Chronicle 4 branch.
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-01.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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Our Black Anvil guild has watched you closely for a long time. We paid particular attention when you passed the cruel test of the three blacksmiths and were proclaimed an Artisan, and when you made seven Journeyman Rings and passed the guild's trial.<br>
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Not long ago, we determined that you are a splendid Dwarf, with exceptional guts and acumen! I'd like to make you an official offer! One time only! Do you wish to challenge a test given to only the best Artisans? This is your chance to become a<font color="LEVEL"> Maestro</font>, the ultimate Artisan!<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 0-1">"I'll do it."</a>
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-010.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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You've learned the truths of absolute geometry, but you still haven't learned the most sacred truths! Your pilgrimage isn't done yet!<br>
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Like food, knowledge must be digested to become truth. Have more experiences and then come back!<br>
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(Only a character of level 76 or above can transfer to the Maestro class. Don't abandon the quest until class transfer is complete.)
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-02.htm
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-02.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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The Black Anvil Guild has watched you closely for a long time. We paid particular attention when you passed the cruel test of the three blacksmiths and were proclaimed an Artisan, and when you made seven Journeyman Rings and passed the guild's trial.<br>
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We've determined that you're a splendid Dwarf, with exceptional guts and acumen! I'd really like to offer you the chance to become a<font color="LEVEL"> Maestro</font>, the ultimate artisan, but you don't have enough experience yet. Keep up the hard work!<br>
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(This quest may only be undertaken by a Warsmith of level 76 or above.)
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-03.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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He's probably in<font color="LEVEL"> Goddard Castle Town</font> by now. He, like his brother, tends to show up and disappear suddenly! So, I'm not quite sure.<br>
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Yesterday he came running up to me and dropped this off. He asked me to give it to you. I skimmed through it, and it seems to be a report about a spirit that protects one of the six tablets. You should read it, since you'll have to face it eventually. Now, get going! Good luck!
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-04.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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You should meet Master Tobald first and ask him about the pilgrimage of tablets. He's probably in<font color="LEVEL"> Goddard Castle Town</font> by now. He, like his brother, tends to show up unexpectedly and then vanish just as suddenly... So, I'm not quite sure.<br>
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You must read the report I gave you! You'll need to know what's in it! Get going now! Good luck!
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-05.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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To reach the level of Maestro, you must learn the basic truths of absolute geometry. No books or scrolls exist on the subject, so your path will not be an easy one. The knowledge is far from the domain of Dwarves, in the territory of the gods. The secret is supposedly written on six ancient tablets, hidden by the gods in secluded areas and protected by formidable monsters to prevent anyone from discovering the magic they contain.<br>
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Once you learn all the knowledge specified in the six tablets, you'll become a<font color="LEVEL"> Maestro</font>, with the crystal structures of metals flowing through your fingertips! A Dwarf named Master Tobald left earlier to undertake the pilgrimage of the tablets. Do you know him? His brother is the famous Master Toma! He may be careless, it must run in his family, but his abilities are undeniable! Tobald can help you with various things regarding the pilgrimage of the tablets. Go and find him!<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro accept">"Where is he?"</a>
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-06.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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Welcome back! Well, Master Tobald came by a few days ago and was talking about you! He said that you'd be coming by today, and here you are! How strange!<br>
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Did you really finish the pilgrimage of tablets? You finished before Tobald! That's incredible!<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 0-2">"Now what?"</a>
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-07.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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You've learned the ultimate sacred truths of absolute geometry! My only role is to confer an appropriate title upon the person with the knowledge.<br>
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On behalf of the Black Anvil Guild, I hereby grant you the title of Maestro!<br>
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Congratulations! The birth of a new Maestro is a very happy occasion! I expect great things from you! Please do your best to become a model for all Dwarves!
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-08.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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You've learned the truths of absolute geometry, but you still haven't learned the most sacred truths! Your pilgrimage isn't done yet!<br>
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Like food, knowledge must be digested to become truth. Have more experiences and then come back!<br>
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(Only a character of level 76 or above can transfer to the Maestro class. Don't abandon the quest until class transfer is complete.)
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-09.htm
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<html><body>Chief Golem Craftsman Telson:<br>
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You've learned the ultimate sacred truths of absolute geometry! My only role is to confer an appropriate title upon the person with the knowledge.<br>
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On behalf of the Black Anvil guild, I hereby grant you the title of Maestro!<br>
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Congratulations! The birth of a new Maestro is a very happy occasion! I expect great things from you! Please do your best to become a model for all Dwarves!
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-01.htm
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<html><body>Blueprint Seller Borodin:<br>
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That's right! I've been asked to repair one of Master Tobald's inventions! What an honor! Master Toma's development of the spatial movement device was amazing, but a machine that lets you travel through time is something, isn't it?<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 1-3">"I heard that you are having a problem making the repairs."</a>
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-02.htm
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<html><body>Blueprint Seller Borodin:<br>
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You're really narrow-minded, aren't you? Look! I must have<font color="LEVEL"> ice crystals</font> to repair Wilma #3! You'll find them in the<font color="LEVEL"> hot springs area</font> in the north part of Goddard.<font color="LEVEL"> Chef Jeremy</font> can tell you more.
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-03.htm
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<html><body>Blueprint Seller Borodin:<br>
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Welcome back! You've brought the ice crystals that produce a temperature of absolute zero! I can fix the cooling system easily with these!<br>
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I heard you killed Bumbalump! Is that true? Awesome!<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 1-4">"Here you go."</a>
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-04.htm
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<html><body>Blueprint Seller Borodin:<br>
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Why are you back? I fixed the cooling system of Wilma #3 and gave it to you to take to<font color="LEVEL"> Master Tobald</font>! Get going!
