Battalion zone - incomplete.
Contributed by Ionut.
This commit is contained in:
@ -25,6 +25,7 @@ import java.util.logging.Logger;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.L2Event;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
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import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;
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@ -70,6 +71,13 @@ public final class Logout extends L2GameClientPacket
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return;
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}
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if (player.isInsideZone(ZoneId.BATTALION) && !Config.BTZ_LOGOUT_ZONE)
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{
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player.sendMessage("You cannot logout while inside a Battalion zone.");
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player.sendPacket(ActionFailed.STATIC_PACKET);
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return;
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}
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// Don't allow leaving if player is fighting
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if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
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{
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@ -26,6 +26,7 @@ import com.l2jserver.Config;
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import com.l2jserver.gameserver.enums.PrivateStoreType;
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import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.network.L2GameClient;
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import com.l2jserver.gameserver.network.L2GameClient.GameClientState;
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import com.l2jserver.gameserver.network.SystemMessageId;
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@ -90,6 +91,13 @@ public final class RequestRestart extends L2GameClientPacket
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return;
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}
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if (player.isInsideZone(ZoneId.BATTALION) && !Config.BTZ_RESTART_ZONE)
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{
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player.sendMessage("You cannot restart while inside a Battalion zone.");
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sendPacket(RestartResponse.valueOf(false));
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return;
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}
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if (player.isBlockedFromExit())
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{
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sendPacket(RestartResponse.valueOf(false));
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@ -42,6 +42,8 @@ import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jserver.gameserver.model.items.type.ArmorType;
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import com.l2jserver.gameserver.model.items.type.WeaponType;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.model.zone.type.L2BattalionZone;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
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import com.l2jserver.gameserver.network.serverpackets.ExUseSharedGroupItem;
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@ -127,6 +129,12 @@ public final class UseItem extends L2GameClientPacket
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return;
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}
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if (activeChar.isInsideZone(ZoneId.BATTALION) && !L2BattalionZone.checkItem(item))
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{
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getClient().getActiveChar().sendMessage("You cannot use " + item.getName() + " inside this zone.");
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return;
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}
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if (item.getItem().getType2() == L2Item.TYPE2_QUEST)
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{
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activeChar.sendPacket(SystemMessageId.YOU_CANNOT_USE_QUEST_ITEMS);
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