Chronicle 4 branch.

This commit is contained in:
MobiusDev
2017-07-19 21:24:06 +00:00
parent 9a69bec286
commit 3a0bf3539a
13496 changed files with 641683 additions and 0 deletions

View File

@@ -0,0 +1,14 @@
#!/bin/bash
# exit codes of GameServer:
# 0 normal shutdown
# 2 reboot attempt
while :; do
[ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log"
[ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log"
java -Djava.util.logging.manager=com.l2jmobius.util.L2LogManager -Xms1024m -Xmx1536m -jar GameServer.jar > log/stdout.log 2>&1
[ $? -ne 2 ] && break
# /etc/init.d/mysql restart
sleep 10
done

View File

@@ -0,0 +1,320 @@
#=========================================================================================================================
# Alternative Feature Settings
#=========================================================================================================================
# Purpose:
# This properties file is solely for the purpose of Feature modifications that directly influence them.
#
# Note:
# The defaults are set to retail, if you modify any of these settings your server will NOT be "retail-like".
#
# Warning:
# Please take extreme caution when changing anything. Also please understand what you change before you do so on
# a live server.
#=========================================================================================================================
#============================================================#
# Castle #
#============================================================#
# Correct values are unknown, temporarily used from clanhalls
#-------------------------------------------------------------
# Teleport Function price
# Price = 7 day
#-------------------------------------------------------------
# 1st level
CastleTeleportFunctionFeeLvl1 = 7000
# 2nd level
CastleTeleportFunctionFeeLvl2 = 14000
#-------------------------------------------------------------
# Support magic buf price
# Price = 1 day
#-------------------------------------------------------------
# 1st level
CastleSupportFeeLvl1 = 7000
# 2nd level
CastleSupportFeeLvl2 = 21000
# 3rd level
CastleSupportFeeLvl3 = 37000
# 4th level
CastleSupportFeeLvl4 = 52000
#-------------------------------------------------------------
# MP Regeneration price
# Price = 1 day
#-------------------------------------------------------------
# 5% MpRegeneration
CastleMpRegenerationFeeLvl1 = 2000
# 15% MpRegeneration
CastleMpRegenerationFeeLvl2 = 6500
# 30% MpRegeneration
CastleMpRegenerationFeeLvl3 = 13750
# 40% MpRegeneration
CastleMpRegenerationFeeLvl4 = 20000
#-------------------------------------------------------------
# Hp Regeneration price
# Price = 1 day
#-------------------------------------------------------------
# 80% HpRegeneration
CastleHpRegenerationFeeLvl1 = 1000
# 120% HpRegeneration
CastleHpRegenerationFeeLvl2 = 1500
# 180% HpRegeneration
CastleHpRegenerationFeeLvl3 = 2250
# 240% HpRegeneration
CastleHpRegenerationFeeLvl4 = 3270
# 300% HpRegeneration
CastleHpRegenerationFeeLvl5 = 5166
#-------------------------------------------------------------
# Exp Regeneration price
# Price = 1 day
#-------------------------------------------------------------
# 15% ExpRegeneration
CastleExpRegenerationFeeLvl1 = 9000
# 25% ExpRegeneration
CastleExpRegenerationFeeLvl2 = 15000
# 35% ExpRegeneration
CastleExpRegenerationFeeLvl3 = 21000
# 50% ExpRegeneration
CastleExpRegenerationFeeLvl4 = 30000
#============================================================#
# Clan Hall #
#============================================================#
#-------------------------------------------------------------
# Teleport Function price
#-------------------------------------------------------------
# 1st level
ClanHallTeleportFunctionFeeLvl1 = 7000
# 2nd level
ClanHallTeleportFunctionFeeLvl2 = 14000
# 3rd level
#ClanHallTeleportFunctionFeeLvl3 = 2100
# Need core support, need more information on functions in different
# Clan Hall in different Towns.
# 4th level
#ClanHallTeleportFunctionFeeLvl4 = 28000
#-------------------------------------------------------------
# Support magic buff price
#-------------------------------------------------------------
# 1st level
ClanHallSupportFeeLvl1 = 17500
# 2nd level
ClanHallSupportFeeLvl2 = 35000
# 3rd level
ClanHallSupportFeeLvl3 = 49000
# 4th level
ClanHallSupportFeeLvl4 = 77000
# 5th level
ClanHallSupportFeeLvl5 = 147000
# 6th level
ClanHallSupportFeeLvl6 = 252000
# 7th level
ClanHallSupportFeeLvl7 = 259000
# 8th level
ClanHallSupportFeeLvl8 = 364000
# Need core support, need more information on functions in different
# Clan Hall in different Towns.
# 9th level
#ClanHallSupportFeeLvl9 = 469000
#-------------------------------------------------------------
# MpRegeneration price
#-------------------------------------------------------------
# 5% MpRegeneration
ClanHallMpRegenerationFeeLvl1 = 14000
# 10% MpRegeneration
ClanHallMpRegenerationFeeLvl2 = 26250
# 15% MpRegeneration
ClanHallMpRegenerationFeeLvl3 = 45500
# 30% MpRegeneration
ClanHallMpRegenerationFeeLvl4 = 96250
# 40% MpRegeneration
ClanHallMpRegenerationFeeLvl5 = 140000
# Need core support, need more information on functions in different
# Clan Hall in different Towns.
# 20% MpRegeneration
#ClanHallMpRegenerationFeeLvl? = 59500
