<value level="2">-200</value>
|
||||
<value level="3">-110</value>
|
||||
<value level="4">-115</value>
|
||||
</effectPoint>
|
||||
@@ -109,7 +114,7 @@
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16210" toLevel="5" name="Wind Spike">
|
||||
<skill id="16210" toLevel="4" name="Wind Spike">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
@@ -120,7 +125,6 @@
|
||||
<value level="2">-105</value>
|
||||
<value level="3">-110</value>
|
||||
<value level="4">-115</value>
|
||||
<value level="5">-115</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
@@ -153,7 +157,12 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-300</value>
|
||||
<value level="2">-400</value>
|
||||
<value level="3">-700</value>
|
||||
<value level="4">-700</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16214" toLevel="4" name="Fire Buster">
|
||||
@@ -174,7 +183,7 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16216" toLevel="5" name="Wind Buster">
|
||||
<skill id="16216" toLevel="4" name="Wind Buster">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -232,7 +241,7 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16222" toLevel="5" name="Wind Blast">
|
||||
<skill id="16222" toLevel="4" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
@@ -242,7 +251,7 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16223" toLevel="5" name="Earth Blast">
|
||||
<skill id="16223" toLevel="4" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
@@ -295,7 +304,7 @@
|
||||
<effectPoint>83</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16228" toLevel="5" name="Wide Stun">
|
||||
<skill id="16228" toLevel="4" name="Wide Stun">
|
||||
<!-- Attacks nearby enemies and stuns them for $s1. -->
|
||||
<icon>icon.skill10265</icon>
|
||||
<operateType>A2</operateType>
|
||||
@@ -335,7 +344,7 @@
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16231" toLevel="5" name="Mass Airbind">
|
||||
<skill id="16231" toLevel="4" name="Mass Airbind">
|
||||
<!-- Throws nearby enemies into the air and binds them for $s1. -->
|
||||
<icon>icon.skill11052</icon>
|
||||
<operateType>A2</operateType>
|
||||
@@ -349,7 +358,7 @@
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16233" toLevel="5" name="Mass Fear">
|
||||
<skill id="16233" toLevel="4" name="Mass Fear">
|
||||
<!-- Afflicted with Fear and moving against own will momentarily. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
|
||||
@@ -99,7 +99,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="17154" toLevel="1" name="Love Potion">
|
||||
<!-- Your body is filled with mysterious sweet energy. Your soul stands still, but your heart is beating like a hammer. For 2 min., P. Atk. / M. Atk. + 15%, P. Def. / M. Def. + 15%. Equipped weapon changes shape. The effect disappears upon logout. -->
|
||||
<!-- Your body is filled with mysterious sweet energy. Your soul stands still, but your heart is beating like a hammer. For 2 min., P. Atk. / M. Atk. + 15%, P. Def. / M. Def. + 15%. Equipped weapon changes shape. The effect disappears upon logout. -->
|
||||
<icon>icon.etc_whiteday_herb</icon>
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalLvl>5</abnormalLvl>
|
||||
@@ -137,7 +137,7 @@
|
||||
<icon>icon.skill0810</icon>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>180000</reuseDelay> <!-- 3 minutes -->
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
||||
@@ -61,15 +61,13 @@
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="17686" toLevel="4" name="Uldie's Energy">
|
||||
<skill id="17686" toLevel="2" name="Uldie's Energy">
|
||||
<!-- Buff from Uldie. For 2 hours XP / SP gain +$s1, P. Atk. / M. Atk. +$s2, Atk. Spd. / Casting Spd. +$s3. A chance to receive an Elite Gift from the Captain of Lara's Team when removing the Buff. <Warning> You cannot receive the gift if your character dies when receiving or if there is no empty slot in your Inventory. -->
|
||||
<icon>BranchSys.icon.br_sevenlove_girlpresent_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>
|
||||
<value level="1">900</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-1</value>
|
||||
<value level="4">-1</value>
|
||||
</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>4</isMagic>
|
||||
@@ -83,7 +81,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="17696" toLevel="1" name="Summon Large Squash">
|
||||
<!-- Skill for summoning a Pumpkin for an anniversary. -->
|
||||
@@ -91,6 +89,6 @@
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
@@ -3,5 +3,7 @@
|
||||
<skill id="17896" toLevel="1" name="Orc Recovery Ban">
|
||||
<!-- No HP recovery. -->
|
||||
<operateType>P</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
</skill>
|
||||
<skill id="18451" toLevel="2" name="11th Anniversary Effect">
|
||||
<!-- XP/SP gain +$s1. You can receive $s2 Anniversary Coin when the buff effect is over. <Warning> You will not get coins if your character dies when getting them and there are no free slots in your Inventory. -->
|
||||
<icon>icon.ev_buff_11th</icon>
|
||||
<icon>BranchSys.icon.br_birthday_cake_i00</icon>
|
||||
<abnormalTime>
|
||||
<value level="1">3600</value>
|
||||
<value level="2">7200</value>
|
||||
@@ -59,10 +59,9 @@
|
||||
<skill id="18472" toLevel="6" name="Lucky number 1">
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="18475" toLevel="2" name="11th Anniversary Coin">
|
||||
<icon>icon.ev_buff_11th</icon>
|
||||
<skill id="18475" toLevel="1" name="11th Anniversary Coin">
|
||||
<icon>BranchSys.icon.br_birthday_cake_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
|
||||
@@ -3,36 +3,36 @@
|
||||
<skill id="18571" toLevel="1" name="Hero's Basics - I">
|
||||
<!-- XP/SP gain + 3%. -->
|
||||
<icon>icon.skill18571</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="18572" toLevel="1" name="Hero's Basics - II">
|
||||
<!-- XP/SP gain + 7%. -->
|
||||
<icon>icon.skill18572</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="18573" toLevel="1" name="Hero's Basics - III">
|
||||
<!-- XP / SP +3%. XP -20% if your character dies. -->
|
||||
<icon>icon.skill18573</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="18575" toLevel="1" name="Call to Hunt - I">
|
||||
<!-- Max HP / MP / CP +200, M. / P. Atk. +5%, M. / P. Atk. +5%. -->
|
||||
<icon>icon.skill18575</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="18576" toLevel="1" name="Call to Hunt - II">
|
||||
<!-- P. Critical Damage +45, M. Critical +30, P. Critical Rate/ M. Critical Rate +10. -->
|
||||
<icon>icon.skill18576</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="18577" toLevel="1" name="Call to Battle">
|
||||
<!-- Damage in PvP -5%, Debuff Resistance +10%. -->
|
||||
<icon>icon.skill18577</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="18578" toLevel="1" name="Song Contest">
|
||||
<!-- World Chat Points +20. -->
|
||||
<icon>icon.skill18578</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="18672" toLevel="1" name="Christmas Party Herb">
|
||||
<!-- Christmas Party Herb. For $s1 XP and SP gain received through hunting +$s2, P. / M. Atk. +$s3, P. / M. Def. +$s4, Atk. Spd. / Casting Spd. +$s5, Speed +$s6, Sayha's Speed -$s7. Appearance changes to that of Santa Claus. Disappears after restart. -->
|
||||
<skill id="18672" toLevel="1" name="Christmas Party Herb. For $s1 XP and SP received through hunting +$s2, P. / M. Atk. +$s3, P. / M. Def. +$s4, Atk. Spd. / Casting Spd. +$s5, Speed +$s6, Sayha's Speed -$s7. Appearance changes to that of Santa Claus. Disappears after restart.">
|
||||
<!-- Christmas Party Herb. For 2 minutes XP and SP gain received through hunting +10%, P. / M. Atk. +15%, P. / M. Def. +15%, Atk. Spd. / Casting Spd. +10%, Speed +10, Sayha's Speed -30%. Appearance changes to that of Santa Claus. Disappears after restart. -->
|
||||
<icon>BranchSys.icon.br_xmas_present_fun_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
@@ -97,6 +97,7 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>50</mpConsume>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>HOLYTHING</targetType>
|
||||
@@ -122,6 +123,7 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>50</mpConsume>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>HOLYTHING</targetType>
|
||||
|
||||
@@ -31,6 +31,8 @@
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>PUBLIC_SLOT</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<coolTime>500</coolTime>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
@@ -38,6 +40,8 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
||||
@@ -27,7 +27,8 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>85</magicLvl> <!-- FIXME: value unconfirmed -->
|
||||
<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>7000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<mpConsume>55</mpConsume>
|
||||
<reuseDelay>7000</reuseDelay>
|
||||
<effectPoint>-347</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>167</coolTime>
|
||||
@@ -50,7 +51,8 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>85</magicLvl> <!-- FIXME: value unconfirmed -->
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>7000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<mpConsume>55</mpConsume>
|
||||
<reuseDelay>7000</reuseDelay>
|
||||
<effectPoint>-348</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>167</coolTime>
|
||||
@@ -70,7 +72,7 @@
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<mpConsume>1</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>25000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>25000</reuseDelay>
|
||||
<effectPoint>689</effectPoint>
|
||||
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -94,7 +96,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<mpConsume>1</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1800000</reuseDelay> <!-- FIXME: value unconfirmed -->
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<effectPoint>635</effectPoint>
|
||||
<abnormalType>IMPROVE_CRT_RATE_DMG_UP</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
|
||||
@@ -15,18 +15,16 @@
|
||||
<condition name="OpNeedAgathion" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="23088" toLevel="1" name="Synge the Cat�s affection">
|
||||
<skill id="23088" toLevel="1" name="Synge the Cat's affection">
|
||||
<!-- For 2 hours, XP/SP gain +40%. -->
|
||||
<icon>icon.skill_sing</icon>
|
||||
<abnormalLvl>26</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>MULTI_BUFF</abnormalType>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -59,10 +57,9 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23089" toLevel="1" name="Synge the Cat�s Blessing">
|
||||
<skill id="23089" toLevel="1" name="Synge the Cat's Blessing">
|
||||
<!-- For 2 hours, XP/SP gain +20%. -->
|
||||
<icon>icon.skill_sing</icon>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
<!-- Allows to concentrate on the ball and strike it with enough force to do a home run. -->
|
||||
<icon>icon.homerun</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>687</effectPoint>
|
||||
<hitTime>5500</hitTime>
|
||||
<coolTime>400</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
@@ -12,6 +13,7 @@
|
||||
<!-- Allows to serve the ball with enough force to stop the batter from hitting it. -->
|
||||
<icon>icon.strikeout</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>687</effectPoint>
|
||||
<hitTime>5500</hitTime>
|
||||
<coolTime>400</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
|
||||
+52
-9
@@ -7,6 +7,8 @@
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -35,6 +37,8 @@
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -63,6 +67,8 @@
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -92,20 +98,30 @@
|
||||
<skill id="32004" toLevel="1" name="Improved Scroll of Resurrection">
|
||||
<icon>icon.etc_scroll_of_resurrection_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="32005" toLevel="1" name="Fighting Spirit Support Box">
|
||||
<!-- Double-click to obtain two Cakes of Fighting Spirit. Rich Supplies can be obtained at a certain chance. -->
|
||||
<icon>icon.etc_marguene_collection_box_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="32006" toLevel="1" name="Commander�s Power">
|
||||
<skill id="32006" toLevel="1" name="Commander's Power">
|
||||
<!-- Inflicts 50 damage. Can be used only in PvP. -->
|
||||
<icon>icon.weapon_shining_knife_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1100</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="32007" toLevel="3" name="Teleport: Entrance to Cruma Tower">
|
||||
<!-- Teleports to Entrance to Cruma Tower -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="32010" toLevel="1" name="Potion Box">
|
||||
<!-- Double-click the chest to get one of the following items: Dye Potion Pack / Facelifting Potion Pack / Mysterious Potion. -->
|
||||
@@ -281,47 +297,49 @@
|
||||
<skill id="32022" toLevel="1" name="Venezia Rune - Low-Grade">
|
||||
<!-- When in inventory XP/SP gain +22%. Only usable up to level 40. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32023" toLevel="1" name="Ring of Macken">
|
||||
<!-- Increases Max. HP and P./ M. Atk. -->
|
||||
<icon>icon.ev_11th_rare_acc_ring</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32024" toLevel="1" name="Earring of Macken">
|
||||
<!-- Increases MP recovery rate and healing power. -->
|
||||
<icon>icon.ev_11th_rare_acc_earing</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32025" toLevel="1" name="Necklace of Macken">
|
||||
<!-- P. Def. and M. Def. are increased. -->
|
||||
<icon>icon.ev_11th_rare_acc_necklace</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32026" toLevel="1" name="Ring of Macken">
|
||||
<!-- Increases Max. HP and P./ M. Atk. -->
|
||||
<icon>icon.ev_11th_rare_acc_ring</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32027" toLevel="1" name="Earring of Macken">
|
||||
<!-- Increases MP recovery rate and healing power. -->
|
||||
<icon>icon.ev_11th_rare_acc_earing</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32028" toLevel="1" name="Necklace of Macken">
|
||||
<!-- P. Def. and M. Def. are increased. -->
|
||||
<icon>icon.ev_11th_rare_acc_necklace</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32029" toLevel="1" name="Venezia Rune - High-Grade">
|
||||
<!-- XP/SP +11% Scroll -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32030" toLevel="1" name="Dandy's Home Run Ball">
|
||||
<!-- XP/SP gain +100% for 1 hour. Gives your armor look like NC Dinos Uniform. -->
|
||||
<icon>icon.ev_dinos_baseball</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32031" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<!-- Teleports to Talking Island Village. Cooldown - 60 minutes. -->
|
||||
@@ -331,6 +349,7 @@
|
||||
<itemConsumeId>29149</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -357,6 +376,7 @@
|
||||
<itemConsumeId>29150</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -383,6 +403,7 @@
|
||||
<itemConsumeId>29151</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -409,6 +430,7 @@
|
||||
<itemConsumeId>29152</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -435,6 +457,7 @@
|
||||
<itemConsumeId>29153</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -461,6 +484,7 @@
|
||||
<itemConsumeId>29154</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -487,6 +511,7 @@
|
||||
<itemConsumeId>29155</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -508,26 +533,38 @@
|
||||
<skill id="32038" toLevel="1" name="Scroll of Escape: Town of Dion">
|
||||
<!-- Teleports to Dion. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32039" toLevel="1" name="Scroll of Escape: Floran Village">
