Minor change on skill comments at npc xml files.

This commit is contained in:
mobius
2015-03-07 10:47:40 +00:00
parent 1a2c074cec
commit 3e036bf984
129 changed files with 113058 additions and 113058 deletions
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+18 -18
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@@ -36,8 +36,8 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
<skill id="23318" level="1" /> <!--Cat the Ranger Boots --> <skill id="23318" level="1" /> <!-- Cat the Ranger Boots -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -60,15 +60,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5745" level="1" /> <!--Death Blow --> <skill id="5745" level="1" /> <!-- Death Blow -->
<skill id="5746" level="1" /> <!--Double Attack --> <skill id="5746" level="1" /> <!-- Double Attack -->
<skill id="5747" level="1" /> <!--Spin Attack --> <skill id="5747" level="1" /> <!-- Spin Attack -->
<skill id="6046" level="1" /> <!--Piercing Attack --> <skill id="6046" level="1" /> <!-- Piercing Attack -->
<skill id="6047" level="1" /> <!--Whirlwind --> <skill id="6047" level="1" /> <!-- Whirlwind -->
<skill id="6048" level="1" /> <!--Lance Smash --> <skill id="6048" level="1" /> <!-- Lance Smash -->
<skill id="6049" level="1" /> <!--Battle Cry --> <skill id="6049" level="1" /> <!-- Battle Cry -->
<skill id="23318" level="1" /> <!--Cat the Ranger Boots --> <skill id="23318" level="1" /> <!-- Cat the Ranger Boots -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -91,13 +91,13 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
<skill id="5745" level="1" /> <!--Death Blow --> <skill id="5745" level="1" /> <!-- Death Blow -->
<skill id="5746" level="1" /> <!--Double Attack --> <skill id="5746" level="1" /> <!-- Double Attack -->
<skill id="5747" level="1" /> <!--Spin Attack --> <skill id="5747" level="1" /> <!-- Spin Attack -->
<skill id="6050" level="1" /> <!--Power Smash --> <skill id="6050" level="1" /> <!-- Power Smash -->
<skill id="6053" level="1" /> <!--Ignite --> <skill id="6053" level="1" /> <!-- Ignite -->
<skill id="23318" level="1" /> <!--Cat the Ranger Boots --> <skill id="23318" level="1" /> <!-- Cat the Ranger Boots -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
+10 -10
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@@ -16,9 +16,9 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4032" level="1" /> <!--NPC Strike --> <skill id="4032" level="1" /> <!-- NPC Strike -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5565" level="1" /> <!--Expose Weak Point --> <skill id="5565" level="1" /> <!-- Expose Weak Point -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -41,9 +41,9 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4032" level="1" /> <!--NPC Strike --> <skill id="4032" level="1" /> <!-- NPC Strike -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5565" level="1" /> <!--Expose Weak Point --> <skill id="5565" level="1" /> <!-- Expose Weak Point -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -66,10 +66,10 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4032" level="1" /> <!--NPC Strike --> <skill id="4032" level="1" /> <!-- NPC Strike -->
<skill id="4340" level="1" /> <!--Ultimate Buff, 2nd --> <skill id="4340" level="1" /> <!-- Ultimate Buff, 2nd -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5565" level="1" /> <!--Expose Weak Point --> <skill id="5565" level="1" /> <!-- Expose Weak Point -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
+3 -3
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@@ -16,9 +16,9 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="23325" level="1" /> <!--Enlarge - Luckpy --> <skill id="23325" level="1" /> <!-- Enlarge - Luckpy -->
<skill id="23326" level="1" /> <!--Reduce - Luckpy --> <skill id="23326" level="1" /> <!-- Reduce - Luckpy -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
+153 -153
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@@ -19,16 +19,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -54,16 +54,16 @@
</stats> </stats>
<status attackable="false" canMove="false" /> <status attackable="false" canMove="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="6" /> <!--Humanoids --> <skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<collision> <collision>
@@ -88,16 +88,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4390" level="1" /> <!--NPC Abnormal Immunity --> <skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -123,16 +123,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!--Dwarves --> <skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -158,16 +158,16 @@
</stats> </stats>
<status attackable="false" canMove="false" /> <status attackable="false" canMove="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<collision> <collision>
@@ -192,16 +192,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -266,7 +266,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="8" /> <radius normal="8" />
@@ -289,7 +289,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="8" /> <radius normal="8" />
@@ -312,7 +312,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="8" /> <radius normal="8" />
@@ -335,7 +335,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="8" /> <radius normal="8" />
@@ -378,7 +378,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -401,16 +401,16 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!--Dwarves --> <skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="8" /> <radius normal="8" />
@@ -433,15 +433,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -464,15 +464,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -495,15 +495,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -526,15 +526,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -557,15 +557,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -588,15 +588,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -619,15 +619,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -650,15 +650,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="9" /> <radius normal="9" />