# 25% MpRegeneration
#ClanHallMpRegenerationFeeLvl? = 84000
# 35% MpRegeneration
#ClanHallMpRegenerationFeeLvl? = 129500
# 40% MpRegeneration
#ClanHallMpRegenerationFeeLvl? = 140000
# 45% MpRegeneration
#ClanHallMpRegenerationFeeLvl? = 182000
# 50% MpRegeneration
#ClanHallMpRegenerationFeeLvl? = 192500
#-------------------------------------------------------------
# HpRegeneration price
#-------------------------------------------------------------
# 20% HpRegeneration
ClanHallHpRegenerationFeeLvl1 = 4900
# 40% HpRegeneration
ClanHallHpRegenerationFeeLvl2 = 5600
# 80% HpRegeneration
ClanHallHpRegenerationFeeLvl3 = 7000
# 100% HpRegeneration
ClanHallHpRegenerationFeeLvl4 = 8166
# 120% HpRegeneration
ClanHallHpRegenerationFeeLvl5 = 10500
# 140% HpRegeneration
ClanHallHpRegenerationFeeLvl6 = 12250
# 160% HpRegeneration
ClanHallHpRegenerationFeeLvl7 = 14000
# 180% HpRegeneration
ClanHallHpRegenerationFeeLvl8 = 15750
# 200% HpRegeneration
ClanHallHpRegenerationFeeLvl9 = 17500
# 220% HpRegeneration
ClanHallHpRegenerationFeeLvl10 = 22750
# 240% HpRegeneration
ClanHallHpRegenerationFeeLvl11 = 26250
# 260% HpRegeneration
ClanHallHpRegenerationFeeLvl12 = 29750
# 300% HpRegeneration
ClanHallHpRegenerationFeeLvl13 = 36166
# Need core support, need more information on functions in different
# Clan Hall in different Towns.
# 60% HpRegeneration
#ClanHallHpRegenerationFeeLvl? = 6300
# 280% HpRegeneration
#ClanHallHpRegenerationFeeLvl? = 33250
# 320% HpRegeneration
#ClanHallHpRegenerationFeeLvl? = 43750
# 340% HpRegeneration
#ClanHallHpRegenerationFeeLvl? = 49000
# 360% HpRegeneration
#ClanHallHpRegenerationFeeLvl? = 54250
# 380% HpRegeneration
#ClanHallHpRegenerationFeeLvl? = 59500
# 400% HpRegeneration
#ClanHallHpRegenerationFeeLvl? = 61833
#-------------------------------------------------------------
# ExpRegeneration price
#-------------------------------------------------------------
# 5% ExpRegeneration
ClanHallExpRegenerationFeeLvl1 = 21000
# 10% ExpRegeneration
ClanHallExpRegenerationFeeLvl2 = 42000
# 15% ExpRegeneration
ClanHallExpRegenerationFeeLvl3 = 63000
# 25% ExpRegeneration
ClanHallExpRegenerationFeeLvl4 = 105000
# 35% ExpRegeneration
ClanHallExpRegenerationFeeLvl5 = 147000
# 40% ExpRegeneration
ClanHallExpRegenerationFeeLvl6 = 163331
# 50% ExpRegeneration
ClanHallExpRegenerationFeeLvl7 = 210000
# Need core support, need more information on functions in different
# Clan Hall in different Towns.
# 20% ExpRegeneration
#ClanHallExpRegenerationFeeLvl? = 81666
# 30% ExpRegeneration
#ClanHallExpRegenerationFeeLvl? = 126000
# 35% ExpRegeneration
#ClanHallExpRegenerationFeeLvl? = 147000
# 45% ExpRegeneration
#ClanHallExpRegenerationFeeLvl? = 189000
# 50% ExpRegeneration
#ClanHallExpRegenerationFeeLvl? = 210000
# 55% ExpRegeneration
#ClanHallExpRegenerationFeeLvl? = 231000
# 60% ExpRegeneration
#ClanHallExpRegenerationFeeLvl? = 245000
#-------------------------------------------------------------
# Creation item function
#-------------------------------------------------------------
#Time after count of Item is restored (in Hours)
#ClanHallItemCreationFunctionTaskRestore = 24
# 1st level
ClanHallItemCreationFunctionFeeLvl1 = 210000
# 2nd level
ClanHallItemCreationFunctionFeeLvl2 = 490000
# 3rd level
ClanHallItemCreationFunctionFeeLvl3 = 980000
#-------------------------------------------------------------
# Decor function
#-------------------------------------------------------------
# Need core support, need more information on functions in different
# Clan Hall in different Towns.
#
ClanHallCurtainFunctionFeeLvl1 = 2002
ClanHallCurtainFunctionFeeLvl2 = 2625
ClanHallFrontPlatformFunctionFeeLvl1 = 3031
ClanHallFrontPlatformFunctionFeeLvl2 = 9331
#============================================================#
# Seven Signs #
#============================================================#
# -----------------------------------------
# Sign up Rules
# -----------------------------------------
# Require a player to be in a castle/alliance-owning clan to be able to sign for Dawn.
AltRequireCastleForDawn = False
# Determines whether castle ownership is determined by clan or by alliance.
# Default is by alliance, as on official servers.
AltRequireClanCastle = False
# -----------------------------------------
# Festival Rules.
# -----------------------------------------
# Minimum Players for participate in SevenSigns Festival.
# Default : 5
AltFestivalMinPlayer = 5
# Maximum contribution per player during festival
# /!\ This value is NOT impacted by server drop rate.
AltMaxPlayerContrib = 1000000
# Festival Manager Start time.
# Default : 2 minutes
AltFestivalManagerStart = 120000
# Festival Length.
# Default : 18 minutes
AltFestivalLength = 1080000
# Festival Cycle Length.
# Default : 38 Minutes (20 minutes wait time, + Festival time)
AltFestivalCycleLength = 2280000
# At what point the first festival spawn occures.
# Default : 2 minutes
AltFestivalFirstSpawn = 120000
# At what Point the first festival swarm occures.
# Default : 5 minutes
AltFestivalFirstSwarm = 300000
# At what Point the Second Festival spawn occures.
# Default : 9 minutes
AltFestivalSecondSpawn = 540000
# At what Point the Second Festival Swarm occures.
# Default : 12 minutes
AltFestivalSecondSwarm = 720000
# At what point the Chests Spawn in.
# Default : 15 minutes
AltFestivalChestspawn = 900000

