Fixed belt related items.

Contributed by feelings.
This commit is contained in:
MobiusDevelopment
2019-07-27 19:29:22 +00:00
parent 25adfeefea
commit 4033530a72
27 changed files with 1687 additions and 25 deletions

View File

@@ -899,6 +899,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55674" level="1" /> <!-- Eva's Hair Accessory Pack -->
</skills>
</item>
<item id="70759" name="Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation. Augmentation requires C-grade Gemstones. Cannot be dropped. -->

View File

@@ -221,6 +221,9 @@
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="35040" level="1" /> <!-- Belt -->
</skills>
<stats>
<stat type="pDef">10</stat>
</stats>
@@ -235,6 +238,9 @@
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="35041" level="1" /> <!-- Rag Belt -->
</skills>
<stats>
<stat type="pDef">10</stat>
</stats>
@@ -249,6 +255,9 @@
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="35042" level="1" /> <!-- Leather Belt -->
</skills>
<stats>
<stat type="pDef">10</stat>
</stats>
@@ -263,6 +272,9 @@
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="35043" level="1" /> <!-- Iron Belt -->
</skills>
<stats>
<stat type="pDef">10</stat>
</stats>
@@ -277,6 +289,9 @@
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="35044" level="1" /> <!-- Mithril Belt -->
</skills>
<stats>
<stat type="pDef">10</stat>
</stats>

View File

@@ -646,9 +646,13 @@
<item id="90961" name="Weapon Supply Box +15 (A-grade)" type="EtcItem">
<!-- Double-click to obtain an A-grade Weapon +15. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39368" level="1" /> <!-- Weapon Supply Box +15 (A-grade)" -->
</skills>
</item>
<item id="90962" name="Chronicle Pencil" type="Weapon">
<!-- Pencil for the 1000th day after Lineage 2 Classic version start. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -771,9 +775,13 @@
<item id="90972" name="Weapon Supply Box +8 (A-grade)" type="EtcItem">
<!-- Double-click to obtain an A-grade Weapon +8 exept high-level weapons. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51057" level="1" /> <!-- Weapon Supply Box +8 (A-grade) -->
</skills>
</item>
<item id="90973" name="Zaken's Cloak" additionalName="30-day" type="Armor">
<!-- Zaken's Cloak that makes you feel Zaken's sorrow. Increases Max HP by 5%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->

View File

@@ -632,7 +632,7 @@
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="35024" toLevel="21" name="Talisman of Border Lv. 1">
<!-- Activates Dimensional Border Power.\n<Defence>: P./ M. Def. +12. -->
<!-- Activates Dimensional Border Power. <Defence>: P./ M. Def. +12. -->
<icon>
<value level="1">icon.bm_magic_square_talisman</value>
<value level="2">icon.bm_magic_square_talisman</value>
@@ -1431,26 +1431,155 @@
<!-- Inventory Slots +2, Weight Limit +1000. Use a Magic Rune Clip to upgrade it to Rag Belt. -->
<icon>icon.belt_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="WeightLimit">
<amount>1000</amount>
<mode>DIFF</mode>
</effect>
<effect name="EnlargeSlot">
<amount>2</amount>
</effect>
</effects>
</skill>
<skill id="35041" toLevel="1" name="Rag Belt">
<!-- When using the Belt, Inventory slot +2, weight limit +2000. HP Recovery Bonus +1.24, MP Recovery Bonus +0.83, CP Recovery +1.66. You can enhance it to Leather Belt with magic. -->
<icon>icon.belt_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="WeightLimit">
<amount>2000</amount>
<mode>DIFF</mode>
</effect>
<effect name="EnlargeSlot">
<amount>2</amount>
</effect>
<effect name="HpRegen">
<amount>1.24</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>0.83</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>1.66</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35042" toLevel="1" name="Leather Belt">
<!-- When using the Belt, Inventory slot +3, weight limit +3000. HP Recovery Bonus +1.47, MP Recovery Bonus +0.98, CP Recovery +1.96, Max HP/ MP/ CP +100. You can enhance it to Iron Belt with magic. -->
<icon>icon.belt_i02</icon>
<operateType>P</operateType>
<effects>
<effect name="WeightLimit">
<amount>3000</amount>
<mode>DIFF</mode>
</effect>
<effect name="EnlargeSlot">
<amount>3</amount>
</effect>
<effect name="HpRegen">
<amount>1.47</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>0.98</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>1.96</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35043" toLevel="1" name="Iron Belt">
<!-- When using the Belt, Inventory slot +4, weight limit +4000. HP Recovery Bonus +1.70, MP Recovery Bonus +1.13, CP Recovery +2.26, Max HP/ MP/ CP +150. You can enhance it to Mithril Belt with magic. -->
<icon>icon.belt_i03</icon>
<operateType>P</operateType>
<effects>
<effect name="WeightLimit">
<amount>4000</amount>
<mode>DIFF</mode>
</effect>
<effect name="EnlargeSlot">
<amount>4</amount>
</effect>
<effect name="HpRegen">
<amount>1.70</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>1.13</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>2.26</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35044" toLevel="1" name="Mithril Belt">
<!-- When using the Belt, Inventory slot +5, weight limit +5000. HP Recovery Bonus +1.92, MP Recovery Bonus +1.28, CP Recovery +2.56, Max HP/ MP/ CP +200. -->
<icon>icon.belt_i04</icon>
<operateType>P</operateType>
<effects>
<effect name="WeightLimit">
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="EnlargeSlot">
<amount>5</amount>
</effect>
<effect name="HpRegen">
<amount>1.92</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>1.28</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>2.56</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35045" toLevel="1" name="Talisman of Battle - Liberate">
<!-- Cancels all debuffs. Cooldown: 10 min. -->
@@ -1486,7 +1615,7 @@
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="WeightPenalty">
<effect name="WeightLimit">
<amount>7000</amount>
<mode>DIFF</mode>
</effect>
@@ -1535,7 +1664,7 @@
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="WeightPenalty">
<effect name="WeightLimit">
<amount>7000</amount>
<mode>DIFF</mode>
</effect>

