Chronicle 4 branch.

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MobiusDev
2017-07-19 21:24:06 +00:00
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<html><body>Bloody Pixy:<br>
The weak spirits of darkness cannot protect the forest with their own powers and are receiving assistance from the Bloody Pixies. Wretched cowards they are, hiding in the ground, afraid of light!!<br>
Thanks to them, we deal with invaders and outlaws by our own hands. If you violate the laws here& You will know why we are called the  Bloody Pixies. Better be careful!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Pixy:<br>
According to the contract made by our queen and Nerupa, we take care of the forest, the Mother Tree Glade, and the Nymphs. I m not pleased to watch over the immature Elves, but our fairy race always keeps our promises. We punish those who disturb the order of the forest!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body><tr><td>Blight Treant:</td></tr><br>
<tr><td>......We. Stretch. Branches. Into. Dark. Black.</td></tr><tr><td>Night.....</td></tr><br>
<tr><td>....Our. Roots. Sink. Into. Ground. Splashed with.</td></tr><tr><td>Hot. Red. Blood....</td></tr><br>
<tr><td>......Shadows. Forest. Our. Land. Territory.</td></tr><tr><td>Home.....</td></tr><br>
<tr><td>....Invader. Destroyer. Enemy. We. Crush....</td></tr><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Pixie Murika:<br>
Take a look around this forest. It's full of keltirs and wolves, isn't it? It wasn't always like this! Before, owls and cuckoos made their nests in every tree and bighorn deer leisurely grazed on the grass. You could see furry squirrels running around with fruit from the trees clenched between their teeth.<br>
However, it is becoming more difficult to find those animals. This is all because the forest's balance was shattered by the war between the Humans and Elves!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Bloody Pixy:</tr></td>
<br>
<tr><td>The weak sprits of darkness connot protect</tr></td>

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<html><body>Pixy:<br>
According to the contract made by our queen and Nerupa, we take care of the forest, the Mother Tree Glade, and the Nymphs. I m not pleased to watch over the immature Elves, but our fairy race always keeps our promises. We punish those who disturb the order of the forest!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Blight Treant:<br>
......We. Stretch. Branches. Into. Dark. Black. Night.....<br>
....Our. Roots. Sink. Into. Ground. Splashed with. Hot. Red. Blood....<br>
......Shadows. Forest. Our. Land. Territory. Home.....<br>
....Invader. Destroyer. Enemy. We. Crush....<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a><br>
</body></html>

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<html><body>
<tr><td>Captain Gilbert:</td></tr><br>
<tr><td>Nice to meet you, young friend. I am Captain</td></tr>
<tr><td>Gilbert. Our guards maintain the peace in the</td></tr>
<tr><td>village and work day and night to protect the</td></tr>
<tr><td>residents from ferocious beasts or orcs, just</td></tr>
<tr><td>like the <font color="LEVEL">lighthouse</font> works constantly to protect</td></tr>
<tr><td>ships from the rocks.</td></tr><br>
<tr><td>If you are planning to leave the village, ask the</td></tr>
<tr><td>guards about getting around on the island. We wouldn't</td></tr>
<tr><td>want you to suffer misfortune, lost in</td></tr>
<tr><td>a forest full of orcs and wolves.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the lighthouse.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Captain Gilbert:<br>
The lighthouse was built by the Elves long ago, to safely guide ships and their crews to Talking Island. Now Rockswell manages the lighthouse. For the past thirty years, he hasn't missed a night, and so the sea is lit by the lighthouse's beams.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Captain Gilbert:<br>
Nice to meet you, young friend. I am Captain Gilbert. Our guards maintain the peace in the village and work day and night to protect the residents from ferocious beasts or orcs, just like the <font color="LEVEL">lighthouse</font> works constantly to protect ships from the rocks.<br>
If you are planning to leave the village, ask the guards about getting around on the island. We wouldn't want you to suffer misfortune, lost in a forest full of orcs and wolves.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the lighthouse</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>
<tr><td>Guard Leon:</td></tr><br>
<tr><td>Welcome to the Talking Island Village! I am</td></tr>
<tr><td>Leon, one of the guards here. Our duty is to</td></tr>
<tr><td>protect the village from the invasion of Orcs or</td></tr>
<tr><td>werewolves and punish those who violate the laws of this kingdom.</td></tr><br>
<tr><td>Those who harm others are dealt with severely</td></tr>
<tr><td>according to the orders of the king. You may</td></tr>
<tr><td>think it is merciless, but I think that those who</td></tr>
<tr><td>injure others deserve the same.</td></tr><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Guard Leon:<br>
Welcome to the Talking Island Village! I am Leon, one of the guards here. Our duty is to protect the village from the invasion of Orcs or werewolves and punish those who violate the laws of this kingdom.<br>
Those who harm others are dealt with severely according to the orders of the king. You may think it is merciless, but I think that those who injure others deserve the same.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Arnold:<br>
During Aden's unification war, Sir Cedric served King Raoul and performed meritorious deeds on the battlefield. He lived his entire life true to the spirit of chivalry and the will of Einhasad. He is the model for all young fighters of the kingdom, and a living legend.<br>
When unification of the kingdom was complete, King Raoul suddenly passed away. Sir Cedric announced his retirement and came here to Talking Island, and built the training hall to teach youngsters. However, his health has declined since then, and he stays in the Castle Aden. The training hall is now run by his nephew, Sir Roien.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Arnold:<br>
Do you see that grand structure across the bridge? That is the renowned Cedric's Training Hall, famous for producing many great fighters. It was erected by <font color="LEVEL">Sir Cedric</font>, Aden's finest paladin and the right hand of King Raoul.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Sir Cedric.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Guard Abellos:<br>
You can take a regular liner to the mainland of Gludio. The boat fare is a little expensive, but your journey will be safe.<br>
To go to the harbor, follow the coastline west. If you want to take the boat, buy a ticket from the wharf manager Fallius.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>

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<html><body>Guard Abellos:<br>
Hello! My name is Abellos. For now, I am merely a guard here on this little island, but some day I may seek my fortune on the great continent across the sea. When I've saved enough money, I plan to buy a ticket to Gludio at the <font color="LEVEL">harbor</font>.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the harbor</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>
<tr><td>Guard Johnstone:</td></tr><br>
<tr><td>Since I was young, I have idolized Mystics and</td></tr>
<tr><td>wanted to study at <font color="LEVEL">Einhovant's School of,</font></td></tr>
<tr><td><font color="LEVEL">Wizardry,</font> but unfortunately the teachers there</td></tr>
<tr><td>told me I had no magical talent.</td></tr><br>
<tr><td>Now i realize that my physical strength is</td></tr>
<tr><td>where my true gifts lie. In the end, Ive become</td></tr>
<tr><td>a guard, and i dont regret it.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Einhovant's School of Wizardry.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Guard Johnstone:<br>
The school is a wondrous place that teaches the basics of magic to young people born with magical talent. They say that it was built by a Wizard named Einhovant and his followers, but hardly anyone claims to have actually seen him. It makes me wonder if there really was such a person.<br>
The school is just beyond that mountain in front of me, on the shores of a small lake. It's quite a big building, so you can't miss it.