View File

@@ -0,0 +1,37 @@
# Configure GM AccessLevels
GMAccessLevel = 100
GMMinLevel = 100
GMCanAnnounce = 100
GMCanBan = 100
GMCanBanChat = 100
GMCanShop = 100
GMCanDelete = 100
GMCanKick = 100
GMMenu = 100
GMGodMode = 100
GMCanEditChar = 100
GMCanEditCharOther = 100
GMCanViewChar = 100
GMCanEditNPC = 100
GMCanViewNPC = 100
GMCanTeleport = 100
GMCanTeleportOther = 100
GMCanRestart = 100
GMMonsterRace = 100
GMRider = 100
GMFastUnstuck = 100
GMResurectFixed = 100
GMEnchant = 100
GMDoor = 100
GMRes = 100
GMPeaceAttack = 100
GMHeal = 100
GMUnblock = 100
GMCache = 100
GMTalkBlock = 100
GMTest = 100
#Disable Transaction
# False = Transaction enable for GM
# Max,Min = Transaction disable for this range
GMDisableTransaction = False

View File

@@ -0,0 +1,16 @@
# Geodata files folder
geodataPath = ./data/geodata
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
# False: Don't load any regions other than the ones specified with True below
tryLoadUnspecifiedRegions = True
# List of regions to be required to load
# eg.:
# Both regions required
# 22_22=True
# 19_20=true
# Exclude region from loading
# 25_26=false
# True: Region is required for the server to startup
# False: Region is not considered to be loaded

