Deleted clan trader outdated conditions.
Contributed by Index.
This commit is contained in:
@@ -6,9 +6,17 @@
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</npcs>
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</npcs>
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<item>
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<item>
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<ingredient id="48418" count="1" /> <!-- Authority Ornament -->
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<ingredient id="48418" count="1" /> <!-- Authority Ornament -->
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<ingredient id="35564" count="1" /> <!-- Ruler's Authority -->
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<ingredient id="35564" count="1" /> <!-- Ruler's Authority Lv. 1-->
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<production id="48417" count="1" chance="0" /> <!-- Enhanced Ruler's Authority -->
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<production id="48417" count="1" chance="0" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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<production id="48417" count="1" chance="15" /> <!-- Enhanced Ruler's Authority -->
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<production id="48417" count="1" chance="15" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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<production id="35564" count="1" chance="85" /> <!-- Ruler's Authority -->
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<production id="35564" count="1" chance="85" /> <!-- RRuler's Authority Lv. 1 -->
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</item>
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<item>
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<ingredient id="48418" count="5" /> <!-- Authority Ornament -->
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<ingredient id="45584" count="200" /> <!-- Mark of Battle -->
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<ingredient id="48417" count="1" /> <!-- Ruler's Authority - Genesis Lv. 2-->
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<production id="81751" count="1" chance="0" /> <!-- Ruler's Authority - Chaos Lv. 3 -->
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<production id="81751" count="1" chance="15" /> <!-- Ruler's Authority - Chaos Lv. 3 -->
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<production id="48417" count="1" chance="85" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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</item>
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</item>
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</list>
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</list>
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@@ -19,7 +19,6 @@ package ai.others.ClanTrader;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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@@ -108,16 +107,7 @@ public class ClanTrader extends AbstractNpcAI
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@Override
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@Override
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public String onFirstTalk(Npc npc, Player player)
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public String onFirstTalk(Npc npc, Player player)
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{
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{
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String htmltext = null;
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return npc.getId() + ".html";
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if (player.getClanId() > 0)
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{
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htmltext = npc.getId() + ((player.isClanLeader() || player.hasClanPrivilege(ClanPrivilege.CL_TROOPS_FAME)) ? ".html" : "-06.html");
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}
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else
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{
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htmltext = npc.getId() + "-01.html";
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}
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return htmltext;
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}
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}
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public static void main(String[] args)
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public static void main(String[] args)
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@@ -6,9 +6,17 @@
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</npcs>
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</npcs>
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<item>
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<item>
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<ingredient id="48418" count="1" /> <!-- Authority Ornament -->
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<ingredient id="48418" count="1" /> <!-- Authority Ornament -->
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<ingredient id="35564" count="1" /> <!-- Ruler's Authority -->
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<ingredient id="35564" count="1" /> <!-- Ruler's Authority Lv. 1-->
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<production id="48417" count="1" chance="0" /> <!-- Enhanced Ruler's Authority -->
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<production id="48417" count="1" chance="0" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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<production id="48417" count="1" chance="15" /> <!-- Enhanced Ruler's Authority -->
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<production id="48417" count="1" chance="15" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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<production id="35564" count="1" chance="85" /> <!-- Ruler's Authority -->
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<production id="35564" count="1" chance="85" /> <!-- RRuler's Authority Lv. 1 -->
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</item>
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<item>
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<ingredient id="48418" count="5" /> <!-- Authority Ornament -->
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<ingredient id="45584" count="200" /> <!-- Mark of Battle -->
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<ingredient id="48417" count="1" /> <!-- Ruler's Authority - Genesis Lv. 2-->
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<production id="81751" count="1" chance="0" /> <!-- Ruler's Authority - Chaos Lv. 3 -->
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<production id="81751" count="1" chance="15" /> <!-- Ruler's Authority - Chaos Lv. 3 -->
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<production id="48417" count="1" chance="85" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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</item>
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</item>
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</list>
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</list>
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@@ -19,7 +19,6 @@ package ai.others.ClanTrader;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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@@ -108,16 +107,7 @@ public class ClanTrader extends AbstractNpcAI
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@Override
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@Override
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public String onFirstTalk(Npc npc, Player player)
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public String onFirstTalk(Npc npc, Player player)
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{
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{
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String htmltext = null;
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return npc.getId() + ".html";
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if (player.getClanId() > 0)
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{
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htmltext = npc.getId() + ((player.isClanLeader() || player.hasClanPrivilege(ClanPrivilege.CL_TROOPS_FAME)) ? ".html" : "-06.html");
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}
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else
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{
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htmltext = npc.getId() + "-01.html";
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}
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return htmltext;
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}
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}
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public static void main(String[] args)
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public static void main(String[] args)
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@@ -6,9 +6,17 @@
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</npcs>
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</npcs>
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<item>
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<item>
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<ingredient id="48418" count="1" /> <!-- Authority Ornament -->
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<ingredient id="48418" count="1" /> <!-- Authority Ornament -->
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<ingredient id="35564" count="1" /> <!-- Ruler's Authority -->
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<ingredient id="35564" count="1" /> <!-- Ruler's Authority Lv. 1-->
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<production id="48417" count="1" chance="0" /> <!-- Enhanced Ruler's Authority -->
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<production id="48417" count="1" chance="0" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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<production id="48417" count="1" chance="15" /> <!-- Enhanced Ruler's Authority -->
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<production id="48417" count="1" chance="15" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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<production id="35564" count="1" chance="85" /> <!-- Ruler's Authority -->
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<production id="35564" count="1" chance="85" /> <!-- RRuler's Authority Lv. 1 -->
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</item>
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<item>
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<ingredient id="48418" count="5" /> <!-- Authority Ornament -->
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<ingredient id="45584" count="200" /> <!-- Mark of Battle -->
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<ingredient id="48417" count="1" /> <!-- Ruler's Authority - Genesis Lv. 2-->
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<production id="81751" count="1" chance="0" /> <!-- Ruler's Authority - Chaos Lv. 3 -->
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<production id="81751" count="1" chance="15" /> <!-- Ruler's Authority - Chaos Lv. 3 -->
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<production id="48417" count="1" chance="85" /> <!-- Ruler's Authority - Genesis Lv. 2 -->
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</item>
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</item>
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</list>
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</list>
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@@ -19,7 +19,6 @@ package ai.others.ClanTrader;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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@@ -108,16 +107,7 @@ public class ClanTrader extends AbstractNpcAI
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@Override
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@Override
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public String onFirstTalk(Npc npc, Player player)
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public String onFirstTalk(Npc npc, Player player)
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{
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{
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String htmltext = null;
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return npc.getId() + ".html";
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if (player.getClanId() > 0)
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{
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htmltext = npc.getId() + ((player.isClanLeader() || player.hasClanPrivilege(ClanPrivilege.CL_TROOPS_FAME)) ? ".html" : "-06.html");
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}
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else
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{
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htmltext = npc.getId() + "-01.html";
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}
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return htmltext;
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}
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}
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public static void main(String[] args)
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public static void main(String[] args)
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