NPC improvements.

Contributed by Stayway.
This commit is contained in:
MobiusDev
2017-07-16 14:16:19 +00:00
parent f413ea64de
commit 3ce9b6491d
8 changed files with 4090 additions and 390 deletions

View File

@@ -2034,7 +2034,7 @@
</parameters> </parameters>
<race>ANIMAL</race> <race>ANIMAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="654" sp="16" /> <acquire exp="529" sp="15" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="199.62322" hpRegen="2.5" mp="124.48" mpRegen="1.2" /> <vitals hp="199.62322" hpRegen="2.5" mp="124.48" mpRegen="1.2" />
<attack physical="22.99606" magical="15.70333" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="22.99606" magical="15.70333" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -2068,6 +2068,23 @@
<radius normal="21" /> <radius normal="21" />
<height normal="40" /> <height normal="40" />
</collision> </collision>
<drop_lists>
<death>
<item id="20" min="1" max="1" chance="2.924" /> <!-- Buckler -->
<item id="43" min="1" max="1" chance="2.017" /> <!-- Wooden Helmet -->
<item id="57" min="38" max="91" chance="70" /> <!-- Adena -->
<item id="1833" min="1" max="1" chance="8.182" /> <!-- Bandage -->
<item id="1868" min="1" max="1" chance="6.179" /> <!-- Thread -->
<item id="1864" min="1" max="1" chance="6.07" /> <!-- Stem -->
<item id="1867" min="1" max="1" chance="4.018" /> <!-- Animal Skin -->
<item id="1871" min="1" max="1" chance="3.12" /> <!-- Charcoal -->
<item id="1869" min="1" max="1" chance="3.065" /> <!-- Iron Ore -->
</death>
<corpse>
<item id="1872" min="1" max="1" chance="50.83" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="48.94" /> <!-- Animal Skin -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20144" level="35" type="L2Monster" name="Hangman Tree"> <npc id="20144" level="35" type="L2Monster" name="Hangman Tree">
<!-- L2wiki: https://l2wiki.com/classic/Hangman_Tree --> <!-- L2wiki: https://l2wiki.com/classic/Hangman_Tree -->

View File

@@ -15,7 +15,7 @@
<race>HUMANOID</race> <race>HUMANOID</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="221" /> <!-- rhand: Assassin Knife --> <equipment rhand="221" /> <!-- rhand: Assassin Knife -->
<acquire exp="5126" sp="1" /> <acquire exp="3417" sp="234" /> <!-- Need confirm retail values -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1138.62924" hpRegen="5.5" mp="584" mpRegen="2.1" /> <vitals hp="1138.62924" hpRegen="5.5" mp="584" mpRegen="2.1" />
<attack physical="213.897453" magical="151.75505" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" /> <attack physical="213.897453" magical="151.75505" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" />
@@ -711,7 +711,7 @@
</parameters> </parameters>
<race>BEAST</race> <race>BEAST</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="3924" sp="1" /> <acquire exp="2616" sp="174" /> <!-- Need confirm retail value -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1050.81652" hpRegen="5.5" mp="531" mpRegen="2.1" /> <vitals hp="1050.81652" hpRegen="5.5" mp="531" mpRegen="2.1" />
<attack physical="218.180501" magical="135.44454" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="218.180501" magical="135.44454" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -746,6 +746,27 @@
<radius normal="20" /> <radius normal="20" />
<height normal="7" /> <height normal="7" />
</collision> </collision>
<drop_lists>
<death>
<item id="57" min="349" max="705" chance="70" /> <!-- Adena -->
<item id="70" min="1" max="1" chance="0.3" /> <!-- Claymore -->
<item id="2047" min="1" max="1" chance="5.5576" /> <!-- Claymore Blade -->
<item id="2499" min="1" max="1" chance="0.3" /> <!-- Elven Long Sword -->
<item id="2967" min="1" max="1" chance="9.4184" /> <!-- Elven Long Sword Blade -->
<item id="1864" min="1" max="1" chance="12.4662" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="6.19" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="2.6932" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="3.8127" /> <!-- Cord -->
<item id="2205" min="1" max="1" chance="0.9544" /> <!-- Recipe: Chain Gaiters -->
<item id="2299" min="1" max="1" chance="0.02" /> <!-- Recipe: Big Hammer -->
<item id="2209" min="1" max="1" chance="0.046" /> <!-- Recipe: Eldarake -->
</death>
<corpse>
<item id="1874" min="1" max="1" chance="5.7718" /> <!-- Oriharukon Ore -->
<item id="4472" min="1" max="1" chance="0.4947" /> <!-- Dye of CON <Con+1 Dex-1> -->
<item id="1869" min="1" max="1" chance="86.5765" /> <!-- Iron Ore -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20316" level="11" type="L2Monster" name="Blackwing Bat"> <npc id="20316" level="11" type="L2Monster" name="Blackwing Bat">
<parameters> <parameters>
@@ -1505,20 +1526,34 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20329" level="21" type="L2Monster" name="Ghost Guardian"> <npc id="20329" level="21" type="L2Monster" name="Ghost Guardian">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Ghost_Guardian -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="352" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" /> <vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="140" /> <run ground="140" />
</speed> </speed>
<hit_time>390</hit_time>
<attack physical="47.91924" magical="32.72263" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="47.91924" magical="32.72263" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" /> <defence physical="89.73059" magical="65.66095" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability --> <skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4278" level="1" /> <!-- Dark Attack --> <skill id="4278" level="1" /> <!-- Dark Attack -->
@@ -1783,7 +1818,7 @@
</parameters> </parameters>
<race>ANIMAL</race> <race>ANIMAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="898" sp="1" /> <acquire exp="746" sp="22" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" /> <vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<attack physical="31.72536364" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="31.72536364" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -1814,6 +1849,21 @@
<radius normal="21" /> <radius normal="21" />
<height normal="50" /> <height normal="50" />
</collision> </collision>
<drop_lists>
<death>
<item id="176" min="1" max="1" chance="0.075" /> <!-- Apprentice's Staff -->
<item id="2501" min="1" max="1" chance="0.075" /> <!-- Bone Club -->
<item id="57" min="39" max="93" chance="70" /> <!-- Adena -->
<item id="1868" min="1" max="1" chance="9.407" /> <!-- Thread -->
<item id="1867" min="1" max="1" chance="6.271" /> <!-- Animal Skin -->
<item id="1866" min="1" max="1" chance="3.188" /> <!-- Suede -->
<item id="2173" min="1" max="1" chance="1.25" /> <!-- Recipe: Durable Leather Shirt -->
</death>
<corpse>
<item id="1867" min="1" max="1" chance="48.8" /> <!-- Animal Skin -->
<item id="2173" min="1" max="1" chance="10.22" /> <!-- Recipe: Durable Leather Shirt -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20336" level="8" type="L2Monster" name="Green Dryad"> <npc id="20336" level="8" type="L2Monster" name="Green Dryad">
<parameters> <parameters>
@@ -1977,21 +2027,31 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20340" level="12" type="L2Monster" name="Slave Skeleton"> <npc id="20340" level="12" type="L2Monster" name="Slave Skeleton">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Slave_Skeleton -->
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="946" /> <!-- rhand: Skeleton Dagger -->
<acquire exp="354" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="199.62322" hpRegen="2.5" mp="124.48" mpRegen="1.2" /> <vitals hp="199.62322" hpRegen="2.5" mp="124.48" mpRegen="1.2" />
<speed> <speed>
<walk ground="60" /> <walk ground="60" />
<run ground="140" /> <run ground="140" />
</speed> </speed>
<hit_time>300</hit_time>
<attack physical="22.13370775" magical="15.70333" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" /> <attack physical="22.13370775" magical="15.70333" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="60.2999" magical="48.53733" /> <defence physical="60.2999" magical="48.53733" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
@@ -2000,6 +2060,12 @@
<skill id="4278" level="1" /> <!-- Dark Attack --> <skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability --> <skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="11" grown="13" /> <radius normal="11" grown="13" />
<height normal="25" grown="31" /> <height normal="25" grown="31" />
@@ -2020,21 +2086,31 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20341" level="19" type="L2Monster" name="Undead Slave"> <npc id="20341" level="19" type="L2Monster" name="Undead Slave">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Undead_Slave -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<skill name="DDMagicSlow" id="4247" level="1" /> <!-- NPC Windstrike - Slow -->
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="689" sp="20" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" /> <vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<speed> <speed>
<walk ground="15" /> <walk ground="15" />
<run ground="15" /> <run ground="15" />
</speed> </speed>
<hit_time>430</hit_time>
<attack physical="45.066065" magical="27.97662" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="45.066065" magical="27.97662" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="76.43307273" magical="61.52345" /> <defence physical="76.43307273" magical="61.52345" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
@@ -2044,6 +2120,13 @@
<skill id="4071" level="5" /> <!-- Bow/Crossbow Resistance --> <skill id="4071" level="5" /> <!-- Bow/Crossbow Resistance -->
<skill id="4284" level="5" /> <!-- Bleed Resistance --> <skill id="4284" level="5" /> <!-- Bleed Resistance -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="13" /> <radius normal="13" />
<height normal="21" /> <height normal="21" />
@@ -2331,7 +2414,7 @@
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="1472" /> <!-- Dreadbane --> <equipment rhand="1472" /> <!-- Dreadbane -->
<acquire exp="6730" sp="1" /> <acquire exp="4487" sp="362" /> <!-- Need confirm retail values -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" /> <vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="426.922562" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="426.922562" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -3491,21 +3574,31 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20368" level="13" type="L2Monster" name="Graveyard Keeper"> <npc id="20368" level="13" type="L2Monster" name="Graveyard Keeper">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Graveyard_Keeper -->
<parameters>
<param name="MoveAroundSocial" value="116" />
<param name="MoveAroundSocial1" value="116" />
