Addition of custom ChangePlayerName bypass.
This commit is contained in:
parent
602be3dd09
commit
3f5edd3db1
86
L2J_Mobius_1.0_Ertheia/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_1.0_Ertheia/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EventEngine;
|
||||
@ -478,6 +479,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EventEngine.class,
|
||||
|
@ -493,9 +493,9 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists.");
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
}
|
||||
player.setName(val);
|
||||
|
103
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
86
L2J_Mobius_2.5_Underground/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_2.5_Underground/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -479,6 +480,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -493,7 +493,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
86
L2J_Mobius_3.0_Helios/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_3.0_Helios/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -480,6 +481,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -493,7 +493,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
86
L2J_Mobius_4.0_GrandCrusade/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_4.0_GrandCrusade/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -480,6 +481,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -493,7 +493,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
86
L2J_Mobius_5.0_Salvation/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_5.0_Salvation/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -480,6 +481,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -493,7 +493,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
86
L2J_Mobius_5.5_EtinasFate/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_5.5_EtinasFate/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -480,6 +481,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -493,7 +493,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
86
L2J_Mobius_6.0_Fafurion/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_6.0_Fafurion/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -481,6 +482,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -493,7 +493,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
86
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -141,6 +141,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -481,6 +482,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -493,7 +493,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,10 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
|
@ -480,7 +480,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
@ -485,7 +485,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
@ -489,7 +489,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
@ -489,7 +489,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
@ -489,7 +489,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
@ -489,7 +489,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
@ -489,7 +489,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
@ -477,7 +477,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
86
L2J_Mobius_Classic_Interlude/dist/game/data/html/help/23622.htm
vendored
Normal file
86
L2J_Mobius_Classic_Interlude/dist/game/data/html/help/23622.htm
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
<html noscrollbar>
|
||||
<title>Name Change Ticket</title>
|
||||
<body>
|
||||
<table border=0 cellpadding=1 cellspacing=1 width=292 height=358 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td valign="top">
|
||||
<table width=290 height=355>
|
||||
<tr>
|
||||
<td height=20 valign="top" align="center" width=150 background="l2ui_ct1.Windows_DF_TooltipBG">
|
||||
<table border=0 width=285>
|
||||
<tr>
|
||||
<td height=20 align=center>
|
||||
<font color=E75E02>Change Player Name</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="center" align="right" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="center" align="center" width="20">
|
||||
<font color=CCCC33>Enter new name bellow</font>
|
||||
</td>
|
||||
<td valign="center" align="left" width="76" height="24">
|
||||
<table cellspacing="1" cellpadding="1" width="16">
|
||||
<tr>
|
||||
<td width="20" height="16">
|
||||
<img src="l2ui_ch3.shortcut_joypad2_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 width=285 bgcolor=444444>
|
||||
<tr>
|
||||
<td valign="top" align="right" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="22">
|
||||
<img src="l2ui_ch3.shortcut_minimizev_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td valign="top" align="center" width="200" height=1>
|
||||
<edit var="name" type="numer" width="200" height="12" length="25">
|
||||
</td>
|
||||
<td valign="top" align="left" width="20">
|
||||
<table cellspacing="1" cellpadding="1" width="1">
|
||||
<tr>
|
||||
<td width="20" height="18">
|
||||
<img src="l2ui_ch3.shortcut_expandv_down" width="16" height="16"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td valign="top" align="center" width="20">
|
||||
<button value="Change" action="bypass -h ChangePlayerName $name" width=64 height=22 back="l2ui_ch3.chatting_tab1" fore="l2ui_ch3.chatting_tab2">
|
||||
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 height=26 width=283 bgcolor=444444>
|
||||
<tr>
|
||||
<td width=285><br></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body></html>
|
@ -140,6 +140,7 @@ import handlers.admincommandhandlers.AdminZone;
|
||||
import handlers.admincommandhandlers.AdminZones;
|
||||
import handlers.bypasshandlers.Augment;
|
||||
import handlers.bypasshandlers.Buy;
|
||||
import handlers.bypasshandlers.ChangePlayerName;
|
||||
import handlers.bypasshandlers.ChatLink;
|
||||
import handlers.bypasshandlers.ClanWarehouse;
|
||||
import handlers.bypasshandlers.EnsoulWindow;
|
||||
@ -479,6 +480,7 @@ public class MasterHandler
|
||||
// Bypass Handlers
|
||||
Augment.class,
|
||||
Buy.class,
|
||||
ChangePlayerName.class,
|
||||
ChatLink.class,
|
||||
ClanWarehouse.class,
|
||||
EnsoulWindow.class,
|
||||
|
@ -489,7 +489,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().getIdByName(val) > 0)
|
||||
if (CharNameTable.getInstance().doesCharNameExist(val))
|
||||
{
|
||||
BuilderUtil.sendSysMessage(activeChar, "Warning, player " + val + " already exists");
|
||||
return false;
|
||||
|
103
L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
103
L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/bypasshandlers/ChangePlayerName.java
vendored
Normal file
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.sql.impl.CharNameTable;
|
||||
import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class ChangePlayerName implements IBypassHandler
|
||||
{
|
||||
private static final int NAME_CHANGE_TICKET = 23622;
|
||||
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"ChangePlayerName"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, PlayerInstance player, Creature target)
|
||||
{
|
||||
// Need to have at least one Name Change Ticket in order to proceed.
|
||||
final PlayerInventory inventory = player.getInventory();
|
||||
if (inventory.getAllItemsByItemId(NAME_CHANGE_TICKET).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final String newName = command.split(" ")[1].trim();
|
||||
if (!Util.isAlphaNumeric(newName))
|
||||
{
|
||||
player.sendMessage("Name must only contain alphanumeric characters.");
|
||||
return false;
|
||||
}
|
||||
if (CharNameTable.getInstance().doesCharNameExist(newName))
|
||||
{
|
||||
player.sendMessage("Name " + newName + " already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Destroy item.
|
||||
player.destroyItemByItemId("ChangePlayerName", NAME_CHANGE_TICKET, 1, player, true);
|
||||
|
||||
// Set name and proceed.
|
||||
player.setName(newName);
|
||||
if (Config.CACHE_CHAR_NAMES)
|
||||
{
|
||||
CharNameTable.getInstance().addName(player);
|
||||
}
|
||||
player.storeMe();
|
||||
|
||||
player.sendMessage("Your name has been changed.");
|
||||
player.broadcastUserInfo();
|
||||
|
||||
if (player.isInParty())
|
||||
{
|
||||
// Delete party window for other party members
|
||||
player.getParty().broadcastToPartyMembers(player, PartySmallWindowDeleteAll.STATIC_PACKET);
|
||||
for (PlayerInstance member : player.getParty().getMembers())
|
||||
{
|
||||
// And re-add
|
||||
if (member != player)
|
||||
{
|
||||
member.sendPacket(new PartySmallWindowAll(member, player.getParty()));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (player.getClan() != null)
|
||||
{
|
||||
player.getClan().broadcastClanStatus();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
@ -414,9 +414,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="Book" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="default_action" val="SHOW_HTML" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23623" name="Gender Change Ticket" type="EtcItem">
|
||||
@ -429,6 +430,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ChangeCharacterNameItem" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
|
Loading…
Reference in New Issue
Block a user