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-05.htm
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<html><body>Blueprint Seller Borodin:<br>
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Ha! I'm embarrassed to say, but that's what happened. Honestly, I need a very powerful coolant to repair such a huge cooling system... Could you please find some<font color="LEVEL"> ice crystals</font> for me? I've heard they reach a temperature of absolute zero! You can only find them in the<font color="LEVEL"> hot springs area</font> in the northern part of Goddard.<font color="LEVEL"> Chef Jeremy</font> will tell you where to find them if you help him find some soy sauce.
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-06.htm
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<html><body>Blueprint Seller Borodin:<br>
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As you can see, the problem isn't my skill, only the shortage of raw materials! I fixed it, didn't I? Take it to<font color="LEVEL"> Master Tobald</font> now. Wilma #3 is working fine!<br>
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I heard you were on the pilgrimage of the tablets. I didn't realize you were so important! Good luck! May you become as great a craftsman as Master Tobald himself!
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-01.htm
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<html><body>Tablet of Vision:<br>
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You can feel the presence of the Stone of Commune near the tablet. You feel you can find out its exact location if you lay your hands on the tablet.<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 10-1">Lay hands on the tablet.</a>
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-02.htm
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<html><body>Tablet of Vision:<br>
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As you are about to lay your hands on the tablet, you can feel something behind you. And a new creature that you haven't seen before appears...
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</body></html>
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<html><body>Tablet of Vision:<br>
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You need the Stone of Commune to decipher the hieroglyphs on the tablet. Speak with<font color="LEVEL"> Master Tobalt</font> about the Stone of Commune.
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</body></html>
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L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-04.htm
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<html><body>Tablet of Vision:<br>
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Someone is already communing with the tablet. Try again later.
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</body></html>
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<html><body>Tablet of Vision:<br>
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The tablet is inscribed with indecipherable hieroglyphs. The letters emit a dim light and the tablet seems to manifest strong magical powers.<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 10-2">Use the Stone of Commune.</a>
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</body></html>
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<html><body>Tablet of Vision:<br>
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As you hold the Stone of Commune and concentrate on it, the tablet gets surrounded by bright light. You hear several hundred people simultaneously reading scriptures, and new knowledge starts to enter your mind. On one hand, you feel like you understand everything. On the other hand, you feel that you don't understand anything.<br>
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You hear someone's low-pitched laughter. And you hear a man's voice.<br>
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"You now have one more successor that you like."<br>
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A blonde woman replies.<br>
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"No, he's like a baby who just started walking. But he will no longer need his mother's protection..."<br>
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All images disappear, and you start to recognize the surrounding environment. You are starting to understand the knowledge you have gained from the tablet little by little. The pilgrimage of the tablet seems to have ended. Return to Rune Castle Town and see<font color="LEVEL"> Chief Golem Crafter Telson</font>.
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</body></html>
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<html><body>Tablet of Vision:<br>
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Nothing happens any more even when you lay your hands on the tablet. Now that you have finished your pilgrimage of the tablet, go back to Rune Castle Town and see<font color="LEVEL"> Chief Golem Crafter Telson</font>.
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</body></html>
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<html><body>Master Tobald:<br>
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Who are you? What? You're on the pilgrimage of tablets as well, huh? Hmm! Did you feel this Stone of Commune that I found? I can't give it to you! You have no idea what I had to go through to get it!<br>
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Don't look so pathetic, I'll tell you where to get another one. Go to the Imperial Tomb or the Wall of Argos. At the cemetery, you must enter the<font color="LEVEL"> Four Sepulchers</font> which is farthest inside. At the Wall of Argos, go to the<font color="LEVEL"> Shrine of the Loyal</font> at the northeastern end. One more thing...<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 11-9">"What?"</a>
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</body></html>
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<html><body>Master Tobald:<br>
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How narrow-minded! To get your hands on the fifth Stone of Commune, you must slay the<font color="LEVEL"> Archon of Halisha</font>! Find him in the cemetery or at the Shrine of the Loyal inside the Wall of Argos.<br>
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At the cemetery, you must enter the Four Sepulchers, which is farthest inside. At the shrine, you must kill as many low-level beasts as you can before the Archon will appear. That's all the advice I'll give you!
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</body></html>
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<html><body>Master Tobald:<br>
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There are two ways to confront the<font color="LEVEL"> Archon of Halisha</font>. The devil has the fifth Stone of Commune.<br>
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If you go to the Imperial Tomb, you'll find him in the Four Sepulchers. If you go to the Shrine of the Loyal, you must slay many of his minions for the Archon to appear.<br>
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This is all I can tell you! If you run into me later, don't bother me!
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</body></html>
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<html><body>Master Tobald:<br>
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Long time no see! I knew you'd come. Thank you. I would have been killed by the assassin if it weren't for you. Do you remember my project? I succeeded in developing the time machine! It's called Wilma #3. Unfortunately, I can't show it to you now, it's broken.<br>
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The pilgrimage of tablets? Ah, yes! You still haven't done the pilgrimage. I forgot that you'd returned to the future...<br>
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Hey! I'm really glad to see you! The pilgrimage! Sure, I'll help you!<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 2-1">"Have we met before?"</a>
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</body></html>
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<html><body>Master Tobald:<br>
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Huh? You're still here. Did you meet<font color="LEVEL"> Blueprint Seller Borodin</font>? He was supposed to repair the cooling system of my time machine, Wilma #3, but something went wrong. Go ask him what the problem is and help him. Thank you!