<param name="MoveAroundSocial2" value="116" />
<skill name="DDMagicSlow" id="4247" level="1" /> <!-- NPC Windstrike - Slow -->
</parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="452" sp="13" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="214.61578" hpRegen="2.5" mp="132.64" mpRegen="1.2" /> <vitals hp="214.61578" hpRegen="2.5" mp="132.64" mpRegen="1.2" />
<speed> <speed>
<walk ground="23" /> <walk ground="23" />
<run ground="23" /> <run ground="23" />
</speed> </speed>
<hit_time>410</hit_time>
<attack physical="22.7661" magical="17.10092" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="22.7661" magical="17.10092" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="75.542038" magical="50.25308" /> <defence physical="75.542038" magical="50.25308" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures --> <skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
@@ -3515,6 +3608,12 @@
<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability --> <skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
<skill id="4284" level="5" /> <!-- Bleed Resistance --> <skill id="4284" level="5" /> <!-- Bleed Resistance -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="20" /> <radius normal="20" />
<height normal="31" /> <height normal="31" />
@@ -3842,21 +3941,37 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20374" level="22" type="L2Monster" name="Varangka's Guard"> <npc id="20374" level="22" type="L2Monster" name="Varangka's Guard">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Varangka%27s_Guard -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4077" level="2" /> <!-- NPC Aura Burn -->
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="68" /> <!-- rhand: Falchion -->
<acquire exp="672" sp="20" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" /> <vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<speed> <speed>
<walk ground="60" /> <walk ground="60" />
<run ground="140" /> <run ground="140" />
</speed> </speed>
<hit_time>300</hit_time>
<attack physical="47.04798182" magical="35.34044" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="47.04798182" magical="35.34044" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="101.922634" magical="67.80232" /> <defence physical="101.922634" magical="67.80232" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
@@ -3865,6 +3980,13 @@
<skill id="4278" level="1" /> <!-- Dark Attack --> <skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability --> <skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="11" grown="13" /> <radius normal="11" grown="13" />
<height normal="27" grown="34" /> <height normal="27" grown="34" />
@@ -3888,21 +4010,36 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20375" level="21" type="L2Monster" name="Varangka's Escort"> <npc id="20375" level="21" type="L2Monster" name="Varangka's Escort">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki https://l2wiki.com/classic/Varangka%27s_Escort -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="946" /> <!-- rhand: Skeleton Dagger -->
<acquire exp="626" sp="18" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" /> <vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<speed> <speed>
<walk ground="60" /> <walk ground="60" />
<run ground="140" /> <run ground="140" />
</speed> </speed>
<hit_time>300</hit_time>
<attack physical="38.11757727" magical="32.72263" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" /> <attack physical="38.11757727" magical="32.72263" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="98.703649" magical="65.66095" /> <defence physical="98.703649" magical="65.66095" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
@@ -3911,6 +4048,13 @@
<skill id="4278" level="1" /> <!-- Dark Attack --> <skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability --> <skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="11" grown="13" /> <radius normal="11" grown="13" />
<height normal="27" grown="34" /> <height normal="27" grown="34" />
@@ -3949,7 +4093,7 @@
<race>HUMANOID</race> <race>HUMANOID</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="12" /> <!-- rhand: Knife --> <equipment rhand="12" /> <!-- rhand: Knife -->
<acquire exp="1510" sp="34" /> <acquire exp="690" sp="20" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="326.57214" hpRegen="4" mp="108.4" mpRegen="0.9" /> <vitals hp="326.57214" hpRegen="4" mp="108.4" mpRegen="0.9" />
<attack physical="19.33758" magical="13.20506" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="19.33758" magical="13.20506" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
@@ -3983,6 +4127,20 @@
<radius normal="10" /> <radius normal="10" />
<height normal="21.4" /> <height normal="21.4" />
</collision> </collision>
<drop_lists>
<death>
<item id="99" min="1" max="1" chance="2.405" /> <!-- Apprentice's Spellbook -->
<item id="57" min="72" max="169" chance="70" /> <!-- Adena -->
<item id="1864" min="1" max="1" chance="13" /> <!-- Stem-->
<item id="1868" min="1" max="1" chance="13" /> <!-- Thread -->
<item id="1867" min="1" max="1" chance="9.101" /> <!-- Animal Skin -->
<item id="1869" min="1" max="1" chance="6.833" /> <!-- Iron Ore -->
<item id="1871" min="1" max="1" chance="6.738" /> <!-- Charcoal -->
</death>
<corpse>
<item id="429" min="1" max="1" chance="3.491" /> <!-- Leather Tunic -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20377" level="7" type="L2Monster" name="Varika's Bandit"> <npc id="20377" level="7" type="L2Monster" name="Varika's Bandit">
<parameters> <parameters>
@@ -3992,7 +4150,7 @@
</parameters> </parameters>
<race>HUMANOID</race> <race>HUMANOID</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="250" sp="6" /> <acquire exp="182" sp="5" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="54.21127" hpRegen="1" mp="84.88" mpRegen="0.9" /> <vitals hp="54.21127" hpRegen="1" mp="84.88" mpRegen="0.9" />
<attack physical="17.9195676" magical="10.11301" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="17.9195676" magical="10.11301" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
@@ -4026,6 +4184,23 @@
<radius normal="10" /> <radius normal="10" />
<height normal="16.5" /> <height normal="16.5" />
</collision> </collision>
<drop_lists>
<death>
<item id="1129" min="1" max="1" chance="3.506" /> <!-- Crude Leather Shoes -->
<item id="1119" min="1" max="1" chance="3.449" /> <!-- Short Leather Gloves -->
<item id="1122" min="1" max="1" chance="3.397" /> <!-- Cotton Shoes -->
<item id="57" min="15" max="35" chance="70" /> <!-- Adena -->
<item id="1833" min="1" max="1" chance="3.747" /> <!-- Bandage-->
<item id="1868" min="1" max="1" chance="2.814" /> <!-- Thread -->
<item id="1867" min="1" max="1" chance="1.915" /> <!-- Animal Skin -->
<item id="1871" min="1" max="1" chance="1.388" /> <!-- Charcoal -->
<item id="1814" min="1" max="1" chance="0.75" /> <!-- Recipe: Leather -->
</death>
<corpse>
<item id="1814" min="1" max="1" chance="7.435" /> <!-- Recipe: Leather -->
<item id="1790" min="1" max="1" chance="2.622" /> <!-- Recipe: Dirk -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20378" level="13" type="L2Monster" name="Stone Giant"> <npc id="20378" level="13" type="L2Monster" name="Stone Giant">
<parameters> <parameters>
@@ -4778,7 +4953,7 @@
</parameters> </parameters>
<race>ANIMAL</race> <race>ANIMAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="88" sp="2" /> <acquire exp="58" sp="2" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="48.09168" hpRegen="2" mp="47.28" mpRegen="0.9" /> <vitals hp="48.09168" hpRegen="2" mp="47.28" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="9.32203" magical="6.36574" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -5056,4 +5231,4 @@
<height normal="10.8" /> <height normal="10.8" />
</collision> </collision>
</npc> </npc>
</list> </list>

View File

@@ -675,21 +675,33 @@
</collision> </collision>
</npc> </npc>
<npc id="20415" level="17" type="L2Monster" name="Scarlet Salamander"> <npc id="20415" level="17" type="L2Monster" name="Scarlet Salamander">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki https://l2wiki.com/classic/Scarlet_Salamander -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<skill name="DDMagic1" id="4100" level="1" /> <!-- NPC Prominence -->
<skill name="DDMagic2" id="4002" level="1" /> <!-- NPC HP Drain -->
<skill name="DeBuff" id="4104" level="1" /> <!-- Flame -->
</parameters>
<race>ELEMENTAL</race> <race>ELEMENTAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="502" sp="15" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" /> <vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<speed> <speed>
<walk ground="64" /> <walk ground="64" />
<run ground="96" /> <run ground="96" />
</speed> </speed>
<hit_time>200</hit_time>
<attack physical="38.38769" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="38.38769" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="71.53153636" magical="57.57804" /> <defence physical="71.53153636" magical="57.57804" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="7" /> <!-- Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
@@ -697,6 +709,13 @@
<skill id="4009" level="5" /> <!-- Fire Resistance --> <skill id="4009" level="5" /> <!-- Fire Resistance -->
<skill id="4280" level="1" /> <!-- Water Vulnerability --> <skill id="4280" level="1" /> <!-- Water Vulnerability -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ELEMENTAL3</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="16" /> <radius normal="16" />
<height normal="6.8" /> <height normal="6.8" />
@@ -721,21 +740,33 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20416" level="18" type="L2Monster" name="Scarlet Salamander Elder"> <npc id="20416" level="18" type="L2Monster" name="Scarlet Salamander Elder">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Scarlet_Salamander_Elder -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<skill name="DDMagic1" id="4100" level="1" /> <!-- NPC Prominence -->
<skill name="DDMagic2" id="4001" level="1" /> <!-- NPC Windstrike -->
<skill name="DeBuff" id="4104" level="1" /> <!-- Flame -->
</parameters>
<race>ELEMENTAL</race> <race>ELEMENTAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="530" sp="15" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="301.66622" hpRegen="2.5" mp="174.64" mpRegen="1.2" /> <vitals hp="301.66622" hpRegen="2.5" mp="174.64" mpRegen="1.2" />
<speed> <speed>
<walk ground="64" /> <walk ground="64" />
<run ground="96" /> <run ground="96" />
</speed> </speed>
<hit_time>200</hit_time>
