Addition of AddHuntingTime effect handler.

This commit is contained in:
MobiusDevelopment
2020-01-23 14:54:23 +00:00
parent 86b672924c
commit 3d0bdd0a46
18 changed files with 536 additions and 541 deletions

View File

@@ -37,6 +37,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("AbsorbDamage", AbsorbDamage::new);
EffectHandler.getInstance().registerHandler("Accuracy", Accuracy::new);
EffectHandler.getInstance().registerHandler("AddHate", AddHate::new);
EffectHandler.getInstance().registerHandler("AddHuntingTime", AddHuntingTime::new);
EffectHandler.getInstance().registerHandler("AdditionalPotionCp", AdditionalPotionCp::new);
EffectHandler.getInstance().registerHandler("AdditionalPotionHp", AdditionalPotionHp::new);
EffectHandler.getInstance().registerHandler("AdditionalPotionMp", AdditionalPotionMp::new);

View File

@@ -0,0 +1,80 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.sessionzones.TimedHuntingZoneList;
/**
* @author Mobius
*/
public class AddHuntingTime extends AbstractEffect
{
private final int _zoneId;
private final long _time;
public AddHuntingTime(StatsSet params)
{
_zoneId = params.getInt("zoneId", 0);
_time = params.getLong("time", 3600000);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final PlayerInstance player = effected.getActingPlayer();
if (player == null)
{
return;
}
final long currentTime = System.currentTimeMillis();
if (player.isInTimedHuntingZone(_zoneId))
{
final long increasedTime = _time + player.getTimedHuntingZoneRemainingTime();
player.getVariables().set(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, currentTime + increasedTime);
player.startTimedHuntingZone(_zoneId, increasedTime);
}
else
{
long endTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, 0);
if ((endTime + 18000000) < currentTime)
{
endTime = currentTime + 18000000;
}
else if (endTime < currentTime)
{
endTime = currentTime;
}
player.getVariables().set(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, endTime + _time);
}
player.sendPacket(new TimedHuntingZoneList(player));
}
}

View File

@@ -565,11 +565,19 @@
<item id="91939" name="Ancient Pirates' Tomb's Prolongating Stone" type="EtcItem">
<!-- Prolongs your Ancient Pirates' Tomb's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_2" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="50158" level="1" /> <!-- Ancient Pirates' Tomb's Prolongating Stone -->
</skills>
</item>
<item id="91940" name="Heavenly Rift's Prolongating Stone" type="EtcItem">
<!-- Prolongs your Heavenly Rift's raid for 60 min. -->
@@ -1133,7 +1141,7 @@
<item id="91984" name="Ancient Pirates' Tomb's Prolongating Stone" additionalName="Event" type="EtcItem">
<!-- Prolongs your Ancient Pirates' Tomb's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_2" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
@@ -1141,6 +1149,11 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="50178" level="1" /> <!-- Ancient Pirates' Tomb's Prolongating Stone -->
</skills>
</item>
<item id="91985" name="Heavenly Rift's Prolongating Stone" additionalName="Event" type="EtcItem">
<!-- Prolongs your Heavenly Rift's raid for 60 min. -->

View File

@@ -442,10 +442,27 @@
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="50158" toLevel="1" name="Ancient Pirates' Tomb's Prolongating Stone">
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91939</itemConsumeId> <!-- Ancient Pirates' Tomb's Prolongating Stone -->
<conditions>
<condition name="CheckLevel">
<minLevel>78</minLevel>
<maxLevel>999</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="AddHuntingTime">
<zoneId>2</zoneId>
<time>3600000</time>
</effect>
</effects>
</skill>
<skill id="50159" toLevel="1" name="Heavenly Rift's Prolongating Stone">
<operateType>A1</operateType>
@@ -629,10 +646,27 @@
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="50178" toLevel="1" name="Ancient Pirates' Tomb's Prolongating Stone">
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91984</itemConsumeId> <!-- Ancient Pirates' Tomb's Prolongating Stone -->
<conditions>
<condition name="CheckLevel">
<minLevel>78</minLevel>
<maxLevel>999</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="AddHuntingTime">
<zoneId>2</zoneId>
<time>3600000</time>
</effect>
</effects>
</skill>
<skill id="50179" toLevel="1" name="Heavenly Rift's Prolongating Stone">
<operateType>A1</operateType>