@@ -681,7 +681,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -704,7 +704,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -727,7 +727,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -750,7 +750,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -773,7 +773,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
@@ -796,7 +796,7 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
</skill_list> </skill_list>
<collision> <collision>
<radius normal="25" /> <radius normal="25" />
+10 -10
View File
@@ -18,16 +18,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
+33 -33
View File
@@ -22,17 +22,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!--Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!--Wind Dragon --> <skill id="4715" level="1" /> <!-- Wind Dragon -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
@@ -64,17 +64,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!--Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!--Star Dragon --> <skill id="4716" level="1" /> <!-- Star Dragon -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
@@ -102,17 +102,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!--Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!--Twilight Dragon --> <skill id="4714" level="1" /> <!-- Twilight Dragon -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
+43 -43
View File
@@ -22,17 +22,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!--Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!--Wind Dragon --> <skill id="4715" level="1" /> <!-- Wind Dragon -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
@@ -64,17 +64,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!--Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!--Star Dragon --> <skill id="4716" level="1" /> <!-- Star Dragon -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
@@ -102,17 +102,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!--Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!--Twilight Dragon --> <skill id="4714" level="1" /> <!-- Twilight Dragon -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
@@ -140,16 +140,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="13" /> <!--Fairies --> <skill id="4416" level="13" /> <!-- Fairies -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
+10 -10
View File
@@ -20,16 +20,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!--Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
+96 -96
View File
@@ -17,17 +17,17 @@
</stats> </stats>
<status /> <status />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type --> <skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement --> <skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" /> <ai type="BALANCED" aggroRange="1000" />
@@ -53,17 +53,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type --> <skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement --> <skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" /> <ai type="BALANCED" aggroRange="1000" />
@@ -89,17 +89,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type --> <skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement --> <skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" /> <ai type="BALANCED" aggroRange="1000" />
@@ -125,17 +125,17 @@
</stats> </stats>
<status /> <status />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type --> <skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement --> <skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" /> <ai type="BALANCED" aggroRange="1000" />
@@ -161,17 +161,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type --> <skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement --> <skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" /> <ai type="BALANCED" aggroRange="1000" />
@@ -197,17 +197,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type --> <skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement --> <skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" /> <ai type="BALANCED" aggroRange="1000" />
@@ -238,16 +238,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
@@ -279,16 +279,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
@@ -320,16 +320,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time> <corpse_time>86400</corpse_time>
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+209 -209
View File
@@ -22,17 +22,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -65,17 +65,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -108,17 +108,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -151,17 +151,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -194,17 +194,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -237,17 +237,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -280,17 +280,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -323,17 +323,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -366,17 +366,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -409,17 +409,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -452,17 +452,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -495,17 +495,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -538,17 +538,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -581,17 +581,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -624,17 +624,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -667,17 +667,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="4" /> <!--HP High --> <skill id="4408" level="4" /> <!-- HP High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Strong P. Atk. --> <skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -709,17 +709,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="2" /> <!--HP Medium-High --> <skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!--Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5038" level="7" /> <!--Summon PVP Penalty --> <skill id="5038" level="7" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="4" spirit="2" /> <shots soul="4" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -751,17 +751,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="2" /> <!--HP Medium-High --> <skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Strong P. Atk. --> <skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!--Strong P. Def. --> <skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!--Strong M. Def. --> <skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5038" level="7" /> <!--Summon PVP Penalty --> <skill id="5038" level="7" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="4" spirit="2" /> <shots soul="4" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -804,17 +804,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection --> <skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="6" /> <!--HP Very High --> <skill id="4408" level="6" /> <!-- HP Very High -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. --> <skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. --> <skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!--Slightly Strong M. Def. --> <skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!--Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5038" level="15" /> <!--Summon PVP Penalty --> <skill id="5038" level="15" /> <!-- Summon PVP Penalty -->