<attack physical="41.612252" magical="25.83252" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="41.612252" magical="25.83252" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="73.95264545" magical="59.52687" /> <defence physical="73.95264545" magical="59.52687" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="7" /> <!-- Spirits --> <skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
@@ -743,6 +774,13 @@
<skill id="4009" level="5" /> <!-- Fire Resistance --> <skill id="4009" level="5" /> <!-- Fire Resistance -->
<skill id="4280" level="1" /> <!-- Water Vulnerability --> <skill id="4280" level="1" /> <!-- Water Vulnerability -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ELEMENTAL3</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="16" /> <radius normal="16" />
<height normal="6.8" /> <height normal="6.8" />
@@ -1334,21 +1372,32 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20427" level="10" type="L2Monster" name="Evil Eye Watchman"> <npc id="20427" level="10" type="L2Monster" name="Evil Eye Watchman">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Evil_Eye_Watchman -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="W_LongRangeDDMagic" id="4152" level="1" /> <!-- NPC HP Drain - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="1" /> <!-- NPC Aura Burn - Magic -->
</parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="291" sp="8" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" /> <vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
<speed> <speed>
<walk ground="90" /> <walk ground="90" />
<run ground="134" /> <run ground="134" />
</speed> </speed>
<hit_time>300</hit_time>
<attack physical="17.57961818" magical="13.20506" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="17.57961818" magical="13.20506" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="68.007797" magical="45.24105" /> <defence physical="68.007797" magical="45.24105" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures --> <skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
@@ -1356,6 +1405,12 @@
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability --> <skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
<skill id="4276" level="1" /> <!-- Bow / Crossbow Vulnerability --> <skill id="4276" level="1" /> <!-- Bow / Crossbow Vulnerability -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="21" /> <radius normal="21" />
<height normal="43" /> <height normal="43" />
@@ -1448,21 +1503,32 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20429" level="14" type="L2Monster" name="Evil Eye Lookout"> <npc id="20429" level="14" type="L2Monster" name="Evil Eye Lookout">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Evil_Eye_Lookout -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="W_LongRangeDDMagic" id="4152" level="1" /> <!-- NPC HP Drain - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="1" /> <!-- NPC Aura Burn - Magic -->
</parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="408" sp="12" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="230.38548" hpRegen="2.5" mp="140.88" mpRegen="1.2" /> <vitals hp="230.38548" hpRegen="2.5" mp="140.88" mpRegen="1.2" />
<speed> <speed>
<walk ground="90" /> <walk ground="90" />
<run ground="134" /> <run ground="134" />
</speed> </speed>
<hit_time>300</hit_time>
<attack physical="24.76950909" magical="18.6058" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="24.76950909" magical="18.6058" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="78.189969" magical="52.01457" /> <defence physical="78.189969" magical="52.01457" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures --> <skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
@@ -1470,6 +1536,12 @@
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability --> <skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
<skill id="4276" level="1" /> <!-- Bow / Crossbow Vulnerability --> <skill id="4276" level="1" /> <!-- Bow / Crossbow Vulnerability -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="21" /> <radius normal="21" />
<height normal="43" /> <height normal="43" />
@@ -3921,7 +3993,7 @@
</parameters> </parameters>
<race>ANIMAL</race> <race>ANIMAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="317" sp="6" /> <acquire exp="264" sp="7" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="93.54158" hpRegen="2" mp="77.2" mpRegen="0.9" /> <vitals hp="93.54158" hpRegen="2" mp="77.2" mpRegen="0.9" />
<attack physical="13.52471" magical="9.23562" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="13.52471" magical="9.23562" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -3951,6 +4023,20 @@
<radius normal="13" /> <radius normal="13" />
<height normal="10.8" /> <height normal="10.8" />
</collision> </collision>
<drop_lists>
<death>
<item id="12" min="1" max="1" chance="0.03" /> <!-- Knife -->
<item id="215" min="1" max="1" chance="0.03" /> <!-- Doom Dagger -->
<item id="57" min="16" max="37" chance="70" /> <!-- Adena -->
<item id="1868" min="1" max="1" chance="5.062" /> <!-- Thread -->
<item id="1867" min="1" max="1" chance="3.381" /> <!-- Animal Skin -->
<item id="1871" min="1" max="1" chance="2.513" /> <!-- Charcoal -->
</death>
<corpse>
<item id="1872" min="1" max="1" chance="21.44" /> <!-- Animal Bone -->
<item id="906" min="1" max="1" chance="2.513" /> <!-- Necklace of Knowledge -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20478" level="17" type="L2Monster" name="Kasha Blade Spider"> <npc id="20478" level="17" type="L2Monster" name="Kasha Blade Spider">
<parameters> <parameters>
@@ -4256,26 +4342,43 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20487" level="16" type="L2Monster" name="Kuruka Ratman"> <npc id="20487" level="16" type="L2Monster" name="Kuruka Ratman">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Kuruka_Ratman -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
</parameters>
<race>HUMANOID</race> <race>HUMANOID</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="216" /> <!-- rhand: Dirk -->
<acquire exp="467" sp="14" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="264.34345" hpRegen="2.5" mp="157.6" mpRegen="1.2" /> <vitals hp="264.34345" hpRegen="2.5" mp="157.6" mpRegen="1.2" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="120" /> <run ground="120" />
</speed> </speed>
<hit_time>610</hit_time>
<attack physical="25.58496818" magical="21.96382" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" /> <attack physical="25.58496818" magical="21.96382" random="10" critical="8" accuracy="0" attackSpeed="289" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="83.694908" magical="55.67663" /> <defence physical="83.694908" magical="55.67663" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="6" /> <!-- Humanoid --> <skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>WERERAT</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="14" /> <radius normal="14" />
<height normal="25" /> <height normal="25" />
@@ -4299,19 +4402,27 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20488" level="17" type="L2Monster" name="Kuruka Ratman Hunter"> <npc id="20488" level="17" type="L2Monster" name="Kuruka Ratman Hunter">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Kuruka_Ratman_Hunter -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
</parameters>
<race>HUMANOID</race> <race>HUMANOID</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="3" /> <!-- rhand: Broadsword -->
<acquire exp="496" sp="14" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" /> <vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="120" /> <run ground="120" />
</speed> </speed>
<hit_time>610</hit_time>
<attack physical="31.72536364" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="31.72536364" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.553159" magical="57.57804" /> <defence physical="86.553159" magical="57.57804" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="6" /> <!-- Humanoid --> <skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
@@ -4319,6 +4430,13 @@
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>WERERAT</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="14" /> <radius normal="14" />
<height normal="25" /> <height normal="25" />
@@ -4343,19 +4461,26 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20489" level="15" type="L2Monster" name="Quicksilver Beast"> <npc id="20489" level="15" type="L2Monster" name="Quicksilver Beast">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Quicksilver_Beast -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
</parameters>
<race>BEAST</race> <race>BEAST</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="443" sp="13" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" /> <vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<speed> <speed>
<walk ground="30" /> <walk ground="30" />
<run ground="120" /> <run ground="120" />
</speed> </speed>
<hit_time>240</hit_time>
<attack physical="32.578601" magical="20.22451" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="32.578601" magical="20.22451" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="66.8656" magical="53.82228" /> <defence physical="66.8656" magical="53.82228" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="3" /> <!-- Beasts --> <skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
@@ -4363,6 +4488,8 @@
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. --> <skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<collision> <collision>
<radius normal="14" /> <radius normal="14" />
<height normal="14.5" /> <height normal="14.5" />
@@ -4439,21 +4566,30 @@
</collision> </collision>
</npc> </npc>
<npc id="20491" level="15" type="L2Monster" name="Crypt Horror"> <npc id="20491" level="15" type="L2Monster" name="Crypt Horror">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Crypt_Horror -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="443" sp="13" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" /> <vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<speed> <speed>
<walk ground="100" /> <walk ground="100" />
<run ground="100" /> <run ground="100" />
</speed> </speed>
<hit_time>370</hit_time>
<attack physical="32.578601" magical="20.22451" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="32.578601" magical="20.22451" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="66.8656" magical="53.82228" /> <defence physical="66.8656" magical="53.82228" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
@@ -4461,6 +4597,12 @@
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability --> <skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4278" level="1" /> <!-- Dark Attack --> <skill id="4278" level="1" /> <!-- Dark Attack -->
</skill_list> </skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="20" /> <radius normal="20" />