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<html><body>Guard Johnstone:<br>
Since I was young, I have idolized Mystics and wanted to study at <font color="LEVEL">Einhovant's School of Wizardry,</font> but unfortunately the teachers there told me I had no magical talent.<br>
Now I realize that my physical strength is where my true gifts lie. In the end, I ve become a guard, and I don t regret it.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Einhovant's School of Wizardry.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>
<tr><td>Guard Chiperan:</td></tr><br>
<tr><td>I used to travel around the kingdom as a</td></tr>
<tr><td>mercenary. The reason I came to Talking Island</td></tr>
<tr><td>was because I was escorting a ship. But then I</td></tr>
<tr><td>fell in love with the beauty of this island and</td></tr>
<tr><td>put an end to my vagabond life.</td></tr><br>
<tr><td>Sunrise on the beach, the thick forest, and the</td></tr>
<tr><td>magnificent <font color="LEVEL">waterfalls...</font> You cant find a more</td></tr>
<tr><td>beautiful place in Aden.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the way to the waterfalls.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
</body></html>

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<html><body>Guard Chiperan:<br>
Keep the mountain to your left, and walk until you come to a small river. If you follow the river upstream, you will come to the waterfalls, the river's source.<br>
Orcs show up there frequently, so it is a bit dangerous, but the magnificent spectacle of the waterfall is worth the risk.
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<html><body>Guard Chiperan:<br>
I used to travel around the kingdom as a mercenary. The reason I came to Talking Island was because I was escorting a ship. But then I fell in love with the beauty of this island and put an end to my vagabond life.<br>
Sunrise on the beach, the thick forest, and the magnificent <font color="LEVEL">waterfalls...</font> You can t find a more beautiful place in Aden.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask the way to the waterfalls.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>
<tr><td>Guard Kenyos:</td></tr><br>
<tr><td>Perhaps you already know this, but Talking</td></tr>
<tr><td>Island is where the Elves first taught magic to</td></tr>
<tr><td>Humans. The <font color="LEVEL">ruins</font> in the north used to be a</td></tr>
<tr><td>school that the Elves built to teach magic a</td></tr>
<tr><td>long time ago.</td></tr><br>
<tr><td>Now all the Elves have left, although some say</td></tr>
<tr><td>that there are a few who have stayed on, but</td></tr>
<tr><td>no one knows how old they are</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the lighthouse.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
</body></html>

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<html><body>Guard Kenyos:<br>
It used to be the Elven school of magic, but it has become a ruin since it was abandoned a long time ago. It is very dangerous now because of the undead and spirits that roam the dust-filled corridors. of course, a few fellows have set off for the place with hopes of finding forgotten treasure.<br>
To go to The Elven Ruins, you must first find the Obelisk of Victory which is on this road to the northeast. Once at the obelisk, the road forks into two -- take the one that goes to the east and you'll see the entrance to the ruins on the side of the mountain ridge.
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<html><body>Guard Kenyos:<br>
Perhaps you already know this, but Talking Island is where the Elves first taught magic to Humans. The <font color="LEVEL">ruins</font> in the north used to be a school that the Elves built to teach magic a long time ago.<br>
Now all the Elves have left, although some say that there are a few who have stayed on, but no one knows how old they are.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Elven Ruins.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>
<tr><td>Guard Hanks:</td></tr><br>
<tr><td>Talking Island may look peacefull at first</td></tr>
<tr><td>glance, but if you go outside of the village, it is</td></tr>
<tr><td>a very dangerous place. There are beasts like</td></tr>
<tr><td>wolves and giant spiders, and savage tribes</td></tr>
<tr><td>like the Orcs and werewolves. Therefore, if you</td></tr>
<tr><td>wander around the island carelessly, you may lose your life.</td></tr><br>
<tr><td>In particular, Orcs travel around in groups so</td></tr>
<tr><td>you must be extra carefull of their approach.</td></tr>
<tr><td>Recently, there have been rumours that they are</td></tr>
<tr><td>frequently around the <font color="LEVEL">Obelisk of Victory.</font> Be</td></tr>
<tr><td>carefull.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Obelisk of Victory.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
</body></html>

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<html><body>Guard Hanks:<br>
It is a tower built by the Elves who lived on this island a long time ago. As I heard it, it was erected to celebrate victory in a battle between the Elves and Orcs 2,000 years ago. At the time, the Elves won the war because Humans joined the Elven forces.<br>
You can reach the Obelisk of Victory by following this road to the northwest. As I've already told you, there are many orcs near the tower. You must be careful, because they travel in gangs. Fighter orcs are especially brutal beasts, and will recklessly hurl themselves at Humans. Of course, they are far inferior to those Orcs that fought the Elves of the past.
