diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t1.html index 4811d6c0db..d42b275a83 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t1.html @@ -3,4 +3,5 @@ - + + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t2.html index f9f1116b94..c5931926db 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Aden-t2.html @@ -9,4 +9,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t1.html index 7514b93562..ef0b2f4772 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t1.html @@ -3,4 +3,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t2.html index d8b351b63f..17936b54a4 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-t2.html @@ -7,4 +7,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-tu.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-tu.html index cf1dfd7f22..8e00202cdc 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-tu.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Dion-tu.html @@ -3,6 +3,6 @@ Activate the traps located in the interior of the island. Once activated, the fl
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\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t1.html index 607b5cb889..c1555bf9e4 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t1.html @@ -3,4 +3,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t2.html index f9fd63266b..7f242ccb3f 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-t2.html @@ -7,4 +7,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-tu.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-tu.html index 910386c84b..d4bdeb7e09 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-tu.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Gludio-tu.html @@ -1,8 +1,8 @@
Activate the traps located in the interior of the island. Once activated, the flames do not distinguish friend from foe. Used properly, the trap is a very effective deterrent to invasion. Of course, it costs a fortune!

-
\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t1.html index c699875682..afe54874aa 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t1.html @@ -2,4 +2,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t2.html index 24ba911d96..c5e024ac76 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-t2.html @@ -7,4 +7,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-tu.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-tu.html index 5f417d4ddc..8bc74a8c88 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-tu.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Goddard-tu.html @@ -3,8 +3,8 @@ Activates a trap inside the castle. When activated, magic fire shoots from the t These flames will consume friends as well as foes. Used with great care, this is one of the most effective security devices available.
Of course, it's not cheap!

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\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t1.html index 63091598e5..62d708f085 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t1.html @@ -2,4 +2,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t2.html index 2857ee9449..0c73846153 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-t2.html @@ -6,4 +6,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-tu.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-tu.html index 910386c84b..d4bdeb7e09 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-tu.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Innadril-tu.html @@ -1,8 +1,8 @@
Activate the traps located in the interior of the island. Once activated, the flames do not distinguish friend from foe. Used properly, the trap is a very effective deterrent to invasion. Of course, it costs a fortune!

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\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-d.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-d.html index 26d77dd437..81985c57c1 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-d.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-d.html @@ -1,5 +1,4 @@ -


@@ -10,5 +9,4 @@ -
\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-du.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-du.html index 69177d88e5..50ecf1da26 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-du.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-du.html @@ -1,10 +1,8 @@ Reinforce castle gates:
Strengthens gates and walls. Since it significantly enhances the durability of castle gates and castle walls, it is a good measure against the incursion of enemy troops into the castle.
-
-
\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t1.html index f1ab1ef389..9c47bbb540 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t1.html @@ -2,4 +2,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t2.html index 1ad2d9aa87..7074feae81 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-t2.html @@ -7,4 +7,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-tu.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-tu.html index 910386c84b..d4bdeb7e09 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-tu.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Oren-tu.html @@ -1,8 +1,8 @@
Activate the traps located in the interior of the island. Once activated, the flames do not distinguish friend from foe. Used properly, the trap is a very effective deterrent to invasion. Of course, it costs a fortune!

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\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-d.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-d.html index 1f03269ed5..4d2ab90bad 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-d.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-d.html @@ -1,5 +1,4 @@ -


@@ -10,5 +9,4 @@ -
\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-du.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-du.html index 678cb4caf5..8262f69984 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-du.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-du.html @@ -1,12 +1,10 @@ Castle Gate Reinforcement:
Castle gates and walls should be thoroughly reinforced to keep the enemy at bay!
-
-
\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t1.html index 414490a385..f95b448738 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t1.html @@ -2,4 +2,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t2.html index 1acc26a7f2..fd8c966909 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-t2.html @@ -8,4 +8,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-tu.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-tu.html index 5f417d4ddc..a31035defe 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-tu.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Rune-tu.html @@ -2,9 +2,7 @@ Activates a trap inside the castle. When activated, magic fire shoots from the trap, slowing those crossing it and engulfing them in flames.
These flames will consume friends as well as foes. Used with great care, this is one of the most effective security devices available.
Of course, it's not cheap!

-
-
+ @@ -12,5 +11,4 @@ - \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-du.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-du.html index 6ff44c55c2..94b4233f7c 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-du.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-du.html @@ -1,10 +1,8 @@ Door Reinforcement:
The doors or walls of the castle are currently being reinforced. This will help defend against enemy attacks.
-
-
\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t1.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t1.html index 6109d78dd6..53a6930b43 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t1.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t1.html @@ -2,4 +2,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t2.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t2.html index 1610aaa746..d58b3dc11a 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t2.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-t2.html @@ -7,4 +7,5 @@ + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-tu.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-tu.html index 5f417d4ddc..a31035defe 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-tu.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/Schuttgard-tu.html @@ -2,9 +2,7 @@ Activates a trap inside the castle. When activated, magic fire shoots from the trap, slowing those crossing it and engulfing them in flames.
These flames will consume friends as well as foes. Used with great care, this is one of the most effective security devices available.
Of course, it's not cheap!

-
-
+ - + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-23.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-23.html index d37fa5c0f4..7f136a9ece 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-23.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-23.html @@ -5,6 +5,6 @@ A castle has the following functions:
- + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-26.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-26.html index 04827da37c..eb2c5548c7 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-26.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/chamberlain-26.html @@ -2,6 +2,6 @@ Deepest apologies, my Lord!
Siege Function Administration is only available during the Seal Validation Period.

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\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-02.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-02.html index 630308c773..a37532548c 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-02.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-02.html @@ -7,5 +7,5 @@ Needless to say, you will get different crops for different types of seeds. And You may only buy a certain amount of seeds each day. The things that can be produced are largely divided into the things that are on the enchant scrolls and those that are not. Therefore, you should first decide on what kind of items you want to make and then grow the appropriate special crops for it. Of course you should also consider the financial state of the castle.
There is a fixed amount of seeds that can be sold each day. Any stock remaining unsold at the end of the day can be sold the next day.
New seed types go on sale each day at 8 p.m. If you don't tell me the type of seed, volume price etc. you want to sell, I will give an order to sell the seeds in the same way as the previous day.
- + \ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-03.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-03.html index af81d59c90..b4e548a0b0 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-03.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-03.html @@ -5,6 +5,6 @@ purchase price or amount can be changed from 8 p.m. to next day 4:30 a.m. for cr Funds for purchase will already be paid from the Castle Vault, but do not worry. Funds not used for purchase fee will be retrieved and put back to the vault each day.
But! It's only when there are enough funds for purchase in castle vault. Necessary fund will be used from the vault for the next manor at 4:30 a.m. which is after the manor change, so make sure that there are enough funds available in the castle vault before that time.
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\ No newline at end of file diff --git a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-04.html b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-04.html index 3102829ba5..a55688adb1 100644 --- a/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-04.html +++ b/trunk/dist/game/data/scripts/ai/npc/CastleChamberlain/manor-help-04.html @@ -7,6 +7,6 @@ Quantity set up is different from regular seeds and improved seeds.
In case of regular kind, purchase amount can be a little higher than our castle's seed sales amount due to higher chance of harvest. But, in case of improved kind, purchase amount is lower than the seed sales amount due to lower chance of harvest. Please keep that in mind.
Within this range, manor should be set where farmers and the lord can all be satisfied with the lord's decision.

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