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</body></html>
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<html><body>Master Tobald:<br>
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Ah, It's fixed! Thank you very much! You're always there for me! Have you started the pilgrimage of the stone tablets yet? I'm a little confused, this is my first experience with time travel! I'll tell you about the Tablet of Vision.<br>
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It concerns the ancient times, when the giants became intoxicated with power and rebelled against the gods. Einhasad broke the tablet that he used to teach magic to the giants into six pieces. They contain the most profound truths. The passages written on these six Tablets of Vision were indecipherable, as they were written in the characters of the gods. No one can understand unless they are a god or possess the power of a god.<br>
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However, there is a way to learn the knowledge...<br>
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<a action="bypass -h Quest 100_SagaOfTheMaestro 2-2">"How?"</a>
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</body></html>
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@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
You're still here? Find the first Tablet of Vision with the Stone of Commune I gave you. Use the Map if you need to. Follow your feeling. I know you can do it!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-05.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-05.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
I don't know! I need to bring a few things to help you with the pilgrimage. We'll need to fix my Wilma #3. Can you help me out? Then you'll find the first Tablet of Vision! Cheer up! You'll do great work in the future. Please be careful!<br>
|
||||
I asked my student,<font color="LEVEL"> Blueprint Seller Borodin</font>, to repair the cooling system of Wilma #3, but something went wrong. I'm sure you can quickly find the problem. Please do this for me!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-06.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-06.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Take this Stone of Commune. I don't need it anymore. With its power you can read the god's characters on the Tablet of Vision. You can also intuitively see where the next tablet is hidden just by holding the stone in your hand. Isn't it great? I wonder who made it. Don't you think someone is trying to teach us the knowledge forbidden by Einhasad?<br>
|
||||
Soon you'll be a Maestro! Remember, follow where the stone leads you, and you'll find the first tablet! Cheer up! You'll do great work in the future. Please be careful!
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-01.htm
vendored
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5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-01.htm
vendored
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@@ -0,0 +1,5 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
What are you doing here? You're on the pilgrimage of the tablets, huh? Oh, that's right! You're still taking the test of the Maestro.<br>
|
||||
Because of the time paradox, I shouldn't do this, but I have a favor to ask of you. During the pilgrimage, we'll meet again. That is, you'll meet me when I was still taking the test. Please help me pass the test. I know I can't defeat the assassin on my own... I can't say anything more. If you know too much about the future, the continuity of time and space may crack!<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 3-5">"Do you have the fourth Stone of Commune?"</a>
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-02.htm
vendored
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4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-02.htm
vendored
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@@ -0,0 +1,4 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Meet<font color="LEVEL"> Ketra Messenger Wahkan</font>. They'll be hiring soldiers. This is a great opportunity to gain their trust!<br>
|
||||
<font color="LEVEL">Soul Guide Asefa</font> is their chief shaman. He has the<font color="LEVEL"> Divine Stone of Wisdom</font> that we're looking for. If things don't go your way, you can switch sides and approach the Varka Silenos. Cheer up!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-03.htm
vendored
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4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-03.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Meet<font color="LEVEL"> Messenger Naran Ashanuk</font> of the Varka Silenos. They'll be hiring soldiers. This is a great opportunity to gain their trust!<br>
|
||||
<font color="LEVEL">Soul Guide Udan Mardui</font> is their chief shaman. He has the<font color="LEVEL"> Divine Stone of Wisdom</font> that we're looking for. If things don't go your way, you can switch sides and approach the Ketra Orcs. Cheer up!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-04.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-04.htm
vendored
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@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
To use the fourth Stone of Commune, you must get the<font color="LEVEL"> Divine Stone of Wisdom</font> that the Ketra Orcs or theVarka Sillenos have. You must first gain their trust, but it won't be easy as they are tough and belligerent. Cheer up!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-05.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-05.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
You've got the Divine Stone of Wisdom! This is the other half of the fourth Stone of Commune. Now we can join them.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 3-8">"Join the fragments."</a>
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-06.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-06.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Take the Stone of Commune I gave you to the fourth Tablet of Vision. You'll intuitively know the location by holding the Stone of Commune. Good luck!
|
||||
</body></html>
|
6
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-07.htm
vendored
Normal file
6
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-07.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Ah, you must feel this small fragment of the fourth Stone of Commune. I brought it from the future, but it broke into pieces when my time machine malfunctioned and part of it flew into the past. We must find one of the other pieces and reunite them.<br>
|
||||
The pieces that flew through the time slip are called stones of sacred wisdom and are worshiped by the primitive tribes in this area. I think the Ketra Orcs and Varka Silenos have them. To get a stone, you must gain the tribe's trust. You must choose which tribe to approach first, they are both tough and belligerent...<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 3-6">"I'll go to the Ketra Orcs."</a><br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 3-7">"I'll go to the Varka Silenos."</a>
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-08.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-08.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
These two pieces fit perfectly, don't they? Take this Stone of Commune and find the fourth Tablet of Vision. Follow your feeling! Good luck!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-01.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-01.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Help me, I could get killed!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-010.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-010.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Thank you. He almost stole the stone! I hope you can pass this test. Goodbye for now!<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 4-3">Wait...!</a>
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-011.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-011.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Thank you! He almost stole the stone from me! You're more worthy than I, you should have it. That fight made me think of a great new invention, a time travel device. I'd better hurry back and draw up the blueprints!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-02.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-02.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
I'm going to die!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-03.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-03.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
That was close. I never want to see him again!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-04.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-04.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Help me, I could get killed!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-05.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-05.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
I'm going to die!
