Moved AbstractNpcAI at ai scripts base folder.

This commit is contained in:
MobiusDev
2016-04-28 19:47:59 +00:00
parent df77a72295
commit 3c486e6993
212 changed files with 212 additions and 212 deletions

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package ai.npc; package ai;
import com.l2jmobius.gameserver.enums.ChatType; import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Aden Reconstructor Manager AI. * Aden Reconstructor Manager AI.

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@@ -33,7 +33,7 @@ import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.serverpackets.NpcInfo; import com.l2jmobius.gameserver.network.serverpackets.NpcInfo;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove; import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove;
/** /**

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@@ -28,7 +28,7 @@ import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Dummy AI for spawns/respawns only for testing. * Dummy AI for spawns/respawns only for testing.

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@@ -27,7 +27,7 @@ import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Dragon Valley AI. * Dragon Valley AI.

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.actor.L2Playable;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Fairy Trees AI. * Fairy Trees AI.

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@@ -31,7 +31,7 @@ import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay; import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove; import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove;
import quests.Q00655_AGrandPlanForTamingWildBeasts.Q00655_AGrandPlanForTamingWildBeasts; import quests.Q00655_AGrandPlanForTamingWildBeasts.Q00655_AGrandPlanForTamingWildBeasts;

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@@ -25,7 +25,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.interfaces.ILocational; import com.l2jmobius.gameserver.model.interfaces.ILocational;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Flee Monsters AI. * Flee Monsters AI.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Frozen Labyrinth AI. * Frozen Labyrinth AI.

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Giant's Cave AI. * Giant's Cave AI.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Hills of Gold AI. * Hills of Gold AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Hot Springs AI. * Hot Springs AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder; import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Isle of Prayer AI. * Isle of Prayer AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation; import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Lair of Antharas AI. * Lair of Antharas AI.

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.MinionHolder; import com.l2jmobius.gameserver.model.holders.MinionHolder;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Minion Spawn Manager. * Minion Spawn Manager.

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@@ -27,7 +27,7 @@ import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Monastery of Silence AI. * Monastery of Silence AI.

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@@ -18,7 +18,7 @@ package ai.group_template;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* @author UnAfraid * @author UnAfraid

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@@ -18,7 +18,7 @@ package ai.group_template;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Non Random Walk Npcs AI. * Non Random Walk Npcs AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder; import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Pagan Key AI. * Pagan Key AI.

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@@ -19,7 +19,7 @@ package ai.group_template;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Pagan Temple AI. * Pagan Temple AI.

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@@ -19,7 +19,7 @@ package ai.group_template;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Pavel Archaic AI. * Pavel Archaic AI.

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@@ -24,7 +24,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* AI for mobs in Plains of Dion (near Floran Village). * AI for mobs in Plains of Dion (near Floran Village).

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@@ -25,7 +25,7 @@ import com.l2jmobius.gameserver.model.actor.L2Playable;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Plains of Lizardmen AI. * Plains of Lizardmen AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Angel spawns...when one of the angels in the keys dies, the other angel will spawn. * Angel spawns...when one of the angels in the keys dies, the other angel will spawn.

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@@ -29,7 +29,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.CreatureSay; import com.l2jmobius.gameserver.network.serverpackets.CreatureSay;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Polymorphing on attack monsters AI. * Polymorphing on attack monsters AI.

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@@ -33,7 +33,7 @@ import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Primeval Isle AI. * Primeval Isle AI.

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@@ -25,7 +25,7 @@ import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Prison Guards AI. * Prison Guards AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.ThreadPoolManager;
import com.l2jmobius.gameserver.model.Location; import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Manages spawn of NPCs having several random spawn points. * Manages spawn of NPCs having several random spawn points.

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Remnants AI. * Remnants AI.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Sandstorms AI. * Sandstorms AI.

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@@ -19,7 +19,7 @@ package ai.group_template;
import com.l2jmobius.gameserver.model.actor.L2Attackable; import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* See Through Silent Move AI. * See Through Silent Move AI.

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@@ -29,7 +29,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Sel Mahum Training Ground AI for drill groups. * Sel Mahum Training Ground AI for drill groups.

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@@ -29,7 +29,7 @@ import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Sel Mahum Training Ground AI for squads and chefs. * Sel Mahum Training Ground AI for squads and chefs.

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@@ -25,7 +25,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Silent Valley AI * Silent Valley AI

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@@ -28,7 +28,7 @@ import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jmobius.gameserver.util.Broadcast; import com.l2jmobius.gameserver.util.Broadcast;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Stakato Nest AI. * Stakato Nest AI.

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Summon Pc AI.<br> * Summon Pc AI.<br>

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@@ -27,7 +27,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Turek Orcs AI - flee and return with assistance * Turek Orcs AI - flee and return with assistance

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Warrior Fishing Block AI. * Warrior Fishing Block AI.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Wasteland AI. * Wasteland AI.

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@@ -25,7 +25,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Anais AI. * Anais AI.

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@@ -45,7 +45,7 @@ import com.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import com.l2jmobius.gameserver.util.Broadcast; import com.l2jmobius.gameserver.util.Broadcast;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Antharas AI. * Antharas AI.

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@@ -41,7 +41,7 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
import com.l2jmobius.gameserver.network.serverpackets.SocialAction; import com.l2jmobius.gameserver.network.serverpackets.SocialAction;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Baium AI. * Baium AI.

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@@ -24,7 +24,7 @@ import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.SystemMessageId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Ballista AI. * Ballista AI.

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@@ -48,7 +48,7 @@ import com.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import com.l2jmobius.gameserver.network.serverpackets.StaticObject; import com.l2jmobius.gameserver.network.serverpackets.StaticObject;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Beleth's AI. * Beleth's AI.

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@@ -31,7 +31,7 @@ import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay; import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound; import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Core AI. * Core AI.

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* AI for Kamaloka (33) - Crimson Hatu Otis * AI for Kamaloka (33) - Crimson Hatu Otis

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Dark Water Dragon's AI. * Dark Water Dragon's AI.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.L2Summon; import com.l2jmobius.gameserver.model.actor.L2Summon;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Simple AI that manages special conditions for Divine Beast summon. * Simple AI that manages special conditions for Divine Beast summon.

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.util.MinionList; import com.l2jmobius.gameserver.util.MinionList;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Manages minion's spawn, idle despawn and Teleportation Cube spawn. * Manages minion's spawn, idle despawn and Teleportation Cube spawn.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Eva's Gift Box AI. * Eva's Gift Box AI.

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory; import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Frightened Ragna Orc AI. * Frightened Ragna Orc AI.

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Gordon AI * Gordon AI

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@@ -18,7 +18,7 @@ package ai.individual;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Grove Robber's AI.<br> * Grove Robber's AI.<br>

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Lailly AI. * Lailly AI.

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@@ -29,7 +29,7 @@ import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay; import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import com.l2jmobius.util.Rnd; import com.l2jmobius.util.Rnd;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Leopard Dragon Hachling AI. * Leopard Dragon Hachling AI.

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Mercenary Captain AI. * Mercenary Captain AI.

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Namo AI * Namo AI

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@@ -39,7 +39,7 @@ import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay; import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound; import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Orfen's AI * Orfen's AI

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@@ -39,7 +39,7 @@ import com.l2jmobius.gameserver.model.zone.type.L2BossZone;
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse; import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound; import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Queen Ant's AI * Queen Ant's AI

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@@ -24,7 +24,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.zone.type.L2EffectZone; import com.l2jmobius.gameserver.model.zone.type.L2EffectZone;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Queen Shyeed AI * Queen Shyeed AI

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@@ -18,7 +18,7 @@ package ai.individual;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Ragna Orc Commander AI. * Ragna Orc Commander AI.

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@@ -18,7 +18,7 @@ package ai.individual;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Ragna Orc Hero AI. * Ragna Orc Hero AI.

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@@ -18,7 +18,7 @@ package ai.individual;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Ragna Orc Seer AI. * Ragna Orc Seer AI.

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Rakun AI. * Rakun AI.

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@@ -27,7 +27,7 @@ import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.zone.type.L2NoRestartZone; import com.l2jmobius.gameserver.model.zone.type.L2NoRestartZone;
import com.l2jmobius.gameserver.network.serverpackets.SpecialCamera; import com.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Sailren AI. * Sailren AI.

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@@ -34,7 +34,7 @@ import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import com.l2jmobius.util.Rnd; import com.l2jmobius.util.Rnd;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* @author Micr0, Zerox * @author Micr0, Zerox

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@@ -30,7 +30,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureKill;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay; import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Sin Eater AI. * Sin Eater AI.

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay; import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Manages Sin Wardens disappearing and chat. * Manages Sin Wardens disappearing and chat.

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@@ -41,7 +41,7 @@ import com.l2jmobius.gameserver.network.serverpackets.SocialAction;
import com.l2jmobius.gameserver.network.serverpackets.SpecialCamera; import com.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Valakas' AI. * Valakas' AI.

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@@ -35,7 +35,7 @@ import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.zone.ZoneId; import com.l2jmobius.gameserver.model.zone.ZoneId;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Venom AI on Rune Castle. * Venom AI on Rune Castle.

