Chronicle 4 branch.
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68
L2J_Mobius_C4/java/com/l2jmobius/util/L2ObjectSet.java
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L2J_Mobius_C4/java/com/l2jmobius/util/L2ObjectSet.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.util;
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import java.util.Iterator;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.instance.L2PlayableInstance;
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/**
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* This class ...
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* @version $Revision: 1.2 $ $Date: 2004/06/27 08:12:59 $
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* @param <T>
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*/
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public abstract class L2ObjectSet<T extends L2Object> implements Iterable<T>
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{
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public static L2ObjectSet<L2Object> createL2ObjectSet()
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{
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switch (Config.SET_TYPE)
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{
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case WorldObjectSet:
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return new WorldObjectSet<>();
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default:
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return new L2ObjectHashSet<>();
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}
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}
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public static L2ObjectSet<L2PlayableInstance> createL2PlayerSet()
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{
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switch (Config.SET_TYPE)
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{
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case WorldObjectSet:
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return new WorldObjectSet<>();
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default:
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return new L2ObjectHashSet<>();
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}
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}
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public abstract int size();
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public abstract boolean isEmpty();
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public abstract void clear();
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public abstract void put(T obj);
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public abstract void remove(T obj);
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public abstract boolean contains(T obj);
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@Override
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public abstract Iterator<T> iterator();
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}
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