Moved Primeval Isle scripts to zones package.

This commit is contained in:
MobiusDev
2016-05-01 17:50:34 +00:00
parent fcb6bbf3e8
commit 3c540e4d9b
17 changed files with 11 additions and 9 deletions

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.npc.Teleports.ElrokiTeleporters;
package ai.zones.PrimevalIsle.ElrokiTeleporters;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
@@ -37,7 +37,7 @@ final class ElrokiTeleporters extends AbstractNpcAI
private ElrokiTeleporters()
{
super(ElrokiTeleporters.class.getSimpleName(), "ai/npc/Teleports");
super(ElrokiTeleporters.class.getSimpleName(), "ai/zones/PrimevalIsle");
addFirstTalkId(ORAHOCHIN, GARIACHIN);
addStartNpc(ORAHOCHIN, GARIACHIN);
addTalkId(ORAHOCHIN, GARIACHIN);

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.group_template;
package ai.zones.PrimevalIsle;
import com.l2jmobius.gameserver.GeoData;
import com.l2jmobius.gameserver.ai.CtrlIntention;
@@ -104,7 +104,7 @@ final class PrimevalIsle extends AbstractNpcAI
private PrimevalIsle()
{
super(PrimevalIsle.class.getSimpleName(), "ai/group_template");
super(PrimevalIsle.class.getSimpleName(), "ai/zones/PrimevalIsle");
addSpawnId(TREX);
addSpawnId(SPRIGNANT);
addSpawnId(MONSTERS);

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual.Sailren;
package ai.zones.PrimevalIsle.Sailren;
import com.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
@@ -65,7 +65,7 @@ final class Sailren extends AbstractNpcAI
private Sailren()
{
super(Sailren.class.getSimpleName(), "ai/individual");
super(Sailren.class.getSimpleName(), "ai/zones/PrimevalIsle");
addStartNpc(STATUE, CUBIC);
addTalkId(STATUE, CUBIC);
addFirstTalkId(STATUE);