View File

@@ -514,10 +514,128 @@
</skill>
<skill id="39368" toLevel="1" name="Weapon Supply Box +15 (A-grade)">
<icon>icon.etc_treasure_box_i07</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90961</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="3">
<item id="235" count="1" minEnchant="16" maxEnchant="16"/> <!-- Bloody Orchid -->
</item>
<item chance="3">
<item id="236" count="1" minEnchant="16" maxEnchant="16"/> <!-- Soul Separator -->
</item>
<item chance="3">
<item id="8682" count="1" minEnchant="16" maxEnchant="16"/> <!-- Naga Storm -->
</item>
<item chance="3">
<item id="80" count="1" minEnchant="16" maxEnchant="16"/> <!-- Tallum Blade -->
</item>
<item chance="3">
<item id="2500" count="1" minEnchant="16" maxEnchant="16"/> <!-- Dark Legion's Edge -->
</item>
<item chance="3">
<item id="8678" count="1" minEnchant="16" maxEnchant="16"/> <!-- Sirra's Blade -->
</item>
<item chance="3">
<item id="7884" count="1" minEnchant="16" maxEnchant="16"/> <!-- Infernal Master -->
</item>
<item chance="3">
<item id="81" count="1" minEnchant="16" maxEnchant="16"/> <!-- Dragon Slayer -->
</item>
<item chance="3">
<item id="8679" count="1" minEnchant="16" maxEnchant="16"/> <!-- Sword of Ipos -->
</item>
<item chance="3">
<item id="288" count="1" minEnchant="16" maxEnchant="16"/> <!-- Carnage Bow -->
</item>
<item chance="3">
<item id="289" count="1" minEnchant="16" maxEnchant="16"/> <!-- Soul Bow -->
</item>
<item chance="3">
<item id="8684" count="1" minEnchant="16" maxEnchant="16"/> <!-- Shyeed's Bow -->
</item>
<item chance="3">
<item id="2504" count="1" minEnchant="16" maxEnchant="16"/> <!-- Meteor Shower -->
</item>
<item chance="3">
<item id="164" count="1" minEnchant="16" maxEnchant="16"/> <!-- Elysian -->
</item>
<item chance="3">
<item id="8680" count="1" minEnchant="16" maxEnchant="16"/> <!-- Barakiel's Axe -->
</item>
<item chance="3">
<item id="7899" count="1" minEnchant="16" maxEnchant="16"/> <!-- Destroyer Hammer -->
</item>
<item chance="3">
<item id="7902" count="1" minEnchant="16" maxEnchant="16"/> <!-- Doom Crusher -->
</item>
<item chance="3">
<item id="8681" count="1" minEnchant="16" maxEnchant="16"/> <!-- Behemoth' Tuning Fork -->
</item>
<item chance="3">
<item id="98" count="1" minEnchant="16" maxEnchant="16"/> <!-- Halberd -->
</item>
<item chance="3">
<item id="305" count="1" minEnchant="16" maxEnchant="16"/> <!-- Tallum Glaive -->
</item>
<item chance="3">
<item id="8683" count="1" minEnchant="16" maxEnchant="16"/> <!-- Tiphon's Spear -->
</item>
<item chance="3">
<item id="269" count="1" minEnchant="16" maxEnchant="16"/> <!-- Blood Tornado -->
</item>
<item chance="3">
<item id="270" count="1" minEnchant="16" maxEnchant="16"/> <!-- Dragon Grinder -->
</item>
<item chance="3">
<item id="8685" count="1" minEnchant="16" maxEnchant="16"/> <!-- Sobekk's Hurricane -->
</item>
<item chance="3">
<item id="150" count="1" minEnchant="16" maxEnchant="16"/> <!-- Elemental Sword -->
</item>
<item chance="3">
<item id="151" count="1" minEnchant="16" maxEnchant="16"/> <!-- Sword of Miracles -->
</item>
<item chance="3">
<item id="8686" count="1" minEnchant="16" maxEnchant="16"/> <!-- Themis' Tongue -->
</item>
<item chance="3">
<item id="212" count="1" minEnchant="16" maxEnchant="16"/> <!-- Dasparion's Staff -->
</item>
<item chance="3">
<item id="213" count="1" minEnchant="16" maxEnchant="16"/> <!-- Branch of the Mother Tree -->
</item>
<item chance="3">
<item id="8688" count="1" minEnchant="16" maxEnchant="16"/> <!-- Daimon Crystal -->
</item>
<item chance="3">
<item id="7894" count="1" minEnchant="16" maxEnchant="16"/> <!-- Spiritual Eye -->
</item>
<item chance="3">
<item id="7895" count="1" minEnchant="16" maxEnchant="16"/> <!-- Flaming Dragon Skull -->
</item>
<item chance="3">
<item id="8687" count="1" minEnchant="16" maxEnchant="16"/> <!-- Cabrio's Hand -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39369" toLevel="1" name="Transformation Scroll: White Knight">
<!-- Transforms into White Knight. Max HP/ MP +10%, Stun/ Paralysis/ Mental Resistance +5%, PvE P. Atk. +5%, Received Damage -5%. -->