|
||||
<!-- Teleports to Floran. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32040" toLevel="1" name="Scroll of Escape: Town of Giran">
|
||||
<!-- Teleports to Giran. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32041" toLevel="1" name="Scroll of Escape: Town of Oren">
|
||||
<!-- Teleports to Oren. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32042" toLevel="1" name="Scroll of Escape: Ivory Tower">
|
||||
<!-- Teleports to Ivory Tower. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32043" toLevel="1" name="Scroll of Escape: Hunter's Village">
|
||||
<!-- Teleports to Hunters Village. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32044" toLevel="1" name="Teleport: Entrance to Cruma Tower">
|
||||
<!-- Teleports to Entrance to Cruma Tower. Cooldown - 60 minutes. -->
|
||||
@@ -537,6 +574,7 @@
|
||||
<itemConsumeId>49089</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -563,6 +601,7 @@
|
||||
<itemConsumeId>49090</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -589,6 +628,7 @@
|
||||
<itemConsumeId>49091</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -619,6 +659,8 @@
|
||||
<!-- Increases XP/SP gain by 50% for 2 hours. Cooldown - 2 hours. Effect remains after death. -->
|
||||
<icon>icon.power_of_storm</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32050" toLevel="1" name="Sayha's Treasure Chest">
|
||||
<icon>icon.etc_pi_gift_box_i00</icon>
|
||||
@@ -628,5 +670,6 @@
|
||||
<!-- For 20 minutes, P. Def. -5%, M. Def. -10%, Evasion -2, P. Atk. +5%, M. Atk. +10%, Atk. Spd. +5%, Casting Spd. +5%, Speed +5. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+76
-25
@@ -4,31 +4,47 @@
|
||||
<!-- Buff / debuff effects remain after death, but Blessing of Fire Dragon is consumed. -->
|
||||
<icon>icon.bm_blessing_dragon</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="35001" toLevel="1" name="Fire Dragon's Protection">
|
||||
<!-- Fully restores a dying character. Buff / debuff effects remain after death, but Blessing of Fire Dragon is consumed. -->
|
||||
<icon>icon.bm_salvation_dragon</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="35002" toLevel="1" name="Land Dragon Breath">
|
||||
<!-- For 15 seconds, Atk. Spd. is decreased by 50% and Casting Spd. is decreased by 50%. -->
|
||||
<icon>icon.bm_dragon_breath</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>-190</effectPoint>
|
||||
</skill>
|
||||
<skill id="35003" toLevel="1" name="Land Dragon Defense">
|
||||
<!-- For 15 sec., increases P. Def. by 3600, M. Def. by 3240, and Buff-canceling Attack Resistance by 80%, and restricts movement. -->
|
||||
<icon>icon.bm_dragon_defence</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>438</effectPoint>
|
||||
</skill>
|
||||
<skill id="35004" toLevel="1" name="Land Dragon Pendant Basic Effect">
|
||||
<!-- Increases M. Def. by 9. -->
|
||||
<icon>icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35005" toLevel="10" name="Land Dragon Pendant Enchant Effect">
|
||||
<!-- M. Def. + $s1. -->
|
||||
<icon>icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35006" toLevel="1" name="Fire Dragon Pendant Basic Effect">
|
||||
<!-- Increases M. Def. by 9. -->
|
||||
@@ -137,11 +153,14 @@
|
||||
<!-- Debuff Resistance + 50%. -->
|
||||
<icon>icon.bm_salvation_dragon</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="35009" toLevel="1" name="Black Mask Power">
|
||||
<!-- STR + 1, INT + 1. -->
|
||||
<icon>icon.accessory_jjoro_masj_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35010" toLevel="1" name="Refined Romantic Chapeau">
|
||||
<!-- STR + 1, INT + 1. -->
|
||||
@@ -149,7 +168,6 @@
|
||||
<abnormalLvl>7</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>MAX_HP_UP</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>60</magicLvl>
|
||||
@@ -170,7 +188,7 @@
|
||||
<skill id="35011" toLevel="1" name="Refined Romantic Chapeau: Teleport">
|
||||
<!-- Teleports character to the nearest village. Cooldown - 2 hours. -->
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<hitTime>200</hitTime>
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
@@ -192,20 +210,24 @@
|
||||
<skill id="35012" toLevel="1" name="Pirate King Hat">
|
||||
<!-- STR + 1, INT + 1. -->
|
||||
<icon>BranchSys2.icon.zaken_hair_accessary</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35013" toLevel="1" name="Pirate King Hat: Teleport">
|
||||
<!-- Teleports character to the nearest village. Cooldown - 2 hours. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="35014" toLevel="1" name="Demon's Circlet">
|
||||
<!-- STR + 1, INT + 1. -->
|
||||
<icon>icon.Accessary_demon_circlet_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35015" toLevel="1" name="Circlet of Devil: Teleport">
|
||||
<!-- Teleports character to the nearest village. Cooldown - 2 hours. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="35016" toLevel="1" name="Refined Ring of Core - Special Ability">
|
||||
<!-- Cancel all debuffs. -->
|
||||
@@ -594,11 +616,13 @@
|
||||
<skill id="35022" toLevel="1" name="Chic Silver Chapeau">
|
||||
<!-- STR + 1, INT + 1. -->
|
||||
<icon>BranchSys2.icon2.pi_silverchaperon</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35023" toLevel="1" name="Chic Silver Chapeau Teleport">
|
||||
<!-- Teleports character to the nearest village. Cooldown - 2 hours. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="35024" toLevel="11" name="Talisman of Border Lv. 1">
|
||||
<!-- M. Def. + 12, P. Def. + +12. -->
|
||||
@@ -887,7 +911,7 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<hitCancelTime>500</hitCancelTime>
|
||||
<effectPoint>566</effectPoint>
|
||||
<effectPoint>100</effectPoint>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<isMagic>1</isMagic>
|
||||
@@ -911,6 +935,11 @@
|
||||
<!-- Restores 50% HP / MP / CP. -->
|
||||
<icon>icon.skill10034</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="35027" toLevel="4" name="Border Power - Lv. 1">
|
||||
<!-- During an attack P. / M. Atk. +2%, P. / M. Critical Damage +10% with some probability. -->
|
||||
@@ -925,6 +954,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
@@ -967,44 +997,65 @@
|
||||
<skill id="35028" toLevel="1" name="Bracelet of Borders">
|
||||
<!-- HP / MP Recovery Bonus + 7%, P./M. Accuracy + +1, Weight Limit + +7000. -->
|
||||
<icon>icon.dimension_bracelet_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35029" toLevel="5" name="Item Skill: Might in Duel - PvE">
|
||||
<!-- Item Skill: P. Atk increase in PvE. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35030" toLevel="5" name="Item Skill: Defense in Duel - PvP">
|
||||
<!-- Item Skill: P. Def increase in PvE. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35031" toLevel="5" name="Item Skill: Defense in Duel - PvE">
|
||||
<!-- Item Skill: P. Def increase in PvE. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35032" toLevel="5" name="Item Skill: Enhance">
|
||||
<!-- Item Skill: XP/SP bonus increase -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35033" toLevel="3" name="Item Skill: Boost Atk. Spd.">
|
||||
<!-- Skill: Increases Atk. Spd. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<effectPoint>
|
||||
<value level="1">440</value>
|
||||
<value level="2">481</value>
|
||||
<value level="3">521</value>
|
||||
</effectPoint>
|
||||
<mpConsume>48</mpConsume>
|
||||
</skill>
|
||||
<skill id="35034" toLevel="3" name="Item Skill: Fast Spell Casting">
|
||||
<!-- Skill: Increases Casting Spd. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<effectPoint>
|
||||
<value level="1">440</value>
|
||||
<value level="2">481</value>
|
||||
<value level="3">521</value>
|
||||
</effectPoint>
|
||||
<mpConsume>48</mpConsume>
|
||||
</skill>
|
||||
<skill id="35035" toLevel="1" name="Item Skill: Cleanse">
|
||||
<!-- Skill: Cancels debuffs. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<effectPoint>440</effectPoint>
|
||||
<mpConsume>48</mpConsume>
|
||||
</skill>
|
||||
<skill id="35036" toLevel="1" name="Warrior�s Talisman - Attack">
|
||||
<skill id="35036" toLevel="1" name="Warrior's Talisman - Attack">
|
||||
<!-- Damage dealt in PvE +3%, M. / P. Critical Damage +20, M. / P. Skill Power +2%, M. / P. Accuracy +1. -->
|
||||
<icon>icon.r90_sp_talisman_dr_mp_active</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1055,7 +1106,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35037" toLevel="1" name="Warrior�s Talisman - Defense">
|
||||
<skill id="35037" toLevel="1" name="Warrior's Talisman - Defense">
|
||||
<!-- P. Def in PvE +3%, Magic Attack Resistance +2%, magic / physical skill Evasion Rate +4%, Debuff Resistance +3%, Pull Resistance +10%. -->
|
||||
<icon>icon.r99_talisman_pd_up_passive</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1097,7 +1148,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35038" toLevel="1" name="Hero�s Talisman - Attack">
|
||||
<skill id="35038" toLevel="1" name="Hero's Talisman - Attack">
|
||||
<!-- PvP Damage +3%, M. / P. Critical Damage +20, Skill Power +2%, M. / P. Accuracy +1. -->
|
||||
<icon>icon.r90_sp_talisman_dr_hp_active</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1140,7 +1191,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35039" toLevel="1" name="Hero�s Talisman - Defense">
|
||||
<skill id="35039" toLevel="1" name="Hero's Talisman - Defense">
|
||||
<!-- Received PvP damage +3%, Magic Attack Resistance +2%, P. / M. Skill Evasion +4%, Debuff Resistance +3%. -->
|
||||
<icon>icon.r95_talisman_ca_down_active</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -1182,27 +1233,27 @@
|
||||
<skill id="35040" toLevel="1" name="Belt">
|
||||
<!-- When using the Belt, Inventory slot +2, weight limit +1000. You can enhance it to Rag Belt with magic. -->
|
||||
<icon>icon.belt_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35041" toLevel="1" name="Rag Belt">
|
||||
<!-- When using the Belt, Inventory slot +2, weight limit +2000. HP Recovery +1.24, MP Recovery +0.83, CP Recovery +1.66. You can enhance it to Leather Belt with magic. -->
|
||||
<icon>icon.belt_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35042" toLevel="1" name="Leather Belt">
|
||||
<!-- When using the Belt, Inventory slot +3, weight limit +3000. HP Recovery +1.47, MP Recovery +0.98, CP Recovery +1.96, Max HP / MP / CP +100. You can enhance it to Iron Belt with magic. -->
|
||||
<icon>icon.belt_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35043" toLevel="1" name="Iron Belt">
|
||||
<!-- When using the Belt, Inventory slot +4, weight limit +4000. HP Recovery +1.70, MP Recovery +1.13, CP Recovery +2.26, Max HP / MP / CP +150. You can enhance it to Mithril Belt with magic. -->
|
||||
<icon>icon.belt_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35044" toLevel="1" name="Mithril Belt">
|
||||
<!-- When using the Belt, Inventory slot +5, weight limit +5000. HP Recovery +1.92, MP Recovery +1.28, CP Recovery +2.56, Max HP / MP / CP +200. -->
|
||||
<icon>icon.belt_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="35045" toLevel="1" name="Talisman of Battle - Liberate">
|
||||
<!-- Removes all debuffs when used. Cooldown: 60 min. Can be used only at the Olympiad. -->
|
||||
@@ -1210,11 +1261,11 @@
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>50</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effectPoint>100</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>2</isMagic>
|
||||
<reuseDelay>320000</reuseDelay>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
|
||||
+79
-26
@@ -21,30 +21,37 @@
|
||||
<skill id="39004" toLevel="1" name="Facelifting Potion">
|
||||
<!-- Beauty potion that changes one's facial appearance to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="39005" toLevel="1" name="Facelifting Potion">
|
||||
<!-- Beauty potion that changes one's facial appearance to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="39006" toLevel="1" name="Facelifting Potion">
|
||||
<!-- Beauty potion that changes one's facial appearance to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="39007" toLevel="1" name="Dye Potion">
|
||||
<!-- Beauty potion that changes one's hair color to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="39008" toLevel="1" name="Dye Potion">
|
||||
<!-- Beauty potion that changes one's hair color to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="39009" toLevel="1" name="Dye Potion">
|
||||
<!-- Beauty potion that changes one's hair color to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="39010" toLevel="1" name="Dye Potion">
|
||||
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
</skill>
|
||||
<skill id="39011" toLevel="1" name="Facelifting Potion Pack">
|
||||
<!-- Wrapped Pack containing either Facelifting Potion A, B, or C. -->
|
||||
@@ -130,13 +137,12 @@
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>AGATHION_SONG_DANCE</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>549</effectPoint>
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<isMagic>4</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>58</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -159,13 +165,12 @@
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>AGATHION_SONG_DANCE</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>495</effectPoint>
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<isMagic>4</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>52</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -188,8 +193,8 @@
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>AGATHION_SONG_DANCE</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>438</effectPoint>
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<isMagic>4</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>46</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
@@ -238,7 +243,6 @@
|
||||
<skill id="39020" toLevel="1" name="Scroll: PK (No-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<itemConsumeId>49026</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -262,7 +266,6 @@
|
||||
<skill id="39021" toLevel="1" name="Scroll: PK (D-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<itemConsumeId>49027</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -286,7 +289,6 @@
|
||||
<skill id="39022" toLevel="1" name="Scroll: PK (C-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<itemConsumeId>49028</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -310,7 +312,6 @@
|
||||
<skill id="39023" toLevel="1" name="Scroll: PK (B-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<itemConsumeId>49029</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -334,7 +335,6 @@
|
||||
<skill id="39024" toLevel="1" name="Scroll: PK (A-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<itemConsumeId>49030</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -362,6 +362,7 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -482,9 +483,13 @@
|
||||
<!-- For 20 minutes, XP/SP +10%, Speed +20. Cooldown - 10 minutes. Has no effect when Quick Step skill or Speed-increasing potion are used. -->
|
||||
<icon>icon.stone_8_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39042" toLevel="1" name="Spirit Revival">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1500</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39043" toLevel="1" name="Side Effect">
|
||||
<!-- Enlarges the user's head for 10 minutes. Cooldown - 30 minutes. -->
|
||||
@@ -521,10 +526,11 @@
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<targetType>PC_BODY</targetType>
|
||||