View File

@@ -0,0 +1,333 @@
#=============================================================
# WARNING WARNING
#=============================================================
# Those settings can modify the behaviour of your server.
# Your server will NOT be as retail servers.
#
# Those settings are usefull if you own some special server
# or really small server.
#=============================================================
#-------------------------------------------------------------
# Server config
#-------------------------------------------------------------
# AutoLoot enable... True to enable, False to disable
# Default: False
AutoLoot = False
# AutoLoot for RBs/GBs enable... True to enable, False to disable
# Default: False
AutoLootRaids = False
# AutoLearnSkills... True to enable, False to disable
AutoLearnSkills = True
# AutoLearnSkills...(For 3rd Class only) True to enable, False to disable
AutoLearn3rdClassSkills = True
# Party range for l2attackable (default 1600)
AltPartyRange = 1600
# Party range for l2party (default 1400)
AltPartyRange2 = 1400
# If XP loss (and deleveling) is enabled, default is 'true'
Delevel = True
# Weight limit multiplier. Example: Setting this to 5 will give players 5x the normal weight limit.
# Default: 1
AltWeightLimit = 1
# If disabled, magic dmg has always 100% chance of success, default is 'true'
MagicFailures = True
# Alternative cancel of attack (bow, cast, all)
AltGameCancelByHit = cast
# Alternative Rate Value for Perfect Shield Block Rate.
AltPerfectShieldBlockRate = 5
# Alternative mob behavior in peace zones
# Default = True; Set to False to prevent mobs from auto-aggro against players in peace zones
AltMobAggroInPeaceZone = True
# Alternative Freight mode. If true, freights can be withdrawed from any place.
# Also, possibility to change Freight price (in adena) for each item slot in freight.
# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the
# player will actually get charged for the value set in here.
AltGameFreights = False
AltGameFreightPrice = 1000
# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
AltGameExponentXp = 0
AltGameExponentSp = 0
# Use tiredness (instead of combat points)
AltGameTiredness = False
#-------------------------------------------------------------
# Alternative settings against player with karma
#-------------------------------------------------------------
AltKarmaPlayerCanBeKilledInPeaceZone = False
AltKarmaPlayerCanShop = True
# Can the player use Scroll of Escape or Return skill?
AltKarmaPlayerCanTeleport = True
# Can the player use gatekeepers (GK)?
AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTrade = True
AltKarmaPlayerCanUseWareHouse = True
# Allow free teleportation around the world.
AltFreeTeleporting = False
#Set true for disallow recommend character twice or more a day
AltRecommend = False
#-------------------------------------------------------------
# Crafting config
#-------------------------------------------------------------
# Crafting enabled/disabled. On by default
CraftingEnabled = True
#Limits for recipes (defal: 50 - for dwarf , 50 - for common)
DwarfRecipeLimit = 50
CommonRecipeLimit = 50
# Alternative crafting rules:
# - crafting takes time
# - players get EXP/SP for crafting
AltGameCreation = False
# time multiplier - bigger number ===> slower crafting but more XP/SP
AltGameCreationSpeed = 1
# Additional XP/SP rate multiplier (for increased XP/SP) default = 1
AltGameCreationRateXp = 1
AltGameCreationRateSp = 1
#-------------------------------------------------------------
# Skills config
#-------------------------------------------------------------
# Spell Book needed to learn skills
SpBookNeeded = True
# Book needed to enchant skills
EnchantSkillSpBookNeeded = True
# Alternative skill learn rules:
# - all classes can learn all skills
# - skills of another class costs x2 SP
# - skills of another race costs x2 SP
# - skills of fighters/mages costs x3 SP
AltGameSkillLearn = False
# Maximum allowed subclasses for a player
# Default = 3
AltMaxSubClasses = 3
# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = False
#-------------------------------------------------------------
# Tutorial Guide
#-------------------------------------------------------------
# Enable/Disable Tutorial Guide
AltEnableTutorial = True
#-------------------------------------------------------------
# Buffs config
#-------------------------------------------------------------
# Maximum number of buffs (30 in client)
# Default = 20
maxbuffamount = 20
#-------------------------------------------------------------
# Command Channel config
#-------------------------------------------------------------
# Minimum number of parties to activate command channel
# (Activation bestows the right to use Chat dialog)
# Minimum number set must be 2
# Default = 5
AltChannelActivationCount = 5
#-------------------------------------------------------------
# Clan config
#-------------------------------------------------------------
# Number of days you have to wait before :
# - joining another clan
DaysBeforeJoinAClan = 5
# - creating a new clan
DaysBeforeCreateAClan = 10