View File

@@ -528,10 +528,95 @@
</skill>
<skill id="51057" toLevel="1" name="Weapon Supply Box +8 (A-grade)">
<icon>icon.etc_treasure_box_i07</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>29745</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="4.5">
<item id="235" count="1" minEnchant="8" maxEnchant="8"/> <!-- Bloody Orchid -->
</item>
<item chance="4.5">
<item id="236" count="1" minEnchant="8" maxEnchant="8"/> <!-- Soul Separator -->
</item>
<item chance="4.5">
<item id="80" count="1" minEnchant="8" maxEnchant="8"/> <!-- Tallum Blade -->
</item>
<item chance="4.5">
<item id="2500" count="1" minEnchant="8" maxEnchant="8"/> <!-- Dark Legion's Edge -->
</item>
<item chance="4.5">
<item id="7884" count="1" minEnchant="8" maxEnchant="8"/> <!-- Infernal Master -->
</item>
<item chance="4.5">
<item id="81" count="1" minEnchant="8" maxEnchant="8"/> <!-- Dragon Slayer -->
</item>
<item chance="4.5">
<item id="288" count="1" minEnchant="8" maxEnchant="8"/> <!-- Carnage Bow -->
</item>
<item chance="4.5">
<item id="289" count="1" minEnchant="8" maxEnchant="8"/> <!-- Soul Bow -->
</item>
<item chance="4.5">
<item id="2504" count="1" minEnchant="8" maxEnchant="8"/> <!-- Meteor Shower -->
</item>
<item chance="4.5">
<item id="164" count="1" minEnchant="8" maxEnchant="8"/> <!-- Elysian -->
</item>
<item chance="4.5">
<item id="7899" count="1" minEnchant="8" maxEnchant="8"/> <!-- Destroyer Hammer -->
</item>
<item chance="4.5">
<item id="7902" count="1" minEnchant="8" maxEnchant="8"/> <!-- Doom Crusher -->
</item>
<item chance="4.5">
<item id="98" count="1" minEnchant="8" maxEnchant="8"/> <!-- Halberd -->
</item>
<item chance="4.5">
<item id="305" count="1" minEnchant="8" maxEnchant="8"/> <!-- Tallum Glaive -->
</item>
<item chance="4.5">
<item id="269" count="1" minEnchant="8" maxEnchant="8"/> <!-- Blood Tornado -->
</item>
<item chance="4.5">
<item id="270" count="1" minEnchant="8" maxEnchant="8"/> <!-- Dragon Grinder -->
</item>
<item chance="4.5">
<item id="150" count="1" minEnchant="8" maxEnchant="8"/> <!-- Elemental Sword -->
</item>
<item chance="4.5">
<item id="151" count="1" minEnchant="8" maxEnchant="8"/> <!-- Sword of Miracles -->
</item>
<item chance="4.5">
<item id="212" count="1" minEnchant="8" maxEnchant="8"/> <!-- Dasparion's Staff -->
</item>
<item chance="4.5">
<item id="213" count="1" minEnchant="8" maxEnchant="8"/> <!-- Branch of the Mother Tree -->
</item>
<item chance="4.5">
<item id="7894" count="1" minEnchant="8" maxEnchant="8"/> <!-- Spiritual Eye -->
</item>
<item chance="4.5">
<item id="7895" count="1" minEnchant="8" maxEnchant="8"/> <!-- Flaming Dragon Skull -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51058" toLevel="1" name="Lucky Cube of Growth - 30-day">
<icon>icon.sa_cube</icon>