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-06.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-06.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
What a scary fella he is! Are assassins all like that? They are the ones that I would never wish to come across again.<br>
|
||||
I narrowly made it because you helped me. I don't know what kind of person he is, but he must have eyes on the one who passes this test.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 4-1"> "So?"</a>
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-07.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-07.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
I almost got killed! I have a long ways to go.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 4-2">"So?"</a>
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-08.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-08.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
I'll defend myself, thank you. Take the stone I gave you and commune with the last tablet!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-09.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-09.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Master Tobald:<br>
|
||||
Take the stone I gave you and commune with the last stone tablet!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-01.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-01.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Hieroglyphics are engraved on the tablet. They emit a dim light, with a mysterious and powerful magic.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 5-1">Use the stone.</a>
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-02.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-02.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
The Tablet of Vision becomes overwhelmed by bright lights. While you are holding the stone to work on it, you start to acquire a new sense of knowledge as you hear the voices of thousands reading scriptures in the background. You now realize the truth of the world and yet understand nothing. One of the voices is a familiar female whisper. But it quickly disappears.<br>
|
||||
Slowly, you begin to visualize where the next Stone of Commune is... in the valley of dust... you see a second Tablet of Vision... and a female warrior in platinum armor. She is holding the stone... She unfolds her wings and flies away... and she's not alone...<br>
|
||||
In an instant, the images disappear and then the stone goes completely dark.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-03.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-03.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
You visualize the stone once again when touching the Tablet. In the yellow-brown valley... you see a female warrior with platinum wings... She is holding the stone in her hand.<br>
|
||||
You are compelled to go forth and find the stone right now!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-01.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-01.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
You must have the Stone of Commune to access this Tablet of Vision. The stone is being held by one of the female warriors with platinum wings.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-02.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-02.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Hieroglyphics are engraved on the tablet. They emit a dim light, with a mysterious and powerful magic.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 6-1">Use the stone.</a>
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-03.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-03.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
The Tablet of Vision becomes overwhelmed by bright lights. While you are holding the stone to work on it, you start to acquire a new sense of knowledge as you hear the voices of thousands reading scriptures in the background. You now realize the truth of the world and yet understand nothing. One of the voices is a familiar female whisper. But it quickly disappears.<br>
|
||||
Slowly, you sense the stone... You see the third Tablet of Vision... and an angel with two pairs of wings... She is holding the stone in her hand...<br>
|
||||
In an instant, the images disappear and then the stone goes completely dark.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-04.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-04.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Once again, you see the third Tablet of Vision... and a female warrior with wings... She is holding the stone in her hand.<br>
|
||||
You are compelled to go forth and find the stone right now!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-01.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-01.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
The Stone of Commune exists near the tablet. Putting your hands on the tablet will reveal the location of the stone. Put your hands on the tablet.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 7-1">Patrol the area.</a>
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-02.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-02.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Putting your hands on the slate, your entire body is knocked back by something powerful but invisible. Then, it begins to appear.
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-03.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-03.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
The Tablet of Vision cannot be accessed without the Stone of Commune. Defeat Archangel Iconoclasis, and take it from him.
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-04.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-04.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Someone else is currently communing with the Tablet of Vision. Come back later.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-05.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-05.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Ancient, indecipherable hieroglyphs are engraved upon the tablet. They emit a mysterious, dim light. There is something magical and powerful in the tablet.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 7-2">Commune with the Tablet of Vision.</a>
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-06.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-06.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
The Tablet of Vision becomes overwhelmed by bright lights. While you are holding the stone to work on it, you start to acquire a new sense of knowledge as you hear the voices of thousands reading scriptures in the background. You now realize the truth of the world and yet understand nothing. One of the voices is a familiar female whisper. But it quickly disappears. Slowly, you begin to visualize where the next Stone of Commune is...The Goddard Castle Town...There is Master Tobald.<br>
|
||||
Master Tobald has the Stone of Commune! In an instant, the images disappear and then the stone goes completely dark.
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-07.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/7-07.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Putting your hands on the tablet, the location of the Stone of Commune again becomes clear. Master Tobald in Goddard Castle Town has the stone! Find Master Tobald and get it from him.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/8-01.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/8-01.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Ancient, indecipherable hieroglyphs are engraved upon the tablet. They emit a mysterious, dim light. There is something magical and powerful in the tablet.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 8-1">Commune with the Tablet of Vision.</a>
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/8-02.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/8-02.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
The Tablet of Vision becomes overwhelmed by bright lights. While you are holding the stone to work on it, you start to acquire a new sense of knowledge as you hear the voices of thousands reading scriptures in the background. You now realize the truth of the world and yet understand nothing. There is a vision of a beautiful blonde woman and a knight with black armor. The vision disappears. Slowly, you begin to visualize where the next Stone of Commune is...The Goddard Castle Town...Master Tobald with the Stone of Commune appears. He is scratching his head.<br>
|
||||
In an instant, the images disappear and then the stone goes completely dark.
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/8-03.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/8-03.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Putting your hands on the tablet, the location of the Stone of Commune again becomes clear. It seems Master Tobald in the Goddard Castle Town has the fifth Stone of Commune. Go and get it from him!
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-01.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-01.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
To decode the figures in the tablet, the Stone of Commune is needed. The fifth Stone of Commune is in the possession of the Archon of Halisha! You can find him at the Sepulchers or the Shrine of the Feudal Lords at the northeastern part of the Wall of Argos, and defeat low-grade evils.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-02.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-02.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Ancient, indecipherable hieroglyphs are engraved upon the tablet. They emit a mysterious, dim light. There is something magical and powerful in the tablet.<br>
|
||||
<a action="bypass -h Quest 100_SagaOfTheMaestro 9-1">Commune with the Tablet of Vision.</a>
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-03.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-03.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
The Tablet of Vision becomes overwhelmed by bright lights. While you are holding the stone to work on it, you start to acquire a new sense of knowledge as you hear the voices of thousands reading scriptures in the background. You now realize the truth of the world and yet understand nothing. There is a vision of a beautiful blonde woman and a knight with black armor. The vision disappears. Slowly, you begin to visualize where the next Stone of Commune is...A vision appears...The sixth Tablet of Vision hidden in the wilds. Standing in front of the sixth tablet is an unfamiliar human figure...His face is invisible in the darkness, but the Stone of Commune held in his hand emits a dim light.<br>
|
||||
In an instant, the images disappear and then the stone goes completely dark.
|
||||
</body></html>
|
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-04.htm
vendored
Normal file
3
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/9-04.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Tablet of Vision:<br>
|
||||
Putting your hands on the tablet, the location of the Stone of Commune again becomes clear. The sixth Stone of Commune is hidden in the wilderness and there are ominious signs of a person's presence...He is holding the Stone of Commune in his hands...Go and get the stone from him!