@@ -541,7 +547,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39045" toLevel="1" name="Overwhelming Power of a Holiday Hat"> <!-- increases XP and SP gain by 5% for 20 minutes -->
|
||||
<skill id="39045" toLevel="1" name="Overwhelming Power of a Holiday Hat">
|
||||
<!-- For 20 minutes, XP/SP gain + 5%. Will not be deleted upon death. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<!-- increases XP and SP gain by 5% for 20 minutes -->
|
||||
@@ -563,6 +569,9 @@
|
||||
<!-- Gives Santa appearance. For 1 hour, XP/SP bonus +10%, Max HP/MP +10%. Speed +5. Cooldown - 30 minutes. Effect remains after death. -->
|
||||
<icon>icon.shield_bread_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39047" toLevel="1" name="Fish Stew: Might">
|
||||
<!-- Increases P. Atk. by 8% for 20 minutes. -->
|
||||
@@ -577,6 +586,7 @@
|
||||
<itemConsumeId>49460</itemConsumeId> <!-- Fish Stew: Might -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -603,6 +613,7 @@
|
||||
<itemConsumeId>49461</itemConsumeId> <!-- Fish Stew: Shield -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -629,6 +640,7 @@
|
||||
<itemConsumeId>49462</itemConsumeId> <!-- Fish Stew: Magic Barrier -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -655,6 +667,7 @@
|
||||
<itemConsumeId>49463</itemConsumeId> <!-- Fish Stew: Vampiric Rage -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -681,6 +694,7 @@
|
||||
<itemConsumeId>49464</itemConsumeId> <!-- Fish Stew: Empower -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
@@ -697,6 +711,8 @@
|
||||
<skill id="39052" toLevel="1" name="Golden Treasure Chest">
|
||||
<icon>icon.new_user_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39053" toLevel="1" name="Agathion Teleport: Gludio">
|
||||
<!-- Teleport to Gludio -->
|
||||
@@ -990,6 +1006,8 @@
|
||||
<skill id="39062" toLevel="1" name="Black Mask Teleport">
|
||||
<!-- Teleports character to the nearest village. Cooldown - 2 hours. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39063" toLevel="1" name="Solid Scroll: Enchant Armor (D-grade)">
|
||||
<icon>icon.giant_scrl_of_ench_am_d</icon>
|
||||
@@ -1024,7 +1042,6 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -1057,7 +1074,6 @@
|
||||
<!-- For 30 minutes, Max. HP/MP + 5%, and XP/SP Gain + 20%. Buff remains after death. -->
|
||||
<icon>icon.skilltransform4</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<abnormalType>BR_EVENT_BUF1</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -1096,12 +1112,13 @@
|
||||
</skill>
|
||||
<skill id="39075" toLevel="1" name="Improved Scroll of Escape">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
</skill>
|
||||
<skill id="39076" toLevel="1" name="Fish Stew - The Guild's Gratitude.">
|
||||
<!-- For 20 minutes., obtained XP/SP + 10%. -->
|
||||
<icon>icon.ev_invasion_buff_box</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1800</reuseDelay>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>4</isMagic>
|
||||
<effects>
|
||||
@@ -1115,7 +1132,7 @@
|
||||
</skill>
|
||||
<skill id="39077" toLevel="1" name="Teleport: Gludin Harbor">
|
||||
<!-- Teleports to Gludin Harbor. -->
|
||||
<hitTime>1800</hitTime>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeId>49503</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -1141,7 +1158,7 @@
|
||||
</skill>
|
||||
<skill id="39078" toLevel="1" name="Teleport: Giran Harbor">
|
||||
<!-- Teleports to Giran Harbor. -->
|
||||
<hitTime>1800</hitTime>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeId>49502</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -1166,17 +1183,26 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39079" toLevel="1" name="Sheep Resurrection">
|
||||
<!-- Ian s Blessing resurrects the dead. Besides, restores 70% of lost experience. -->
|
||||
<!-- Ian's Blessing resurrects the dead. Besides, restores 70% of lost experience. -->
|
||||
<icon>icon.skill11784</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39080" toLevel="2" name="Sheep�s Benediction">
|
||||
<!-- For 3 hours M. and P. Atk. +7%, M. and P. Def +10%, HP/MP/CP +15%, HP/MP Recovery +20%. Can be used once a day. The number of usages is set to zero at 6.30 AM. Persists through death. When the buff ends, character gets a sheep s present. Warning! The item disappears if a character dies upon obtaining the item, not having put the item into the inventory. -->
|
||||
<skill id="39080" toLevel="2" name="Sheep's Benediction">
|
||||
<!-- For 3 hours M. and P. Atk. +7%, M. and P. Def +10%, HP/MP/CP +15%, HP/MP Recovery +20%. Can be used once a day. The number of usages is set to zero at 6.30 AM. Persists through death. When the buff ends, character gets a sheep's present. Warning! The item disappears if a character dies upon obtaining the item, not having put the item into the inventory. -->
|
||||
<icon>icon.accessory_sheep_cap_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39081" toLevel="1" name="Sheep Gift">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39082" toLevel="1" name="Amulet: Prosperity">
|
||||
<!-- All stats + 1. -->
|
||||
@@ -1211,9 +1237,10 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39083" toLevel="1" name="Receive Ian�s Gift">
|
||||
<skill id="39083" toLevel="1" name="Receive Ian's Gift">
|
||||
<icon>icon.accessory_sheep_cap_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39084" toLevel="1" name="Pirate Trophy Chest">
|
||||
<!-- Double-click to get 2 Special Pirate Fruit. With a bit of luck you may receive Pirate King's Treasure Chest. -->
|
||||
@@ -1231,6 +1258,8 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1292,14 +1321,22 @@
|
||||
<skill id="39086" toLevel="1" name="King Pirate's Treasure Chest">
|
||||
<icon>icon.card_event_blue_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39087" toLevel="1" name="Captain Pirate Hat Box">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39088" toLevel="1" name="Improved Scroll of Resurrection">
|
||||
<icon>icon.etc_scroll_of_resurrection_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39089" toLevel="1" name="Pirate Healing Potion">
|
||||
<icon>icon.etc_bm_hero_red_potion</icon>
|
||||
@@ -1308,43 +1345,59 @@
|
||||
<skill id="39090" toLevel="1" name="Agathion Teleport - Giran Castle">
|
||||
<!-- Teleport to the Town of Giran. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39091" toLevel="1" name="Agathion Teleport - Dion Castle">
|
||||
<!-- Teleport to Dion -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39092" toLevel="1" name="Agathion Teleport - Oren Castle">
|
||||
<!-- Teleport to Oren -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39093" toLevel="1" name="Agathion Teleport - Gludio Castle">
|
||||
<!-- Teleport to Gludio -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39094" toLevel="1" name="Strength of Aries">
|
||||
<!-- STR/INT/CON/MEN + 1. -->
|
||||
<icon>icon.skill6343_2</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39095" toLevel="1" name="Blessing of Aries">
|
||||
<!-- Resistance to mental attacks / stun / sleep / paralysis is increased by 5%. -->
|
||||
<icon>icon.skill6366_2</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39096" toLevel="1" name="Agathion Teleport: Giran">
|
||||
<!-- Teleport to the Town of Giran. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39097" toLevel="1" name="Agathion Teleport: Gludio">
|
||||
<!-- Teleport to Gludio -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39098" toLevel="1" name="Agathion Teleport: Dion">
|
||||
<!-- Teleport to Dion -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39099" toLevel="1" name="Agathion Teleport: Oren">
|
||||
<!-- Teleport to Oren -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+181
-9
@@ -3,6 +3,8 @@
|
||||
<skill id="39100" toLevel="1" name="Agathion Teleport - Hunters Village">
|
||||
<!-- Teleports to Hunters Village. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39101" toLevel="1" name="Evidence Chase">
|
||||
<!-- Increases your Speed by 66 for 15 seconds. -->
|
||||
@@ -47,79 +49,102 @@
|
||||
<skill id="39105" toLevel="1" name="Teleport: Dragon Valley Bridge">
|
||||
<!-- Teleports to Dragon Valley Bridge. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="39106" toLevel="1" name="Teleport: Antharas' Lair">
|
||||
<!-- Teleports to Antharas' Lair. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="39107" toLevel="1" name="Teleport: Entrance to Cruma Tower">
|
||||
<!-- Teleports to Entrance to Cruma Tower. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="39108" toLevel="1" name="Teleport: Entrance to Orc Barracks">
|
||||
<!-- Teleports to Entrance to Orc Barracks. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="39109" toLevel="1" name="Improved Scroll of Resurrection">
|
||||
<icon>icon.etc_scroll_of_resurrection_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39110" toLevel="1" name="Teleport Device - Entrance to Enchanted Valley">
|
||||
<!-- Teleports to Entrance to Enchanted Valley. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="39111" toLevel="1" name="Assistant Roa's Gift">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39112" toLevel="1" name="Golden Boots">
|
||||
<icon>icon.card_event_blue_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39113" toLevel="1" name="Golden Necklace of Mermaid">
|
||||
<!-- Increases XP/SP gain by 50% for 1 hours. Cooldown - 30 minutes. Effect remains after death. -->
|
||||
<icon>icon.general_fuel_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="39114" toLevel="3" name="Refined Queen Ant's Ring">
|
||||
<!-- Poison Chance and Resistance +20%, P/M Accuracy +3, P/M Attack +7%, P. Crit. Damage +10%, M. Crit. Damage +5%. -->
|
||||
<icon>icon.accessory_ring_of_queen_ant_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39115" toLevel="3" name="Refined Orfen's Earring">
|
||||
<!-- Hold Chance and Resistance +20%, mental attacks Chance and Resistance +15%, healing power + 6%, MP Skill consumption -5%. -->
|
||||
<icon>icon.accessory_earring_of_orfen_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39116" toLevel="3" name="Refined Ring of Core">
|
||||
<!-- Mental attack Chance and Resistance +20%, P./M. Evasion +3, damage received from P./M. Atk. -6%. -->
|
||||
<icon>icon.accessory_ring_of_core_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39117" toLevel="1" name="Whale">
|
||||
<icon>icon.fish_huge_i15</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39118" toLevel="1" name="Scroll: 2000 SP">
|
||||
<icon>icon.etc_sp_scroll1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39119" toLevel="1" name="Scroll: 10,000 SP">
|
||||
<icon>icon.etc_sp_scroll2_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39120" toLevel="1" name="Teleport: Giran Harbor">
|
||||
<!-- Teleports to Giran Harbor. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39121" toLevel="1" name="Teleport: Gludin Harbor">
|
||||
<!-- Teleports to Gludin Harbor. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39122" toLevel="1" name="Golden Boots - Test">
|
||||
<icon>icon.card_event_blue_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39123" toLevel="1" name="Melissa�s Healing Potion">
|
||||
<skill id="39123" toLevel="1" name="Melissa's Healing Potion">
|
||||
<icon>icon.etc_bm_hero_red_potion</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -130,6 +155,8 @@
|
||||
<itemConsumeId>49667</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -190,6 +217,8 @@
|
||||
<itemConsumeId>49664</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -289,6 +318,8 @@
|
||||
<itemConsumeId>49668</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -343,6 +374,8 @@
|
||||
<itemConsumeId>49665</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -403,6 +436,8 @@
|
||||
<itemConsumeId>49669</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -445,6 +480,8 @@
|
||||
<itemConsumeId>49666</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -510,66 +547,88 @@
|
||||
<skill id="39130" toLevel="1" name="Weapons Ingredient Box - C-grade">
|
||||
<icon>icon.etc_treasure_box_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39131" toLevel="1" name="Weapons Ingredient Box - B-grade">
|
||||
<icon>icon.etc_treasure_box_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39132" toLevel="1" name="Armor/Ornament Ingredient Box - C-grade">
|
||||
<icon>icon.etc_treasure_box_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39133" toLevel="1" name="Armor/Ornament Ingredient Box - B-grade">
|
||||
<icon>icon.etc_treasure_box_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
|
||||
<!-- Increases XP and SP gain by 30% for 20 minutes. Cooldown - 10 minutes. The effect does not disappear after character's death. -->
|
||||
<icon>icon.bm_rice_cake_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
|
||||
<!-- STR + 1, INT + 1. -->
|
||||
<icon>BranchSys2.icon2.pi_silverchaperon</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39136" toLevel="1" name="Chic Silver Chapeau Teleport - 30-day">
|
||||
<!-- Teleports character to the nearest village. Cooldown - 2 hours. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39137" toLevel="1" name="Chapeau Box">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39138" toLevel="1" name="Blue Dynasty Transformation">
|
||||
<!-- Armor Appearance changes to "Blue Dynasty" for 1 h. -->
|
||||
<icon>icon.general_stone_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39139" toLevel="1" name="Transformation into Red Zubei">
|
||||
<!-- Armor Appearance changes to "Red Zubei" for 1 h. -->
|
||||
<icon>icon.general_stone_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39140" toLevel="1" name="Magical Potion of Leaping - Lv. 1">
|
||||
<!-- Allows to receive 1,200,000 XP / 40,000 SP. Available for characters from Lv. 20 or higher. -->
|
||||
<icon>icon.etc_holy_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39141" toLevel="1" name="Magical Potion of Leaping - Lv. 2">
|
||||
<!-- Allows to receive 7,800,000 XP / 240,000 SP. Available for characters from Lv. 30 or higher. -->
|
||||
<icon>icon.etc_wind_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39142" toLevel="1" name="Magical Potion of Leaping - Lv. 3">
|
||||
<!-- Allows to receive 34,200,000 XP / 1,040,000 SP. Available for characters from Lv. 40 or higher. -->
|
||||
<icon>icon.etc_water_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39143" toLevel="1" name="Gift from a Returned Friend">
|
||||
<!-- Allows to receive 37,000,000 XP / 1,110,000 SP. Available for characters from Lv. 45 or higher. -->
|
||||
<icon>icon.BranchSys.icon.br_lucky_bag_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39144" toLevel="1" name="Special Pirate Fruit">
|
||||
<!-- For 20 minutes, P./M. Atk. +7%, P./M. Def. +10%, Max. HP/CP/MP +15%, HP/MP Regeneration +20%. At a certain chance absorbs 3% of the damage inflicted on target as HP. Increases XP/SP gain by 5%. Cooldown is 1 minute. Buff remains after death. -->
|
||||
@@ -582,6 +641,8 @@
|
||||
<itemConsumeId>49518</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -643,10 +704,15 @@
|
||||
<skill id="39145" toLevel="1" name="Tower of Insolence Enchant Scroll Pack">
|
||||
<icon>icon.npoint_valakas_30day_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39146" toLevel="1" name="Sealed Border Chest">
|
||||
<icon>icon.bm_special_pendant_abradant_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39147" toLevel="1" name="Talisman of Darkness Box">
|
||||
<icon>icon.bm_pirate_king_box</icon>
|
||||