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<html><body>Guard Hanks:<br>
Talking Island may look peaceful at first glance, but if you go outside of the village, it is a very dangerous place. There are beasts like wolves and giant spiders, and savage tribes like the Orcs and werewolves. Therefore, if you wander around the island carelessly, you may lose your life.<br>
In particular, Orcs travel around in groups so you must be extra careful of their approach. Recently, there have been rumors that they are frequently around the<font color="LEVEL">Obelisk of Victory.</font> Be careful.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Obelisk of Victory.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Captain Lucas:<br>
Come, come, my young friend. I welcome you to Dion. I am Lucas, in charge of the guards here. Is this your first trip to Dion? I don't know what your business here is, but our village is very quiet and peaceful. I must ask you to behave modestly and cause no unwarranted incidents while you are here.<br>
Also, it is very dangerous outside the village. If possible, I advise that you travel with others in a group. Good luck, then!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Guard Metty:<br>
You really are a bother. You want to know about that place in detail? Haven't you heard what I've said? Are you deaf? If you are that curious, go see it with your own two eyes! And don't annoy my exalted self any more!<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>

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<html><body>Guard Metty:<br>
Ahh... What is it?! Can't you see I'm on duty? This soldier has no time to chatter leisurely with the likes of you, country wanderer. Don't be a nuisance. Do me a favor and disappear from my sight.<br>
Hey, country bumpkin! There is a village that suits the likes of you. If you follow this road in front of me you will come to a village called <font color="LEVEL">Floran.</font> It s a country village that is suitable for a hillbilly like you.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Floran in detail.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Guard Jacob:<br>
Crumas were a mystical race of beings, one of the first animals to be created in the beginning. They looked like turtles, and there were four crumas in all. Now they have all disappeared and only their shells remain, so we can only imagine what they must have been like. I have heard travelers' rumors that somewhere a cruma still lives, but I do not know whether they are true.<br>
I tell you again, the marshlands where the cruma lived are very, very dangerous. I think it is better to give up going there.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>

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<html><body>Guard Jacob:<br>
The marshlands are where the cruma's shell is, so they are called the the Cruma Marshlands. The Marshlands are beyond that temple over there. If you keep walking north, you can easily find them. However, there are rarely people there and the place is swarming with frightening monsters. I think it is rash to go there alone.<br>
I've warned you in no uncertain terms. Please don't reproach me for the consequences if you choose to disregard my advice.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>

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<html><body>Guard Jacob:<br>
How do you do, honored traveler? Have you come to our village to see the great shell of <font color="LEVEL">cruma</font>? If you have, then you'd be well advised to give up your search. Many have come to this village to view the shell of cruma, but I have rarely seen anyone return from that place intact. The <font color="LEVEL">Marshlands</font> where the shell of cruma lies have for ages been a place teeming with monsters -- even our guards don't like to go near there.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about cruma</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Marshlands</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Guard Hanson:<br>
You want to know about the giants of ere? I'm sorry, but I don't know much about them myself. All I know is that they lived in these lands a long time ago and that their knowledge was far greater than ours.<br>
Now that I think about it, perhaps the Elves know, since they've been around longer than the Humans.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>

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<html><body>Guard Hanson:<br>
Greetings. I sincerely welcome you to our village. There are many dangerous areas around here, so you must be particularly careful when you travel. Be especially careful from that point past the temple in front of me, where you can see the ruins left by the <font color="LEVEL">giants of ere.</font> You never know when or where some monster will make a surprise attack on you.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the giants of ere.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Guard Xaber:<br>
Gracia hired many criminals as mercenary soldiers for their war against us. Now, they don't even know or care that the war ended with a victory for the courageous troops of Aden. When Gracia was defeated, the rogues abandoned the mercenaries and fled.<br>
Those hiding in Horseshoe Valley are the remnants of the criminal mercenary soldiers that Gracia hired. They curse both the Gracians, who abandoned them, and Aden, for the many defeats they have suffered. They still conduct guerilla operations and harass us.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>

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<html><body>Guard Xaber:<br>
Hey, stranger. If you are going to Giran, don t wander off this road along the way. If you leave the path for a even moment, you could suffer an unlucky mishap with the <font color="LEVEL">runaway troops.</font> They are wicked and violent criminals, so before you leave, go to the temple and pray to Einhasad that you never meet them.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the runaway troops.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Guard Latson:<br>
I myself have never been to the Bazaar of Giran. However, our village frequently trades with the Bazaar, so I know a little about what it is like there. It is a place where there are all sorts of priceless items. If you can't find it there, then you won't be able to find it anywhere in Aden. It's an enjoyable, lively village. If I have the chance, I should like to go someday.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>

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<html><body>Guard Latson:<br>
It is risky to speak of such things, but I will trust you and tell you. It is the Execution Grounds of a rebel army of farmers who revolted against the lord's severe rule a few years ago. At the time, the lord cruelly and publicly executed all those involved in the revolt, and their families, as an example to the people. Those who were unjustly killed became the undead, and they haunt the Execution Grounds to this day.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Latson:<br>
If you follow the road that lies before me to the east, you can easily arrive at the <font color="LEVEL">Bazaar of Giran.</font> One thing you must remember is to be on your guard when you pass the <font color="LEVEL">Execution Ground,</font> about halfway there. That place is crawling with evil undead.<br>
May the divine protection of Einhasad surround you.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Bazaar of Giran.</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Execution Ground.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Captain Jeronin:<br>
Welcome, foreign traveler. I am Captain Jeronin. Under Sir Ortho Lancer, I train the guards and maintain the peace of the village. Our village is a trade center, and many people come and go. Because of that, great pains are taken to maintain public peace.