</skill_list> </skill_list>
<shots soul="2" spirit="2" /> <shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
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+9 -9
View File
@@ -949,15 +949,15 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4408" level="13" /> <!--HP Increase (5x) --> <skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="5" /> <!--Very Weak P. Atk. --> <skill id="4410" level="5" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="4" /> <!--Extremely Weak M. Atk. --> <skill id="4411" level="4" /> <!-- Extremely Weak M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="17" /> <!--Very Strong M. Def. --> <skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate> <s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
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+336 -336
View File
@@ -26,18 +26,18 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4274" level="1" /> <!--Blunt Weapon Weak Point --> <skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!--HP Increase (2x) --> <skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4567" level="8" /> <!--NPC Eruption - Slow --> <skill id="4567" level="8" /> <!-- NPC Eruption - Slow -->
<skill id="4789" level="5" /> <!--NPC High Level --> <skill id="4789" level="5" /> <!-- NPC High Level -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" /> <shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -101,16 +101,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -161,16 +161,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -220,16 +220,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -282,16 +282,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -341,16 +341,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -406,16 +406,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -466,16 +466,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -539,16 +539,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -602,16 +602,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -683,16 +683,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -752,16 +752,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -819,16 +819,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -886,16 +886,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -957,16 +957,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1028,16 +1028,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1099,16 +1099,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1168,16 +1168,16 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1239,17 +1239,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4789" level="2" /> <!--NPC High Level --> <skill id="4789" level="2" /> <!-- NPC High Level -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1309,17 +1309,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4789" level="4" /> <!--NPC High Level --> <skill id="4789" level="4" /> <!-- NPC High Level -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1381,17 +1381,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4789" level="5" /> <!--NPC High Level --> <skill id="4789" level="5" /> <!-- NPC High Level -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1451,17 +1451,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4789" level="7" /> <!--NPC High Level --> <skill id="4789" level="7" /> <!-- NPC High Level -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1521,17 +1521,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons --> <skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures --> <skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4789" level="8" /> <!--NPC High Level --> <skill id="4789" level="8" /> <!-- NPC High Level -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -1599,21 +1599,21 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4077" level="9" /> <!--NPC Aura Burn --> <skill id="4077" level="9" /> <!-- NPC Aura Burn -->
<skill id="4078" level="9" /> <!--NPC Flamestrike --> <skill id="4078" level="9" /> <!-- NPC Flamestrike -->
<skill id="4285" level="5" /> <!--Resist Sleep Attacks --> <skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4287" level="5" /> <!--Resist Hold Attacks --> <skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="14" /> <!--HP Increase (6x) --> <skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4613" level="9" /> <!--NPC Clan Heal --> <skill id="4613" level="9" /> <!-- NPC Clan Heal -->
<skill id="4789" level="6" /> <!--NPC High Level --> <skill id="4789" level="6" /> <!-- NPC High Level -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate> <s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
@@ -1686,19 +1686,19 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4318" level="1" /> <!--Ultimate Buff --> <skill id="4318" level="1" /> <!-- Ultimate Buff -->
<skill id="4408" level="12" /> <!--HP Increase (4x) --> <skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Strong P. Atk. --> <skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!--Strong M. Atk. --> <skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!--Weak P. Def. --> <skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!--Weak M. Def. --> <skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep --> <skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4589" level="6" /> <!--Decrease Speed --> <skill id="4589" level="6" /> <!-- Decrease Speed -->