@@ -655,6 +721,9 @@
|
||||
<itemConsumeId>49706</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -709,6 +778,8 @@
|
||||
<itemConsumeId>49738</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -736,6 +807,9 @@
|
||||
<itemConsumeId>49755</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -776,10 +850,13 @@
|
||||
</skill>
|
||||
<skill id="39150" toLevel="1" name="Sayha's Holy Water">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39151" toLevel="1" name="Armor Supply Box (A-grade)">
|
||||
<icon>icon.etc_treasure_box_i07</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39152" toLevel="1" name="Ornament Supply Box (A-grade)">
|
||||
<icon>icon.etc_treasure_box_i02</icon>
|
||||
@@ -788,6 +865,8 @@
|
||||
<itemConsumeId>49761</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -826,31 +905,46 @@
|
||||
<skill id="39153" toLevel="1" name="Armor Ingredient Box - A-grade">
|
||||
<icon>icon.etc_treasure_box_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39154" toLevel="1" name="Ornament Ingredient Box - A-grade">
|
||||
<icon>icon.etc_treasure_box_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39155" toLevel="1" name="Life Control Tower's Scroll of Blessing">
|
||||
<!-- For 60 minutes, Max. HP / MP + 5%, Paralysis Resistance +15, Mental Attack Resistance +10, and XP / SP Gain +30%. -->
|
||||
<icon>icon.etc_aidcharm_cancel_valbreath_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39156" toLevel="1" name="Scroll of Heavenly Protection">
|
||||
<!-- For 20 minutes, increases Paralysis Resistance by 15, Mental Attack Resistance by 10. -->
|
||||
<icon>icon.scroll_of_verification_i08</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39157" toLevel="1" name="Unidentified Rock">
|
||||
<icon>icon.etc_magical_stone_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39158" toLevel="1" name="Secret Scroll Box: Emperor Baium's Enchant">
|
||||
<icon>icon.npoint_valakas_30day_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39159" toLevel="1" name="Sayha�s Energy">
|
||||
<skill id="39159" toLevel="1" name="Sayha's Energy">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39160" toLevel="1" name="Emperor Baium's Secret Treasures">
|
||||
<icon>icon.npoint_valakas_30day_box</icon>
|
||||
@@ -860,6 +954,7 @@
|
||||
<!-- Allows to receive 5,000,000 XP / 160,000 SP. Available for characters from Lv. 20 or higher. -->
|
||||
<icon>icon.etc_holy_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39162" toLevel="1" name="Special Pirate Fruit - Attack">
|
||||
<!-- P./M. Atk. +7%, P./M. Def. +10%, Max. HP / CP / MP +15%, HP / MP Recovery +20%. With a certain chance, converts 3% of damage dealt into HP. PvP damage +5%. Cooldown is 1 min. Effect persists through death. Duration is 20 min. -->
|
||||
@@ -872,6 +967,8 @@
|
||||
<itemConsumeId>49773</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -947,6 +1044,8 @@
|
||||
<itemConsumeId>49774</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1015,31 +1114,41 @@
|
||||
<!-- For 20 minutes, grants the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk, Death Whisper, and Vampiric Rage. -->
|
||||
<icon>icon.bm_magmeld</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39165" toLevel="1" name="Transformation into a Prophet">
|
||||
<!-- Transformation into a Prophet. Attacking is not possible. Can be used once a day. When used during a duel, the Buff is removed after duel ends. -->
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39166" toLevel="1" name="Transformation into a Shillien Elder">
|
||||
<!-- Transformation into a Shillien Elder. Attacking is not possible. Can be used once a day. When used during a duel, the Buff is removed after duel ends. -->
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39167" toLevel="1" name="Transformation into an Elven Elder">
|
||||
<!-- Transformation into an Elder. Attacking is not possible. Can be used once a day. When used during a duel, the Buff is removed after duel ends. -->
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39168" toLevel="1" name="Gift of a Sated Cadmus">
|
||||
<!-- Allows to receive 37,000,000 XP / 1,110,000 SP. Available for characters from Lv. 45 or higher. -->
|
||||
<icon>icon.BranchSys.icon.br_lucky_bag_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39169" toLevel="1" name="Inspiring Crackers">
|
||||
<!-- Scatters in a shower of multicolored sparks when exploded. -->
|
||||
<icon>BranchSys.icon.br_firecracker_gold_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39170" toLevel="1" name="Balthus Knights Supply Items">
|
||||
<icon>icon.special_cube_i00</icon>
|
||||
@@ -1084,7 +1193,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<hitTime>3000</hitTime>
|
||||
<hitTime>500</hitTime>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -1113,6 +1222,9 @@
|
||||
<itemConsumeId>49785</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1203,6 +1315,9 @@
|
||||
<itemConsumeId>49786</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1310,108 +1425,165 @@
|
||||
<skill id="39174" toLevel="1" name="+8 Weapon Supply Box (B-grade)">
|
||||
<icon>icon.etc_treasure_box_i07</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39175" toLevel="1" name="+16 Weapon Supply Box (C-grade)">
|
||||
<icon>icon.etc_treasure_box_i07</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39176" toLevel="1" name="Red Libra Supplies Lv. 1">
|
||||
<icon>icon.event_mahum_coinbox</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39177" toLevel="1" name="Red Libra Supplies Lv. 2">
|
||||
<icon>icon.event_mahum_coinbox</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39178" toLevel="1" name="Red Libra Supplies Lv. 3">
|
||||
<icon>icon.event_mahum_coinbox</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39179" toLevel="1" name="Red Libra Supplies Lv. 4">
|
||||
<icon>icon.event_mahum_coinbox</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39180" toLevel="1" name="Low-grade Scroll of Experience">
|
||||
<!-- 1000 XP. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39181" toLevel="1" name="Average Scroll of Experience">
|
||||
<!-- 10,000 XP. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39182" toLevel="1" name="Greater Scroll of Experience">
|
||||
<!-- 100,000 XP. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39183" toLevel="1" name="Top-grade Scroll of Experience">
|
||||
<!-- 500,000 XP. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39184" toLevel="1" name="Highest-grade Scroll of Experience">
|
||||
<!-- 1,000,000 XP. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39185" toLevel="1" name="Support Blow">
|
||||
<!-- Inflicts 12 damage. Can be used only in PvP. -->
|
||||
<icon>icon.ev_12th_weapon</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1100</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="39186" toLevel="1" name="Sayha's Blessing Chest">
|
||||
<icon>icon.etc_treasure_box_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39187" toLevel="1" name="Ornament Supply Box (A-grade)">
|
||||
<icon>icon.etc_treasure_box_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39188" toLevel="1" name="Sayha's Golden Gift">
|
||||
<icon>icon.etc_treasure_box_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39189" toLevel="1" name="Sayha's Silver Gift">
|
||||
<icon>icon.etc_treasure_box_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39190" toLevel="1" name="Sayha's Gift">
|
||||
<icon>icon.etc_treasure_box_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39191" toLevel="1" name="Sayha's Blessing">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39192" toLevel="1" name="Sayha's Silver Light Blessing">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39193" toLevel="1" name="Sayha's Golden Light Blessing">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39194" toLevel="1" name="Sayha's Gust">
|
||||
<!-- Momentum consumption speed while hunting +100%, XP / SP gain +100% for 10 min. Buff does not disappear after death. Cooldown: 10 min. -->
|
||||
<icon>icon.skill11137</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39195" toLevel="1" name="Wind Token">
|
||||
<icon>icon.bm_special_pendant_abradant_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39196" toLevel="1" name="Fire Dragon Pendant Chest +10">
|
||||
<icon>icon.etc_treasure_box_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39197" toLevel="1" name="Land Dragon Pendant Chest +10">
|
||||
<icon>icon.etc_treasure_box_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39198" toLevel="1" name="Melissa�s MP Recovery Potion">
|
||||
<skill id="39198" toLevel="1" name="Melissa's MP Recovery Potion">
|
||||
<icon>icon.etc_bm_hero_red_potion</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39199" toLevel="1" name="Hero�s Wondrous Cubic - 7 days">
|
||||
<skill id="39199" toLevel="1" name="Hero's Wondrous Cubic - 7 days">
|
||||
<icon>icon.sa_cube</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
|
||||
+53
-8
@@ -3,13 +3,22 @@
|
||||
<skill id="39200" toLevel="1" name="Weapons Ingredient Box - A-grade">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39201" toLevel="1" name="Box of Best Dye">
|
||||
<icon>icon.etc_box_of_adventure_4_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39202" toLevel="1" name="Spellbok Box">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39203" toLevel="1" name="Life Stone Pack">
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -17,6 +26,9 @@
|
||||
<itemConsumeId>90035</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@@ -44,7 +56,6 @@
|
||||
<skill id="39204" toLevel="1" name="Dimensional Blessing">
|
||||
<!-- Gives 3,700,000 XP / 1,110,000 SP. -->
|
||||
<icon>icon.BranchSys.icon.br_lucky_bag_i00</icon>
|
||||
<hitTime>200</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>90044</itemConsumeId>
|
||||
@@ -78,8 +89,7 @@
|
||||
<isMagic>4</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>56</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>900000</reuseDelay>
|
||||
<hitTime>600</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -139,7 +149,7 @@
|
||||
<skill id="39206" toLevel="1" name="Monster Arena Belt">
|
||||
<!-- When using the Belt CON +1, HORN +1, HP Recovery +2.31, MP +1.54, CP +3.07, Max HP / MP / CP +10%%, damage received -3%. -->
|
||||
<icon>icon.belt_of_tiat</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39207" toLevel="1" name="Dimensional Gift">
|
||||
<icon>icon.etc_box_of_adventure_5_i00</icon>
|
||||
@@ -148,6 +158,9 @@
|
||||
<itemConsumeId>90136</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -187,50 +200,70 @@
|
||||
<!-- Transformation into a White Assassin. Fighting characteristics are improved. Remains after death. -->
|
||||
<icon>icon.etc_charm_of_courage_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39211" toLevel="1" name="Savior' Growth Scroll">
|
||||
<!-- Increases XP/SP gain by 50% for 2 hours. Cooldown - 2 hours. Effect remains after death. Only usable up to level 75. -->
|
||||
<icon>icon.etc_kalie_hero_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39212" toLevel="1" name="Einsahad�s Protection">
|
||||
<skill id="39212" toLevel="1" name="Einsahad's Protection">
|
||||
<!-- For 1 hour Increases XP/SP gain by 100%. Cooldown - 1 hour. Effect remains after death. -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39213" toLevel="1" name="Savior Scroll: Enchant Weapon">
|
||||
<!-- Can only be used together with weapons of Savior. Does not disappear after an unsuccessful Enchant. -->
|
||||
<icon>icon.yogi_scroll_of_enchant_weapon_grade_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39214" toLevel="1" name="Savior�s Cube">
|
||||
<skill id="39214" toLevel="1" name="Savior's Cube">
|
||||
<icon>icon.etc_crystal_cube_event_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39215" toLevel="1" name="Ring of Savior">
|
||||
<!-- Shock Resistance +5%, HP Recovery +1.8 / MP +1.1. Effect does not double when two of the same rings are equipped. -->
|
||||
<icon>icon.event_classic_ring</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39216" toLevel="1" name="Transformation into an Apostle">
|
||||
<!-- Transformation into an Apostle. Attacking is not possible. Can be used once a day. After a restart or when used during a duel, the Buff is removed after duel ends. -->
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
</skill>
|
||||
<skill id="39217" toLevel="1" name="Transformation into a Shillien Saint">
|
||||
<!-- Transformation into a Shillien Saint. Attacking is not possible. Can be used once a day. After a restart or when used during a duel, the Buff is removed after duel ends. -->
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
</skill>
|
||||
<skill id="39218" toLevel="1" name="Transformation into an Eva's Saint">
|
||||
<!-- Transformation into Eva's Saint. Attacking is not possible. Can be used once a day. After a restart or when used during a duel, the Buff is removed after duel ends. -->
|
||||
<icon>icon.skilltransform1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
</skill>
|
||||
<skill id="39219" toLevel="3" name="Dark Knight">
|
||||
<!-- Transformed Dark Knight. Max HP / MP +5%, Stun / Paralysis / Fear Resistance +5%, Attack Power in PvP +5%, received damage -5%. -->
|
||||
<icon>icon.dark_kninght</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39220" toLevel="1" name="Ticket for Monster Arena">
|
||||
<icon>icon.etc_ticket_red_i00</icon>
|
||||
@@ -243,11 +276,14 @@
|
||||
<skill id="39222" toLevel="1" name="Battle Cure">
|
||||
<icon>icon.super_elixir_potion</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39223" toLevel="1" name="Banana for a Monkey">
|
||||
<!-- For $s1 XP and SP gained through hunting +$s2, P. / M. Atk. +$s3, P. / M. Def. +$s4, Atk. Spd. / Casting Spd. +$s5, Speed +$s6. Disappears after restart. -->
|
||||
<!-- For 5 minutes XP and SP gained through hunting +10%, P. / M. Atk. +15%, P. / M. Def. +15%, Atk. Spd. / Casting Spd. +10%, Speed +10. Disappears after restart. -->
|
||||
<icon>Icon.ev_monkey_banana</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>100</effectPoint>
|
||||
<abnormalInstant>true</abnormalInstant>
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -422,25 +458,34 @@
|
||||
<skill id="39227" toLevel="1" name="Tuna">
|
||||
<icon>icon.fish_huge_i12</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39228" toLevel="1" name="Chef's Fish Stew: Victory">
|
||||
<!-- For 10 min. HP / MP Recovery +20%, Accuracy +4, Evasion +4, P. /M. Atk. +15%, Casting / Atk. Spd. +10%, P. / M. Critical Rate +15%, P. / M. Critical Damage +15%. Effect remains after death. -->
|
||||
<icon>icon.fish_stew_residence_cha</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39229" toLevel="1" name="Chef's Fish Stew: Fire">
|
||||
<!-- For 10 min. Max HP +10%, HP Recovery +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. Effect remains after death. -->
|
||||
<icon>icon.fish_stew_residence_cha</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39230" toLevel="1" name="Chef's Fish Stew: Water">
|
||||
<!-- For 10 min. MP Recovery +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. MP Consumption -3%. Effect remains after death. -->
|
||||
<icon>icon.fish_stew_residence_cha</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39231" toLevel="1" name="Chef's Fish Stew: Wind">
|
||||
<!-- For 10 min. Evasion +3, Accuracy +3, P. Critical Rate +10%, Critical Damage +15%, Speed +10%, Debuff Resistance +10%. Effect remains after death. -->