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<html><body>Guard Blane:<br>
Greetings. I am Blane, Guard of Giran Castle Town. Our village has loads of items that you cannot buy in other places. If you're lucky, you'll find a valuable item. I once went to buy something, but my meager wages weren't quite enough to pay for it. It was some kind of luxury shop or something... If you have the chance, check it out, they have some great things.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Vesa:<br>
I have never been to the Corridor of Death. I heard it is a long and dangerous road, because of the monsters that come out from the Dragon Valley. If you want to know about the Corridor of Death, you should ask my partner, <font color="LEVEL">Zerome</font>. He recently returned from making a patrol of that place.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Vesa:<br>
The region of Oren is north of Giran. I once had a chance to meet their guards, and they seem to have a very strict military discipline. Isn't it really ironic that the Ivory Tower, the traditional school of magic, is there?<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Vesa:<br>
If you cross <font color="LEVEL">Death Pass</font> in the north, you can get to <font color="LEVEL">Oren.</font> I am originally from there, but because of the war with Elmore, they are severely restricting passage for the common people. I worry about whether my family is safe.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Death Pass.</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">Ask about Oren.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Zerome:<br>
The Corridor of Death? It is a wide road between the Dragon Valley to the north and Dion's Horseshoe Mountain Range. Geographically, it is the only path that connects Oren and Aden. However, dangerous monsters roam its length so it is dangerous to travel without a large company.
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<html><body>Guard Zerome:<br>
Not long ago, I made the rounds of <font color="LEVEL">Death Pass.</font> There, I saw flying harpies and medusas. I don t think a commoner could come back alive. They look like beautiful women, but they are actually ferocious beasts. If you meet them there, you must be careful. If you are tricked by their appearance, your life may be in danger.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Death Pass.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Belton:<br>
You haven't heard of the green dragon Antharas? I have never seen it myself, and I know no more than what I was told by the elders when I was young. They say that when it moves, the axis of the earth shakes, and when it sighs the Dragon Valley becomes a sea of fire. Since no one has lived after seeing Antharas, I can't imagine how terrible it must be. If the old stories are true, it must be the strongest living thing in the world.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Belton:<br>
Do you see the great mountain range to the north? The range forms two lines to the east and west, but we call it the Dragon Valley. It's called that because they say the<font color="LEVEL">green dragon Antharas</font> nests at the end of the range. Well... it's such a dangerous place that I don't know if I'd advise you to go there.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the green dragon Antharas</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Rath:<br>
There are all sorts of rumors about the great Wizard Hardin, but hardly anyone knows his true identity. Some say the demon Beleth is actually Hardin, others say that Hardin is the one who cursed the Dark Elves, and yet others say he helped King Rauhel unify the kingdom of Aden. I don't know what is true, but anyway, from the stories he seems to be the most powerful of all Wizards, don't you think?
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<html><body>Guard Rath:<br>
Rumor has it that the<font color="LEVEL">Great Wizard Hardin</font> lives somewhere within the northern mountain range. Many young people have gone in search of that place to learn magic from him, but no one has actually met him yet. Those who say they have met him are liars.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Great Wizard Hardin.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Atanas:<br>
The blue dragon Fafurion is almost as strong as the green dragon Antharas, which is supposed to be horrible. Usually, it stays in the water -- I suppose that means it's somewhere on the bottom of Lake Innadril. When I think that two dragons are so near our village... well, it makes it hard to live a worry-free life, don't you think?
