Consider base template for defining Death Knight characters.
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@@ -6702,7 +6702,7 @@ public class Player extends Playable
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{
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player._activeClass = activeClassId;
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}
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if (CategoryData.getInstance().isInCategory(CategoryType.DEATH_KNIGHT_ALL_CLASS, player.getBaseClass()))
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if (CategoryData.getInstance().isInCategory(CategoryType.DEATH_KNIGHT_ALL_CLASS, player.getBaseTemplate().getClassId().getId()))
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{
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player._isDeathKnight = true;
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}
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