<height normal="35" grown="42" /> <height normal="35" grown="42" />
@@ -4970,4 +5112,4 @@
</corpse> </corpse>
</drop_lists> </drop_lists>
</npc> </npc>
</list> </list>

View File

@@ -2286,19 +2286,27 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20542" level="19" type="L2Monster" name="Skeleton Longbowman"> <npc id="20542" level="19" type="L2Monster" name="Skeleton Longbowman">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- l2WIKI: https://l2wiki.com/classic/Skeleton_Longbowman -->
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="275" /> <!-- rhand: Long Bow -->
<acquire exp="562" sp="16" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" /> <vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<speed> <speed>
<walk ground="40" /> <walk ground="40" />
<run ground="140" /> <run ground="140" />
</speed> </speed>
<hit_time>800</hit_time>
<attack physical="100.1367964" magical="27.97662" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" /> <attack physical="100.1367964" magical="27.97662" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" />
<defence physical="76.43307273" magical="61.52345" /> <defence physical="76.43307273" magical="61.52345" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
@@ -2308,6 +2316,9 @@
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability --> <skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4278" level="1" /> <!-- Dark Attack --> <skill id="4278" level="1" /> <!-- Dark Attack -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" />
<collision> <collision>
<radius normal="11" /> <radius normal="11" />
<height normal="27" /> <height normal="27" />
@@ -2329,23 +2340,60 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20543" level="20" type="L2Monster" name="Ghost"> <npc id="20543" level="20" type="L2Monster" name="Ghost">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="546" sp="17" /> <!-- Need Confirm Retail Value -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="342.5127" hpRegen="2.5" mp="192" mpRegen="1.2" /> <vitals hp="342.5127" hpRegen="2.5" mp="192" mpRegen="1.2" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="140" /> <run ground="140" />
</speed> </speed>
<hit_time>390</hit_time>
<attack physical="48.761493" magical="30.2707" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="48.761493" magical="30.2707" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="78.97317273" magical="63.56806" /> <defence physical="78.97317273" magical="63.56806" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!--Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!--Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<collision> <collision>
<radius normal="8" /> <radius normal="8" />
<height normal="22" /> <height normal="22" />
</collision> </collision>
<drop_lists>
<death>
<item id="57" min="105" max="183" chance="70" /> <!-- Adena -->
<item id="309" min="1" max="1" chance="0.03" /> <!-- Tears of Eva -->
<item id="310" min="1" max="1" chance="0.03" /> <!-- Relic of the Saints -->
<item id="1867" min="1" max="1" chance="3.582" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="3.582" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="0.75" /> <!-- Leather -->
<item id="2139" min="1" max="1" chance="0.537" /> <!-- Recipe: Steel Mold -->
<item id="6037" min="1" max="1" chance="5.374" /> <!-- Waking Scroll -->
</death>
<corpse>
<item id="2252" min="1" max="1" chance="0.932" /> <!-- Recipe: Iron Hammer -->
<item id="908" min="1" max="1" chance="0.4987" /> <!-- Necklace of Wisdom -->
<item id="1882" min="1" max="1" chance="5.0535" /> <!-- Leather -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20544" level="3" type="L2Monster" name="Elder Keltir"> <npc id="20544" level="3" type="L2Monster" name="Elder Keltir">
<parameters> <parameters>
@@ -3160,21 +3208,37 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20556" level="41" type="L2Monster" name="Giant Monster Eye"> <npc id="20556" level="41" type="L2Monster" name="Giant Monster Eye">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Giant_Monster_Eye -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4155" level="4" /> <!-- NPC Twister - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill name="DeBuff" id="4076" level="3" /> <!-- Decrease Speed -->
</parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="3035" sp="91" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1008.23781" hpRegen="5.5" mp="504.8" mpRegen="2.1" /> <vitals hp="1008.23781" hpRegen="5.5" mp="504.8" mpRegen="2.1" />
<speed> <speed>
<walk ground="90" /> <walk ground="90" />
<run ground="174" /> <run ground="174" />
</speed> </speed>
<hit_time>300</hit_time>
<attack physical="205.830658" magical="127.77787" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="205.830658" magical="127.77787" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="146.0818364" magical="117.58598" /> <defence physical="146.0818364" magical="117.58598" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures --> <skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
@@ -3182,6 +3246,13 @@
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability --> <skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
<skill id="4276" level="1" /> <!-- Bow / Crossbow Vulnerability --> <skill id="4276" level="1" /> <!-- Bow / Crossbow Vulnerability -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="29" /> <radius normal="29" />
<height normal="60" /> <height normal="60" />
@@ -3208,26 +3279,43 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20557" level="42" type="L2Monster" name="Dire Wyrm"> <npc id="20557" level="42" type="L2Monster" name="Dire Wyrm">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Dire_Wyrm -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>DRAGON</race> <race>DRAGON</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="3160" sp="94" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1050.81652" hpRegen="5.5" mp="531" mpRegen="2.1" /> <vitals hp="1050.81652" hpRegen="5.5" mp="531" mpRegen="2.1" />
<speed> <speed>
<walk ground="70" /> <walk ground="70" />
<run ground="174" /> <run ground="174" />
</speed> </speed>
<hit_time>190</hit_time>
<attack physical="180.3144636" magical="135.44454" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="180.3144636" magical="135.44454" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="181.373643" magical="120.65578" /> <defence physical="181.373643" magical="120.65578" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="10" /> <!-- Dragons --> <skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<collision> <collision>
<radius normal="29" /> <radius normal="29" />
<height normal="72" /> <height normal="72" />
@@ -3324,21 +3412,36 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20559" level="44" type="L2Monster" name="Rotting Golem"> <npc id="20559" level="44" type="L2Monster" name="Rotting Golem">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Rotting_Golem -->
<parameters>
<param name="MoveAroundSocial" value="116" />
<param name="MoveAroundSocial1" value="116" />
<param name="MoveAroundSocial2" value="116" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DDMagicSlow" id="4250" level="4" /> <!-- NPC Twister - Slow -->
</parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="3914" sp="117" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1138.62924" hpRegen="5.5" mp="584" mpRegen="2.1" /> <vitals hp="1138.62924" hpRegen="5.5" mp="584" mpRegen="2.1" />
<speed> <speed>
<walk ground="23" /> <walk ground="23" />
<run ground="23" /> <run ground="23" />
</speed> </speed>
<hit_time>410</hit_time>
<attack physical="202.0282909" magical="151.75505" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="202.0282909" magical="151.75505" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="190.779072" magical="126.91259" /> <defence physical="190.779072" magical="126.91259" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures --> <skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
@@ -3348,6 +3451,9 @@
<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability --> <skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
<skill id="4284" level="5" /> <!-- Bleed Resistance --> <skill id="4284" level="5" /> <!-- Bleed Resistance -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision> <collision>
<radius normal="22" /> <radius normal="22" />
<height normal="43.4" /> <height normal="43.4" />
@@ -3374,26 +3480,43 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20560" level="45" type="L2Monster" name="Trisalim"> <npc id="20560" level="45" type="L2Monster" name="Trisalim">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Trisalim -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BUG</race> <race>BUG</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="3657" sp="109" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" /> <vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<speed> <speed>
<walk ground="72" /> <walk ground="72" />
<run ground="174" /> <run ground="174" />
</speed> </speed>
<hit_time>260</hit_time>
<attack physical="258.388119" magical="160.40508" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="258.388119" magical="160.40508" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="161.6249636" magical="130.09715" /> <defence physical="161.6249636" magical="130.09715" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="12" /> <!-- Bug --> <skill id="4416" level="12" /> <!-- Bug -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. --> <skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision> <collision>
<radius normal="26" /> <radius normal="26" />
<height normal="25.5" /> <height normal="25.5" />
@@ -3422,26 +3545,48 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20561" level="46" type="L2Monster" name="Trisalim Tarantula"> <npc id="20561" level="46" type="L2Monster" name="Trisalim Tarantula">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Trisalim_Tarantula -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4035" level="4" /> <!-- Poison -->
</parameters>
<race>BUG</race> <race>BUG</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="3791" sp="113" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" /> <vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<speed> <speed>
<walk ground="60" /> <walk ground="60" />
<run ground="174" /> <run ground="174" />
</speed> </speed>
<hit_time>650</hit_time>