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<html><body>Guard Atanas:<br>
I sometimes talk with my friend Reikin about what the <font color="LEVEL">water dragon Fafurion</font> would look like. It s truly hard to imagine that Fafurion lives in Innadril Lake, just east from here. If that dragon ever ventured upon our village, complete annihilation would only be a matter of time, don t you think?<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Fafurion.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Mouen:<br>
Welcome to the Town of Oren, young traveler. I am Mouen who works for the Lord, guarding the town.<br>
Because the Town of Oren is close to our Aden Kingdom's rivals, Elmore, we are on guard thoroughly compared to other towns. This may cause travellers like you trouble, but please understand the circumstances.<br>
In fact, the people here are more like the people of Elmore. Maybe borders don't really matter for people who cut wood for their living. I can even name 10 people I know in Elmore right away, ha ha!<br>
See that dashing castle on the northern hill, that is Castle Oren. Every time I look at that castle I pray to God that the people of Oren will never live in sorrow and wish that people of Elmore will feel the power of the castle.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Heiac:<br>
The Ivory Tower is a well-known hideout for Mages. They are always up to something! The legend is that long ago, during the Elmoraden Empire, the magicians there controlled the whole continent! Fortunately today we are ruled by a proper King and Lord. It is said that the Mages resent this...<br>
If you wish to know more, you should visit the Ivory Tower or just ask the Mages.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Heiac:<br>
Be quiet! I am not allowed to talk while I'm on duty! Furthermore, the captain is standing right next to me... Hmmph, ok well. I'll tell you briefly. Here, the town of Oren is close to the borders, so we must never let our guard down.<br>
Nevertheless, we have been told unofficially to always watch a certain tower. That is the <font color="LEVEL">Ivory Tower</font> of course.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Ivory Tower.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Jerin:<br>
the mages of the Ivory Tower joined with the Elves to build the Protection Tower at the center of the Sea of Spores. It was supposedly erected to halt the spread of the Sea of Spores but there is no evidence it is working... I think it more likely they are up to something...<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Jerin:<br>
You will see strange towers northwest of the town. Past the towers you will find the Sea of Spores. Fungus, mushrooms and other unusual plants grow there... You wouldn't catch me dead there.<br>
It is said that humans and elves fought there long ago, and the elves made a huge mistake. Before dying of a mysterious disease, a traveler reported seeing a large turtle's shell and a giant statue of a goddess roaming thereabouts.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Jerin:<br>
Eh, nice weather, eh stranger? I've been a guard for a long time but, honestly, I've never even gotten a scratch in the line of duty. I am lucky. Really, even though you're a skilled adventurer, you'll never be able to beat someone who's lucky. One of my friends... He was so drunk one time, he didn't even have his armor on, went and wandered off by the <font color="LEVEL">protection towers,</font>, near the <font color="LEVEL">Sea of Spores</font> to take a leak, and didn't even see a monster. Lucky bastard.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the protection tower.</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Sea of Spores.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Yates:<br>
Halt! Welcome to the town of Oren. There are dangerous areas around the town, so please be careful and prepare yourself. But... to the west there is no harm. As you can see on the map, the motherland of the Elves, the Elven Forest, is nearby.<br>
I heard it's a wonderful place, I hope that one day I can visit it... It is hard to get there, however, because the Dragon Claw Mountains are blocking the way.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Stan:<br>
Have you heard, that there is the Enchanted Valley, east of our town? You can capture various creatures there. That is why Hunters made a little village there, but some of the Hunters had other jobs besides being Hunters. Well, people with various backgrounds with various jobs live there.<br>
It is very close to our Town of Oren but it is situated in Aden. There are rumors that the Lord of Aden is having a hard time ruling them...<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Stan:<br>
Are you going to <font color="LEVEL">Hunters Village,</font> my friend? Then follow this path towards the southern plain, you will end up at a forked road, go east from there. I heard that place is a very exciting...<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Hunters Village.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Pinaps:<br>
The Enchanted Valley looks close on the map but is actually quite far. The entrances are located at the north and south, but the entrances are quite far from our town. Hunters who set up camps on the south eventually made their camps into a village...<br>
Legend tells... Well, do you know about Fairies? Small Elf-like creatures with small wings on their backs... Anyway, in the past, they were exiled by Humans, and today they curse the Men living in the valley. That is why it is a dangerous place especially for Humans.<br>
If you want to know more you should go ask at the Hunters' Village. They are experts about them!<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Guard Pinaps:<br>
Oh! Nice to meet you, adventurer. What brings you here to the town of Oren? This town is surrounded by many dangerous areas, which place would you like to know about? The Sea of Spores is located to the northwest, the Ivory Tower to the north, the Tower of Oren to the northeast, and <font color="LEVEL">Enchanted Valley</font> to the east.<br>
There are other places, besides the ones I've mentioned, that are dangerous too; if you want to know more, ask other guards. I know a little about the <font color="LEVEL">Enchanted Valley...</font> Are you interested?<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Enchanted Valley.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Wheeler: </td></tr><br>
<tr><td>May the blessing of starlight rest upon you. My</td></tr>
<tr><td>name is Wheeler, one of the sentinels of the</td></tr>
<tr><td>forest.</td></tr><br>
<tr><td>What you see on the other side of this bridge</td></tr>
<tr><td>is the most holy tree to us Elves -- the <font color="LEVEL">Mother</font></td></tr>
<tr><td><font color="LEVEL">Tree,</font> mother of all forests and nymphs.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Mother Tree.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Sentinel Wheeler:<br>
In the beginning, Einhasad created the Elves, and the union of the world's oldest tree and the first Elf became the Mother Tree. All the Elves afterwards were born from the leaves of the Mother Tree Glade.<br>
Perhaps that is why, when we rest under the shade of the Mother Tree Glade, our bodies and souls all feel at ease. When we are tired and weary, there is nothing better than resting under the shade of the Mother Tree Glade.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Sentinel Wheeler:<br>
May the blessing of starlight rest upon you. My name is Wheeler, one of the sentinels of the forest.<br>
What you see on the other side of this bridge is the most holy tree to us Elves -- the <font color="LEVEL">Mother Tree,</font> mother of all forests and nymphs.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Mother Tree.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Berros:</td></tr><br>
<tr><td>May the peace of the lake rest upon you. My</td></tr>
<tr><td>name is Berry, one of the Sentinels who guard</td></tr>
<tr><td>the forest and the Mother Tree Glade.</td></tr><br>
<tr><td>When I was young like you, I had opportunities</td></tr>
<tr><td>to travel to many places around the continent. I</td></tr>
<tr><td>have seen many places, but none are as</td></tr>
<tr><td>beautiful as our Elven village.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the world outside the forest.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Sentinel Berry:<br>
There was a time when I traveled here and there on the continent and saw many races and what the Humans call "cities" -- massive forests of buildings made by Human hands. I was astonished by the large size of the market in Giran, the splendor of Heiness the Floating City, and the overwhelming grandeur of Castle Aden. However, most Human villages are lifeless, cold places built by butchering the land.<br>
When I finished my travels and returned to the small, quiet village upon the lake in the Elven Forest, I finally realized that this was the true home for all Elves.
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<html><body>Sentinel Berry:<br>
May the peace of the lake rest upon you. My name is Berry, one of the Sentinels who guard the forest and the Mother Tree Glade.<br>
When I was young like you, I had opportunities to travel to many places around the continent. I have seen many places, but none are as beautiful as our Elven village.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the world outside the forest.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Kendell:</td></tr><br>
<tr><td>Looking at young Elves today, I think that they</td></tr>
<tr><td>are like fragile flowers growing under the shade</td></tr>
<tr><td>of the Mother Tree. Granted, they learn the</td></tr>
<tr><td>use of the bow or arrow from many fine</td></tr>
<tr><td>masters, or magic to command the elements</td></tr>
<tr><td>from wise sorcerors, but that is purely</td></tr>
<tr><td>academic, and I worry that they may not be</td></tr>
<tr><td>able to perform well in actual battle. Thus, I</td></tr>
<tr><td>have always advocated that young Elves need</td></tr>
<tr><td>to actively go into the battlefield and recieve</td></tr>
<tr><td>actual training.</td></tr><br>
<tr><td>I'm sure you also want to see the result of</td></tr>
<tr><td>your training, and also receive</td></tr>
<tr><td>acknowledgement of your skills? Soon the orc</td></tr>
<tr><td>tribes from the Misty Mountains and our Elven</td></tr>
<tr><td>Fighters will be having a skirmish. When the</td></tr>
<tr><td>time comes, I will give you the chance to</td></tr>
<tr><td>participate in battle.</td></tr><br>
<tr><td>(Quest for Elven characters level 10 and</td></tr>
<tr><td>above.)</td></tr>
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<html><body>Sentinel Kendell:<br>
This forest may seem peaceful at first glance, but terrible enemies lurk within. For hundreds of years, our kingdom was under attack by the Orcs of the Misty Mountains, the fungus from the Sea of Spores, and the giant spiders from the Wasteland of Gludio.<br>
When you travel in the forest, you must not forget for one moment the threats that hide behind the lovely scenery.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Sentinel Kendell:<br>
May the smile of Eva be your peace and repose. I am Kendell, one of the Sentinels. Our task is to protect the beautiful <font color="LEVEL">Elven Forest</font> and the most holy Mother Tree Glade that you see down there.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Elven Forest</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Veltress: </td></tr><br>
<tr><td>May the blessing of the moonlight be with</td></tr>
<tr><td>you... My name is Veltress, one of the sentinels.</td></tr>
<tr><td>We are called the watch of the forest.</td></tr><br>
<tr><td>If you cross the bridge you see here, you can</td></tr>
<tr><td>follow the road to <font color="LEVEL">Lake Iris.</font> Legend has it that</td></tr>
<tr><td>the lake was formed from the tears of the</td></tr>
<tr><td>goddess Eva.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Lake Iris.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Sentinel Veltress:<br>
In the age of great disaster, our goddess was filled with sadness at seeing so many deaths. They say her tears formed Lake Iris.<br>
A long time ago, just once, I saw the lake nymphs dancing on the ripples as if they were gliding. Now all the lake nymphs have left, but sometimes if you take a walk around Lake Iris you can hear the echoes of their singing.
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<html><body>Sentinel Veltress:<br>
May the blessing of moonlight be with you... My name is Veltress, one of the sentinels. We are called the watch of the forest.<br>
If you cross the bridge you see here, you can follow the road to <font color="LEVEL">Lake Iris.</font> Legend has it that the lake was formed from the tears of the goddess Eva.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Lake Iris.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Starden: </td></tr><br>
<tr><td>May the song of stars give you happiness. I</td></tr>
<tr><td>am Starden, one of the sentinels who protect</td></tr>
<tr><td>the forest, the Mother Tree Glade, and Elves of</td></tr>
<tr><td>light.</td></tr><br>
<tr><td>If my expression looks dark, then forgive me.</td></tr>
<tr><td>Originally, I was a cheerful elf who enjoyed</td></tr>
<tr><td>poetry and singing, but now I've lost all my</td></tr>
<tr><td>former optimism since I went through the war. I</td></tr>
<tr><td>had to look upon the sight of my friends being</td></tr>
<tr><td>brutally killed by the Dark Elves at the <font color="LEVEL">final</font></td></tr>
<tr><td><font color="LEVEL">battle of the Underground Fortress</font>... I try hard</td></tr>
<tr><td>to forget the fear and sorrow of those times,</td></tr>
<tr><td>but I still have nightmares once in a while.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the final battle of the Underground Fortress.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Sentinel Starden:<br>
The Underground Fortress was the final stronghold in the battle with Humans, and an important stronghold in the war with the Elves. It was the site of several offensive and defensive battles as well. In the end, the demons summoned by the Dark Elven enchanters completely razed the fortress with fire, and the Elven fighters who were defending it were brutally murdered.<br>
The Underground Fortress has become a very dangerous place. The ghosts of dead fighters and evil spirits are drawn by the power of the black magic cast by the Dark Elves, and make their nests there. If you want to go there, cross this bridge, then follow the path southwest.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Sentinel Starden:<br>
May the song of stars give you happiness. I am Starden, one of the sentinels who protect the forest, the Mother Tree Glade, and Elves of light.<br>
If my expression looks dark, then forgive me. Originally, I was a cheerful elf who enjoyed poetry and singing, but now I've lost all my former optimism since I went through the war. I had to look upon the sight of my friends being brutally killed by the Dark Elves at the <font color="LEVEL">final battle of the Underground Fortress</font>... I try hard to forget the fear and sorrow of those times, but I still have nightmares once in a while.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the final battle of the Underground Fortress</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Rayen: </td></tr><br>
<tr><td>May the wind of the forest lead you to peace. I</td></tr>
<tr><td>am the sentinel Rayen. Our duty is to drive</td></tr>
<tr><td>away those who try to attack our forest and</td></tr>
<tr><td>village.</td></tr><br>
<tr><td>The Elven Forest is no doubt our home.</td></tr>
<tr><td>However, we have lived in the seclusion of this</td></tr>
<tr><td>forest too long and I believe that living our</td></tr>
<tr><td>lives isolated from the outside world has made</td></tr>
<tr><td>us weak. I advise Elves who have learned the</td></tr>
<tr><td>basics of sword and spell to go out beyond the</td></tr>
<tr><td>forest into the land of Humans and extend</td></tr>
<tr><td>their knowledge. The first gateway would be</td></tr>
<tr><td><font color="LEVEL">Gludio</font>, located to the south of the Elven</td></tr>
<tr><td>Forest.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Gludio.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Sentinel Rayen:<br>
If you cross this bridge and travel along the road southwest, you will pass the abandoned underground fortress and the Neutral Zone, and arrive at the place that the Humans call Gludio.<br>
Gludio is the largest region in the Human Kingdom of Aden. However, it was attacked by another Human Kingdom called Gracia from overseas a few years ago, so parts of the region have burned down. Since history began, Humans have always enjoyed cruel wars in this way.<br>
The war has left many ruins in Gludio, which have become dangerous places haunted by the undead. Also, huge insects lurk in the vast wastelands in the south. As it is, if you decide to go there, you must be fully prepared before you leave.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Sentinel Rayen:<br>
May the wind of the forest lead you to peace. I am the sentinel Rayen. Our duty is to drive away those who try to attack our forest and village.<br>
The Elven Forest is no doubt our home. However, we have lived in the seclusion of this forest too long and I believe that living our lives isolated from the outside world has made us weak. I advise Elves who have learned the basics of sword and spell to go out beyond the forest into the land of Humans and extend their knowledge. The first gateway would be <font color="LEVEL">Gludio</font>, located to the south of the Elven Forest.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Gludio</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Alshupes:<br>
Greetings, I am Alshupes, a moneylender. My Elven brothers may criticize me for lending money, but I don't care. They say they're ashamed of me as an Elf or something... Who says they're not right? But in times like these, don't they know that one needs money above anything, even if one is an Elf? Don't you think so?<br>
Oh, and by the way, don't think about borrowing money from me. These days I'm thinking of a <font color="LEVEL">new business</font> so I'm putting a hold on money lending. I should go pursue sales in a Human village or something...<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentry Knight Rayla: </td></tr><br>
<tr><td>May the abyss spare you to its service I am</td></tr>
<tr><td>Rayla, a commander of <font color="LEVEL">Sentries,</font> who protects</td></tr>
<tr><td>the dignity and honor of Dark Elves.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about sentries.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Sentry Knight Rayla:<br>
Sentries are guardians who protect the Dark Forest from invaders. We also escort the Tetrarchs and carry out the laws to punish those who have broken the commandments.<br>
They say the Elves of light also have guards called Sentinels. But please, do not compare us with the weak Elves.
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<html><body>Sentry Knight Rayla:<br>
May the abyss spare you to its service I am Rayla, a commander of <font color="LEVEL">Sentries,</font> who protects the dignity and honor of Dark Elves.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about sentries.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Knight Alberius:</td></tr><br>
<tr><td>Recently the Human Mystics of the Ivory Tower</td></tr>
<tr><td>and the top Spellsingers of our race have been</td></tr>
<tr><td>working together to reearch methods to purify</td></tr>
<tr><td>the poisons that fill the Sea of Spores, and</td></tr>
<tr><td>perhaps some day return it to the beautiful</td></tr>
<tr><td>forest it used to be.</td></tr><br>
<tr><td>Recently Spellsinger Adria Lumingshire</td></tr>
<tr><td>personally travelled to the Sea of Spores to</td></tr>
<tr><td>gather materials necessary for research, and a</td></tr>
<tr><td>few Sentinels, including myself, accompanied</td></tr>
<tr><td>her to that horrendious place as her guards.</td></tr><br>
<tr><td>But after she returned from her journey, Adria</td></tr>
<tr><td>fell ill of a fever. They say that she has been</td></tr>
<tr><td>infected with the poison from the Sea of</td></tr>
<tr><td>Spores, Master Cobendell is concocting a</td></tr>
<tr><td>medication, but is worried that he may be short</td></tr>
<tr><td>on ingredients. If he lacks ingredients for his</td></tr>
<tr><td><font color="LEVEL">fever remedy</font>, I would ask your help in</td></tr>
<tr><td>gathering those ingredients.</td></tr><br>
<tr><td>(Elf characters with level 12 and higher may</td></tr>
<tr><td>undertake this quest.)</td></tr>
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<html><body>Sentinel Knight Smallberry:<br>
Sentinels are also called the guardians of the forest, or watchmen of the fresh green. We are fighters who have guarded the Elven Forest from outside threats for hundreds of years. The orcs of the Fog Mountains, greedy Humans trying to increase their land, and our dark Elven brothers of the north -- all have attacked this place many times. Each time we defend ourselves, and they learn a harsh lesson about underestimating the sentinels.<br>
Once there were many sentinels, not only around the village, but also posted as lookouts on the boundaries of the forest. However, now there are less than one hundred sentinels, so we rely on the <font color="LEVEL">guardians</font> to defend the forest beyond the village.<br>
<a action="bypass -h npc_%objectId%_Chat 2">Ask about guardians.</a>
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<html><body>Sentinel Knight Smallberry:<br>