|
||||
<icon>icon.fish_stew_residence_cha</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+130
-15
@@ -12,6 +12,9 @@
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -45,14 +48,20 @@
|
||||
</skill>
|
||||
<skill id="55001" toLevel="1" name="Blessed Scroll of Escape">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
</skill>
|
||||
<skill id="55002" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55003" toLevel="1" name="1st Class Buff Scroll">
|
||||
<!-- Provides the following positive effects: Shield (Lvl 2), Might (Lvl 2), Concentration (Lvl 2), Acumen (Lvl 1), Wind Walk (Lvl 1), Focus (Lvl 1), Agility (Lvl 1), Empower (Lvl 1). Lasts for 20 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<itemConsumeId>29011</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -106,6 +115,7 @@
|
||||
<!-- Provides the following positive effects: Shield (Lvl 3), Acumen (Lvl 2), Wind Walk (Lvl 2), Focus (Lvl 2), Regeneration (Lvl 1), Guidance (Lvl 1), Death Whisper (Lvl 1), Magic Barrier (Lvl 1), Blessed Body (Lvl 1), Blessed Soul (Lvl 1), Haste (Lvl 1), Agility (Lvl 2). Lasts for 20 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i01</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<itemConsumeId>29012</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -205,9 +215,14 @@
|
||||
</skill>
|
||||
<skill id="55013" toLevel="1" name="Blessed Scroll of Escape">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
</skill>
|
||||
<skill id="55014" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55015" toLevel="1" name="Quick Healing Potion">
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -245,59 +260,66 @@
|
||||
</skill>
|
||||
<skill id="55017" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55018" toLevel="2" name="Scroll of Escape: Elven Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55019" toLevel="3" name="Scroll of Escape: Dark Elf Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55020" toLevel="4" name="Scroll of Escape: Orc Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55021" toLevel="5" name="Scroll of Escape: Dwarven Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55022" toLevel="6" name="Scroll of Escape: Gludin Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55023" toLevel="7" name="Scroll of Escape: Town of Gludio">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55024" toLevel="1" name="VIP Lv. 1">
|
||||
<!-- The right to VIP 1st level chest. XP/SP gain +3%, item drop rate +3%. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55025" toLevel="1" name="VIP Lv. 2">
|
||||
<!-- The right to VIP 2nd level chest. XP/SP gain +7%, item drop rate +7%. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip2</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55026" toLevel="1" name="VIP Lv. 3">
|
||||
<!-- The right to VIP 3rd level chest. XP/SP gain +15%, item drop rate +15%. Experience loss and chance to lose items upon death is decreased by 10%. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip3</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55027" toLevel="1" name="VIP Lv. 4">
|
||||
<!-- The right to VIP 4th level chest. XP/SP gain +25%, item drop rate +15%. Experience loss and chance to lose items upon death is decreased by 15%. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip4</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55028" toLevel="1" name="VIP Lv. 5">
|
||||
<!-- The right to VIP 5th level chest. XP/SP gain +30%, item drop rate +30%. Experience loss and chance to lose items upon death is decreased by 20%. PvE damage is increased. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip5</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55029" toLevel="1" name="VIP Lv. 6">
|
||||
<!-- The right to VIP 6th level chest. XP/SP gain +30%, item drop rate +30%. Experience loss and chance to lose items upon death is decreased by 20%. PvE damage is increased, STR/DEX/CON/INT/WIT/MEN +2. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip6</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55030" toLevel="1" name="VIP Lv. 7">
|
||||
<!-- The right to VIP 7th level chest. XP/SP gain +30%, item drop rate +30%. Experience loss and chance to lose items upon death is decreased by 20%. PvE/PvP damage is increased, STR/DEX/CON/INT/WIT/MEN +2. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip7</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55031" toLevel="1" name="Report Status">
|
||||
<!-- You are under suspicion of using this program illegally. Your actions have been restricted. -->
|
||||
@@ -308,17 +330,27 @@
|
||||
<!-- Resurrects and fully restores your Stats. Buff and Debuff effects remain after death. Cooldown - 12 hours. -->
|
||||
<icon>icon.skill_agathion_special</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>43200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55033" toLevel="1" name="Blessed Scroll of Escape">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
</skill>
|
||||
<skill id="55034" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55035" toLevel="1" name="1st Class Buff Scroll">
|
||||
<!-- Provides the following positive effects: Shield (Lvl 2), Might (Lvl 2), Concentration (Lvl 2), Acumen (Lvl 1), Wind Walk (Lvl 1), Focus (Lvl 1), Agility (Lvl 1), Empower (Lvl 1). Lasts for 20 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<itemConsumeId>29552</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -372,6 +404,7 @@
|
||||
<!-- Provides the following positive effects: Shield (Lvl 3), Acumen (Lvl 2), Wind Walk (Lvl 2), Focus (Lvl 2), Regeneration (Lvl 1), Guidance (Lvl 1), Death Whisper (Lvl 1), Magic Barrier (Lvl 1), Blessed Body (Lvl 1), Blessed Soul (Lvl 1), Haste (Lvl 1), Agility (Lvl 2). Lasts for 20 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i01</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<itemConsumeId>29553</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -486,7 +519,7 @@
|
||||
<skill id="55040" toLevel="1" name="Greater Scion Ring">
|
||||
<!-- Max HP +10%, HP Recovery Bonus +10%. Atk. Spd. and Casting Spd. are increased. P./M. Accuracy + 1, Weight Limit + 5000. -->
|
||||
<icon>icon.event_classic_ring</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55041" toLevel="1" name="XP/SP Scroll">
|
||||
<!-- Increases XP/SP gain by 20% for 60 minutes. Buff remains after death. -->
|
||||
@@ -495,6 +528,9 @@
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -1028,7 +1064,7 @@
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalType>MAX_HP_UP</abnormalType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectPoint>418</effectPoint>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>52</magicLvl>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -1051,7 +1087,7 @@
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectPoint>219</effectPoint>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>30</magicLvl>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -1081,6 +1117,9 @@
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -1106,21 +1145,31 @@
|
||||
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55053" toLevel="3" name="XP/SP Scroll - Medium">
|
||||
<!-- Increases XP/SP gain by 40% for 20 minutes. Buff remains after death. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55054" toLevel="4" name="XP/SP Scroll - High">
|
||||
<!-- Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55055" toLevel="1" name="1st Class Buff Scroll">
|
||||
<!-- Provides the following positive effects: Shield (Lvl 2), Might (Lvl 2), Concentration (Lvl 2), Acumen (Lvl 1), Wind Walk (Lvl 1), Focus (Lvl 1), Agility (Lvl 1), Empower (Lvl 1). Lasts for 20 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<itemConsumeId>29654</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -1174,6 +1223,7 @@
|
||||
<!-- Provides the following positive effects: Shield (Lvl 3), Acumen (Lvl 2), Wind Walk (Lvl 2), Focus (Lvl 2), Regeneration (Lvl 1), Guidance (Lvl 1), Death Whisper (Lvl 1), Magic Barrier (Lvl 1), Blessed Body (Lvl 1), Blessed Soul (Lvl 1), Haste (Lvl 1), Agility (Lvl 2). Lasts for 20 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i01</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<itemConsumeId>29655</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -1251,6 +1301,9 @@
|
||||
<!-- For 10 minutes, Speed +20. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<effectPoint>204</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
@@ -1285,7 +1338,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55060" toLevel="1" name="Griffin�s Benediction">
|
||||
<skill id="55060" toLevel="1" name="Griffin's Benediction">
|
||||
<!-- STR + 1, INT + 1. -->
|
||||
<icon>icon.etc_rbracelet_aga_agit_i00</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -1312,6 +1365,9 @@
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -1349,6 +1405,9 @@
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
@@ -1420,6 +1479,7 @@
|
||||
<itemConsumeId>29673</itemConsumeId> <!-- L2Day - Guidance Scroll -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1469,6 +1529,7 @@
|
||||
<itemConsumeId>29674</itemConsumeId> <!-- L2Day - Guidance Scroll -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1509,10 +1570,9 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectPoint>100</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<hitTime>100</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>29676</itemConsumeId>
|
||||
@@ -1520,7 +1580,7 @@
|
||||
<mpConsume>55</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -2041,41 +2101,89 @@
|
||||
<!-- For 20 minutes, increases P. Def. by 12%. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>243</effectPoint>
|
||||
<mpConsume>23</mpConsume>
|
||||
</skill>
|
||||
<skill id="55076" toLevel="5" name="Might">
|
||||
<!-- For 20 minutes, increases P. Atk. by 12%. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>204</effectPoint>
|
||||
<mpConsume>20</mpConsume>
|
||||
</skill>
|
||||
<skill id="55077" toLevel="8" name="Concentration">
|
||||
<!-- For 20 minutes, damage required to cancel magic -25. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>285</effectPoint>
|
||||
<mpConsume>27</mpConsume>
|
||||
</skill>
|
||||
<skill id="55078" toLevel="4" name="Agility">
|
||||
<!-- For 20 minutes, Evasion +2. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>243</effectPoint>
|
||||
<mpConsume>23</mpConsume>
|
||||
</skill>
|
||||
<skill id="55079" toLevel="4" name="Regeneration">
|
||||
<!-- For 20 minutes, increases HP Recovery rate by 10%. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>331</effectPoint>
|
||||
<mpConsume>30</mpConsume>
|
||||
</skill>
|
||||
<skill id="55080" toLevel="3" name="Magic Barrier">
|
||||
<!-- Increases M. Def. by 23% for 20 minutes. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>418</effectPoint>
|
||||
<mpConsume>39</mpConsume>
|
||||
</skill>
|
||||
<skill id="55081" toLevel="7" name="Blessed Body">
|
||||
<!-- Increases Max HP by 10% for 20 minutes. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>418</effectPoint>
|
||||
<mpConsume>39</mpConsume>
|
||||
</skill>
|
||||
<skill id="55082" toLevel="7" name="Blessed Soul">
|
||||
<!-- For 20 minutes, increases Max MP by 10%. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>400</castRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>418</effectPoint>
|
||||
<mpConsume>39</mpConsume>
|
||||
</skill>
|
||||
<skill id="55083" toLevel="1" name="Quick Healing Potion">
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -2115,6 +2223,7 @@
|
||||
<!-- Provides the following positive effects: Shield (Lvl 2), Might (Lvl 2), Concentration (Lvl 2), Acumen (Lvl 1), Wind Walk (Lvl 1), Focus (Lvl 1), Agility (Lvl 1), Empower (Lvl 1). Lasts for 10 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<itemConsumeId>29697</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -2168,6 +2277,7 @@
|
||||
<!-- Provides the following positive effects: Shield (Lvl 3), Acumen (Lvl 2), Wind Walk (Lvl 2), Focus (Lvl 2), Regeneration (Lvl 1), Guidance (Lvl 1), Death Whisper (Lvl 1), Magic Barrier (Lvl 1), Blessed Body (Lvl 1), Blessed Soul (Lvl 1), Haste (Lvl 1), Agility (Lvl 2). Lasts for 10 minutes. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bm_buff_scroll_i01</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<itemConsumeId>29698</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -2243,9 +2353,14 @@
|
||||
</skill>
|
||||
<skill id="55087" toLevel="1" name="Minor Blessed Scroll of Escape">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
</skill>
|
||||
<skill id="55088" toLevel="1" name="Minor Blessed Scroll of Resurrection">
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55089" toLevel="1" name="Rare Accessory Box">
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
|
||||
+62
-25
@@ -989,7 +989,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55120" toLevel="1" name="none">
|
||||
<skill id="55120" toLevel="1" name="">
|
||||
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -1463,11 +1463,15 @@
|
||||
<!-- Creates a barrier that absorbs up to 202 damage within 5 seconds. Cooldown is 90 seconds. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55132" toLevel="10" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 302 damage within 6 seconds. Cooldown is 90 seconds. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55133" toLevel="6" name="Pendant Enchant Effect">
|
||||
<!-- XP/SP gain +5%. -->
|
||||
@@ -1513,6 +1517,8 @@
|
||||
<skill id="55138" toLevel="1" name="Shaft with Antharas treasures">
|
||||
<icon>BranchIcon.Icon.g_bm_antaras_pocket_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55139" toLevel="1" name="Mysterious Soulshot (B-grade)">
|
||||
<icon>icon.etc_spirit_bullet_red_i00</icon>
|
||||
@@ -1545,87 +1551,87 @@
|
||||
<skill id="55143" toLevel="1" name="Elite Fishing Rod of Golden Mermaid">
|
||||
<!-- Upon fishing, XP/SP bonus +50%. -->
|
||||
<icon>icon.bm_gold_fishing_pole</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55144" toLevel="20" name="P. Atk.">
|
||||
<!-- P. Atk. + $s1 -->
|
||||
<icon>icon.ensoul_big_p</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55145" toLevel="20" name="M. Atk.">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55146" toLevel="20" name="P. Def.">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55147" toLevel="20" name="M. Def.">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55148" toLevel="20" name="Accuracy">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55149" toLevel="20" name="Evasion">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55150" toLevel="20" name="HP">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55151" toLevel="20" name="MP">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55152" toLevel="20" name="Recover HP">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55153" toLevel="20" name="Recover MP">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55154" toLevel="20" name="Atk. Spd.">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55155" toLevel="20" name="Casting Spd.">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55156" toLevel="20" name="P. Critical Rate">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55157" toLevel="20" name="P. Critical Damage">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55158" toLevel="20" name="M. Critical Rate">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55159" toLevel="20" name="M. Critical Damage">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55160" toLevel="1" name="Special Pirate Fruit">
