Proper BlessedSpiritShot charge ShotType.
Contributed by Tonyksar.
This commit is contained in:
@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -87,7 +87,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -87,7 +87,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -87,7 +87,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -87,7 +87,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -87,7 +87,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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||||||
if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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||||||
if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -80,7 +80,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -93,7 +93,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -80,7 +80,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -80,7 +80,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -80,7 +80,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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@@ -80,7 +80,7 @@ public class BlessedSpiritShot implements IItemHandler
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}
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}
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// Charge Spirit shot
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// Charge Spirit shot
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player.chargeShot(ShotType.SPIRITSHOTS);
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player.chargeShot(ShotType.BLESSED_SPIRITSHOTS);
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// Send message to client
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// Send message to client
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if (!player.getAutoSoulShot().contains(item.getId()))
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if (!player.getAutoSoulShot().contains(item.getId()))
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