Guardians are guardian spirits of the forest. When the god Einhasad created the Elves from the leaves of the Mother Tree Glade, she also created the guardians to protect the forest which would be the Elves' home. They are still loyal to their first purpose, and are very hostile to other races that invade the forest. Even Elves, if they injure their own kind, are dealt with ferociously.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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<html><body>Sentinel Knight Smallberry:<br>
May the divine protection of Eva be with you. I am Sentinel Knight Smallberry, commander of the <font color="LEVEL">Sentinels</font> that guard the holy forest and the Mother Tree Glade.<br>
The building you see behind me is the <font color="LEVEL">Sanctuary of Eva</font> -- the elders that guide the Elves of Light dwell here. It is also a place for young Elves to train in swordsmanship and magic.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about 'Sentinels.'</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>
<tr><td>Sentinel Gartrandell: </td></tr><br>
<tr><td>May the blessing of the starlight fall upon you.</td></tr>
<tr><td>My name is Gartrandell, one of the sentinels</td></tr>
<tr><td>who guard the forest and the Mother Tree</td></tr>
<tr><td>Glade. I left the forefront because I was injured</td></tr>
<tr><td>in the war with the Dark Elves, and now I guard</td></tr>
<tr><td>the <font color="LEVEL">Sanctum of Eva.</font></td></tr><br>
<tr><td>The Sanctum of Eva is home to splendid Elven</td></tr>
<tr><td>cultural relics, so I am proud of my job. I am</td></tr>
<tr><td>also pleased that I can stay a little closer to</td></tr>
<tr><td>young Elves to train in swordmanship and</td></tr>
<tr><td>my sweetheart.</td></tr><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Sanctum of Eva.</a><br>
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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<html><body>Sentinel Gartrandell:<br>
The Sanctum of Eva is where young Elves come to learn swordsmanship and magic. Masters Cobendell and Ellenia teach Fighters how to use the sword and the bow. Sorcerer Esrandell and my sweetheart, Greenis, who is also a sorceress, teach the Mystics. Hierarch Asterios advises on changes of profession.<br>
It is because of their efforts that the knowledge and experience collected by our ancestors for thousands of years are passed on to the next generation.
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<html><body>Sentinel Gartrandell:<br>
May the blessing of the starlight fall upon you. My name is Gartrandell, one of the sentinels who guard the forest and the Mother Tree Glade. I left the forefront because I was injured in the war with the Dark Elves, and now I guard the <font color="LEVEL">Sanctum of Eva.</font><br>
The Sanctum of Eva is home to splendid Elven cultural relics, so I am proud of my job. I am also pleased that I can stay a little closer to my sweetheart.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Sanctum of Eva.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Alex:<br>
Dion's army is not defending the village, therefore the villagers must defend themselves.<br>
I am familiar with the plight of these farmers.<br>
Back in the days of the peasant revolt I made a vow to never stand by while innocent people are oppressed by a hypocritical aristocrat!<br>
I will fight alongside them!
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<html><body>Alex:<br>
Hello, young friend. I am Alex, the militia leader of Floran Village.<br>
This is a village of poor farmers, who sought escape from the Lord's tyranny and, subsequently, does not have organized protection with proper guards. I formed the militia as I could not see the farmers fighting adequately against thieves and have other races plunder them helplessly.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Floran's Militia</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Thoma:<br>
Our captain is a bit gullible. He says we must stick to military discipline because we serve so near the lord s castle. I don t think someone as high as the lord would care about what one guard wears&<br>
What do you think? Is there any need to lecture us about what we should wear? Don't they say substance is more valuable than appearance& Of course, everybody prefers it when things look nice and neat.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Captain Bathis:<br>
It is the castle where the lord of Gludio resides. Originally, it was a ruin left by the giants of ere, but wise King Cadmus ordered the castle to be built on the site to prepare against attack from Gracia.<br>
A few years ago when Gracia last attacked our kingdom, the Gludio defense guards were newly formed. This castle was the stronghold and we fought a strong and victorious battle against the invaders. We praise his majesty for his keen foresight.
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<html><body>Captain Bathis:<br>
Welcome, young traveler. I am Captain Bathis, commander of the guards responsible for the security of this village and its vicinity. Do you see <font color="LEVEL">Castle Gludio</font> across the bridge? When I look upon that magnificent castle where my Lord resides, I am struck with reverence and pride.<br>
You must excuse me, young one, but may I offer a word of advice? What is it that you are wearing? Fashion is all very well, but& I do not think armor should be worn for style. Even if it's not exactly flattering, you really need something stronger! Tsk tsk... Young ones&<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about Castle Gludio.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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<html><body>Guard Praga:<br>
If you follow this road west, you will come to a fork in the road. If you turn to the southwest, you will pass the Abandoned Camp. Once, it was a camp for the Gracian armies, but it has been abandoned for some time and is now the camp for the ol mahums.<br>
Those nasty ol mahums were hired by Gracia as mercenaries, but they were unable to return to their country and were left here to plunder for a living. So you must be extra careful when you're traveling near there, or you may be ambushed by ol mahum looters.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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