# - dissolving a clan
DaysToPassToDissolveAClan = 7
# - dissolving again
DaysToPassToDissolveAgain = 7
# Number of days before joining a new alliance when clan voluntarily leave an alliance
DaysBeforeJoinAllyWhenLeaved = 1
# Number of days before joining a new alliance when clan was dismissed from an alliance
DaysBeforeJoinAllyWhenDismissed = 1
# Number of days before accepting a new clan for alliance when clan was dismissed from an alliance
DaysBeforeAcceptNewClanWhenDismissed = 1
# Number of days before creating a new alliance when dissolved an alliance
DaysBeforeCreateNewAllyWhenDissolved = 10
# Maximum number of clans in ally
AltMaxNumOfClansInAlly = 12
# Number of members needed to request a clan war
AltClanMembersForWar = 15
# All new characters of the same account are newbies, not only first one
AltNewCharAlwaysIsNewbie = False
# Allows Players to Shift-click Mobs and view their Stats and Droplist
AltGameViewNpc = False
#-------------------------------------------------------------
# Olympiad config
#-------------------------------------------------------------
# Olympiad Start Time in Military hours Default 8pm (20)
AltOlyStartTime = 20
# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
AltOlyMin = 00
# Olympiad Compeition Period, Default 4 hours.
AltOlyCPeriod = 14400000
# Olympiad Battle Period, Default 3 minutes. (If set different, should be < AltOlyBWait)
AltOlyBattle = 180000
# Olympiad Battle Wait, Default 10 Minutes
AltOlyBWait = 600000
# Olympiad Inital Wait Period, Default 5 minutes
AltOlyIWait = 300000
# Olympiad Weekly Period, Default 1 week
AltOlyWPeriod = 604800000
# Olympiad Validation Period, Default 24 Hours.
AltOlyVPeriod = 86400000
# Required number of participants for Classed and Non-Classed matches, Default 5 & 9
AltOlyClassedParticipants = 5
AltOlyNonClassedParticipants = 9
# Olympiad battle winner reward for Class and Non_Class games.
# Retail 6651(Gate Pass)
AltOlyBattleRewItem = 6651
# Retail 50 per winning
AltOlyClassedRewItemCount = 50
# Retail 30 per winning
AltOlyNonClassedRewItemCount = 30
# Olympiad Competition Rewards
# Minimum Points needed to to exchange nobless gate pass, Retail 50
AltOlyMinPointForExchange = 50
# ItemId for this Reward, Retail 6651(Gate Pass)
AltOlyCompRewItem = 6651
# Rate to exchange Points to Reward item, Retail 1 Point * 1000
AltOlyGPPerPoint = 1000
# Noblesse points awarded to Heros. Retail 300
AltOlyHeroPoints = 300
#-------------------------------------------------------------
# Manor Config
#-------------------------------------------------------------
# Manor Refresh Time in Military hours Default 8pm (20)
AltManorRefreshTime = 20
# Manor Refresh Time for Min's, Default 00 so at the start of the hour.
AltManorRefreshMin = 00
# Manor Next Period Approve Time in Military hours Default 6am
AltManorApproveTime = 6
# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.
AltManorApproveMin = 00
# Manor Maintenance time, Default 6 minutes.
AltManorMaintenancePeriod = 360000
# Manor Save Type. 1-Save data into db after every action; Default false
AltManorSaveAllActions = True
# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours
AltManorSavePeriodRate = 2
#-------------------------------------------------------------
# Lottery config
#-------------------------------------------------------------
# Initial Lottery prize
AltLotteryPrize = 50000
# Lottery Ticket Price
AltLotteryTicketPrice = 2000
# What part of jackpot amount should receive characters who pick 5 wining numbers
AltLottery5NumberRate = 0.6
# What part of jackpot amount should receive characters who pick 4 wining numbers
AltLottery4NumberRate = 0.2
# What part of jackpot amount should receive characters who pick 3 wining numbers
AltLottery3NumberRate = 0.2
# How much adena receive characters who pick two or less of the winning number
AltLottery2and1NumberPrize = 200
#-------------------------------------------------------------
# Debug & Dev config
#-------------------------------------------------------------
# Don't load quests
AltDevNoQuests = False
# Don't load spawntable
AltDevNoSpawns = False
# ------------------------------------------------------------
# Four Sepulchers
# ------------------------------------------------------------
# Default: 50
PendingTime = 50
# Default: 5
EntryTime = 5
# Default: 4
NumberOfNecessaryPartyMembers = 4
#-----------------------------------
# Dimension Rift Config
#-----------------------------------
# Minimal party size to enter rift. Min = 2, Max = 9.
# If in rift party will become smaller all members will be teleported back
RiftMinPartySize = 2
# Number of maximum jumps between rooms allowed, after this time party will be teleported back
MaxRiftJumps = 4
# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s
RiftSpawnDelay = 10000
# Time between automatic jumps in seconds
AutoJumpsDelayMin = 480
AutoJumpsDelayMax = 600
# Time Multiplier for stay in the boss room
BossRoomTimeMultiply = 1.5
# Cost in dimension fragments to enter the rift, each party member must own this amount
RecruitCost = 18
SoldierCost = 21
OfficerCost = 24
CaptainCost = 27
CommanderCost = 30
HeroCost = 33