<attack physical="225.5023636" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="225.5023636" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.406976" magical="133.31739" /> <defence physical="200.406976" magical="133.31739" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="12" /> <!-- Bug --> <skill id="4416" level="12" /> <!-- Bug -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. --> <skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. --> <skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. --> <skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. --> <skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="27" /> <radius normal="27" />
<height normal="25.5" /> <height normal="25.5" />
@@ -3470,21 +3615,36 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20562" level="47" type="L2Monster" name="Spore Zombie"> <npc id="20562" level="47" type="L2Monster" name="Spore Zombie">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Spore_Zombie -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DDMagicSlow" id="4250" level="4" /> <!-- NPC Twister - Slow -->
</parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="4212" sp="126" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1276.53628" hpRegen="5.5" mp="665" mpRegen="2.1" /> <vitals hp="1276.53628" hpRegen="5.5" mp="665" mpRegen="2.1" />
<speed> <speed>
<walk ground="15" /> <walk ground="15" />
<run ground="15" /> <run ground="15" />
</speed> </speed>
<hit_time>430</hit_time>
<attack physical="287.865039" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="287.865039" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="169.6688091" magical="136.5719" /> <defence physical="169.6688091" magical="136.5719" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="1" /> <!-- Undead --> <skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
@@ -3493,6 +3653,13 @@
<skill id="4278" level="1" /> <!-- Dark Attack --> <skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4284" level="5" /> <!-- Bleed Resistance --> <skill id="4284" level="5" /> <!-- Bleed Resistance -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="12" /> <radius normal="12" />
<height normal="27.5" /> <height normal="27.5" />
@@ -6213,4 +6380,4 @@
</corpse> </corpse>
</drop_lists> </drop_lists>
</npc> </npc>
</list> </list>

View File

@@ -2615,7 +2615,7 @@
</parameters> </parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="5959" sp="1" /> <acquire exp="3821" sp="114" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" /> <vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<attack physical="272.85786" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="272.85786" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -2653,6 +2653,36 @@
<radius normal="9" /> <radius normal="9" />
<height normal="16.5" /> <height normal="16.5" />
</collision> </collision>
<drop_lists>
<death>
<item id="2429" min="1" max="1" chance="0.03" /> <!-- Chain Boots -->
<item id="2430" min="1" max="1" chance="0.03" /> <!-- Karmian Boots -->
<item id="2431" min="1" max="1" chance="0.03" /> <!-- Plated Leather Boots -->
<item id="2432" min="1" max="1" chance="0.03" /> <!-- Dwarven Chain Boots -->
<item id="2452" min="1" max="1" chance="0.03" /> <!-- Reinforced Mithril Gloves -->
<item id="2453" min="1" max="1" chance="0.03" /> <!-- Chain Gloves -->
<item id="2454" min="1" max="1" chance="0.03" /> <!-- Karmian Gloves -->
<item id="57" min="260" max="608" chance="70" /> <!-- Adena -->
<item id="1865" min="1" max="1" chance="6.585" /> <!-- Varnish -->
<item id="1869" min="1" max="1" chance="6.476" /> <!-- Iron Ore -->
<item id="2508" min="1" max="1" chance="5.373" /> <!-- Cursed Bone -->
<item id="2944" min="1" max="1" chance="0.75" /> <!-- Karmian Glove Fabric -->
<item id="2943" min="1" max="1" chance="0.75" /> <!-- Chain Glove Design -->
<item id="2942" min="1" max="1" chance="0.75" /> <!-- Reinforced Mithril Glove Design -->
<item id="2940" min="1" max="1" chance="0.75" /> <!-- Dwarven Chain Boot Fragment -->
<item id="2939" min="1" max="1" chance="0.75" /> <!-- Plated Leather Boot Lining -->
<item id="2938" min="1" max="1" chance="0.75" /> <!-- Karmian Boot Fabric -->
<item id="2937" min="1" max="1" chance="0.75" /> <!-- Chain Boot Fragment -->
<item id="1880" min="1" max="1" chance="0.75" /> <!-- Steel -->
<item id="3942" min="1" max="1" chance="0.03" /> <!-- Spellbook: Party Return -->
<item id="6350" min="1" max="1" chance="0.03" /> <!-- Amulet: Pa'agrio's Honor -->
<item id="49429" min="1" max="1" chance="0.03" /> <!-- Spellbook: Hide -->
</death>
<corpse>
<item id="1873" min="1" max="1" chance="75.83" /> <!-- Silver Nugget -->
<item id="2075" min="1" max="1" chance="1.483" /> <!-- Orcish Glaive Blade -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20637" level="47" type="L2Monster" name="Forest of Mirrors Ghost"> <npc id="20637" level="47" type="L2Monster" name="Forest of Mirrors Ghost">
<parameters> <parameters>
@@ -2667,7 +2697,7 @@
</parameters> </parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="6221" sp="1" /> <acquire exp="3989" sp="119" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1276.53628" hpRegen="5.5" mp="665" mpRegen="2.1" /> <vitals hp="1276.53628" hpRegen="5.5" mp="665" mpRegen="2.1" />
<attack physical="287.865039" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="287.865039" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -2705,6 +2735,43 @@
<radius normal="7" /> <radius normal="7" />
<height normal="21" /> <height normal="21" />
</collision> </collision>
<drop_lists>
<death>
<item id="2460" min="1" max="1" chance="0.0075" /> <!-- Theca Leather Gloves -->
<item id="2436" min="1" max="1" chance="0.0075" /> <!-- Theca Leather Boots -->
<item id="2459" min="1" max="1" chance="0.0075" /> <!-- Demon's Gloves -->
<item id="2463" min="1" max="1" chance="0.0075" /> <!-- Divine Gloves -->
<item id="2462" min="1" max="1" chance="0.0075" /> <!-- Full Plate Gauntlets -->
<item id="2461" min="1" max="1" chance="0.0075" /> <!-- Drake Leather Gloves -->
<item id="603" min="1" max="1" chance="0.0075" /> <!-- Divine Boots -->
<item id="2438" min="1" max="1" chance="0.0075" /> <!-- Full Plate Boots -->
<item id="2437" min="1" max="1" chance="0.0075" /> <!-- Drake Leather Boots -->
<item id="2468" min="1" max="1" chance="0.0075" /> <!-- Blessed Gloves -->
<item id="57" min="284" max="662" chance="70" /> <!-- Adena -->
<item id="1865" min="1" max="1" chance="7.143" /> <!-- Varnish -->
<item id="1869" min="1" max="1" chance="7.065" /> <!-- Iron Ore -->
<item id="2508" min="1" max="1" chance="5.931" /> <!-- Cursed Bone -->
<item id="1880" min="1" max="1" chance="0.75" /> <!-- Steel -->
<item id="2965" min="1" max="1" chance="0.75" /> <!-- Blessed Glove Design -->
<item id="2964" min="1" max="1" chance="0.3" /> <!-- Divine Glove Pattern -->
<item id="2963" min="1" max="1" chance="0.3" /> <!-- Full Plate Gauntlet Fragment -->
<item id="2962" min="1" max="1" chance="0.3" /> <!-- Drake Leather Glove Design -->
<item id="2961" min="1" max="1" chance="0.3" /> <!-- Full Plate Boot Fragment -->
<item id="2960" min="1" max="1" chance="0.3" /> <!-- Drake Leather Boot Design -->
<item id="2958" min="1" max="1" chance="0.3" /> <!-- Divine Boot Fabric -->
<item id="2955" min="1" max="1" chance="0.3" /> <!-- Theca Leather Glove Texture -->
<item id="2954" min="1" max="1" chance="0.3" /> <!-- Theca Leather Boot Texture -->
<item id="2953" min="1" max="1" chance="0.3" /> <!-- Demon's Glove Fabric -->
<item id="1875" min="1" max="1" chance="0.3" /> <!-- Stone of Purity -->
<item id="49425" min="1" max="1" chance="0.03" /> <!-- Spellbook: Immortal Life -->
<item id="5811" min="1" max="1" chance="0.0075" /> <!-- Spellbook: Mass Slow -->
</death>
<corpse>
<item id="1895" min="1" max="1" chance="37.66" /> <!-- Metallic Fiber -->
<item id="4071" min="1" max="1" chance="2.436" /> <!-- Avadon Robe Fabric -->
<item id="2112" min="1" max="1" chance="0.75" /> <!-- Pa'agrio Axe Blade -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20638" level="48" type="L2Monster" name="Forest of Mirrors Ghost"> <npc id="20638" level="48" type="L2Monster" name="Forest of Mirrors Ghost">
<parameters> <parameters>
@@ -2719,7 +2786,7 @@
</parameters> </parameters>
<race>UNDEAD</race> <race>UNDEAD</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="6489" sp="1" /> <acquire exp="4161" sp="124" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" /> <vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="303.409755" magical="188.35412" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="303.409755" magical="188.35412" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@@ -2757,6 +2824,31 @@
<radius normal="8" /> <radius normal="8" />
<height normal="22" /> <height normal="22" />
</collision> </collision>
<drop_lists>
<death>
<item id="853" min="1" max="1" chance="0.03" /> <!-- Earring of Protection -->
<item id="884" min="1" max="1" chance="0.03" /> <!-- Ring of Protection -->
<item id="916" min="1" max="1" chance="0.03" /> <!-- Necklace of Protection -->
<item id="57" min="309" max="722" chance="70" /> <!-- Adena -->
<item id="1869" min="1" max="1" chance="7.797" /> <!-- Iron Ore -->
<item id="1865" min="1" max="1" chance="7.725" /> <!-- Varnish -->
<item id="2508" min="1" max="1" chance="6.39" /> <!-- Cursed Bone -->
<item id="1912" min="1" max="1" chance="2.53" /> <!-- Ring of Protection Gemstone -->
<item id="1911" min="1" max="1" chance="1.743" /> <!-- Earring of Protection Gemstone -->
<item id="1913" min="1" max="1" chance="1.409" /> <!-- Necklace of Protection Gemstone -->
<item id="1880" min="1" max="1" chance="0.75" /> <!-- Steel -->
<item id="1875" min="1" max="1" chance="0.75" /> <!-- Stone of Purity -->
<item id="2330" min="1" max="1" chance="0.075" /> <!-- Recipe: Homunkulus' Sword -->
<item id="6351" min="1" max="1" chance="0.03" /> <!-- Amulet: Ritual of Life -->
<item id="49430" min="1" max="1" chance="0.03" /> <!-- Spellbook: Mystic Immunity -->
</death>
<corpse>
<item id="1867" min="1" max="3" chance="73.82" /> <!-- Animal Skin -->
<item id="2335" min="1" max="1" chance="0.3" /> <!-- Recipe: War Axe -->
<item id="2346" min="1" max="1" chance="0.3" /> <!-- Recipe: Fisted Blade -->
<item id="2351" min="1" max="1" chance="0.3" /> <!-- Recipe: Scorpion -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20639" level="49" type="L2Monster" name="Mirror"> <npc id="20639" level="49" type="L2Monster" name="Mirror">
<parameters> <parameters>
@@ -3236,7 +3328,7 @@
</corpse> </corpse>
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20646" level="55" type="L2Monster" name="Halingka"> <npc id="20646" level="76" type="L2Monster" name="Halingka">
<parameters> <parameters>
<param name="MoveAroundSocial" value="90" /> <param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="30" /> <param name="MoveAroundSocial1" value="30" />
@@ -3250,11 +3342,11 @@
</parameters> </parameters>