|
||||
<!-- For 20 minutes, P./M. Atk. +7%, P./M. Def. +10%, Max. HP/CP/MP +15%, HP/MP Regeneration +20%. At a certain chance absorbs 3% of the damage inflicted on target as HP. Increases XP/SP gain by 5%. Cooldown is 1 minute. Buff remains after death. -->
|
||||
@@ -1638,6 +1644,8 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1699,42 +1707,44 @@
|
||||
<skill id="55161" toLevel="1" name="VIP Lv. 1">
|
||||
<!-- The right to VIP 1st level chest. XP/SP gain +3%, item drop rate +50%. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55162" toLevel="1" name="VIP Lv. 2">
|
||||
<!-- The right to VIP 2nd level chest. XP/SP gain +7%, item drop rate +150%. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip2</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55163" toLevel="1" name="VIP Lv. 3">
|
||||
<!-- The right to VIP 3rd level chest. XP/SP gain +15%, item drop rate +200%. Experience loss and chance to lose items upon death is decreased by 10%. World chat on any level, number of usage attempts +10. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip3</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55164" toLevel="1" name="VIP Lv. 4">
|
||||
<!-- The right to VIP 4th level chest. XP/SP gain +25%, item drop rate +250%. Experience loss and chance to lose items upon death is decreased by 15%. World chat on any level, number of usage attempts +10. XP/SP gain +20% during fishing. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip4</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55165" toLevel="1" name="VIP Lv. 5">
|
||||
<!-- The right to VIP 5th level chest. XP/SP gain +30%, item drop rate +250%. Experience loss and chance to lose items upon death is decreased by 20%. PvE damage is increased. World chat on any level, number of usage attempts +10. XP/SP gain +20% during fishing. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip5</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55166" toLevel="1" name="VIP Lv. 6">
|
||||
<!-- The right to VIP 6th level chest. XP/SP gain +30%, item drop rate +250%. Experience loss and chance to lose items upon death is decreased by 20%. PvE damage is increased, STR / DEX / INT / WIT / MEN +2. World chat on any level, number of usage attempts +10. XP/SP gain +20% during fishing. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip6</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55167" toLevel="1" name="VIP Lv. 7">
|
||||
<!-- The right to VIP 7th level chest. XP/SP gain +30%, item drop rate +250%. Experience loss and chance to lose items upon death is decreased by 20%. PvE / PvP damage is increased, STR / DEX / INT / WIT / MEN +2. World chat on any level, number of usage attempts +20. XP/SP gain +20% during fishing. -->
|
||||
<icon>BranchIcon.Icon.g_skill_vip7</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55168" toLevel="1" name="Clan Unity - Lv. 1">
|
||||
<!-- Clan Alliance Buff. For 3 hours, XP / SP bonus +3%. -->
|
||||
<icon>icon.skill19011</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10800</abnormalTime>
|
||||
<abnormalType>CLAN_TEAMWORK</abnormalType>
|
||||
@@ -1752,6 +1762,8 @@
|
||||
<!-- Clan Alliance Buff. For 3 hours, XP / SP bonus +5%, damage received in PvE -2%. -->
|
||||
<icon>icon.skill19011</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>100</effectPoint>
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>10800</abnormalTime>
|
||||
<abnormalType>CLAN_TEAMWORK</abnormalType>
|
||||
@@ -1781,6 +1793,8 @@
|
||||
<!-- Clan Alliance Buff. For 3 hours, XP / SP bonus +7%, damage received in PvE -5%. -->
|
||||
<icon>icon.skill19011</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>100</effectPoint>
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>10800</abnormalTime>
|
||||
<abnormalType>CLAN_TEAMWORK</abnormalType>
|
||||
@@ -1810,6 +1824,8 @@
|
||||
<!-- Clan Alliance Buff. XP / SP gain +10%, PvE damage +7%, damage received in PvE -8% for 3 hours. -->
|
||||
<icon>icon.skill19011</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>100</effectPoint>
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>10800</abnormalTime>
|
||||
<abnormalType>CLAN_TEAMWORK</abnormalType>
|
||||
@@ -2441,6 +2457,7 @@
|
||||
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
|
||||
<magicLvl>40</magicLvl>
|
||||
<operateType>T</operateType>
|
||||
<effectPoint>532</effectPoint>
|
||||
<effects>
|
||||
<effect name="ManaDamOverTime">
|
||||
<power>9</power>
|
||||
@@ -2460,6 +2477,7 @@
|
||||
<icon>BranchIcon.Icon.roasted_mackerel_buff</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
@@ -2478,6 +2496,7 @@
|
||||
<icon>BranchIcon.Icon.roasted_mackerel_buff</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
@@ -2496,6 +2515,7 @@
|
||||
<icon>BranchIcon.Icon.roasted_mackerel_buff</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
@@ -2514,6 +2534,7 @@
|
||||
<icon>BranchIcon.Icon.roasted_mackerel_buff</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
@@ -2532,6 +2553,7 @@
|
||||
<icon>BranchIcon.Icon.roasted_mackerel_buff</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
@@ -2550,6 +2572,7 @@
|
||||
<icon>BranchIcon.Icon.roasted_mackerel_buff</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
@@ -2570,6 +2593,8 @@
|
||||
<itemConsumeId>70000</itemConsumeId> <!-- Sealed Rune - Lv. 1 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -2618,6 +2643,8 @@
|
||||
<itemConsumeId>70001</itemConsumeId> <!-- Sealed Rune - Lv. 2 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -2666,6 +2693,8 @@
|
||||
<itemConsumeId>70002</itemConsumeId> <!-- Sealed Rune - Lv. 3 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -2714,6 +2743,8 @@
|
||||
<itemConsumeId>70003</itemConsumeId> <!-- Sealed Rune - Lv. 4 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -2762,6 +2793,8 @@
|
||||
<itemConsumeId>70004</itemConsumeId> <!-- Sealed Rune - Lv. 5 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -2810,6 +2843,8 @@
|
||||
<itemConsumeId>70005</itemConsumeId> <!-- Sealed Rune - Lv. 6 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -2858,6 +2893,8 @@
|
||||
<itemConsumeId>70006</itemConsumeId> <!-- Sealed Rune - Lv. 7 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
|
||||
+285
-32
@@ -7,6 +7,8 @@
|
||||
<itemConsumeId>70007</itemConsumeId> <!-- Sealed Rune - Lv. 8 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -55,6 +57,8 @@
|
||||
<itemConsumeId>70008</itemConsumeId> <!-- Sealed Rune - Lv. 9 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -103,6 +107,8 @@
|
||||
<itemConsumeId>70009</itemConsumeId> <!-- Sealed Rune - Lv. 10 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -151,6 +157,8 @@
|
||||
<itemConsumeId>70010</itemConsumeId> <!-- Sealed Rune - Lv. 11 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -199,6 +207,8 @@
|
||||
<itemConsumeId>70011</itemConsumeId> <!-- Sealed Rune - Lv. 12 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -247,6 +257,8 @@
|
||||
<itemConsumeId>70012</itemConsumeId> <!-- Sealed Rune - Lv. 13 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -291,30 +303,44 @@
|
||||
<skill id="55206" toLevel="1" name="Sealed Rune Lv. 14">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55207" toLevel="1" name="Sealed Rune Lv. 15">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55208" toLevel="1" name="Sealed Rune Lv. 16">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55209" toLevel="1" name="Sealed Rune Lv. 17">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55210" toLevel="1" name="Sealed Rune Lv. 18">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55211" toLevel="1" name="Sealed Rune Lv. 19">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55212" toLevel="1" name="Sealed Rune Lv. 20">
|
||||
<icon>icon.card_event_black_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55213" toLevel="1" name="Instant Acceleration Potion">
|
||||
<!-- Greatly increases Speed for a short period of time. -->
|
||||
@@ -323,48 +349,62 @@
|
||||
</skill>
|
||||
<skill id="55214" toLevel="1" name="Teleport: Entrance to Mithril Mines">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55215" toLevel="1" name="Teleport: Entrance to the School of Dark Arts">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55216" toLevel="1" name="Teleport: Entrance to Orc Barracks">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55217" toLevel="1" name="Teleport: Entrance to Ruins of Agony">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55218" toLevel="1" name="Teleport: Entrance to Ruins of Despair">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55219" toLevel="1" name="Teleport: Abandoned Camp">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55220" toLevel="1" name="Teleport: Entrance to Ant Nest">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55221" toLevel="1" name="Teleport: Entrance to Cruma Tower">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55222" toLevel="1" name="Teleport: Death Pass">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55223" toLevel="1" name="Teleport: Three-way crossroads at Dragon Valley">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55224" toLevel="1" name="Teleport: Entrance to Antharas' Lair">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55225" toLevel="1" name="Teleport: Outlaw Forest">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55226" toLevel="1" name="Teleport: Alligator Island">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55227" toLevel="1" name="Teleport: Entrance to Forgotten Temple">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55228" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<hitTime>1500</hitTime>
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeId>37115</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -390,20 +430,25 @@
|
||||
</skill>
|
||||
<skill id="55229" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55230" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55231" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55232" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55233" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55234" toLevel="2" name="XP Rune 100%">
|
||||
<skill id="55234" toLevel="1" name="XP Rune 100%">
|
||||
<!-- XP/SP gain +100%. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>P</operateType>
|
||||
@@ -421,18 +466,16 @@
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value level="1">100</value>
|
||||
<value level="2">100</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value level="1">100</value>
|
||||
<value level="2">100</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55235" toLevel="1" name="Adventurer�s Potion - Atk. Spd.">
|
||||
<skill id="55235" toLevel="1" name="Adventurer's Potion - Atk. Spd.">
|
||||
<!-- Increases Atk. Spd. -->
|
||||
<icon>icon.etc_reagent_green_i00</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@@ -444,6 +487,7 @@
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -456,7 +500,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55236" toLevel="1" name="Adventurer�s Potion - Casting Spd.">
|
||||
<skill id="55236" toLevel="1" name="Adventurer's Potion - Casting Spd.">
|
||||
<!-- Increases Casting Spd. -->
|
||||
<icon>icon.etc_potion_of_acumen2_i00</icon>
|
||||
<!-- Increase Cast speed by 15% -->
|
||||
@@ -489,11 +533,12 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>60</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@@ -510,16 +555,25 @@
|
||||
<!-- Enlarges the user's head for 10 minutes. Cooldown - 30 minutes. -->
|
||||
<icon>icon.skill2513</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55239" toLevel="1" name="Holiday Hat">
|
||||
<!-- Resurrects a dead target and restores 50% XP. Consumes 1 Spirit Ore. -->
|
||||
<icon>icon.bm_romantic_chaperon_gold</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55240" toLevel="1" name="Overwhelming Power of a Holiday Hat">
|
||||
<!-- For 20 minutes, XP/SP gain + 5%. Will not be deleted upon death. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55241" toLevel="1" name="Scroll: Mana Regeneration">
|
||||
<!-- Increases MP Regeneration. Effect 4 -->
|
||||
@@ -604,14 +658,23 @@
|
||||
<!-- For 10 minutes, P. Atk +12%. -->
|
||||
<icon>icon.skill0271</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<hitTime>2500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>523</effectPoint>
|
||||
</skill>
|
||||
<skill id="55244" toLevel="2" name="Scroll: Dance of the Mystic">
|
||||
<!-- For 10 minutes, M. Atk +20%. -->
|
||||
<icon>icon.skill0273</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<hitTime>2500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>467</effectPoint>
|
||||
</skill>
|
||||
<skill id="55245" toLevel="8" name="Teleport: Town of Aden">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
</skill>
|
||||
<skill id="55246" toLevel="1" name="Rune of Boost">
|
||||
<!-- When in inventory STR +1, INT +1, CON +1, MEN +1, DEX +1, WIT +1. -->
|
||||
@@ -781,7 +844,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55253" toLevel="11" name="Sigel's Protection">
|
||||
<skill id="55253" toLevel="20" name="Sigel's Protection">
|
||||
<!-- P. Def. + $s1 -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_sigel_lv00</value>
|
||||
@@ -820,12 +883,21 @@
|
||||
<value level="9">75.3</value>
|
||||
<value level="10">83.5</value>
|
||||
<value level="11">92.2</value>
|
||||
<value level="12">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">92.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55254" toLevel="11" name="Sigel Protection">
|
||||
<skill id="55254" toLevel="20" name="Sigel Protection">
|
||||
<!-- Max HP + $s1 -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_sigel_lv00</value>
|
||||
@@ -864,12 +936,21 @@
|
||||
<value level="9">303</value>
|
||||
<value level="10">331</value>
|
||||
<value level="11">359</value>
|
||||
<value level="12">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">359</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55255" toLevel="11" name="Tyrr Might">
|
||||
<skill id="55255" toLevel="20" name="Tyrr Might">
|
||||
<!-- P. Atk. + $s1 -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_tir_lv00</value>
|
||||
@@ -908,12 +989,21 @@
|
||||
<value level="9">21.2</value>
|
||||
<value level="10">24.3</value>
|
||||
<value level="11">28</value>
|
||||
<value level="12">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">28</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55256" toLevel="11" name="Tyrr Haste">
|
||||
<skill id="55256" toLevel="20" name="Tyrr Haste">
|
||||
<!-- Increases Atk. Spd. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_tir_lv00</value>
|
||||
@@ -952,12 +1042,21 @@
|
||||
<value level="9">4</value>
|
||||
<value level="10">4.25</value>
|
||||
<value level="11">4.5</value>
|
||||
<value level="12">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">4.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55257" toLevel="11" name="Othell's Focus">
|
||||
<skill id="55257" toLevel="20" name="Othell's Focus">
|
||||
<!-- Increases P. Critical Rate. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_othel_lv01</value>
|
||||
@@ -996,12 +1095,21 @@
|
||||
<value level="9">275</value>
|
||||
<value level="10">300</value>
|
||||
<value level="11">325</value>
|
||||