<skill id="4600" level="6" /> <!--Reducing P. Def Stun --> <skill id="4600" level="6" /> <!-- Reducing P. Def Stun -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" /> <shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -1779,21 +1779,21 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4160" level="6" /> <!--NPC Aura Burn - Magic --> <skill id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill id="4318" level="1" /> <!--Ultimate Buff --> <skill id="4318" level="1" /> <!-- Ultimate Buff -->
<skill id="4408" level="12" /> <!--HP Increase (4x) --> <skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Strong P. Atk. --> <skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!--Strong M. Atk. --> <skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!--Weak P. Def. --> <skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!--Weak M. Def. --> <skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep --> <skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4566" level="6" /> <!--NPC Eruption - Magic --> <skill id="4566" level="6" /> <!-- NPC Eruption - Magic -->
<skill id="4571" level="6" /> <!--NPC Blazing Circle --> <skill id="4571" level="6" /> <!-- NPC Blazing Circle -->
<skill id="4657" level="6" /> <!--Hold --> <skill id="4657" level="6" /> <!-- Hold -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" /> <shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -1871,19 +1871,19 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4318" level="1" /> <!--Ultimate Buff --> <skill id="4318" level="1" /> <!-- Ultimate Buff -->
<skill id="4408" level="12" /> <!--HP Increase (4x) --> <skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Strong P. Atk. --> <skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!--Strong M. Atk. --> <skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!--Weak P. Def. --> <skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!--Weak M. Def. --> <skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!--Blunt Weapons --> <skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep --> <skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4589" level="6" /> <!--Decrease Speed --> <skill id="4589" level="6" /> <!-- Decrease Speed -->
<skill id="4600" level="6" /> <!--Reducing P. Def Stun --> <skill id="4600" level="6" /> <!-- Reducing P. Def Stun -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" /> <shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -1961,21 +1961,21 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4160" level="6" /> <!--NPC Aura Burn - Magic --> <skill id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill id="4318" level="1" /> <!--Ultimate Buff --> <skill id="4318" level="1" /> <!-- Ultimate Buff -->
<skill id="4408" level="12" /> <!--HP Increase (4x) --> <skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Strong P. Atk. --> <skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!--Strong M. Atk. --> <skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!--Weak P. Def. --> <skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!--Weak M. Def. --> <skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!--Blunt Weapons --> <skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep --> <skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4566" level="6" /> <!--NPC Eruption - Magic --> <skill id="4566" level="6" /> <!-- NPC Eruption - Magic -->
<skill id="4571" level="6" /> <!--NPC Blazing Circle --> <skill id="4571" level="6" /> <!-- NPC Blazing Circle -->
<skill id="4657" level="6" /> <!--Hold --> <skill id="4657" level="6" /> <!-- Hold -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" /> <shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -2053,19 +2053,19 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4318" level="1" /> <!--Ultimate Buff --> <skill id="4318" level="1" /> <!-- Ultimate Buff -->
<skill id="4408" level="12" /> <!--HP Increase (4x) --> <skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Strong P. Atk. --> <skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!--Strong M. Atk. --> <skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!--Weak P. Def. --> <skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!--Weak M. Def. --> <skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep --> <skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4589" level="6" /> <!--Decrease Speed --> <skill id="4589" level="6" /> <!-- Decrease Speed -->
<skill id="4600" level="6" /> <!--Reducing P. Def Stun --> <skill id="4600" level="6" /> <!-- Reducing P. Def Stun -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" /> <shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
@@ -2145,21 +2145,21 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4160" level="6" /> <!--NPC Aura Burn - Magic --> <skill id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill id="4318" level="1" /> <!--Ultimate Buff --> <skill id="4318" level="1" /> <!-- Ultimate Buff -->
<skill id="4408" level="12" /> <!--HP Increase (4x) --> <skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Strong P. Atk. --> <skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!--Strong M. Atk. --> <skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!--Weak P. Def. --> <skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!--Weak M. Def. --> <skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!--Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep --> <skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4566" level="6" /> <!--NPC Eruption - Magic --> <skill id="4566" level="6" /> <!-- NPC Eruption - Magic -->
<skill id="4571" level="6" /> <!--NPC Blazing Circle --> <skill id="4571" level="6" /> <!-- NPC Blazing Circle -->
<skill id="4657" level="6" /> <!--Hold --> <skill id="4657" level="6" /> <!-- Hold -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" /> <shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
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+108 -108
View File