View File

@@ -0,0 +1,391 @@
# Alternative Configuration for GM commands access level
#
# This file is only read if "AltPrivilegesAdmin = True"!!!
#
# Information:
# 1) If AltPrivilegesSecureCheck = True
# Every command needs an entry in this file, or else the command cannot be executed.
# If a command hasn't got an entry in this file, the minimum access level is
# AltPrivilegesDefaultLevel (default = 100)
# 2) Some commands need a correct access level on GM Access table too, like
# the commands contained into AdminEditChar.java, AdminEditNpc.java, AdminSpawn.java files etc.
admin_admin = 100
#######################
### COMMON COMMANDS ###
#######################
admin_delete = 100
admin_gmshop = 100
admin_heal = 75
admin_help = 75
admin_vis = 75
admin_invis = 75
admin_invul = 75
admin_setinvul = 100
admin_sethero = 100
admin_setnoble = 100
admin_kill = 75
admin_res = 75
admin_silence = 75
admin_target = 75
#######################
### CHAR MANAGEMENT ###
#######################
admin_ban = 100
admin_banchat = 75
admin_jail = 100
admin_character_disconnect = 75
admin_kick = 75
admin_unban = 100
admin_unbanchat = 75
admin_unjail = 100
#################
### CLAN HALL ###
#################
admin_clanhall = 100
admin_clanhalldel = 100
admin_clanhallset = 100
admin_clanhallopendoors = 100
admin_clanhallteleportself = 100
####################
### ANNOUNCEMENT ###
####################
admin_add_announcement = 100
admin_announce = 75
admin_announce_announcements = 75
admin_announce_menu = 75
admin_del_announcement = 100
admin_list_announcements = 75
admin_reload_announcements = 100
#######################
### RELOAD COMMANDS ###
#######################
admin_cache_htm_rebuild = 100
admin_cache_htm_reload = 100
admin_cache_crest_fix = 100
admin_cache_crest_rebuild = 100
admin_cache_crest_reload = 100
admin_quest_reload = 100
admin_teleport_reload = 100
admin_spawn_reload = 100
admin_zone_reload = 100
# script-load (as opposed to reload) can be dangerous...use with caution
admin_script_load = 1000
####################
### DOOR CONTROL ###
####################
admin_close = 75
admin_closeall = 100
admin_open = 75
admin_openall = 100
#########################
### CHAR MODIFICATION ###
#########################
admin_add_exp_sp = 100
admin_add_exp_sp_to_character = 100
admin_add_level = 100
admin_set_level = 100
admin_character_list = 75
admin_character_info = 75
admin_current_player = 75
admin_edit_character = 100
admin_find_character = 75
admin_find_ip = 75
admin_find_account = 75
admin_nokarma = 100
admin_rec = 75
admin_repair = 75
admin_restore = 75
admin_setew = 100
admin_setkarma = 100
admin_save_modifications = 100
admin_setcolor = 75
admin_setclass = 100
admin_changename = 100
admin_setsex = 100
admin_settitle = 75
admin_show_characters = 75
admin_diet = 75
admin_fullfood = 75
################
### EDIT NPC ###
################
admin_edit_npc = 100
admin_save_npc = 100
admin_show_droplist = 100
admin_edit_drop = 100
admin_add_drop = 100
admin_del_drop = 100
admin_showShop = 100
admin_showShopList = 100
admin_addShopItem = 100
admin_delShopItem = 100
admin_editShopItem = 100
###############
### EFFECTS ###
###############
admin_atmosphere = 75
admin_invisible = 75
admin_visible = 75
admin_earthquake = 75
admin_bighead = 100
admin_shrinkhead = 100
admin_gmspeed = 75
admin_unpara_all = 100
admin_para_all = 100
admin_unpara = 100
admin_para = 100
admin_polymorph = 75
admin_polyself = 75
admin_unpolyself = 75
admin_clearteams = 100
admin_setteam = 100
admin_social = 75
admin_effect = 100
####################
### ENCHANT MENU ###
####################
admin_seteh = 100
admin_setec = 100
admin_seteg = 100
admin_setel = 100
admin_seteb = 100
admin_setes = 100
admin_setle = 100
admin_setre = 100
admin_setlf = 100
admin_setrf = 100
admin_seten = 100
admin_setun = 100
admin_setba = 100
admin_enchant = 100
#############
### EVENT ###
#############
admin_event = 100
admin_event_new = 100
admin_event_choose = 100
admin_event_store = 100
admin_event_set = 100
admin_event_change_teams_number = 100
admin_event_announce = 100
admin_event_panel = 100
admin_event_control_begin = 100
admin_event_control_teleport = 100
admin_add = 100
admin_event_see = 100