View File

@@ -1359,10 +1359,83 @@
</skill>
<skill id="55674" toLevel="1" name="Eva's Hair Accessory Pack">
<icon>BranchSys.icon.br_silver_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70758</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5.5">
<item id="70726" count="1"/> <!-- White Uniform Hat <STR+1 INT+1> -->
</item>
<item chance="5.5">
<item id="70727" count="1"/> <!-- White Uniform Hat <DEX+1 WIT+1> -->
</item>
<item chance="5.5">
<item id="70728" count="1"/> <!-- White Uniform Hat <CON+1 MEN+1> -->
</item>
<item chance="5.5">
<item id="90852" count="1"/> <!-- Artisan's Goggles <STR+1 INT+1> -->
</item>
<item chance="5.5">
<item id="90853" count="1"/> <!-- Artisan's Goggles <DEX+1 WIT+1> -->
</item>
<item chance="5.5">
<item id="90854" count="1"/> <!-- Artisan's Goggles <CON+1 MEN+1> -->
</item>
<item chance="5.5">
<item id="90843" count="1"/> <!-- Ninja Hair Accessory <STR+1 INT+1> -->
</item>
<item chance="5.5">
<item id="90844" count="1"/> <!-- Ninja Hair Accessory <DEX+1 WIT+1> -->
</item>
<item chance="5.5">
<item id="90845" count="1"/> <!-- Ninja Hair Accessory <CON+1 MEN+1> -->
</item>
<item chance="5.5">
<item id="90840" count="1"/> <!-- Napoleon Hat <STR+1 INT+1> -->
</item>
<item chance="5.5">
<item id="90841" count="1"/> <!-- Napoleon Hat <DEX+1 WIT+1> -->
</item>
<item chance="5.5">
<item id="90842" count="1"/> <!-- Napoleon Hat <CON+1 MEN+1> -->
</item>
<item chance="5.5">
<item id="90849" count="1"/> <!-- First Mate Hat <STR+1 INT+1> -->
</item>
<item chance="5.5">
<item id="90850" count="1"/> <!-- First Mate Hat <DEX+1 WIT+1> -->
</item>
<item chance="5.5">
<item id="90851" count="1"/> <!-- First Mate Hat <CON+1 MEN+1> -->
</item>
<item chance="5.5">
<item id="90846" count="1"/> <!-- Warrior's Helmet <STR+1 INT+1> -->
</item>
<item chance="5.5">
<item id="90847" count="1"/> <!-- Warrior's Helmet <DEX+1 WIT+1> -->
</item>
<item chance="5.5">
<item id="90848" count="1"/> <!-- Warrior's Helmet <CON+1 MEN+1> -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="55675" toLevel="1" name="Eva's Enhancement Pack - Hair Accessory">
<icon>Branchsys2.icon.br_lucky_bag_box_i00</icon>