|
||||
</body></html>
|
38
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/__init__.py
vendored
Normal file
38
L2J_Mobius_C4/dist/game/data/scripts/quests/100_SagaOfTheMaestro/__init__.py
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
# Made by Emperorc
|
||||
import sys
|
||||
from com.l2jmobius.gameserver.model.quest import State
|
||||
from com.l2jmobius.gameserver.model.quest import QuestState
|
||||
from quests.SagasSuperclass import Quest as JQuest
|
||||
|
||||
qn = "100_SagaOfTheMaestro"
|
||||
qnu = 100
|
||||
qna = "Saga of the Maestro"
|
||||
|
||||
class Quest (JQuest) :
|
||||
|
||||
def __init__(self,id,name,descr):
|
||||
# first initialize the quest. The superclass defines variables, instantiates States, etc
|
||||
JQuest.__init__(self,id,name,descr)
|
||||
# Next, override necessary variables:
|
||||
self.NPC = [8592,8273,8597,8597,8596,8646,8648,8653,8654,8655,8656,8597]
|
||||
self.Items = [7080,7607,7081,7515,7298,7329,7360,7391,7422,7453,7108,0]
|
||||
self.Mob = [5260,5249,5308]
|
||||
self.qn = qn
|
||||
self.classid = 118
|
||||
self.prevclass = 0x39
|
||||
self.X = [164650,47429,47391]
|
||||
self.Y = [-74121,-56923,-56929]
|
||||
self.Z = [-2871,-2383,-2370]
|
||||
self.Text = ["PLAYERNAME! Pursued to here! However, I jumped out of the Banshouren boundaries! You look at the giant as the sign of power!",
|
||||
"... Oh ... good! So it was ... let's begin!","I do not have the patience ..! I have been a giant force ...! Cough chatter ah ah ah!",
|
||||
"Paying homage to those who disrupt the orderly will be PLAYERNAME's death!","Now, my soul freed from the shackles of the millennium, Halixia, to the back side I come ...",
|
||||
"Why do you interfere others' battles?","This is a waste of time.. Say goodbye...!","...That is the enemy",
|
||||
"...Goodness! PLAYERNAME you are still looking?","PLAYERNAME ... Not just to whom the victory. Only personnel involved in the fighting are eligible to share in the victory.",
|
||||
"Your sword is not an ornament. Don't you think, PLAYERNAME?","Goodness! I no longer sense a battle there now.","let...","Only engaged in the battle to bar their choice. Perhaps you should regret.",
|
||||
"The human nation was foolish to try and fight a giant's strength.","Must...Retreat... Too...Strong.","PLAYERNAME. Defeat...by...retaining...and...Mo...Hacker","....! Fight...Defeat...It...Fight...Defeat...It..."]
|
||||
# finally, register all events to be triggered appropriately, using the overriden values.
|
||||
JQuest.registerNPCs(self)
|
||||
|
||||
QUEST = Quest(qnu,qn,qna)
|
||||
|
||||
QUEST.setInitialState(QUEST.CREATED)
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-00.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-00.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
You have travelled quite far from your homeland, young stranger of a foreign race. I'm sorry, but I have no work for you.<br>
|
||||
(Quest for Human characters.)
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-02.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-02.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Grand Master Roien:<br>
|
||||
In the past, this island was where the Elves taught us Humans their magic. In the year marking the hundredth anniversary of the Humans coming to this remote island to learn the magic of the Elves, Human magicians commissioned a Dwarven craftsman to create a beautiful sword that was presented to the Elves. It was a sign of thanks for their teaching the Humans magic, and a symbol of the pledge to strengthen the unity between the two Human and Elf races. The Elves named this present the <font color="LEVEL">Sword of Solidarity</font>.<br>
|
||||
<a action="bypass -h Quest 101_SwordOfSolidarity 7008-03.htm">Ask about the Sword of Solidarity</a>
|
||||
</body></html>
|
6
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-03.htm
vendored
Normal file
6
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-03.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Grand Master Roien:<br>
|
||||
A thousand years ago, war arose between the Humans and the Elves, and the Elves were eventually defeated. The Elves of Talking Island said that the present they had received was not a Sword of Solidarity but a sword of betrayal, and broke the blade in half before leaving the island. Thereafter, the Elves never returned to this island, and the building where they had taught magic was abandoned and became the present Elven Ruins.<br>
|
||||
I read about the sword in a history book, and came to believe that it is hidden somewhere on this island. A few weeks ago, one of my pupils discovered an old sword handle during his exploration of the ruins. Upon close examination of the engravings on the handle, it exactly matched a text recorded in the Elven historical books that speak of the Sword of Solidarity. I am certain that the handle is a part of the Sword of Solidarity.<br>
|
||||
It is my opinion that if the <font color="LEVEL">rest of the blade</font> can be found, we can recreate the Sword of Solidarity that has only existed in history books until now.<br>
|
||||
<a action="bypass -h Quest 101_SwordOfSolidarity 7008-09.htm">Ask about the remaining portions</a>
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-04.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-04.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
First, go and show this letter to <font color="LEVEL">Blacksmith Altran</font>. In the letter, I have organized information that I've discovered regarding the Sword of Solidarity during my research of ancient scrolls at Einhovant's School of Magic. Altran says that his ancestors created the blade and asked me to research information about the sword.<br>
|
||||
You can meet Altran by going to the village forge. Thank you.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-05.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-05.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
Please deliver my letter to <font color="LEVEL">Blacksmith Altran</font>. You can find him at the village forge.
