[Classic] Sync with Ertheia datapack.

This commit is contained in:
MobiusDev
2015-08-24 13:46:42 +00:00
parent 610dee6a01
commit 3a6fe57c80
9 changed files with 74 additions and 22 deletions

View File

@@ -11,7 +11,7 @@
<font color="LEVEL">Enchant Enhancement:</font><br>
<table width=250>
<tr>
<td>Enchant Value 0-65535:</td>
<td>Enchant Value 0-127:</td>
<td><edit var="qbox" width=75 height=12></td>
</tr>
</table>

View File

@@ -30,7 +30,6 @@
<xs:enumeration value="DWARF" />
<xs:enumeration value="ELF" />
<xs:enumeration value="HUMAN" />
<xs:enumeration value="KAMAEL" />
<xs:enumeration value="ORC" />
</xs:restriction>
</xs:simpleType>

View File

@@ -55,6 +55,18 @@
<xs:attribute name="level" type="xs:positiveInteger" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="enchant7skill" maxOccurs="1" minOccurs="0">
<xs:complexType>
<xs:attribute name="id" type="xs:positiveInteger" use="required" />
<xs:attribute name="level" type="xs:positiveInteger" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="enchant8skill" maxOccurs="1" minOccurs="0">
<xs:complexType>
<xs:attribute name="id" type="xs:positiveInteger" use="required" />
<xs:attribute name="level" type="xs:positiveInteger" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="int" maxOccurs="1" minOccurs="0">
<xs:complexType>
<xs:attribute name="val" type="xs:integer" use="required" />

View File

@@ -6,28 +6,40 @@
<xs:element name="henna" minOccurs="1" maxOccurs="unbounded">
<xs:complexType>
<xs:sequence minOccurs="1" maxOccurs="1">
<xs:element name="stats" minOccurs="1" maxOccurs="1">
<xs:element name="stats" minOccurs="0" maxOccurs="1">
<xs:complexType>
<xs:attribute name="str" type="xs:integer" use="required" />
<xs:attribute name="con" type="xs:integer" use="required" />
<xs:attribute name="dex" type="xs:integer" use="required" />
<xs:attribute name="int" type="xs:integer" use="required" />
<xs:attribute name="men" type="xs:integer" use="required" />
<xs:attribute name="wit" type="xs:integer" use="required" />
<xs:attribute name="luc" type="xs:integer" use="required" />
<xs:attribute name="cha" type="xs:integer" use="required" />
<xs:attribute name="str" type="xs:integer" />
<xs:attribute name="con" type="xs:integer" />
<xs:attribute name="dex" type="xs:integer" />
<xs:attribute name="int" type="xs:integer" />
<xs:attribute name="men" type="xs:integer" />
<xs:attribute name="wit" type="xs:integer" />
<xs:attribute name="luc" type="xs:integer" />
<xs:attribute name="cha" type="xs:integer" />
</xs:complexType>
</xs:element>
<xs:element name="wear" minOccurs="1" maxOccurs="1">
<xs:complexType>
<xs:attribute name="count" type="xs:positiveInteger" use="required" />
<xs:attribute name="fee" type="xs:positiveInteger" use="required" />
<xs:attribute name="fee" type="xs:integer" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="cancel" minOccurs="1" maxOccurs="1">
<xs:complexType>
<xs:attribute name="count" type="xs:positiveInteger" use="required" />
<xs:attribute name="fee" type="xs:positiveInteger" use="required" />
<xs:attribute name="fee" type="xs:integer" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="skills" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element name="skill">
<xs:complexType>
<xs:attribute type="xs:positiveInteger" name="id" use="required"/>
<xs:attribute type="xs:positiveInteger" name="level" use="required"/>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="classId" minOccurs="0" maxOccurs="unbounded">