@@ -841,14 +841,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -898,14 +898,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -955,14 +955,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1012,14 +1012,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1069,14 +1069,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1126,14 +1126,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1200,14 +1200,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1257,14 +1257,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1314,14 +1314,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1371,14 +1371,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1428,14 +1428,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4296" level="4" /> <!--Spirits --> <skill id="4296" level="4" /> <!-- Spirits -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1485,8 +1485,8 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4293" level="4" /> <!--Animals --> <skill id="4293" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1536,8 +1536,8 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4296" level="4" /> <!--Spirits --> <skill id="4296" level="4" /> <!-- Spirits -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1961,14 +1961,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -2035,14 +2035,14 @@
</stats> </stats>
<status undying="false" canBeSown="true" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!--Animals --> <skill id="4416" level="4" /> <!-- Animals -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect> <ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
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+30 -30
View File
@@ -25,22 +25,22 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="2" /> <!--Hold --> <skill id="4197" level="2" /> <!-- Hold -->
<skill id="4273" level="3" /> <!--Resist Daggers/Rapier Weapon --> <skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!--Blunt Weapon Weak Point --> <skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons --> <skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4494" level="1" /> <!--Raid Boss --> <skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4983" level="1" /> <!--Raid Boss - Level 25 --> <skill id="4983" level="1" /> <!-- Raid Boss - Level 25 -->
</skill_list> </skill_list>
<ai type="BALANCED" clanHelpRange="300" /> <ai type="BALANCED" clanHelpRange="300" />
<drop_lists> <drop_lists>
@@ -84,20 +84,20 @@
</speed> </speed>
</stats> </stats>
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4273" level="3" /> <!--Resist Daggers/Rapier Weapon --> <skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!--Blunt Weapon Weak Point --> <skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type --> <skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons --> <skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4743" level="2" /> <!--BOSS Strike --> <skill id="4743" level="2" /> <!-- BOSS Strike -->
</skill_list> </skill_list>
<ai clanHelpRange="300" /> <ai clanHelpRange="300" />
<collision> <collision>
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+54 -54
View File
@@ -23,17 +23,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="5975" level="1" /> <!--Dark Attack --> <skill id="5975" level="1" /> <!-- Dark Attack -->
<skill id="5976" level="1" /> <!--Dark Storm --> <skill id="5976" level="1" /> <!-- Dark Storm -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -65,17 +65,17 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!--Others --> <skill id="4416" level="19" /> <!-- Others -->
<skill id="5975" level="1" /> <!--Dark Attack --> <skill id="5975" level="1" /> <!-- Dark Attack -->
<skill id="5976" level="2" /> <!--Dark Storm --> <skill id="5976" level="2" /> <!-- Dark Storm -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -111,18 +111,18 @@
</stats> </stats>
<status undying="false" /> <status undying="false" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons --> <skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!--Dark Attacks --> <skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5975" level="3" /> <!--Dark Attack --> <skill id="5975" level="3" /> <!-- Dark Attack -->
<skill id="5976" level="3" /> <!--Dark Storm --> <skill id="5976" level="3" /> <!-- Dark Storm -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
@@ -214,7 +214,7 @@
<npc id="27407" level="80" type="L2Monster" name="Solina Lay Brother"> <npc id="27407" level="80" type="L2Monster" name="Solina Lay Brother">
<!-- TODO: Must be confirmed --> <!-- TODO: Must be confirmed -->
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="8212" /> <!--Monster Only (Solina Brother Mace)--> <equipment rhand="8212" /> <!-- Monster Only (Solina Brother Mace)-->
<stats str="10" int="10" dex="10" wit="10" con="10" men="10"> <stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" /> <vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" /> <attack physical="500" magical="500" attackSpeed="278" range="40" />
@@ -300,7 +300,7 @@
<npc id="27410" level="80" type="L2Monster" name="Solina Knights"> <npc id="27410" level="80" type="L2Monster" name="Solina Knights">
<!-- TODO: Must be confirmed --> <!-- TODO: Must be confirmed -->
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="8211" lhand="8210" /> <!--Monster Only (Monk Warrior Shield)--> <equipment rhand="8211" lhand="8210" /> <!-- Monster Only (Monk Warrior Shield)-->
<stats str="10" int="10" dex="10" wit="10" con="10" men="10"> <stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" /> <vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" /> <attack physical="500" magical="500" attackSpeed="278" range="40" />
@@ -346,7 +346,7 @@
<npc id="27412" level="80" type="L2Monster" name="Divinity Supervisor"> <npc id="27412" level="80" type="L2Monster" name="Divinity Supervisor">
<!-- TODO: Must be confirmed --> <!-- TODO: Must be confirmed -->
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="8221" /> <!--Monster Only (Grail Apostle Spear)--> <equipment rhand="8221" /> <!-- Monster Only (Grail Apostle Spear)-->
<stats str="10" int="10" dex="10" wit="10" con="10" men="10"> <stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" /> <vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" /> <attack physical="500" magical="500" attackSpeed="278" range="40" />
