Focus/Raise Shield changes plus unable to use during final ultimate defense.
Contributed by Ofelin.
This commit is contained in:
@@ -121,6 +121,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("DeleteTopAgro", DeleteTopAgro::new);
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EffectHandler.getInstance().registerHandler("DetectHiddenObjects", DetectHiddenObjects::new);
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EffectHandler.getInstance().registerHandler("Detection", Detection::new);
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EffectHandler.getInstance().registerHandler("DisableSkill", DisableSkill::new);
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EffectHandler.getInstance().registerHandler("DisableTargeting", DisableTargeting::new);
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EffectHandler.getInstance().registerHandler("Disarm", Disarm::new);
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EffectHandler.getInstance().registerHandler("Disarmor", Disarmor::new);
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@@ -129,6 +130,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("DispelBySlot", DispelBySlot::new);
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EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
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EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
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EffectHandler.getInstance().registerHandler("DispelCaster", DispelCaster::new);
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EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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80
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/DisableSkill.java
vendored
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80
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/DisableSkill.java
vendored
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@@ -0,0 +1,80 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author Ofelin
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*/
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public class DisableSkill extends AbstractEffect
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{
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private final Set<Integer> disableSkills;
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private Skill knownSKill;
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public DisableSkill(StatsSet params)
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{
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String disable = params.getString("disable");
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if ((disable != null) && !disable.isEmpty())
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{
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disableSkills = new HashSet<>();
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for (String slot : disable.split(";"))
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{
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disableSkills.add(Integer.parseInt(slot));
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}
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}
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else
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{
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disableSkills = Collections.<Integer> emptySet();
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}
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}
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@Override
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public void onStart(L2Character effector, L2Character effected, Skill skill)
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{
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for (int disableSkillId : disableSkills)
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{
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knownSKill = effected.getKnownSkill(disableSkillId);
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if (knownSKill != null)
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{
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effected.disableSkill(knownSKill, 0);
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}
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effected.disableSkill(skill, 0);
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}
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}
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@Override
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public void onExit(L2Character effector, L2Character effected, Skill skill)
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{
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for (int enableSkillId : disableSkills)
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{
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knownSKill = effected.getKnownSkill(enableSkillId);
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if (knownSKill != null)
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{
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effected.enableSkill(knownSKill);
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}
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}
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}
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}
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78
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/DispelCaster.java
vendored
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78
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/DispelCaster.java
vendored
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@@ -0,0 +1,78 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.AbnormalType;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author Gnacik, Zoey76, Adry_85
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*/
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public class DispelCaster extends AbstractEffect
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{
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private final Set<AbnormalType> _dispelAbnormals;
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public DispelCaster(StatsSet params)
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{
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String dispel = params.getString("dispel");
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if ((dispel != null) && !dispel.isEmpty())
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{
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_dispelAbnormals = new HashSet<>();
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for (String slot : dispel.split(";"))
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{
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_dispelAbnormals.add(AbnormalType.getAbnormalType(slot));
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}
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}
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else
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{
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_dispelAbnormals = Collections.<AbnormalType> emptySet();
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}
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}
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@Override
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public L2EffectType getEffectType()
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{
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return L2EffectType.DISPEL_BY_SLOT;
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (_dispelAbnormals.isEmpty())
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{
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return;
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}
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// The effectlist should already check if it has buff with this abnormal type or not.
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effector.getEffectList().stopEffects(info -> !info.getSkill().isIrreplacableBuff() && _dispelAbnormals.contains(info.getSkill().getAbnormalType()), true, true);
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}
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}
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