<race>ANIMAL</race> <race>ANIMAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="42205" sp="10" /> <acquire exp="34863" sp="1045" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="3346.10946" hpRegen="13" mp="889.8" mpRegen="2.4" /> <vitals hp="10599" hpRegen="13" mp="1987" mpRegen="2.4" />
<attack physical="426.922562" magical="265.02979" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="861.922562" magical="601.02979" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="203.3056364" magical="163.64727" /> <defence physical="393.78455" magical="286.93149" />
<speed> <speed>
<walk ground="60" /> <walk ground="60" />
<run ground="170" /> <run ground="170" />
@@ -3286,8 +3378,25 @@
<radius normal="34" /> <radius normal="34" />
<height normal="28" /> <height normal="28" />
</collision> </collision>
<drop_lists>
<death>
<item id="6325" min="1" max="1" chance="0.03" /> <!-- Sealed Phoenix Ring -->
<item id="57" min="1471" max="3432" chance="70" /> <!-- Adena -->
<item id="1865" min="1" max="3" chance="29.64" /> <!-- Varnish -->
<item id="1869" min="4" max="12" chance="10.66" /> <!-- Iron Ore -->
<item id="1880" min="1" max="1" chance="8.584" /> <!-- Steel -->
<item id="6345" min="1" max="1" chance="2.94" /> <!-- Sealed Phoenix Ring Gemstone -->
<item id="6341" min="1" max="1" chance="2.049" /> <!-- Sealed Phoenix Earring Gemstone -->
<item id="6343" min="1" max="1" chance="1.552" /> <!-- Sealed Phoenix Necklace Beads -->
</death>
<corpse>
<item id="1880" min="1" max="1" chance="69.4" /> <!-- Steel -->
<item id="6333" min="1" max="1" chance="4.023" /> <!-- Recipe: Sealed Phoenix Ring (70%) -->
<item id="6331" min="1" max="1" chance="2.705" /> <!-- Recipe: Sealed Phoenix Earring (70%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20647" level="56" type="L2Monster" name="Yintzu"> <npc id="20647" level="76" type="L2Monster" name="Yintzu">
<parameters> <parameters>
<param name="MoveAroundSocial" value="40" /> <param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" /> <param name="MoveAroundSocial1" value="40" />
@@ -3301,11 +3410,11 @@
</parameters> </parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="46911" sp="11" /> <acquire exp="23427" sp="702" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="3449.3662" hpRegen="13" mp="918.8" mpRegen="2.4" /> <vitals hp="8927" hpRegen="13" mp="1756" mpRegen="2.4" />
<attack physical="446.561005" magical="277.22116" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="901.561005" magical="677.22116" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="207.6375909" magical="167.1342" /> <defence physical="371.6375909" magical="254.1342" />
<speed> <speed>
<walk ground="70" /> <walk ground="70" />
<run ground="110" /> <run ground="110" />
@@ -3339,8 +3448,25 @@
<radius normal="15" /> <radius normal="15" />
<height normal="30" /> <height normal="30" />
</collision> </collision>
<drop_lists>
<death>
<item id="6325" min="1" max="1" chance="0.03" /> <!-- Sealed Phoenix Ring -->
<item id="57" min="1004" max="2341" chance="70" /> <!-- Adena -->
<item id="1865" min="1" max="3" chance="19.07" /> <!-- Varnish -->
<item id="1869" min="4" max="12" chance="7.338" /> <!-- Iron Ore -->
<item id="1880" min="1" max="1" chance="5.861" /> <!-- Steel -->
<item id="6345" min="1" max="1" chance="1.911" /> <!-- Sealed Phoenix Ring Gemstone -->
<item id="6341" min="1" max="1" chance="1.431" /> <!-- Sealed Phoenix Earring Gemstone -->
<item id="6343" min="1" max="1" chance="1.051" /> <!-- Sealed Phoenix Necklace Beads -->
</death>
<corpse>
<item id="1880" min="1" max="1" chance="46.46" /> <!-- Steel -->
<item id="6333" min="1" max="1" chance="2.79" /> <!-- Recipe: Sealed Phoenix Ring (70%) -->
<item id="6331" min="1" max="1" chance="1.733" /> <!-- Recipe: Sealed Phoenix Earring (70%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20648" level="57" type="L2Monster" name="Paliote"> <npc id="20648" level="77" type="L2Monster" name="Paliote">
<parameters> <parameters>
<param name="MoveAroundSocial" value="0" /> <param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" /> <param name="MoveAroundSocial1" value="0" />
@@ -3356,11 +3482,11 @@
</parameters> </parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="52508" sp="12" /> <acquire exp="35787" sp="1073" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="3553.16036" hpRegen="13" mp="948" mpRegen="2.4" /> <vitals hp="10555" hpRegen="13" mp="1941" mpRegen="2.4" />
<attack physical="466.656245" magical="289.69611" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="946.44055895414" magical="603.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="211.9894455" magical="170.63714" /> <defence physical="378.27073" magical="290.21427" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="140" /> <run ground="140" />
@@ -3393,8 +3519,26 @@
<radius normal="13" /> <radius normal="13" />
<height normal="22" /> <height normal="22" />
</collision> </collision>
<drop_lists>
<death>
<item id="6325" min="1" max="1" chance="0.03" /> <!-- Sealed Phoenix Ring -->
<item id="57" min="1512" max="3533" chance="70" /> <!-- Adena -->
<item id="1865" min="1" max="3" chance="22.3" /> <!-- Varnish -->
<item id="1869" min="4" max="12" chance="8.327" /> <!-- Iron Ore -->
<item id="1880" min="1" max="1" chance="6.696" /> <!-- Steel -->
<item id="1873" min="2" max="6" chance="5.297" /> <!-- Silver Nugget -->
<item id="6345" min="1" max="1" chance="3.009" /> <!-- Sealed Phoenix Ring Gemstone -->
<item id="6341" min="1" max="1" chance="2.137" /> <!-- Sealed Phoenix Earring Gemstone -->
<item id="6343" min="1" max="1" chance="1.646" /> <!-- Sealed Phoenix Necklace Beads -->
</death>
<corpse>
<item id="1880" min="1" max="1" chance="72.06" /> <!-- Steel -->
<item id="6333" min="1" max="1" chance="4.168" /> <!-- Recipe: Sealed Phoenix Ring (70%) -->
<item id="6331" min="1" max="1" chance="2.671" /> <!-- Recipe: Sealed Phoenix Earring (70%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20649" level="58" type="L2Monster" name="Hamrut"> <npc id="20649" level="77" type="L2Monster" name="Hamrut">
<parameters> <parameters>
<param name="MoveAroundSocial" value="80" /> <param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" /> <param name="MoveAroundSocial1" value="80" />
@@ -3408,11 +3552,11 @@
</parameters> </parameters>
<race>BUG</race> <race>BUG</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="46159" sp="11" /> <acquire exp="21095" sp="632" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="3657.36532" hpRegen="13" mp="977.4" mpRegen="2.4" /> <vitals hp="9382" hpRegen="7.5" mp="1897" mpRegen="2.4" />
<attack physical="487.18912" magical="302.44274" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="876.64055715418" magical="556.137884935572" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="216.3584455" magical="174.1539" /> <defence physical="372.42025" magical="281.91622" />
<speed> <speed>
<walk ground="60" /> <walk ground="60" />
<run ground="140" /> <run ground="140" />
@@ -3445,8 +3589,27 @@
<radius normal="27" /> <radius normal="27" />
<height normal="25.5" /> <height normal="25.5" />
</collision> </collision>
<drop_lists>
<death>
<item id="6325" min="1" max="1" chance="0.0075" /> <!-- Sealed Phoenix Ring -->
<item id="57" min="905" max="2114" chance="70" /> <!-- Adena -->
<item id="1873" min="1" max="1" chance="15.29" /> <!-- Silver Nugget -->
<item id="1865" min="1" max="3" chance="12.92" /> <!-- Varnish -->
<item id="1869" min="4" max="12" chance="4.995" /> <!-- Iron Ore -->
<item id="1880" min="1" max="1" chance="3.896" /> <!-- Steel -->
<item id="6345" min="1" max="1" chance="1.833" /> <!-- Sealed Phoenix Ring Gemstone -->
<item id="6341" min="1" max="1" chance="1.219" /> <!-- Sealed Phoenix Earring Gemstone -->
<item id="6343" min="1" max="1" chance="0.75" /> <!-- Sealed Phoenix Necklace Beads -->
</death>
<corpse>
<item id="1880" min="1" max="1" chance="32.54" /> <!-- Steel -->
<item id="6333" min="1" max="1" chance="1.89" /> <!-- Recipe: Sealed Phoenix Ring (70%) -->
<item id="6331" min="1" max="1" chance="1.27" /> <!-- Recipe: Sealed Phoenix Earring (70%) -->
<item id="6329" min="1" max="1" chance="0.75" /> <!-- Recipe: Sealed Phoenix Necklace (70%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20650" level="59" type="L2Monster" name="Kranrot"> <npc id="20650" level="78" type="L2Monster" name="Kranrot">
<parameters> <parameters>
<param name="MoveAroundSocial" value="60" /> <param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" /> <param name="MoveAroundSocial1" value="60" />
@@ -3460,11 +3623,11 @@
</parameters> </parameters>
<race>ANIMAL</race> <race>ANIMAL</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="53668" sp="12" /> <acquire exp="38256" sp="1147" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="3761.85038" hpRegen="13" mp="1007" mpRegen="2.4" /> <vitals hp="12013" hpRegen="8.5" mp="1999" mpRegen="2.4" />
<attack physical="508.138257" magical="315.44778" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="912.50085998804" magical="628.096657928153" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="220.7417545" magical="177.68216" /> <defence physical="372.70061" magical="283.45587" />
<speed> <speed>
<walk ground="37" /> <walk ground="37" />
<run ground="170" /> <run ground="170" />
@@ -3497,8 +3660,27 @@
<radius normal="19" /> <radius normal="19" />
<height normal="36" /> <height normal="36" />
</collision> </collision>
<drop_lists>
<death>
<item id="6328" min="1" max="1" chance="0.03" /> <!-- Sealed Majestic Ring -->
<item id="57" min="1622" max="3787" chance="70" /> <!-- Adena -->
<item id="1865" min="1" max="3" chance="23.15" /> <!-- Varnish -->
<item id="1869" min="4" max="12" chance="8.916" /> <!-- Iron Ore -->
<item id="1880" min="1" max="1" chance="7.147" /> <!-- Steel -->
<item id="1873" min="1" max="1" chance="5.715" /> <!-- Silver Nugget -->
<item id="6346" min="1" max="1" chance="2.671" /> <!-- Sealed Majestic Ring Gemstone -->
<item id="6342" min="1" max="1" chance="1.883" /> <!-- Sealed Majestic Earring Gemstone -->
<item id="6344" min="1" max="1" chance="1.252" /> <!-- Sealed Majestic Necklace Beads -->
</death>
<corpse>
<item id="1873" min="1" max="5" chance="77.02" /> <!-- Silver Nugget -->
<item id="2249" min="1" max="1" chance="1.89" /> <!-- Recipe: Sealed Majestic Ring (70%) -->
<item id="6337" min="1" max="1" chance="1.416" /> <!-- Recipe: Sealed Majestic Earring (70%) -->
<item id="6335" min="1" max="1" chance="1.15" /> <!-- Recipe: Sealed Majestic Necklace (70%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20651" level="60" type="L2Monster" name="Gamlin"> <npc id="20651" level="77" type="L2Monster" name="Gamlin">
<parameters> <parameters>
