Fast implementation of RequestHardWareInfo packet.

This commit is contained in:
MobiusDev
2016-08-13 13:37:16 +00:00
parent 16f47a60b1
commit 3f51a97be6
13 changed files with 471 additions and 3 deletions

View File

@@ -322,6 +322,10 @@
<admin command="admin_html" accessLevel="100" />
<admin command="admin_loadhtml" accessLevel="100" />
<!-- ADMIN HWID -->
<admin command="admin_hwid" accessLevel="100" />
<admin command="admin_hwinfo" accessLevel="100" />
<!-- ADMIN INSTANCE -->
<admin command="admin_instance" accessLevel="100" />
<admin command="admin_instances" accessLevel="100" />

View File

@@ -78,7 +78,7 @@ AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: .
# Default: .
DatapackRoot = .
# Define how many players are allowed to play simultaneously on your server.
@@ -109,6 +109,21 @@ ServerListAge = 0
ServerListBrackets = False
# ---------------------------------------------------------------------------
# Player HWID settings (DO NOT USE)
# ---------------------------------------------------------------------------
# Check if hardware information is sent upon login.
# Players without hardware information are kicked from the game.
# To receive hardware information from client, l2.ini NetSendHardWare must be set to true.
# Default: False
EnableHardwareInfo = False
# Maximum number of players per HWID allowed to enter game.
# Default: 0 (unlimited)
MaxPlayersPerHWID = 0
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------