Fast implementation of RequestHardWareInfo packet.
This commit is contained in:
4
trunk/dist/game/config/AdminCommands.xml
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4
trunk/dist/game/config/AdminCommands.xml
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@@ -322,6 +322,10 @@
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<admin command="admin_html" accessLevel="100" />
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<admin command="admin_loadhtml" accessLevel="100" />
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<!-- ADMIN HWID -->
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<admin command="admin_hwid" accessLevel="100" />
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<admin command="admin_hwinfo" accessLevel="100" />
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<!-- ADMIN INSTANCE -->
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<admin command="admin_instance" accessLevel="100" />
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<admin command="admin_instances" accessLevel="100" />
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17
trunk/dist/game/config/Server.ini
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17
trunk/dist/game/config/Server.ini
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@@ -78,7 +78,7 @@ AcceptAlternateID = True
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# Datapack root directory.
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# Defaults to current directory from which the server is started unless the below line is uncommented.
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# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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#Default: .
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# Default: .
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DatapackRoot = .
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# Define how many players are allowed to play simultaneously on your server.
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@@ -109,6 +109,21 @@ ServerListAge = 0
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ServerListBrackets = False
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# ---------------------------------------------------------------------------
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# Player HWID settings (DO NOT USE)
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# ---------------------------------------------------------------------------
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# Check if hardware information is sent upon login.
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# Players without hardware information are kicked from the game.
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# To receive hardware information from client, l2.ini NetSendHardWare must be set to true.
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# Default: False
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EnableHardwareInfo = False
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# Maximum number of players per HWID allowed to enter game.
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# Default: 0 (unlimited)
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MaxPlayersPerHWID = 0
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# ---------------------------------------------------------------------------
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# Misc Player Settings
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# ---------------------------------------------------------------------------
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