admin_event_del = 100
admin_delete_buffer = 100
admin_event_control_sit = 100
admin_event_name = 100
admin_event_control_kill = 100
admin_event_control_res = 100
admin_event_control_poly = 100
admin_event_control_unpoly = 100
admin_event_control_prize = 100
admin_event_control_chatban = 100
admin_event_control_finish = 100
admin_tvt_abort = 75
#######################
### SERVER SETTINGS ###
#######################
admin_server_shutdown = 100
admin_server_restart = 75
admin_server_abort = 75
admin_server_gm_only = 100
admin_server_all = 100
admin_server_max_player = 100
admin_server_list_clock = 100
admin_server_login = 100
############
### MENU ###
############
admin_char_manage = 75
admin_teleport_character_to_menu = 75
admin_recall_char_menu = 75
admin_goto_char_menu = 75
admin_kick_menu = 75
admin_kill_menu = 100
admin_ban_menu = 100
admin_unban_menu = 100
#################
### MOB GROUP ###
#################
admin_mobmenu = 100
admin_mobgroup_create = 100
admin_mobgroup_spawn = 100
admin_mobgroup_unspawn = 100
admin_mobgroup_kill = 100
admin_mobgroup_idle = 100
admin_mobgroup_attack = 100
admin_mobgroup_rnd = 100
admin_mobgroup_return = 100
admin_mobgroup_follow = 100
admin_mobgroup_casting = 100
admin_mobgroup_nomove = 100
admin_mobgroup_attackgrp = 100
admin_mobgroup_invul = 100
admin_mobinst = 100
admin_mobgroup_remove = 100
#################
### PATH NODE ###
#################
admin_pn_info = 100
admin_show_path = 100
admin_path_debug = 100
admin_show_pn = 100
admin_find_path = 100
#############
### RIDE ####
#############
admin_ride_wyvern = 75
admin_ride_strider = 75
admin_unride_wyvern = 75
admin_unride_strider = 75
admin_unride = 75
#############
### SIEGE ###
#############
admin_siege = 100
admin_add_attacker = 100
admin_add_defender = 100
admin_add_guard = 100
admin_list_siege_clans = 100
admin_clear_siege_list = 100
admin_move_defenders = 100
admin_spawn_doors = 100
admin_endsiege = 100
admin_startsiege = 100
admin_setcastle = 100
#############
### SKILL ###
#############
admin_show_skills = 100
admin_remove_skills = 100
admin_skill_list = 100
admin_skill_index = 100
admin_add_skill = 100
admin_remove_skill = 100
admin_get_skills = 100
admin_reset_skills = 100
admin_give_all_skills = 100
admin_remove_all_skills = 100
#############
### SPAWN ###
#############
admin_mammon_find = 75
admin_mammon_respawn = 75
admin_list_spawns = 75
admin_show_spawns = 75
admin_spawn = 100
admin_spawn_index = 100
admin_spawn_monster = 100
admin_respawnall = 100
admin_unspawnall = 100
################
### TELEPORT ###
################
admin_show_moves = 75
admin_show_moves_other = 75
admin_show_teleport = 75
admin_teleport_to_character = 75
admin_teleportto = 75
admin_move_to = 75
admin_teleport_character = 75
admin_recall = 75
admin_walk = 75
admin_explore = 75
admin_recall_npc = 100
admin_gonorth = 75
admin_gosouth = 75
admin_goeast = 75
admin_gowest = 75
admin_goup = 75
admin_godown = 75
admin_tele = 75
admin_teleto = 75
#####################
### TEST COMMANDS ###
#####################
admin_known = 100
admin_msg = 100
admin_skill_test = 75
admin_st = 75
admin_stats = 100
admin_test = 100
#################
### PETITIONS ###
#################
admin_accept_petition = 75
admin_reject_petition = 75
admin_reset_petitions = 100
admin_view_petition = 75
admin_view_petitions = 75
###################
### GM SETTINGS ###
###################
admin_changelvl = 100
admin_gm = 75
admin_gmchat = 75
admin_gmlistoff = 75
admin_gmliston = 75
admin_snoop = 75
#####################
### MISCELLANEOUS ###
#####################
admin_buy = 100
admin_sell = 75
admin_create_item = 100
admin_itemcreate = 100
admin_play_sound = 75
admin_play_sounds = 75
admin_pledge = 100
admin_set = 100
admin_tradeoff = 75
admin_unblockip = 100
###############
### GEODATA ###
###############
admin_geo_pos = 100
admin_geo_spawn_pos = 100
admin_geo_can_see = 100
admin_geo_can_move = 100
admin_geoeditor_connect = 100
admin_geoeditor_join = 100
admin_geoeditor_leave = 100
###############
### MANOR ###
###############
admin_manor_info = 75
admin_manor_setnext = 100
admin_manor_approve = 100
admin_manor_disable = 100
admin_manor_setmaintenance = 100
admin_manor_save = 75