<param name="MoveAroundSocial" value="0" /> <param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" /> <param name="MoveAroundSocial1" value="0" />
@@ -3511,11 +3693,11 @@
</parameters> </parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="14752" sp="3" /> <acquire exp="35787" sp="1073" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="3866.48088" hpRegen="13" mp="1036.8" mpRegen="2.4" /> <vitals hp="11911" hpRegen="8.5" mp="2104" mpRegen="2.4" />
<attack physical="437.5868273" magical="328.69659" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="886.44055895414" magical="604.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="272.415088" magical="181.21958" /> <defence physical="358.27073" magical="260.21427" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="170" /> <run ground="170" />
@@ -3546,8 +3728,29 @@
<radius normal="11" /> <radius normal="11" />
<height normal="32" /> <height normal="32" />
</collision> </collision>
<drop_lists>
<death>
<item id="5296" min="1" max="1" chance="0.03" /> <!-- Sealed Tallum Boots -->
<item id="57" min="1512" max="3533" chance="70" /> <!-- Adena -->
<item id="1876" min="1" max="1" chance="13.66" /> <!-- Mithril Ore -->
<item id="1874" min="1" max="1" chance="4.435" /> <!-- Oriharukon Ore -->
<item id="1877" min="1" max="1" chance="2.705" /> <!-- Adamantite Nugget -->
<item id="5508" min="1" max="1" chance="1.515" /> <!-- Sealed Dark Crystal Glove Design -->
<item id="5497" min="1" max="1" chance="1.462" /> <!-- Sealed Tallum Boot Lining -->
<item id="5509" min="1" max="1" chance="1.435" /> <!-- Sealed Tallum Glove Design -->
<item id="5496" min="1" max="1" chance="1.397" /> <!-- Sealed Dark Crystal Boot Lining -->
<item id="90045" min="1" max="1" chance="0.03" /> <!-- Magical Tablet -->
</death>
<corpse>
<item id="1865" min="1" max="9" chance="89.46" /> <!-- Varnish -->
<item id="5370" min="1" max="1" chance="1.871" /> <!-- Recipe: Sealed Tallum Boots (60%) -->
<item id="5394" min="1" max="1" chance="1.842" /> <!-- Recipe: Sealed Tallum Gloves (60%) -->
<item id="5368" min="1" max="1" chance="1.840" /> <!-- Recipe: Sealed Dark Crystal Boots (60%) -->
<item id="5392" min="1" max="1" chance="1.828" /> <!-- Recipe: Sealed Dark Crystal Gloves (60%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20652" level="61" type="L2Monster" name="Leogul"> <npc id="20652" level="77" type="L2Monster" name="Leogul">
<parameters> <parameters>
<param name="MoveAroundSocial" value="0" /> <param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" /> <param name="MoveAroundSocial1" value="0" />
@@ -3561,11 +3764,11 @@
</parameters> </parameters>
<race>CONSTRUCT</race> <race>CONSTRUCT</race>
<sex>MALE</sex> <sex>MALE</sex>
<acquire exp="15553" sp="3" /> <acquire exp="136793" sp="4103" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="3971.11852" hpRegen="15" mp="1066.8" mpRegen="2.7" /> <vitals hp="16414" hpRegen="15" mp="2161" mpRegen="2.7" />
<attack physical="455.5278909" magical="342.17315" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="896.44055895414" magical="614.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="277.742806" magical="184.76376" /> <defence physical="428.5882" magical="317.21427" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="170" /> <run ground="170" />
@@ -3597,6 +3800,26 @@
<radius normal="15" /> <radius normal="15" />
<height normal="35" /> <height normal="35" />
</collision> </collision>
<drop_lists>
<death>
<item id="57" min="6418" max="14990" chance="70" /> <!-- Adena -->
<item id="1877" min="1" max="1" chance="14.39" /> <!-- Adamantite Nugget -->
<item id="1876" min="3" max="9" chance="12.12" /> <!-- Mithril Ore -->
<item id="1875" min="2" max="6" chance="6.238" /> <!-- Stone of Purity -->
<item id="8341" min="1" max="1" chance="3.739" /> <!-- Spiritual Eye Piece -->
<item id="5534" min="1" max="1" chance="0.75" /> <!-- Soul Bow Shaft -->
<item id="5543" min="1" max="1" chance="0.75" /> <!-- Dasparion's Staff Head -->
<item id="5546" min="1" max="1" chance="0.75" /> <!-- Sword of Miracles Edge -->
<item id="5547" min="1" max="1" chance="0.75" /> <!-- Elemental Sword Edge -->
<item id="5535" min="1" max="1" chance="0.75" /> <!-- Carnage Bow Shaft -->
</death>
<corpse>
<item id="1875" min="1" max="3" chance="76.78" /> <!-- Stone of Purity -->
<item id="5444" min="1" max="1" chance="0.75" /> <!-- Recipe: Carnage Bow (60%) -->
<item id="5460" min="1" max="1" chance="0.75" /> <!-- Recipe: Dasparion's Staff (60%) -->
<item id="5468" min="1" max="1" chance="0.75" /> <!-- Recipe: Elemental Sword (60%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20653" level="61" type="L2Monster" name="Lesser Giant"> <npc id="20653" level="61" type="L2Monster" name="Lesser Giant">
<parameters> <parameters>
@@ -3648,7 +3871,7 @@
<height normal="44" /> <height normal="44" />
</collision> </collision>
</npc> </npc>
<npc id="20654" level="62" type="L2Monster" name="Lesser Giant Soldier"> <npc id="20654" level="76" type="L2Monster" name="Lesser Giant Soldier">
<parameters> <parameters>
<param name="MoveAroundSocial" value="170" /> <param name="MoveAroundSocial" value="170" />
<param name="MoveAroundSocial1" value="170" /> <param name="MoveAroundSocial1" value="170" />
@@ -3665,11 +3888,11 @@
<race>GIANT</race> <race>GIANT</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="3937" /> <!-- rhand: Giant Bar --> <equipment rhand="3937" /> <!-- rhand: Giant Bar -->
<acquire exp="33609" sp="8" /> <acquire exp="248131" sp="7443" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="6113.43246" hpRegen="22.5" mp="1097" mpRegen="2.7" /> <vitals hp="33146.43246" hpRegen="22.5" mp="2102" mpRegen="2.7" />
<attack physical="630.5599311" magical="355.86007" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="830.5599311" magical="475.86007" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="212.6798926" magical="188.3122" /> <defence physical="276.6798926" magical="215.3122" />
<speed> <speed>
<walk ground="15" /> <walk ground="15" />
<run ground="180" /> <run ground="180" />
@@ -3702,8 +3925,29 @@
<radius normal="21" /> <radius normal="21" />
<height normal="44" /> <height normal="44" />
</collision> </collision>
<drop_lists>
<death>
<item id="5297" min="1" max="1" chance="0.03" /> <!-- Sealed Dark Crystal Leather Armor -->
<item id="5298" min="1" max="1" chance="0.03" /> <!-- Sealed Dark Crystal Leggings -->
<item id="5301" min="1" max="1" chance="0.0075" /> <!-- Sealed Tallum Leather Armor -->
<item id="57" min="6953" max="16220" chance="70" /> <!-- Adena -->
<item id="1865" min="9" max="27" chance="16.8" /> <!-- Varnish -->
<item id="1869" min="28" max="84" chance="5.403" /> <!-- Iron Ore -->
<item id="1880" min="4" max="12" chance="3.831" /> <!-- Steel -->
<item id="5482" min="1" max="1" chance="3.07" /> <!-- Sealed Dark Crystal Legging Design -->
<item id="1873" min="22" max="66" chance="2.664" /> <!-- Silver Nugget -->
<item id="5478" min="1" max="1" chance="2.011" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
<item id="5479" min="1" max="1" chance="1.339" /> <!-- Sealed Tallum Leather Armor Pattern -->
</death>
<corpse>
<item id="1873" min="1" max="21" chance="85.47" /> <!-- Silver Nugget -->
<item id="5340" min="1" max="1" chance="5.727" /> <!-- Recipe: Sealed Dark Crystal Leggings (60%) -->
<item id="5332" min="1" max="1" chance="3.526" /> <!-- Recipe: Sealed Dark Crystal Leather Armor (60%) -->
<item id="5334" min="1" max="1" chance="2.464" /> <!-- Recipe: Sealed Tallum Leather Armor (60%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20655" level="63" type="L2Monster" name="Lesser Giant Shooter"> <npc id="20655" level="76" type="L2Monster" name="Lesser Giant Shooter">
<parameters> <parameters>
<param name="MoveAroundSocial" value="120" /> <param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" /> <param name="MoveAroundSocial1" value="120" />
@@ -3716,11 +3960,11 @@
<race>GIANT</race> <race>GIANT</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="4028" /> <!-- rhand: Giant Cannon --> <equipment rhand="4028" /> <!-- rhand: Giant Cannon -->
<acquire exp="27459" sp="6" /> <acquire exp="243360" sp="7300" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="6269.76822" hpRegen="22.5" mp="1127.4" mpRegen="2.7" /> <vitals hp="33146.43246" hpRegen="22.5" mp="2102" mpRegen="2.7" />
<attack physical="1203.096878" magical="369.73862" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" /> <attack physical="744.78823" magical="275.86007" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" />
<defence physical="262.19426" magical="191.86238" /> <defence physical="282.19426" magical="211.86238" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="180" /> <run ground="180" />
@@ -3752,8 +3996,28 @@
<radius normal="21" /> <radius normal="21" />
<height normal="44" /> <height normal="44" />
</collision> </collision>
<drop_lists>
<death>
<item id="5295" min="1" max="1" chance="0.03" /> <!-- Sealed Tallum Gloves -->
<item id="57" min="4995" max="11652" chance="70" /> <!-- Adena -->
<item id="1865" min="7" max="21" chance="18.88" /> <!-- Varnish -->
<item id="1869" min="24" max="72" chance="6.096" /> <!-- Iron Ore -->
<item id="5496" min="1" max="1" chance="4.798" /> <!-- Sealed Dark Crystal Boot Lining -->
<item id="5497" min="1" max="1" chance="4.725" /> <!-- Sealed Tallum Boot Lining -->
<item id="5508" min="1" max="1" chance="4.723" /> <!-- Sealed Dark Crystal Glove Design -->
<item id="5509" min="1" max="1" chance="4.717" /> <!-- Sealed Tallum Glove Design -->
<item id="1880" min="3" max="9" chance="4.132" /> <!-- Steel -->
</death>
<corpse>
<item id="1865" min="1" max="29" chance="91.77" /> <!-- Varnish -->
<item id="5368" min="1" max="1" chance="6.191" /> <!-- Recipe: Sealed Dark Crystal Boots (60%) -->
<item id="5392" min="1" max="1" chance="6.154" /> <!-- Recipe: Sealed Dark Crystal Gloves (60%) -->
<item id="5394" min="1" max="1" chance="6.13" /> <!-- Recipe: Sealed Tallum Gloves (60%) -->
<item id="5370" min="1" max="1" chance="6.103" /> <!-- Recipe: Sealed Tallum Boots (60%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20656" level="63" type="L2Monster" name="Lesser Giant Scout"> <npc id="20656" level="76" type="L2Monster" name="Lesser Giant Scout">
<parameters> <parameters>
<param name="MoveAroundSocial" value="120" /> <param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" /> <param name="MoveAroundSocial1" value="120" />
@@ -3767,11 +4031,11 @@
<race>GIANT</race> <race>GIANT</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="4028" /> <!-- rhand: Giant Cannon --> <equipment rhand="4028" /> <!-- rhand: Giant Cannon -->
<acquire exp="25052" sp="6" /> <acquire exp="243360" sp="7300" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="6269.76822" hpRegen="22.5" mp="1127.4" mpRegen="2.7" /> <vitals hp="33146.43246" hpRegen="22.5" mp="2102" mpRegen="2.7" />