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* @author Stayway * @author Stayway

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@@ -19,7 +19,7 @@ package ai.npc.Acateo;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Acateo AI. * Acateo AI.

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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Adventurers Guide AI. * Adventurers Guide AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.QuestState; import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
import quests.Q00184_ArtOfPersuasion.Q00184_ArtOfPersuasion; import quests.Q00184_ArtOfPersuasion.Q00184_ArtOfPersuasion;
import quests.Q00185_NikolasCooperation.Q00185_NikolasCooperation; import quests.Q00185_NikolasCooperation.Q00185_NikolasCooperation;

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@@ -28,7 +28,7 @@ import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass; import com.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass;
import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml; import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Alchemist Manager AI. * Alchemist Manager AI.

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.QuestItemHolder; import com.l2jmobius.gameserver.model.holders.QuestItemHolder;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Alexandria (Armor Merchant) AI. * Alexandria (Armor Merchant) AI.

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@@ -19,7 +19,7 @@ package ai.npc.AltarOfSouls;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Altar of Souls AI. * Altar of Souls AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.zone.ZoneId; import com.l2jmobius.gameserver.model.zone.ZoneId;
import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.SystemMessageId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Arena Manager AI. * Arena Manager AI.

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@@ -30,7 +30,7 @@ import com.l2jmobius.gameserver.network.clientpackets.RequestAcquireSkill;
import com.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass; import com.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Avant-Garde AI.<br> * Avant-Garde AI.<br>

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Black Judge AI. * Black Judge AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory; import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Black Marketeer of Mammon AI. * Black Marketeer of Mammon AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.entity.Castle;
import com.l2jmobius.gameserver.model.entity.Fort; import com.l2jmobius.gameserver.model.entity.Fort;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Castle Ambassador AI. * Castle Ambassador AI.

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Castle Blacksmith AI. * Castle Blacksmith AI.

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@@ -57,7 +57,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExShowSeedSetting;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Castle Chamberlain AI. * Castle Chamberlain AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.network.clientpackets.RequestAcquireSkill; import com.l2jmobius.gameserver.network.clientpackets.RequestAcquireSkill;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
import handlers.effecthandlers.CallPc; import handlers.effecthandlers.CallPc;
/** /**

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.Castle; import com.l2jmobius.gameserver.model.entity.Castle;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Castle Mercenary Manager AI. * Castle Mercenary Manager AI.

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@@ -19,7 +19,7 @@ package ai.npc.CastleSiegeManager;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Castle Siege Manager AI. * Castle Siege Manager AI.

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@@ -25,7 +25,7 @@ import com.l2jmobius.gameserver.model.entity.Siege;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay; import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Castle Teleporter AI. * Castle Teleporter AI.

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@@ -19,7 +19,7 @@ package ai.npc.CastleWarehouse;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Castle Warehouse Keeper AI. * Castle Warehouse Keeper AI.

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Clan Trader AI. * Clan Trader AI.

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@@ -24,7 +24,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.SystemMessageId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Dimensional Manager AI. * Dimensional Manager AI.

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@@ -24,7 +24,7 @@ import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Dragon Vortex AI. * Dragon Vortex AI.

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@@ -21,7 +21,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.UserInfo; import com.l2jmobius.gameserver.network.serverpackets.UserInfo;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Fame Manager AI. * Fame Manager AI.

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@@ -19,7 +19,7 @@ package ai.npc.ForgeOfTheGods;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Forge of the Gods AI * Forge of the Gods AI

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@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.NpcStringId;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Rooney AI * Rooney AI

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@@ -19,7 +19,7 @@ package ai.npc.FortressArcherCaptain;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Fortress Archer Captain AI. * Fortress Archer Captain AI.

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@@ -27,7 +27,7 @@ import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Fortress Siege Manager AI. * Fortress Siege Manager AI.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
/** /**
* Freya's Steward AI. * Freya's Steward AI.

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@@ -20,7 +20,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.QuestState; import com.l2jmobius.gameserver.model.quest.QuestState;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
import quests.Q10286_ReunionWithSirra.Q10286_ReunionWithSirra; import quests.Q10286_ReunionWithSirra.Q10286_ReunionWithSirra;
/** /**

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@@ -25,7 +25,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2QuestGuardInstance; import com.l2jmobius.gameserver.model.actor.instance.L2QuestGuardInstance;
import com.l2jmobius.gameserver.model.quest.QuestState; import com.l2jmobius.gameserver.model.quest.QuestState;
import ai.npc.AbstractNpcAI; import ai.AbstractNpcAI;
import quests.Q10791_TheManOfMystery.Q10791_TheManOfMystery; import quests.Q10791_TheManOfMystery.Q10791_TheManOfMystery;
/** /**

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