<value level="12">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">325</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55258" toLevel="11" name="Othell's Critical Damage">
|
||||
<skill id="55258" toLevel="20" name="Othell's Critical Damage">
|
||||
<!-- Increases Critical Damage by $s1. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_othel_lv01</value>
|
||||
@@ -1040,12 +1148,21 @@
|
||||
<value level="9">216</value>
|
||||
<value level="10">233</value>
|
||||
<value level="11">251</value>
|
||||
<value level="12">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">251</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55259" toLevel="11" name="Yul Wind Walk">
|
||||
<skill id="55259" toLevel="20" name="Yul Wind Walk">
|
||||
<!-- Speed + $s1. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_yr_lv01</value>
|
||||
@@ -1084,12 +1201,21 @@
|
||||
<value level="9">8</value>
|
||||
<value level="10">8.5</value>
|
||||
<value level="11">9</value>
|
||||
<value level="12">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55260" toLevel="11" name="Yul Guidance">
|
||||
<skill id="55260" toLevel="20" name="Yul Guidance">
|
||||
<!-- Accuracy +$s1. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_yr_lv01</value>
|
||||
@@ -1128,12 +1254,21 @@
|
||||
<value level="9">3.92</value>
|
||||
<value level="10">4.07</value>
|
||||
<value level="11">4.22</value>
|
||||
<value level="12">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">4.22</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55261" toLevel="11" name="Feoh's Magical Power">
|
||||
<skill id="55261" toLevel="20" name="Feoh's Magical Power">
|
||||
<!-- Increases M. Atk. and MP Consumption -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_feoh_lv01</value>
|
||||
@@ -1172,6 +1307,15 @@
|
||||
<value level="9">87.22</value>
|
||||
<value level="10">99.39</value>
|
||||
<value level="11">112.2</value>
|
||||
<value level="12">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">112.2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -1188,12 +1332,21 @@
|
||||
<value level="9">15</value>
|
||||
<value level="10">15</value>
|
||||
<value level="11">15</value>
|
||||
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55262" toLevel="11" name="Feoh's Empower">
|
||||
<skill id="55262" toLevel="20" name="Feoh's Empower">
|
||||
<!-- Increases M. Atk. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_feoh_lv01</value>
|
||||
@@ -1232,12 +1385,21 @@
|
||||
<value level="9">76</value>
|
||||
<value level="10">83</value>
|
||||
<value level="11">90</value>
|
||||
<value level="12">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">90</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55263" toLevel="11" name="Iss' Magic Regeneration">
|
||||
<skill id="55263" toLevel="20" name="Iss' Magic Regeneration">
|
||||
<!-- MP Recovery Bonus + $s1. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_is_lv01</value>
|
||||
@@ -1276,12 +1438,21 @@
|
||||
<value level="9">1.32</value>
|
||||
<value level="10">1.43</value>
|
||||
<value level="11">1.51</value>
|
||||
<value level="12">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">1.51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55264" toLevel="11" name="Iss' Boost Mana">
|
||||
<skill id="55264" toLevel="20" name="Iss' Boost Mana">
|
||||
<!-- Increases Max MP. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_is_lv01</value>
|
||||
@@ -1320,12 +1491,21 @@
|
||||
<value level="9">12.7</value>
|
||||
<value level="10">13.8</value>
|
||||
<value level="11">14.9</value>
|
||||
<value level="12">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">14.9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55265" toLevel="11" name="Wynn's Acumen">
|
||||
<skill id="55265" toLevel="20" name="Wynn's Acumen">
|
||||
<!-- Increases Casting Spd. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_wynn_lv01</value>
|
||||
@@ -1364,12 +1544,21 @@
|
||||
<value level="9">5.31</value>
|
||||
<value level="10">5.64</value>
|
||||
<value level="11">5.97</value>
|
||||
<value level="12">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">5.97</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55266" toLevel="11" name="Wynn's Lightness">
|
||||
<skill id="55266" toLevel="20" name="Wynn's Lightness">
|
||||
<!-- Increases weight gauge. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_wynn_lv01</value>
|
||||
@@ -1408,12 +1597,21 @@
|
||||
<value level="9">4200</value>
|
||||
<value level="10">4600</value>
|
||||
<value level="11">5000</value>
|
||||
<value level="12">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">5000</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55267" toLevel="11" name="Aeore's Regeneration">
|
||||
<skill id="55267" toLevel="20" name="Aeore's Regeneration">
|
||||
<!-- Increases HP Recovery Bonus. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_eolh_lv01</value>
|
||||
@@ -1452,12 +1650,21 @@
|
||||
<value level="9">1.44</value>
|
||||
<value level="10">1.47</value>
|
||||
<value level="11">1.5</value>
|
||||
<value level="12">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">1.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55268" toLevel="11" name="Aeore's Heal">
|
||||
<skill id="55268" toLevel="20" name="Aeore's Heal">
|
||||
<!-- Enhances the received healing. -->
|
||||
<icon>
|
||||
<value level="1">BranchIcon.Icon.g_rune_eolh_lv01</value>
|
||||
@@ -1496,6 +1703,15 @@
|
||||
<value level="9">45.3</value>
|
||||
<value level="10">50.6</value>
|
||||
<value level="11">54.4</value>
|
||||
<value level="12">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">54.4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -1504,21 +1720,33 @@
|
||||
<skill id="55269" toLevel="1" name="Valakas Treasure Chest">
|
||||
<icon>icon.bm_sheep_agathion_30d_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55270" toLevel="1" name="Agathion - Dance of Fury">
|
||||
<!-- For 20 minutes, Atk. Spd. + 5%. -->
|
||||
<icon>icon.bm_agathion_fury</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="55271" toLevel="1" name="Agathion - Dance of Concentration">
|
||||
<!-- For 20 minutes, Casting Spd. + 5%. -->
|
||||
<icon>icon.bm_agathion_concentration</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="55272" toLevel="1" name="Agathion - Song of Wind">
|
||||
<!-- For 5 min., Speed + 20. -->
|
||||
<icon>icon.bm_agathion_wind</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="55273" toLevel="3" name="Energy of Development">
|
||||
<!-- For 10 min. XP gained through hunting +5%. -->
|
||||
@@ -1607,32 +1835,48 @@
|
||||
<!-- A Buff for a warrior fighting in the Ruins of Agony. P. Atk. and M. Atk. +10%. You can receive a Box of Tears when the Buff is no longer in effect. <Warning> You cannot receive the item if your character dies when receiving or if there is no empty slot in your Inventory. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55283" toLevel="1" name="Box of Tears Acquisition Effect">
|
||||
<!-- You can receive a Box of Tears when the Buff is no longer in effect. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55284" toLevel="1" name="Box of Tears Acquisition Effect">
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55285" toLevel="1" name="Box of Tears">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55286" toLevel="1" name="Decayed Box">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55287" toLevel="1" name="Shabby Box">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55288" toLevel="1" name="Crude Box">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55289" toLevel="1" name="Old Box">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55290" toLevel="1" name="Devil's Ring">
|
||||
<skill id="55290" toLevel="1" name="Devi's Ring">
|
||||
<!-- Increases Max. HP and P./ M. Atk. -->
|
||||
<icon>icon.ev_11th_rare_acc_ring</icon>
|
||||
<magicLvl>55</magicLvl>
|
||||
@@ -1658,12 +1902,12 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55291" toLevel="1" name="Devil's Ring">
|
||||
<skill id="55291" toLevel="1" name="Devi's Ring">
|
||||
<!-- Increases Max. HP and P./ M. Atk. -->
|
||||
<icon>icon.ev_11th_rare_acc_ring</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55292" toLevel="1" name="Devil's Earring">
|
||||
<skill id="55292" toLevel="1" name="Devi's Earring">
|
||||
<!-- Increases MP recovery rate and healing power. -->
|
||||
<icon>icon.ev_11th_rare_acc_earing</icon>
|
||||
<magicLvl>55</magicLvl>
|
||||
@@ -1685,12 +1929,12 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55293" toLevel="1" name="Devil's Earring">
|
||||
<skill id="55293" toLevel="1" name="Devi's Earring">
|
||||
<!-- Increases MP recovery rate and healing power. -->
|
||||
<icon>icon.ev_11th_rare_acc_earing</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55294" toLevel="1" name="Devil's Necklace">
|
||||
<skill id="55294" toLevel="1" name="Devi's Necklace">
|
||||
<!-- P. Def. and M. Def. are increased. -->
|
||||
<icon>icon.ev_11th_rare_acc_necklace</icon>
|
||||
<!-- A 15-day item. Max MP +20, M. Def. +3, P. Def. +5. -->
|
||||
@@ -1718,28 +1962,37 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55295" toLevel="1" name="Devil's Necklace">
|
||||
<skill id="55295" toLevel="1" name="Devi's Necklace">
|
||||
<!-- P. Def. and M. Def. are increased. -->
|
||||
<icon>icon.ev_11th_rare_acc_necklace</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55296" toLevel="1" name="Scroll of Invisibility">
|
||||
<!-- Makes a character invisible and invincible to enemy attacks. Speed -40%. Disappears if your character attacks. -->
|
||||
<icon>icon.etc_aidcharm_cancel_valbreath_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>240000</reuseDelay>
|
||||
<effectPoint>532</effectPoint>
|
||||
</skill>
|
||||
<skill id="55297" toLevel="1" name="Buff for the Hero of Ruins of Despair">
|
||||
<!-- A Buff for a warrior fighting in the Ruins of Despair. P. Atk. and M. Atk. +10%. You can receive a Decayed Box when the Buff is no longer in effect. <Warning> You cannot receive the item if your character dies when receiving or if there is no empty slot in your Inventory. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55298" toLevel="1" name="Decayed Box Acquisition Effect">
|
||||
<!-- You can receive a Decayed Box when the Buff is no longer in effect. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55299" toLevel="1" name="Decayed Box Acquisition Effect">
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+143
-10
@@ -4,69 +4,98 @@
|
||||
<!-- A Buff for a warrior fighting in the Abandoned Camp. P. Atk. and M. Atk. +10%. You can receive a Shabby Box when the Buff is no longer in effect. <Warning> You cannot receive the item if your character dies when receiving or if there is no empty slot in your Inventory. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55301" toLevel="1" name="Buff for the Hero of Abandoned Camp">
|
||||
<!-- You can receive a Shabby Box when the Buff is no longer in effect. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55302" toLevel="1" name="Buff for the Hero of Abandoned Camp">
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55303" toLevel="1" name="Crude Box Acquisition Effect">
|
||||
<!-- A Buff for a warrior fighting in Orc Barracks. P. Atk. and M. Atk. +10%. You can receive a Crude Box when the Buff is no longer in effect. <Warning> You cannot receive the item if your character dies when receiving or if there is no empty slot in your Inventory. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55304" toLevel="1" name="Crude Box Acquisition Effect">
|
||||
<!-- You can receive a Crude Box when the Buff is no longer in effect. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55305" toLevel="1" name="Crude Box Acquisition Effect">
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55306" toLevel="1" name="Buff for the Hero of 2nd Floor of Cruma Tower">
|
||||
<!-- A Buff for a warrior fighting on the 2nd floor of Cruma Tower. P. Atk. and M. Atk. +10%. You can receive an Old Box when the Buff is no longer in effect. <Warning> You cannot receive the item if your character dies when receiving or if there is no empty slot in your Inventory. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55307" toLevel="1" name="Old Box Acquisition Effect">
|
||||
<!-- You can receive an Old Box when the Buff is no longer in effect. -->
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55308" toLevel="1" name="Old Box Acquisition Effect">
|
||||
<icon>BranchIcon.Icon.skill_g_field_special_buff_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55309" toLevel="10" name="Earring of Chronicle Heir">
|
||||
<!-- MP Recovery +1%, Max MP +1%. -->
|
||||
<icon>icon.event_classic_ring</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55310" toLevel="1" name="Holiday Hat">
|
||||
<!-- Resurrects a dead target and restores 100% XP. Consumes 1 Spirit Ore. -->
|
||||
<icon>icon.bm_romantic_chaperon_gold</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>21600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55311" toLevel="1" name="Overwhelming Power of a Holiday Hat">
|
||||
<!-- For 60 minutes, XP/SP gain + 5%. Will not be deleted upon death. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55312" toLevel="1" name="Wondrous Cubic">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>82800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55313" toLevel="1" name="Wondrous Cubic">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>82800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55314" toLevel="1" name="Effect of a Kiss">
|
||||
<!-- For 1 hour activates the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
|
||||
<icon>icon.skill0763</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>G_EV_BUFF1</abnormalType>
|
||||
@@ -112,9 +141,12 @@
|
||||
<skill id="55315" toLevel="1" name="Lindvior's Treasure Chest">
|
||||
<icon>icon.bm_pirate_king_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55316" toLevel="1" name="Chronicle Cube">
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>82800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55317" toLevel="1" name="Chronicle Chest">
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -708,18 +740,22 @@
|
||||
<skill id="55322" toLevel="1" name="Normal VIP Gain Scroll">
|
||||
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55323" toLevel="1" name="Medium VIP Gain Scroll">
|
||||
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55324" toLevel="1" name="Good VIP Gain Scroll">
|
||||
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55325" toLevel="1" name="Perfect VIP Gain Scroll">
|
||||
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55326" toLevel="1" name="Gold Fishing Shot">
|
||||
<operateType>A1</operateType>
|
||||
@@ -728,10 +764,11 @@
|
||||
<!-- Eat some chocolate from Coco Brownie to feel life-giving energy. For 2 hours XP and SP gain +5%, Atk. Spd. / Casting Spd. +10%, Speed +10. Cannot be stacked with Blessing of Light. -->
|
||||
<icon>icon.etc_whiteday_choco</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>7200</abnormalTime>
|
||||
<abnormalType>BUFF_SPECIAL_MULTI</abnormalType>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectPoint>100</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-2</specialLevel>
|
||||
@@ -771,6 +808,7 @@
|
||||
<!-- Event buff for PA only. XP/SP bonus + 20%. item drop rate +100%. Cannot be used on servitors. -->
|
||||
<icon>icon.etc_pccafe_exp_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55329" toLevel="1" name="Strawberry Juice">