View File

@@ -7,6 +7,7 @@ AbstractStatEffect: Abstract class for managing stats.
AbstractStatPercentEffect: Abstract class for managing stat percentages. (l2jmobius)
Accuracy: P. Accuracy stat.
AddHate: Instant effect that increases target's hate towards you.
AddHuntingTime: Add time for time limited hunting zones. (l2jmobius)
AdditionalPotionCp: Increases the amount of CP heal gained from potions or elixirs. (l2jmobius)
AdditionalPotionHp: Increases the amount of HP heal gained from potions or elixirs. (l2jmobius)
AdditionalPotionMp: Increases the amount of MP heal gained from potions or elixirs. (l2jmobius)

View File

@@ -332,8 +332,8 @@
</xs:element>
<xs:element minOccurs="0" name="teleportBookmarkSlots" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="minLevel">
<xs:complexType>
<xs:sequence>
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
@@ -347,8 +347,8 @@
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="maxLevel">
<xs:complexType>
<xs:sequence>
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
@@ -616,21 +616,6 @@
</xs:complexType>
</xs:element>
<xs:element name="expMultiplier" type="xs:decimal" />
<xs:element name="halfLethal">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="allowedSkills" type="xs:unsignedShort" />
<xs:element name="ticks" type="xs:unsignedByte" />
<xs:element name="percentage">
@@ -715,21 +700,6 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="PLANT_WEAKNESS">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:byte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="pAtkAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -746,13 +716,13 @@
</xs:complexType>
</xs:element>
<xs:element name="pAtkMode" type="xs:string" />
<xs:element name="mAtkAmount">
<xs:element name="PLANT_WEAKNESS">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:extension base="xs:byte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
@@ -761,135 +731,6 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="mAtkMode" type="xs:string" />
<xs:element name="pAccuracyAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="mAccuracyAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="mAccuracyMode" type="xs:string" />
<xs:element name="pAtkSpeedAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="pAtkSpeedMode" type="xs:string" />
<xs:element name="mAtkSpeedAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="mAtkSpeedMode" type="xs:string" />
<xs:element name="pCritDamageAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="pCritDamageMode" type="xs:string" />
<xs:element name="pCritRateAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="pCritRateMode" type="xs:string" />
<xs:element name="mCritDamageAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="mpCritDamageMode" type="xs:string" />
<xs:element name="mCritRateAmount">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="mCritRateMode" type="xs:string" />
<xs:element name="HOLD">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -1063,21 +904,6 @@
</xs:complexType>
</xs:element>
<xs:element name="side" type="xs:string" />
<xs:element name="fullLethal">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="PARALYZE">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -1108,6 +934,21 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="BLUNT">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:byte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="isAdvanced" type="xs:boolean" />
<xs:element name="BLEED">
<xs:complexType mixed="true">
@@ -1154,21 +995,7 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="max">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="max" type="xs:byte" />
<xs:element name="armorTYpe">
<xs:complexType>
<xs:sequence>
@@ -1253,6 +1080,36 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="charge">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="fullLethal">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="maxSouls">
<xs:complexType>
<xs:sequence>
@@ -1283,22 +1140,8 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="charge">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="npcCount" type="xs:unsignedByte" />
<xs:element name="halfLethal" type="xs:unsignedByte" />
<xs:element name="shieldDefPercent" type="xs:unsignedByte" />
<xs:element name="castSkillId" type="xs:unsignedShort" />
<xs:element name="escapeType" type="xs:string" />
@@ -1362,21 +1205,6 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="TWOHANDCROSSBOW">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="SWORD">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -1452,36 +1280,6 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="BLUNT">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:byte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="DUALBLUNT">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:byte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="DUAL">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -1657,6 +1455,8 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="zoneId" type="xs:unsignedByte" />
<xs:element name="time" type="xs:unsignedInt" />
<xs:element name="reputation" type="xs:unsignedByte" />
</xs:choice>
</xs:sequence>