<attack physical="1203.096878" magical="369.73862" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" /> <attack physical="744.78823" magical="275.86007" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" />
<defence physical="222.865121" magical="191.86238" evasion="10" /> <defence physical="282.19426" magical="211.86238" evasion="10" />
<speed> <speed>
<walk ground="80" /> <walk ground="80" />
<run ground="180" /> <run ground="180" />
@@ -3805,8 +4069,28 @@
<radius normal="21" /> <radius normal="21" />
<height normal="44" /> <height normal="44" />
</collision> </collision>
<drop_lists>
<death>
<item id="5295" min="1" max="1" chance="0.03" /> <!-- Sealed Tallum Gloves -->
<item id="57" min="4995" max="11652" chance="70" /> <!-- Adena -->
<item id="1865" min="7" max="21" chance="18.88" /> <!-- Varnish -->
<item id="1869" min="24" max="72" chance="6.096" /> <!-- Iron Ore -->
<item id="5496" min="1" max="1" chance="4.798" /> <!-- Sealed Dark Crystal Boot Lining -->
<item id="5497" min="1" max="1" chance="4.725" /> <!-- Sealed Tallum Boot Lining -->
<item id="5508" min="1" max="1" chance="4.723" /> <!-- Sealed Dark Crystal Glove Design -->
<item id="5509" min="1" max="1" chance="4.717" /> <!-- Sealed Tallum Glove Design -->
<item id="1880" min="3" max="9" chance="4.132" /> <!-- Steel -->
</death>
<corpse>
<item id="1865" min="1" max="29" chance="91.77" /> <!-- Varnish -->
<item id="5368" min="1" max="1" chance="6.191" /> <!-- Recipe: Sealed Dark Crystal Boots (60%) -->
<item id="5392" min="1" max="1" chance="6.154" /> <!-- Recipe: Sealed Dark Crystal Gloves (60%) -->
<item id="5394" min="1" max="1" chance="6.13" /> <!-- Recipe: Sealed Tallum Gloves (60%) -->
<item id="5370" min="1" max="1" chance="6.103" /> <!-- Recipe: Sealed Tallum Boots (60%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20657" level="64" type="L2Monster" name="Lesser Giant Wizard"> <npc id="20657" level="77" type="L2Monster" name="Lesser Giant Wizard">
<parameters> <parameters>
<param name="MoveAroundSocial" value="110" /> <param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" /> <param name="MoveAroundSocial1" value="110" />
@@ -3822,11 +4106,11 @@
<race>GIANT</race> <race>GIANT</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="3938" /> <!-- rhand: Giant Rod --> <equipment rhand="3938" /> <!-- rhand: Giant Rod -->
<acquire exp="19841" sp="4" /> <acquire exp="257609" sp="7728" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="4283.64254" hpRegen="15" mp="1158" mpRegen="2.7" /> <vitals hp="34828.64254" hpRegen="10" mp="2110" mpRegen="2.7" />
<attack physical="618.225025" magical="383.78868" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="807.66491" magical="317.2599" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="242.7678909" magical="195.41171" /> <defence physical="262.7678909" magical="217.41171" />
<speed> <speed>
<walk ground="15" /> <walk ground="15" />
<run ground="180" /> <run ground="180" />
@@ -3860,8 +4144,28 @@
<radius normal="21" /> <radius normal="21" />
<height normal="44" /> <height normal="44" />
</collision> </collision>
<drop_lists>
<death>
<item id="5319" min="1" max="1" chance="0.03" /> <!-- Sealed Majestic Boots -->
<item id="57" min="5301" max="12380" chance="70" /> <!-- Adena -->
<item id="1865" min="7" max="21" chance="21.4" /> <!-- Varnish -->
<item id="1869" min="24" max="72" chance="6.408" /> <!-- Iron Ore -->
<item id="1880" min="3" max="9" chance="4.309" /> <!-- Steel -->
<item id="5503" min="1" max="1" chance="3.678" /> <!-- Sealed Majestic Boot Lining-->
<item id="5514" min="1" max="1" chance="3.657" /> <!-- Sealed Gauntlets of Nightmare Design -->
<item id="5515" min="1" max="1" chance="3.621" /> <!-- Sealed Majestic Gauntlet Design -->
<item id="5502" min="1" max="1" chance="3.594" /> <!-- Sealed Boots of Nightmare Lining -->
</death>
<corpse>
<item id="1865" min="1" max="31" chance="92.99" /> <!-- Varnish -->
<item id="5406" min="1" max="1" chance="4.354" /> <!-- Recipe: Sealed Majestic Gauntlets (60%) -->
<item id="5382" min="1" max="1" chance="4.34" /> <!-- Recipe: Sealed Majestic Boots (60%) -->
<item id="5380" min="1" max="1" chance="4.308" /> <!-- Recipe: Sealed Boots of Nightmare (60%) -->
<item id="5404" min="1" max="1" chance="4.229" /> <!-- Recipe: Sealed Gauntlets of Nightmare (60%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20658" level="65" type="L2Monster" name="Lesser Giant Elder"> <npc id="20658" level="78" type="L2Monster" name="Lesser Giant Elder">
<parameters> <parameters>
<param name="MoveAroundSocial" value="110" /> <param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" /> <param name="MoveAroundSocial1" value="110" />
@@ -3880,11 +4184,11 @@
<race>GIANT</race> <race>GIANT</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="3938" /> <!-- rhand: Giant Rod --> <equipment rhand="3938" /> <!-- rhand: Giant Rod -->
<acquire exp="19167" sp="4" /> <acquire exp="336445" sp="10093" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="4386.86284" hpRegen="15" mp="1188.8" mpRegen="2.7" /> <vitals hp="53058.86284" hpRegen="10" mp="2211" mpRegen="2.7" />
<attack physical="641.099349" magical="397.98887" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" /> <attack physical="875.37145" magical="596.793" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="247.1730273" magical="198.95754" /> <defence physical="363.78455" magical="255.579412824268" />
<speed> <speed>
<walk ground="15" /> <walk ground="15" />
<run ground="180" /> <run ground="180" />
@@ -3923,6 +4227,27 @@
<radius normal="21" /> <radius normal="21" />
<height normal="44" /> <height normal="44" />
</collision> </collision>
<drop_lists>
<death>
<item id="5304" min="1" max="1" chance="0.03" /> <!-- Sealed Tallum Tunic -->
<item id="5305" min="1" max="1" chance="0.03" /> <!-- Sealed Tallum Stockings -->
<item id="5308" min="1" max="1" chance="0.0075" /> <!-- Sealed Dark Crystal Robe -->
<item id="57" min="6803" max="15882" chance="70" /> <!-- Adena -->
<item id="1873" min="2" max="6" chance="23.85" /> <!-- Silver Nugget -->
<item id="1865" min="9" max="27" chance="17.18" /> <!-- Varnish -->
<item id="1869" min="28" max="84" chance="5.251" /> <!-- Iron Ore -->
<item id="1880" min="4" max="12" chance="3.723" /> <!-- Steel -->
<item id="5489" min="1" max="1" chance="2.997" /> <!-- Sealed Tallum Stocking Fabric -->
<item id="5485" min="1" max="1" chance="1.964" /> <!-- Sealed Tallum Tunic Texture -->
<item id="5486" min="1" max="1" chance="1.425" /> <!-- Sealed Dark Crystal Robe Fabric -->
</death>
<corpse>
<item id="1873" min="1" max="21" chance="86.7" /> <!-- Silver Nugget -->
<item id="5354" min="1" max="1" chance="5.564" /> <!-- Recipe: Sealed Tallum Stockings (60%) -->
<item id="5346" min="1" max="1" chance="3.429" /> <!-- Recipe: Sealed Tallum Tunic (60%) -->
<item id="5348" min="1" max="1" chance="2.392" /> <!-- Recipe: Sealed Dark Crystal Robe (60%) -->
</corpse>
</drop_lists>
</npc> </npc>
<npc id="20659" level="67" type="L2Monster" name="Graveyard Wanderer"> <npc id="20659" level="67" type="L2Monster" name="Graveyard Wanderer">
<parameters> <parameters>
@@ -4438,26 +4763,49 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20666" level="52" type="L2Monster" name="Taik Orc Watchman"> <npc id="20666" level="52" type="L2Monster" name="Taik Orc Watchman">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Taik_Orc_Watchman -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="65" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="5" /> <!-- Stun -->
</parameters>
<race>HUMANOID</race> <race>HUMANOID</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="72" /> <!-- rhand: Stormbringer -->
<acquire exp="4883" sp="146" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1520.38155" hpRegen="6.5" mp="804" mpRegen="2.4" /> <vitals hp="1520.38155" hpRegen="6.5" mp="804" mpRegen="2.4" />
<speed> <speed>
<walk ground="45" /> <walk ground="45" />
<run ground="174" /> <run ground="174" />
</speed> </speed>
<hit_time>460</hit_time>
<attack physical="370.907537" magical="230.25615" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="370.907537" magical="230.25615" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="190.4555091" magical="153.30378" /> <defence physical="190.4555091" magical="153.30378" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="6" /> <!-- Humanoid --> <skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. --> <skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="12" /> <radius normal="12" />
<height normal="29" /> <height normal="29" />
@@ -4617,26 +4965,49 @@
</drop_lists> </drop_lists>
</npc> </npc>
<npc id="20669" level="55" type="L2Monster" name="Taik Orc Supply Officer"> <npc id="20669" level="55" type="L2Monster" name="Taik Orc Supply Officer">
<!-- AUTO GENERATED NPC TODO: FIX IT --> <!-- L2wiki: https://l2wiki.com/classic/Taik_Orc_Supply_Officer -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="65" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="5" /> <!-- Stun -->
</parameters>
<race>HUMANOID</race> <race>HUMANOID</race>
<sex>MALE</sex> <sex>MALE</sex>
<equipment rhand="75" /> <!-- rhand: Caliburs -->
<acquire exp="54603" sp="163" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10"> <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" /> <vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<speed> <speed>
<walk ground="36" /> <walk ground="36" />
<run ground="174" /> <run ground="174" />
</speed> </speed>
<hit_time>540</hit_time>
<attack physical="426.922562" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" /> <attack physical="426.922562" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="203.3056364" magical="163.64727" /> <defence physical="203.3056364" magical="163.64727" />
</stats> </stats>
<status attackable="false" /> <status undying="false" canBeSown="true" />
<skill_list> <skill_list>
<skill id="4416" level="6" /> <!-- Humanoid --> <skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. --> <skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. --> <skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. --> <skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. --> <skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
</skill_list> </skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision> <collision>
<radius normal="12" grown="14" /> <radius normal="12" grown="14" />
<height normal="24" grown="28.8" /> <height normal="24" grown="28.8" />
@@ -5901,4 +6272,4 @@
</corpse> </corpse>
</drop_lists> </drop_lists>
</npc> </npc>
</list> </list>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff