Calculated HP/MP modifying skill bonuses directly to HP/MP values.

This commit is contained in:
MobiusDev
2016-01-20 08:03:39 +00:00
parent b8a02ab073
commit 3d68c35fed
149 changed files with 36191 additions and 52950 deletions

View File

@@ -15,7 +15,7 @@
<equipment rhand="946" lhand="945" /> <!-- rhand: Skeleton Dagger lhand: Skeleton Buckler -->
<acquire exp="2685" sp="1" />
<stats>
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<vitals hp="548.357855" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="181.027644954078" shield="136" shieldRate="20" />
<attribute>
@@ -32,8 +32,6 @@
<skillList>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
@@ -101,7 +99,7 @@
<sex>MALE</sex>
<acquire exp="2768" sp="1" />
<stats>
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<vitals hp="561.1692875" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="184.248304515217" />
<attribute>
@@ -117,8 +115,6 @@
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
@@ -183,7 +179,7 @@
<equipment rhand="284" /> <!-- rhand: Dark Elven Long Bow -->
<acquire exp="3030" sp="1" />
<stats>
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<vitals hp="573.870385" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="281.55251" magical="187.460838840844" />
<attribute>
@@ -201,8 +197,6 @@
<skill id="4040" level="6" /> <!-- NPC Bow Attack -->
<skill id="4071" level="3" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
@@ -274,7 +268,7 @@
<equipment rhand="96" /> <!-- rhand: Scythe -->
<acquire exp="2938" sp="1" />
<stats>
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<vitals hp="586.441745" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="190.662718462344" />
<attribute>
@@ -291,8 +285,6 @@
<skillList>
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
@@ -364,7 +356,7 @@
<equipment rhand="150" lhand="103" /> <!-- rhand: Elemental Sword lhand: Tower Shield -->
<acquire exp="3025" sp="1" />
<stats>
<vitals hp="2395.45533" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<vitals hp="598.8638325" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="193.851368417065" shield="146" shieldRate="20" />
<attribute>
@@ -381,8 +373,6 @@
<skillList>
<skill id="4232" level="6" /> <!-- NPC AE Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->