|
||||
<!-- For 5 min. Max HP+10%, HP Recovery +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. -->
|
||||
@@ -897,137 +935,168 @@
|
||||
</skill>
|
||||
<skill id="55332" toLevel="1" name="Scroll: 50 SP">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55333" toLevel="2" name="Scroll: 100 SP">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55334" toLevel="3" name="Scroll: 1000 SP">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55335" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55336" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55337" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55338" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55339" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55340" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55341" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55342" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55343" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55344" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55345" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55346" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55347" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55348" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55349" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55350" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55351" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55352" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55353" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55354" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55355" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55356" toLevel="1" name="Irene' Hourglass - 1 Hour">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55357" toLevel="1" name="Irene' Hourglass - 2 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55358" toLevel="1" name="Irene' Hourglass - 3 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55359" toLevel="1" name="Irene' Hourglass - 4 Hours">
|
||||
<!-- XP/SP gain + 50% for the duration of the effect -->
|
||||
<icon>icon.etc_dragons_blood_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55360" toLevel="8" name="Irene's Song">
|
||||
<!-- XP/SP gain +$s1. -->
|
||||
@@ -1041,7 +1110,7 @@
|
||||
<value level="7">br_cashtex.skill.br_cash_rune_of_exp_buff_2</value>
|
||||
<value level="8">br_cashtex.skill.br_cash_rune_of_exp_buff_2</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55361" toLevel="1" name="Superspeed Potion">
|
||||
<!-- Increases Speed to its maximum. -->
|
||||
@@ -1076,7 +1145,7 @@
|
||||
<itemConsumeId>70280</itemConsumeId> <!-- Clan Reputation Score - 10 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1094,7 +1163,7 @@
|
||||
<itemConsumeId>70281</itemConsumeId> <!-- Clan Reputation Score - 50 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1112,7 +1181,7 @@
|
||||
<itemConsumeId>70282</itemConsumeId> <!-- Clan Reputation Score - 150 -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -1126,45 +1195,77 @@
|
||||
<skill id="55365" toLevel="1" name="King Pirate's Treasure Chest">
|
||||
<icon>icon.card_event_blue_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55366" toLevel="1" name="Weapon Supply Box (B-grade)">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55367" toLevel="1" name="Weapon Supply Box (C-grade)">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55368" toLevel="1" name="B-grade Armor Supply Box">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55369" toLevel="1" name="C-grade Armor Supply Box">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55370" toLevel="1" name="B-grade Weapons Ingredient Box">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55371" toLevel="1" name="C-grade Weapons Ingredient Box">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55372" toLevel="1" name="B-grade Armor Ingredient Box">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55373" toLevel="1" name="C-grade Armor Ingredient Box">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55374" toLevel="1" name="Baium Treasure Chest">
|
||||
<icon>icon.etc_box_of_adventure_1_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55375" toLevel="1" name="Kusto's Support Box: Enhance Weapon">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55376" toLevel="1" name="Enchant Scroll of Border">
|
||||
<operateType>A1</operateType>
|
||||
@@ -1175,27 +1276,39 @@
|
||||
<skill id="55378" toLevel="5" name="Effect of the Talisman of Border Lv. 1">
|
||||
<!-- Talisman's magical power gives P. Def. +12, M. Def. +4, HP / MP / CP +3. Casting / Atk. Spd. +2. -->
|
||||
<icon>icon.bm_magic_square_talisman</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55379" toLevel="1" name="Border Purification">
|
||||
<!-- Cancels paralysis and petrification and cures severe poison/bleed condition. Restores 15% HP. -->
|
||||
<icon>icon.skill10036</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>600</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="55380" toLevel="10" name="Talisman of Border Enchant Effect">
|
||||
<!-- XP/SP gain + 3%. -->
|
||||
<icon>icon.bm_magic_square_talisman</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55381" toLevel="7" name="Border Power">
|
||||
<!-- P. / M. Atk. +1%, P. / M. Critical Damage +3%. -->
|
||||
<icon>icon.skill10030</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55382" toLevel="1" name="Blessing of Border">
|
||||
<!-- Restores 100% HP / CP and 50% MP when used. -->
|
||||
<icon>icon.skill10034</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="55383" toLevel="1" name="Blessed Enchant Scroll of Border">
|
||||
<operateType>A1</operateType>
|
||||
@@ -1252,6 +1365,8 @@
|
||||
<value level="2">icon.etc_fruit_juice_glass_bottle_i10</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55390" toLevel="3" name="Olympiad Warrior's Potion - INT">
|
||||
<!-- For 20 minutes, INT + 4. -->
|
||||
@@ -1260,6 +1375,8 @@
|
||||
<value level="2">icon.etc_fruit_juice_glass_bottle_i11</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55391" toLevel="3" name="Olympiad Warrior's Potion - CON">
|
||||
<!-- For 20 minutes, CON + 4. -->
|
||||
@@ -1268,6 +1385,8 @@
|
||||
<value level="2">icon.etc_fruit_juice_glass_bottle_i07</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55392" toLevel="3" name="Olympiad Warrior's Potion - DEX">
|
||||
<!-- For 20 minutes, DEX + 4. -->
|
||||
@@ -1276,6 +1395,8 @@
|
||||
<value level="2">icon.etc_fruit_juice_glass_bottle_i03</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55393" toLevel="3" name="Olympiad Warrior's Potion - MEN">
|
||||
<!-- For 20 minutes, MEN + 4. -->
|
||||
@@ -1284,6 +1405,8 @@
|
||||
<value level="2">icon.etc_fruit_juice_glass_bottle_i05</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55394" toLevel="3" name="Olympiad Warrior's Potion - WIT">
|
||||
<!-- For 20 minutes, WIT + 4. -->
|
||||
@@ -1292,28 +1415,38 @@
|
||||
<value level="2">icon.etc_fruit_juice_glass_bottle_i04</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55395" toLevel="3" name="Commemorative Olympiad XP/SP Scroll">
|
||||
<!-- For 20 minutes., obtained XP/SP + 50%. -->
|
||||
<icon>icon.exp_bottle</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55396" toLevel="2" name="Olympiad Warrior's Special Fruit">
|
||||
<!-- For 20 minutes., obtained XP/SP + 10%, P. / M. Atk. +10%, P. / M. Def. +5%, Max. HP/MP/CP + 15%, HP / MP Recovery +20%, PvE damage + 10%. With a certain chance, converts 3% of damage dealt into HP. -->
|
||||
<icon>icon.etc_cobol_i04</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55397" toLevel="1" name="Olympiad Commemorative Amulet - 100%">
|
||||
<!-- When in inventory XP/SP gain +100%. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55398" toLevel="4" name="Olympiad Warrior's SP Scroll">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55399" toLevel="1" name="Tryout Glorious Cloak">
|
||||
<!-- P. / M. Def. +3%, Speed + 10. -->
|
||||
<icon>BranchSys2.Icon.7anni_cloack_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+66
-14
@@ -3,71 +3,92 @@
|
||||
<skill id="55400" toLevel="1" name="Commemorative Olympiad Bracelet">
|
||||
<!-- Activates 2 Talisman slots, Max. HP/MP/CP + 3%. -->
|
||||
<icon>icon.dimension_bracelet_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55401" toLevel="1" name="Olympiad Warrior's Talisman">
|
||||
<!-- P. / M. Skill Critical Damage +7%. -->
|
||||
<icon>icon.npoint_talisman_stat</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55402" toLevel="1" name="Olympiad Warrior's Belt">
|
||||
<!-- P. Def. +15, weight limit + 2000. -->
|
||||
<icon>icon.belt_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55403" toLevel="1" name="Agathion - Cheerleader Mae">
|
||||
<!-- Removes the Agathion's seal. -->
|
||||
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
</skill>
|
||||
<skill id="55404" toLevel="1" name="Agathion Cute Trick - Cheerleader Mae">
|
||||
<!-- See the summoned spirit perform cute tricks. -->
|
||||
<icon>icon.skill_agathion_cute</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
</skill>
|
||||
<skill id="55405" toLevel="1" name="Cheerleader Mae's Support">
|
||||
<!-- P. / M. Atk. +5%, Atk. Spd./Casting Spd. +5%, Skill MP Consumption -10%, P. / M. Critical Damage + 3%. -->
|
||||
<icon>BranchSys.icon.br_aga_local2009_g_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55406" toLevel="1" name="For victory in Tryout - XP/SP">
|
||||
<!-- Buff, given to the server, to which belongs a warrior, gained the greatest number of victories during the Tryout. XP/SP +30%. Cannot be stacked with Blessing of Light. -->
|
||||
<icon>icon.etc_trophy_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55407" toLevel="1" name="For victory in Tryout - 2nd class transfer effect">
|
||||
<!-- For 20 minutes, Shield Lv. 3, Might Lv. 3, Acumen Lv. 2, Wind Walk Lv. 2, Focus Lv. 2, Regeneration Lv. 1, Guidance Lv. 1, Death Whisper Lv. 1, Magic Barrier Lv. 1, Blessed Body Lv. 1, Blessed Soul Lv. 1, Haste Lv. 1, Agility Lv. 2, Empower Lv. 2. -->
|
||||
<!-- For 20 minutes, Shield Lv. 3, Might Lv. 3, Acumen Lv. 2, Wind Walk Lv. 2, Focus Lv. 2, Regeneration Lv. 1, Guidance Lv. 1, Death Whisper Lv. 1, Magic Barrier Lv. 1, Blessed Body Lv. 1, Blessed Soul Lv. 1, Haste Lv. 1, Agility Lv. 2, Empower Lv. 2. -->
|
||||
<icon>icon.etc_trophy_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55408" toLevel="1" name="Expertise Rune (A-grade)">
|
||||
<!-- When possessed, you get Expertise A skill -->
|
||||
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55409" toLevel="1" name="Kusto's Support Box: Enhance Weapon (A-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55410" toLevel="1" name="Kusto's Support Box: Enhance Weapon (B-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55411" toLevel="1" name="Kusto's Support Box: Enhance Weapon (?-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55412" toLevel="2" name="Transformation Scroll: Pirate">
|
||||
<!-- Transformation into a Pirate. Fighting characteristics are improved. Remains even after death. -->
|
||||
<icon>icon.etc_charm_of_courage_i03</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55413" toLevel="2" name="Transformation Scroll: Dark Assassin">
|
||||
<!-- Transformation into a Dark Assassin. Fighting characteristics are improved. Remains even after death. -->
|
||||
<icon>icon.etc_charm_of_courage_i05</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55414" toLevel="2" name="Transformation Scroll: White Assassin">
|
||||
<!-- Transformation into a White Assassin. Fighting characteristics are improved. Remains even after death. -->
|
||||
<icon>icon.etc_charm_of_courage_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55415" toLevel="1" name="Scroll: Enchant Armor (A-grade)">
|
||||
<operateType>A1</operateType>
|
||||
@@ -844,29 +865,36 @@
|
||||
<!-- For 20 min. Max HP / MP +5%, Paralysis Resistance +15, Mental Attack Resistance +10, XP / SP +30%. -->
|
||||
<icon>icon.general_energy_condense_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55465" toLevel="1" name="Shaft with Antharas treasures">
|
||||
<icon>BranchIcon.Icon.g_bm_antaras_pocket_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55466" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55467" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55468" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55469" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55470" toLevel="2" name="null">
|
||||
<!-- null -->
|
||||
@@ -874,37 +902,44 @@
|
||||
<value level="1">icon.etc_bm_brooch_lavianrose_i00</value>
|
||||
<value level="2">icon.etc_bm_brooch_lavianrose_i01</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55471" toLevel="5" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_topaz_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
</skill>
|
||||
<skill id="55472" toLevel="5" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_vital</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55473" toLevel="3" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_vital</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55474" toLevel="5" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_jade_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55475" toLevel="5" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_diamond_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55476" toLevel="5" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_pearl_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55477" toLevel="4" name="null">
|
||||
<!-- null -->
|
||||
@@ -949,12 +984,14 @@
|
||||
<skill id="55485" toLevel="5" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_garnet</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55486" toLevel="2" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_garnet</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55487" toLevel="2" name="null">
|
||||
<!-- null -->
|
||||
@@ -999,21 +1036,36 @@
|
||||
<skill id="55495" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55496" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55497" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55498" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55499" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+28
-3
@@ -3,26 +3,44 @@
|
||||
<skill id="55500" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55501" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55502" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55503" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55504" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55505" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55506" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
@@ -31,34 +49,41 @@
|
||||
<skill id="55507" toLevel="5" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_aquamarine_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55508" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55509" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55510" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55511" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55512" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55513" toLevel="1" name="null">
|
||||
<!-- null -->
|
||||
<icon>icon.card_event_blue_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
Reference in New Issue
Block a user