View File

@@ -44,6 +44,7 @@
<xs:enumeration value="isAttackWeapon" />
<xs:enumeration value="isForceEquip" />
<xs:enumeration value="item_skill" />
<xs:enumeration value="equip_skill" />
<xs:enumeration value="allow_self_resurrection" />
<xs:enumeration value="material" />
<xs:enumeration value="mp_consume" />
@@ -103,7 +104,7 @@
<xs:simpleType>
<xs:restriction base="xs:positiveInteger">
<xs:minInclusive value="1" />
<xs:maxInclusive value="85" />
<xs:maxInclusive value="99" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>

View File

@@ -97,6 +97,14 @@
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="getDualClassLevel">
<xs:simpleType>
<xs:restriction base="xs:positiveInteger">
<xs:minInclusive value="1" />
<xs:maxInclusive value="99" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="learnedByFS" type="xs:boolean" />
<xs:attribute name="learnedByNpc" type="xs:boolean" />
<xs:attribute name="levelUpSp" type="xs:positiveInteger" />

View File

@@ -112,6 +112,7 @@
<xs:attribute type="xs:string" name="race" use="optional" />
<xs:attribute type="xs:string" name="npcId" use="optional" />
<xs:attribute type="xs:string" name="npcType" use="optional" />
<xs:attribute type="xs:string" name="hp" use="optional" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
@@ -247,7 +248,7 @@
<xs:attribute type="xs:string" name="grade" use="optional" />
<xs:attribute type="xs:byte" name="VALAKAS" use="optional" />
<xs:attribute type="xs:string" name="isItem" use="optional" />
<xs:attribute type="xs:byte" name="skillLvl" use="optional" />
<xs:attribute type="xs:string" name="skillLvl" use="optional" />
<xs:attribute type="xs:byte" name="GUST" use="optional" />
<xs:attribute type="xs:byte" name="BOSS" use="optional" />
<xs:attribute type="xs:byte" name="PHYSICAL_BLOCKADE" use="optional" />
@@ -262,6 +263,14 @@
<xs:attribute type="xs:string" name="KNOCKDOWN" use="optional" />
<xs:attribute type="xs:integer" name="speed" use="optional" />
<xs:attribute type="xs:integer" name="distance" use="optional" />
<xs:attribute type="xs:integer" name="debuffId" use="optional" />
<xs:attribute type="xs:string" name="weaponTypeDec" use="optional" />
<xs:attribute type="xs:double" name="valueDec" use="optional" />
<xs:attribute type="xs:string" name="weaponTypeInc" use="optional" />
<xs:attribute type="xs:double" name="valueInc" use="optional" />
<xs:attribute type="xs:boolean" name="isLastAttack" use="optional" />
<xs:attribute type="xs:string" name="targetAbnormalType" use="optional" />
<xs:attribute type="xs:double" name="skillAddPower" use="optional" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
@@ -334,6 +343,8 @@
<xs:enumeration value="MEN" />
<xs:enumeration value="WIT" />
<xs:enumeration value="DEX" />
<xs:enumeration value="LUC" />
<xs:enumeration value="CHA" />
<xs:enumeration value="waterPower" />
<xs:enumeration value="windPower" />
<xs:enumeration value="firePower" />
@@ -389,6 +400,11 @@
<xs:enumeration value="magicSuccRes" />
<xs:enumeration value="reflectDamageRes" />
<xs:enumeration value="receivedDamageModifier" />
<xs:enumeration value="maxSkillDamage" />
<xs:enumeration value="weaponElementPower" />
<xs:enumeration value="hpRestoreOnKill" />
<xs:enumeration value="momentumSkillPower" />
<xs:enumeration value="maxPhysCritRate" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="addType" mixed="true">
@@ -460,6 +476,7 @@
<xs:element name="enchant6" type="enchantType" />
<xs:element name="enchant7" type="enchantType" />
<xs:element name="enchant8" type="enchantType" />
<xs:element name="enchant9" type="enchantType" />
<xs:element name="cond" type="condType" />
<xs:element name="for" type="forType" />
<xs:element name="enchant1for" type="forType" />
@@ -473,6 +490,8 @@
<xs:element name="enchant4for" type="forType" />
<xs:element name="enchant5for" type="forType" />
<xs:element name="enchant6for" type="forType" />
<xs:element name="enchant8for" type="forType" />
<xs:element name="enchant9for" type="forType" />
<xs:element name="endEffects" type="effectsType" />
<xs:element name="selfEffects" type="effectsType" />
<xs:element name="enchant2selfEffects" type="effectsType" />
@@ -497,6 +516,7 @@
<xs:attribute type="xs:byte" name="enchantGroup6" use="optional" />
<xs:attribute type="xs:byte" name="enchantGroup7" use="optional" />
<xs:attribute type="xs:byte" name="enchantGroup8" use="optional" />
<xs:attribute type="xs:byte" name="enchantGroup9" use="optional" />
</xs:complexType>
<xs:element name="list">
<xs:complexType>