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-06.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-06.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
You've found all the pieces of the broken blade?! What wonderful news! Now Altran can restore the Sword of Solidarity. But in order to do so, he's going to need the sword handle.<br>
|
||||
Now, take this to <font color="LEVEL">Altran</font>. Please tell him that it is given to him in thanks for all the help he has given us with the reconstruction of the training hall.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-07.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-07.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
What, you haven't left yet? Go and deliver the sword handle to Blacksmith Altran immediately.
|
||||
</body></html>
|
6
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-08.htm
vendored
Normal file
6
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-08.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
Perhaps you have heard of the <font color="LEVEL">Sword of Solidarity?</font> They say it is a fine blade treasured by the Elves that resided on this island long ago. These days, whenever I have the time I visit the libraries within Einhovant's School of Magic, to look through books and read stories related to the sword. Seeing that it is recorded not only in Human history books but also in those of the Elves, it seems certain that this sword really existed...<br>
|
||||
If this Sword of Solidarity really existed, wouldn't it be hidden somewhere on the island? Such a precious and magnificent blade as that would not be easily destroyed or abandoned... I plan to search the island for the sword some day. If you are interested, won't you come along?<br>
|
||||
(Quest for Human characters level 9 and above.)
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-09.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-09.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Grand Master Roien:<br>
|
||||
A few days ago, I mentioned the sword handle to Blacksmith Altran over a couple of drinks, and he showed avid interest in it. He says that if only he had the <font color="LEVEL">blade portion</font>, he could resurrect the sword to its original state, and suggested that since it is probably somewhere in the ruins, we should send someone to go and find it.<br>
|
||||
Regretfully, I am occupied with the construction that is going on for the outer walls of the training hall, which was destroyed during a storm, and cannot perform the task myself. But I think you would be able to help Altran... What do you think? Will you give it a try?<br>
|
||||
<a action="bypass -h Quest 101_SwordOfSolidarity 7008-04.htm">Say you will perform the task</a>
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-10.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-10.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
I hear you are helping Altran. He says that you will bring back the broken blade from the <font color="LEVEL">Elven Ruins</font>. Good luck!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-11.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-11.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Blacksmith Altran:<br>
|
||||
Is this from the blade of the Sword of Solidarity? If only we could find the other half!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-12.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7008-12.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Grand Master Roien:<br>
|
||||
So you've found all the pieces of the broken blade! Take them to Altran immediately!
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-01.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-01.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Blacksmith Altran:<br>
|
||||
Ah! Roien's letter! Thank you!<br>
|
||||
So they say that the craftsman in the legends that created the 'Sword of Solidarity' was a Dwarf, like me? A sword created by my ancestors a thousand years ago... I'm curious to see what it looks like. If only we could find the missing broken blades, I would be able to return the Sword of Solidarity to its original state... I hope you can recover the blade fragments. Is that too difficult of a task to ask?<br>
|
||||
<a action="bypass -h Quest 101_SwordOfSolidarity 7283-02.htm">Say that you will search for the broken blade portions</a>
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-02.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-02.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Blacksmith Altran:<br>
|
||||
According to Roien's research, the blade was broken into two parts, and they are probably somewhere in the Elven Ruins. They may even be in the dirty hands of the <font color="LEVEL">Orcs that live in the ruins</font>... But those Orcs don't know how to deal with steel, and probably don't have the skills to reassemble the pieces. They're probably using it to skin rabbits or something.<br>
|
||||
Go to the <font color="LEVEL">Elven Ruins</font> and search for the <font color="LEVEL">two pieces of the broken blade</font>. I'm sure you don't know the way, so I will write down the directions on this note. Be careful! They say that the ruins are not only full of Orcs, but other savage beasts as well.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-03.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-03.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Blacksmith Altran:<br>
|
||||
If you can't find the Elven Ruins even with the directions I've given, ask the Village Guard Kenyos. When you find the two pieces of the blade, bring them to me.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-04.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-04.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Blacksmith Altran:<br>
|
||||
So you've managed to find it! Hmm... I will have to attach the two halves of the blade together, but the task is going to take some time. Meanwhile, go and see Roien. I will write a note asking for the sword handle, and you will please deliver the note to <font color="LEVEL">Roien</font>.
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-05.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-05.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Blacksmith Altran:<br>
|
||||
I have to connect the two broken halves together, but it will be a more difficult task than I thought. I'm calculating in my mind how high the temperature of the furnace must be, how many times I should hammer the blade, and other factors.<br>
|
||||
By the way, have you brought back the sword handle from Roien? What do you mean, not yet? Look, if I don't have the sword handle, I can't restore this sword to its original state!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-06.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-06.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Blacksmith Altran:<br>
|
||||
So this is the sword handle. While you were visiting the training hall, I managed to attach the broken blade fragments together. All I have to do now is attach the handle... Would you wait a moment?<br>
|
||||
<a action="bypass -h Quest 101_SwordOfSolidarity 7283-07.htm">Wait until Altran finishes his task</a>
|
||||
</body></html>
|
6
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-07.htm
vendored
Normal file
6
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-07.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>
|
||||
Blacksmith Altran:<br>
|
||||
Ta da, it's finished! This is the legendary <font color="LEVEL">Sword of Solidarity</font>. Isn't it beautiful? The blade has been crafted of mithril and hasn't lost its sharpness yet!<br>
|
||||
As my ancestors created this Sword of Solidarity for the Humans of this island a thousand years ago, I will now present you with this sword. Please do not refuse, and accept it as a gift. For your information, Dwarves are happiest when the weapons they create have been placed in the hands of a skilled user. The way I see it, you are qualified to receive this sword.<br>
|
||||
I hope that you will perform a mighty deed appropriate for a sword with such a great history. And if anyone should ask, tell them that Blacksmith Altran reconstructed this sword! May the grace of Maphr be with you!
