Calculated HP/MP modifying skill bonuses directly to HP/MP values.

This commit is contained in:
MobiusDev
2016-01-20 08:03:39 +00:00
parent b8a02ab073
commit 3d68c35fed
149 changed files with 36191 additions and 52950 deletions

View File

@@ -3,7 +3,7 @@
<npc id="15201" level="101" type="L2Servitor" name="Death Gate">
<!-- AUTO GENERATED INFINITE ODYSSEY NPC TODO: FIX IT -->
<race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<stats>
<vitals hp="49955" hpRegen="7.5" mp="49955" mpRegen="2.7" />
<attack physical="971" magical="663" random="30" critical="12" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341" magical="250" />
@@ -28,7 +28,7 @@
<npc id="15201" level="101" type="L2Servitor" name="Death Gate">
<!-- AUTO GENERATED INFINITE ODYSSEY NPC TODO: FIX IT -->
<race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<stats>
<vitals hp="49955" hpRegen="7.5" mp="49955" mpRegen="2.7" />
<attack physical="971" magical="663" random="30" critical="12" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341" magical="250" />