View File

@@ -357,7 +357,7 @@
<xs:simpleType>
<xs:restriction base="xs:positiveInteger">
<xs:minInclusive value="1" />
<xs:maxInclusive value="20007" />
<xs:maxInclusive value="20020" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
@@ -365,7 +365,7 @@
<xs:simpleType>
<xs:restriction base="xs:positiveInteger">
<xs:minInclusive value="1" />
<xs:maxInclusive value="20007" />
<xs:maxInclusive value="20020" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>

View File

@@ -15,7 +15,7 @@
<spawn X="81321" Y="-15448" Z="-1824" /> <!-- Battlefield spawn zone -->
<spawn X="81415" Y="-15084" Z="-1824" />
</zone>
<zone name="bandit_stronghold_restart_territory_2" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1245" maxZ="-1250">
<zone name="bandit_stronghold_restart_territory_2" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1250" maxZ="-1245">
<stat name="residenceId" val="35" />
<stat name="residenceZoneId" val="1" />
<node X="83536" Y="-18012" />
@@ -26,7 +26,7 @@
<spawn X="83526" Y="-17596" Z="-1824" />
<spawn X="83754" Y="-17722" Z="-1824" />
</zone>
<zone name="bandit_stronghold_restart_territory_3" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1245" maxZ="-1250">
<zone name="bandit_stronghold_restart_territory_3" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1250" maxZ="-1245">
<stat name="residenceId" val="35" />
<stat name="residenceZoneId" val="2" />
<node X="81492" Y="-17235" />
@@ -37,7 +37,7 @@
<spawn X="81807" Y="-17161" Z="-1816" />
<spawn X="82142" Y="-17288" Z="-1824" />
</zone>
<zone name="bandit_stronghold_restart_territory_4" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1245" maxZ="-1250">
<zone name="bandit_stronghold_restart_territory_4" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1250" maxZ="-1245">
<stat name="residenceId" val="35" />
<stat name="residenceZoneId" val="3" />
<node X="81638" Y="-14510" />
@@ -48,7 +48,7 @@
<spawn X="81944" Y="-15280" Z="-1840" />
<spawn X="82355" Y="-15265" Z="-1848" />
</zone>
<zone name="bandit_stronghold_restart_territory_5" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1245" maxZ="-1250">
<zone name="bandit_stronghold_restart_territory_5" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1250" maxZ="-1245">
<stat name="residenceId" val="35" />
<stat name="residenceZoneId" val="4" />
<node X="83463" Y="-14772" />
@@ -59,7 +59,7 @@
<spawn X="83425" Y="-15055" Z="-1824" />
<spawn X="83712" Y="-15106" Z="-1816" />
</zone>
<zone name="bandit_stronghold_restart_territory_6" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1245" maxZ="-1250">
<zone name="bandit_stronghold_restart_territory_6" type="ResidenceHallTeleportZone" shape="NPoly" minZ="-1250" maxZ="-1245">
<stat name="residenceId" val="35" />
<stat name="residenceZoneId" val="5" />
<node X="84997" Y="-15613" />