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-08.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/7283-08.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Blacksmith Altran:<br>
|
||||
Ah ha! So you've found one half of the broken blade! Please find the other half!
|
||||
</body></html>
|
138
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/__init__.py
vendored
Normal file
138
L2J_Mobius_C4/dist/game/data/scripts/quests/101_SwordOfSolidarity/__init__.py
vendored
Normal file
@@ -0,0 +1,138 @@
|
||||
# Made by Mr. Have fun! - Version 0.3 by DrLecter
|
||||
|
||||
import sys
|
||||
from com.l2jmobius.gameserver.model.quest import State
|
||||
from com.l2jmobius.gameserver.model.quest import QuestState
|
||||
from com.l2jmobius.gameserver.model.quest.jython import QuestJython as JQuest
|
||||
|
||||
ROIENS_LETTER_ID = 796
|
||||
HOWTOGO_RUINS_ID = 937
|
||||
BROKEN_SWORD_HANDLE_ID = 739
|
||||
BROKEN_BLADE_BOTTOM_ID = 740
|
||||
BROKEN_BLADE_TOP_ID = 741
|
||||
ALLTRANS_NOTE_ID = 742
|
||||
SWORD_OF_SOLIDARITY_ID = 738
|
||||
SOULSHOT_FOR_BEGINNERS = 5789
|
||||
|
||||
class Quest (JQuest) :
|
||||
|
||||
def __init__(self,id,name,descr):
|
||||
JQuest.__init__(self,id,name,descr)
|
||||
self.questItemIds = [ALLTRANS_NOTE_ID, HOWTOGO_RUINS_ID, BROKEN_BLADE_TOP_ID, BROKEN_BLADE_BOTTOM_ID, ROIENS_LETTER_ID, BROKEN_SWORD_HANDLE_ID]
|
||||
|
||||
def onEvent (self,event,st) :
|
||||
htmltext = event
|
||||
if event == "7008-04.htm" :
|
||||
st.set("cond","1")
|
||||
st.setState(STARTED)
|
||||
st.playSound("ItemSound.quest_accept")
|
||||
st.giveItems(ROIENS_LETTER_ID,1)
|
||||
elif event == "7283-02.htm" :
|
||||
st.set("cond","2")
|
||||
st.takeItems(ROIENS_LETTER_ID,st.getQuestItemsCount(ROIENS_LETTER_ID))
|
||||
st.giveItems(HOWTOGO_RUINS_ID,1)
|
||||
elif event == "7283-07.htm" :
|
||||
st.takeItems(BROKEN_SWORD_HANDLE_ID,-1)
|
||||
st.giveItems(SWORD_OF_SOLIDARITY_ID,1)
|
||||
st.set("cond","0")
|
||||
st.setState(COMPLETED)
|
||||
st.playSound("ItemSound.quest_finish")
|
||||
st.set("onlyone","1")
|
||||
qs = st.getPlayer().getQuestState("255_Tutorial")
|
||||
if qs :
|
||||
newbiegift=qs.getInt("newbiegift")
|
||||
if newbiegift != 1 and st.getPlayer().getNewbieState() == 1 :
|
||||
st.showQuestionMark(26)
|
||||
st.playTutorialVoice("tutorial_voice_026")
|
||||
st.giveItems(SOULSHOT_FOR_BEGINNERS,7000)
|
||||
qs.set("newbiegift","1")
|
||||
return htmltext
|
||||
|
||||
def onTalk (Self,npc,st) :
|
||||
npcId = npc.getNpcId()
|
||||
htmltext = "<html><body>I have nothing to say to you.</body></html>"
|
||||
id = st.getState()
|
||||
if id == CREATED :
|
||||
st.set("cond","0")
|
||||
st.set("onlyone","0")
|
||||
if npcId == 7008 and st.getInt("cond")==0 and st.getInt("onlyone")==0 :
|
||||
if st.getPlayer().getRace().ordinal() != 0 :
|
||||
htmltext = "7008-00.htm"
|
||||
elif st.getPlayer().getLevel() >= 9 :
|
||||
htmltext = "7008-02.htm"
|
||||
return htmltext
|
||||
else:
|
||||
htmltext = "7008-08.htm"
|
||||
st.exitQuest(1)
|
||||
elif npcId == 7008 and st.getInt("cond")==0 and st.getInt("onlyone")==1 :
|
||||
htmltext = "<html><body>This quest has already been completed.</body></html>"
|
||||
if id == STARTED:
|
||||
if npcId == 7008 and st.getInt("cond")==1 and (st.getQuestItemsCount(ROIENS_LETTER_ID)==1) :
|
||||
htmltext = "7008-05.htm"
|
||||
elif npcId == 7008 and st.getInt("cond")>=2 and st.getQuestItemsCount(ROIENS_LETTER_ID)==0 and st.getQuestItemsCount(ALLTRANS_NOTE_ID)==0 :
|
||||
if st.getQuestItemsCount(BROKEN_BLADE_TOP_ID) and st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID) :
|
||||
htmltext = "7008-12.htm"
|
||||
if (st.getQuestItemsCount(BROKEN_BLADE_TOP_ID) + st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID)) <= 1 :
|
||||
htmltext = "7008-11.htm"
|
||||
if st.getQuestItemsCount(BROKEN_SWORD_HANDLE_ID) > 0 :
|
||||
htmltext = "7008-07.htm"
|
||||
if st.getQuestItemsCount(HOWTOGO_RUINS_ID) == 1 :
|
||||
htmltext = "7008-10.htm"
|
||||
elif npcId == 7008 and st.getInt("cond")==4 and st.getQuestItemsCount(ROIENS_LETTER_ID)==0 and st.getQuestItemsCount(ALLTRANS_NOTE_ID) :
|
||||
htmltext = "7008-06.htm"
|
||||
st.set("cond","5")
|
||||
st.takeItems(ALLTRANS_NOTE_ID,st.getQuestItemsCount(ALLTRANS_NOTE_ID))
|
||||
st.giveItems(BROKEN_SWORD_HANDLE_ID,1)
|
||||
elif npcId == 7283 and st.getInt("cond")==1 and st.getQuestItemsCount(ROIENS_LETTER_ID)>0 :
|
||||
htmltext = "7283-01.htm"
|
||||
elif npcId == 7283 and st.getInt("cond")>=2 and st.getQuestItemsCount(ROIENS_LETTER_ID)==0 and st.getQuestItemsCount(HOWTOGO_RUINS_ID)>0 :
|
||||
if (st.getQuestItemsCount(BROKEN_BLADE_TOP_ID) + st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID)) == 1 :
|
||||
htmltext = "7283-08.htm"
|
||||
if (st.getQuestItemsCount(BROKEN_BLADE_TOP_ID) + st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID)) == 0 :
|
||||
htmltext = "7283-03.htm"
|
||||
if st.getQuestItemsCount(BROKEN_BLADE_TOP_ID) and st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID) :
|
||||
htmltext = "7283-04.htm"
|
||||
st.set("cond","4")
|
||||
st.takeItems(HOWTOGO_RUINS_ID,st.getQuestItemsCount(HOWTOGO_RUINS_ID))
|
||||
st.takeItems(BROKEN_BLADE_TOP_ID,st.getQuestItemsCount(BROKEN_BLADE_TOP_ID))
|
||||
