Moved AbstractNpcAI at ai scripts base folder.
This commit is contained in:
@@ -23,7 +23,7 @@ import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
|
@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.model.entity.TvTEvent;
|
||||
import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* TvT Manager AI.
|
||||
|
@@ -29,7 +29,7 @@ import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Wedding AI.
|
||||
|
@@ -39,7 +39,7 @@ import com.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* An example usage of Listeners.
|
||||
|
@@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
/**
|
||||
* Scripts added in the custom folder define quests and/or AI that are not normally part of the original Lineage 2 game.<br>
|
||||
* In addition, "custom" is sometimes used as a temporary implementation of aspects of the original game that are not yet fully implementable by L2J.<br>
|
||||
* In this manner, partially accurate emulation may be offered until a better method is implemented.<br>
|
||||
|
Reference in New Issue
Block a user