Chronicle 4 branch.
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167
L2J_Mobius_C4/java/com/l2jmobius/status/Status.java
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167
L2J_Mobius_C4/java/com/l2jmobius/status/Status.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.status;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.net.ServerSocket;
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import java.net.Socket;
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import java.util.List;
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import java.util.Properties;
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import com.l2jmobius.Config;
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import com.l2jmobius.Server;
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import com.l2jmobius.util.Rnd;
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import javolution.text.TextBuilder;
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import javolution.util.FastList;
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public class Status extends Thread
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{
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private final ServerSocket statusServerSocket;
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private final int _uptime;
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private String _StatusPW;
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private final int _mode;
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private final List<LoginStatusThread> _loginStatus;
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@Override
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public void run()
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{
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setPriority(Thread.MAX_PRIORITY);
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while (true)
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{
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try
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{
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final Socket connection = statusServerSocket.accept();
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if (_mode == Server.MODE_GAMESERVER)
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{
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new GameStatusThread(connection, _uptime, _StatusPW);
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}
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else if (_mode == Server.MODE_LOGINSERVER)
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{
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final LoginStatusThread lst = new LoginStatusThread(connection, _uptime, _StatusPW);
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if (lst.isAlive())
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{
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_loginStatus.add(lst);
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}
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}
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if (isInterrupted())
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{
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try
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{
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statusServerSocket.close();
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}
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catch (final IOException io)
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{
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io.printStackTrace();
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}
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break;
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}
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}
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catch (final IOException e)
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{
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if (isInterrupted())
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{
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try
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{
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statusServerSocket.close();
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}
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catch (final IOException io)
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{
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io.printStackTrace();
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}
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break;
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}
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}
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}
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}
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public Status(int mode) throws IOException
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{
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super("Status");
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_mode = mode;
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final Properties telnetSettings = new Properties();
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try (InputStream is = new FileInputStream(new File(Config.TELNET_FILE)))
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{
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telnetSettings.load(is);
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}
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_StatusPW = telnetSettings.getProperty("StatusPW");
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if ((_mode == Server.MODE_GAMESERVER) || (_mode == Server.MODE_LOGINSERVER))
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{
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if (_StatusPW == null)
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{
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System.out.println("Server's Telnet Function Has No Password Defined!");
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System.out.println("A Password Has Been Automatically Created!");
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_StatusPW = RndPW(10);
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System.out.println("Password Has Been Set To: " + _StatusPW);
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}
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System.out.println("Telnet StatusServer started successfully, listening on Port: " + Config.TELNET_PORT);
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}
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statusServerSocket = new ServerSocket(Config.TELNET_PORT);
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_uptime = (int) System.currentTimeMillis();
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_loginStatus = new FastList<>();
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}
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private String RndPW(int length)
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{
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final TextBuilder password = new TextBuilder();
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final String lowerChar = "qwertyuiopasdfghjklzxcvbnm";
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final String upperChar = "QWERTYUIOPASDFGHJKLZXCVBNM";
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final String digits = "1234567890";
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for (int i = 0; i < length; i++)
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{
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final int charSet = Rnd.nextInt(3);
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switch (charSet)
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{
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case 0:
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password.append(lowerChar.charAt(Rnd.nextInt(lowerChar.length() - 1)));
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break;
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case 1:
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password.append(upperChar.charAt(Rnd.nextInt(upperChar.length() - 1)));
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break;
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case 2:
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password.append(digits.charAt(Rnd.nextInt(digits.length() - 1)));
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break;
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}
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}
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return password.toString();
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}
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public void SendMessageToTelnets(String msg)
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{
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final List<LoginStatusThread> lsToRemove = new FastList<>();
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for (final LoginStatusThread ls : _loginStatus)
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{
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if (ls.isInterrupted())
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{
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lsToRemove.add(ls);
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}
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else
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{
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ls.printToTelnet(msg);
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}
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}
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}
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}
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