st.takeItems(BROKEN_BLADE_BOTTOM_ID,st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID))
|
||||
st.giveItems(ALLTRANS_NOTE_ID,1)
|
||||
elif npcId == 7283 and st.getInt("cond")==4 and st.getQuestItemsCount(ALLTRANS_NOTE_ID) :
|
||||
htmltext = "7283-05.htm"
|
||||
elif npcId == 7283 and st.getInt("cond")==5 and st.getQuestItemsCount(BROKEN_SWORD_HANDLE_ID) :
|
||||
htmltext = "7283-06.htm"
|
||||
return htmltext
|
||||
|
||||
def onKill (self,npc,player,isPet):
|
||||
st = player.getQuestState("101_SwordOfSolidarity")
|
||||
if st:
|
||||
if st.getState() != STARTED : return
|
||||
npcId = npc.getNpcId()
|
||||
if npcId in [361,362] :
|
||||
if st.getQuestItemsCount(HOWTOGO_RUINS_ID) :
|
||||
if st.getQuestItemsCount(BROKEN_BLADE_TOP_ID) == 0 :
|
||||
if st.getRandom(5) == 0 :
|
||||
st.giveItems(BROKEN_BLADE_TOP_ID,1)
|
||||
st.playSound("ItemSound.quest_middle")
|
||||
elif st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID) == 0 :
|
||||
if st.getRandom(5) == 0 :
|
||||
st.giveItems(BROKEN_BLADE_BOTTOM_ID,1)
|
||||
st.playSound("ItemSound.quest_middle")
|
||||
if st.getQuestItemsCount(BROKEN_BLADE_TOP_ID) and st.getQuestItemsCount(BROKEN_BLADE_BOTTOM_ID) :
|
||||
st.set("cond","3")
|
||||
return
|
||||
|
||||
QUEST = Quest(101,"101_SwordOfSolidarity","Sword Of Solidarity")
|
||||
CREATED = State('Start', QUEST)
|
||||
STARTED = State('Started', QUEST)
|
||||
COMPLETED = State('Completed', QUEST)
|
||||
|
||||
|
||||
QUEST.setInitialState(CREATED)
|
||||
QUEST.addStartNpc(7008)
|
||||
|
||||
QUEST.addTalkId(7008)
|
||||
QUEST.addTalkId(7283)
|
||||
|
||||
QUEST.addKillId(361)
|
||||
QUEST.addKillId(362)
|
6
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-03.htm
vendored
Normal file
6
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-03.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>
|
||||
Master Cobendell:<br>
|
||||
To create a healing potion to treat the fever, I need the <font color="LEVEL">dryad's tear</font>, where the purest life forces of the earth are concentrated. Long ago the dryads were beautiful spirits of the trees that sang of the life force of the earth. However, after the balance of magic powers flowing through the woods and the earth were undone during the battle with the Humans, the dryads became spirits with a deep-rooted hatred for all the material races. You can still find <font color="LEVEL">dryads</font> today if you travel to the deepest heart of the Elven Forest.<br>
|
||||
When the dryad's physical body is destroyed, a <font color="LEVEL">dryad's tear</font> is created. But you must keep this amulet with you at all times. The crystal embedded in this necklace works as a catalyst to concentrate the spiritual power scattered when a dryad is killed into the dryad's tear.<br>
|
||||
Well then, good luck on your journey. <font color="LEVEL">Gather ten dryad's tears</font> and bring them to me.<br>
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-04.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-04.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Master Cobendell:<br>
|
||||
My dear friend, did you not agree to bring me ten dryad's tears? I must create a healing potion before the poisons of the spores spread throughout the entire village. Please hurry.
|
||||
</body></html>
|
6
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-05.htm
vendored
Normal file
6
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-05.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>
|
||||
Master Cobendell:<br>
|
||||
My friend, you have done well to return. Have you gathered all the dryad's tears? Ah, excellent.<br>
|
||||
Please wait a moment. All I need to do is add the dryad's tears to the mixture that I have prepared.<br>
|
||||
Here, I have created the five potions that are needed most immediately. Please deliver this to <font color="LEVEL">Sentinel Knight Smallberry</font>.
|
||||
</body></html>
|
5
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-06.htm
vendored
Normal file
5
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-06.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Master Cobendell:<br>
|
||||
Please deliver the dryad's tears potion that I have made to <font color="LEVEL">Sentinel Knight Smallberry</font>.<br>
|
||||
Smallberry is standing guard at the terrace of the building directly in front of us.
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-07.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7156-07.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Master Cobendell:<br>
|
||||
I hear that Smallberry has asked you to deliver the medicine to all the Sentinels that traveled to the Sea of Spores? Have you delivered them all? They are all healthy individuals, and there's probably no need to worry, but it's best to have them take the medication. Better safe than sorry, right?
|
||||
</body></html>
|
4
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7217-01.htm
vendored
Normal file
4
L2J_Mobius_C4/dist/game/data/scripts/quests/102_FungusFever/7217-01.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>
|
||||
Sentinel Berry:<br>
|
||||
Ah, the medicine concocted by Cobendell. Thank you. Thank you.
|
||||
</body></html>
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user