@@ -468,7 +468,7 @@
<npc id="27417" level="80" type="L2Monster" name="Mutant Archer"> <npc id="27417" level="80" type="L2Monster" name="Mutant Archer">
<!-- TODO: Must be confirmed --> <!-- TODO: Must be confirmed -->
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="274" /> <!--Reinforced Bow--> <equipment rhand="274" /> <!-- Reinforced Bow-->
<stats str="10" int="10" dex="10" wit="10" con="10" men="10"> <stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" /> <vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" /> <attack physical="500" magical="500" attackSpeed="278" range="40" />
@@ -887,10 +887,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
@@ -933,10 +933,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
@@ -979,10 +979,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
@@ -1025,10 +1025,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
@@ -1071,10 +1071,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
@@ -1116,10 +1116,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
@@ -1163,10 +1163,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
@@ -1409,10 +1409,10 @@
<drop_lists> <drop_lists>
<corpse> <corpse>
<group chance="100.0"> <group chance="100.0">
<item id="8602" min="1" max="1" chance="100" /> <!--Superior Herb of Life --> <item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
</group> </group>
<group chance="100.0"> <group chance="100.0">
<item id="8605" min="1" max="1" chance="100" /> <!--Superior Herb of Mana --> <item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
</group> </group>
</corpse> </corpse>
</drop_lists> </drop_lists>
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File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+340 -340
View File
@@ -22,16 +22,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!--Bows --> <skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -62,16 +62,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!--Bows --> <skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -101,16 +101,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -140,16 +140,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -179,16 +179,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -218,16 +218,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!--Dwarves --> <skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -258,16 +258,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -298,16 +298,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!--Bows --> <skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -338,16 +338,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!--Bows --> <skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -378,16 +378,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -418,16 +418,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!--Bows --> <skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -458,16 +458,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -497,16 +497,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -536,16 +536,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -576,16 +576,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!--Dark Elves --> <skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -615,16 +615,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -654,16 +654,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -693,16 +693,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!--Dwarves --> <skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -733,16 +733,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -772,16 +772,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -811,16 +811,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -850,16 +850,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!--Dwarves --> <skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -890,16 +890,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -930,16 +930,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!--Dwarves --> <skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -970,16 +970,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -1010,16 +1010,16 @@
</stats> </stats>
<status attackable="false" undying="false" /> <status attackable="false" undying="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. --> <skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. --> <skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!--Very Strong P. Def. --> <skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. --> <skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -1049,16 +1049,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1088,16 +1088,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1127,16 +1127,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!--Dark Elves --> <skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1167,16 +1167,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" /> <ai aggroRange="1000" clanHelpRange="300" />
@@ -1208,16 +1208,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!--Elves --> <skill id="4416" level="15" /> <!-- Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1247,16 +1247,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!--Humans --> <skill id="4416" level="14" /> <!-- Humans -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1286,16 +1286,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!--Dark Elves --> <skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
@@ -1326,16 +1326,16 @@
</stats> </stats>
<status attackable="false" /> <status attackable="false" />
<skill_list> <skill_list>
<skill id="4045" level="1" /> <!--Resist Full Magic Attack --> <skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type --> <skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword --> <skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!--Dwarves --> <skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list> </skill_list>
<ex_crt_effect>true</ex_crt_effect> <ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" /> <ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
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