View File

@@ -0,0 +1,248 @@
# ==================================================================
# -- CUSTOM SETTINGS --
# ==================================================================
#---------------------------------------------------------------
# Block command custom functions
# 1. AntiBuff Protection
#---------------------------------------------------------------
# Option to block buffs by certain players using /block command
BlockUnwantedBuffs = False
#============================================================#
# Database Customizations #
#============================================================#
# Option to store additional spawnlist data on a custom table.
CustomSpawnlistTable = False
# Option to save GM spawn only in the custom table.
SaveGmSpawnOnCustom = False
# Option to store additional npc data on a custom table.
CustomNpcTable = False
CustomNpcSkillsTable = False
# Option to store additional Items data on custom tables.
CustomItemTables = False
CustomArmorSetsTable = False
# Option to store additional Teleport location on a custom table.
CustomTeleportTable = False
# Option to store alternative drop on a custom table.
CustomDroplistTable = False
# Option to store alternative merchant data on a custom table.
CustomMerchantTables = False
#---------------------------------------------------------------
# Champion mobs
# Turns random mobs into Champions
#---------------------------------------------------------------
# Enable Champions
ChampionEnable = False
# Force Champion mobs to be Passive:
# To leave champion mobs to default aggro, set to false.
# To set all champion mobs to Passive (not aggro), set true.
ChampionPassive = False
# Chance for a mob to became champion (in percents) - 0 to disable
ChampionFrequency = 5
# Title of all Champion Mobs
ChampionTitle = Champion
# Min and max lvl allowed for a mob to be champion.
ChampionMinLevel = 20
ChampionMaxLevel = 70
# Hp multiplier
ChampionHp = 8
# Hp Regen Multiplier
ChampionHpRegen = 1.
# Rewards multiplier
ChampionRewards = 8
# Adenas & seal stones rewards multiplier
ChampionAdenasRewards = 1
# Atk bonus for champion (changes apply on patk & matk)
ChampionAtk = 1.
# Spd Atk bonus for champion (changes apply on patkspd & matkspd)
ChampionSpdAtk = 1.
# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward
ChampionRewardLowerLvlItemChance = 0
# Chance to obtain a specified reward item from a lower lvl champion (in percents) default is off using glittering medal as reward
ChampionRewardHigherLvlItemChance = 0
# Specified reward item ID
ChampionRewardItemID = 6393
# Specified reward item rnd qty
ChampionRewardItemQty = 1
# ------------------------------------------------------------
# Skill Duration List
# ------------------------------------------------------------
# When this is enabled it will read the config "SkillDurationList"
# This will basically overlook the "time= x" in the skill xml's so that you do
# not need to modify the L2J Datapack XML's to increase skill duration.
# Skill duration list:
# Format : skillid,newtime;skillid2,newtime2;....
# Example:
# This enable 1h(3600) duration for songs, the "\"indicates new line,
# and is only set for formating purposes.
# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
# 363,3600;364,3600
# Retail: False
EnableModifySkillDuration = False
SkillDurationList =
# ------------------------------------------------------------
# Enable Auto Target
# ------------------------------------------------------------
# This function works for NPCs only,
# in order to avoid issues such as attacks from mobs stucked in walls
EnableAutoTargetNPC = False
# ------------------------------------------------------------
# Choose any kind of subclass to any Village Master
# ------------------------------------------------------------
# Allows players to choose any kind of subclass to any village master
ChooseAllSubClassesEveryWhere = False
# ------------------------------------------------------------
# Auto Noblesse Status At Login
# ------------------------------------------------------------
# Give noblesse status to all characters at login
AutoNoblesseAtLogin = False
# ------------------------------------------------------------
# Allow Enchanting Hero Items
# ------------------------------------------------------------
# Allows players to enchant a hero weapon
AllowEnchantHeroItems = False
# ------------------------------------------------------------
# Prevent Dual Boxing
# ------------------------------------------------------------
# Prevents 2 characters with the same IP from being in the same place
PreventDualBoxing = False
# ------------------------------------------------------------
# Auto Rewarder
# ------------------------------------------------------------
# Enable Auto rewarder
AllowAutoRewarder = False
# Delay for reward (in seconds)
# Default 30 minutes
AutoRewardDelay = 1800
# ID of item reward
AutoRewardID = 57
# Count of item reward
AutoRewardCount = 1000
# ------------------------------------------------------------
# Custom Starting Spawn
# ------------------------------------------------------------
# Set true for custom starting spawn location.
CustomStartingSpawn = False
CustomSpawnX = 82585
CustomSpawnY = 148192
CustomSpawnZ = -3469
# ------------------------------------------------------------
# Enable Real Time
# ------------------------------------------------------------
# Shows Real Time if set to True
# Visible with /time command
EnableRealTime = False
# ------------------------------------------------------------
# Allow teleporting to towns, the castles of which are under attack
# ------------------------------------------------------------
# Default = False
AllowSiegeTeleport = False
# ------------------------------------------------------------
# Stuck Subs Configuration
# ------------------------------------------------------------
# If True then player will keep all skills from all subclasses
KeepSubClassSkills = False
# ------------------------------------------------------------
# Allow use Event Managers for changing occupation
# ------------------------------------------------------------
# Default: False
AllowClassMasters = False
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.000 Adena (item id 57)
# 3rd occupation change for 10.000.000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards.
# ConfigClassMaster=1;[];[];2;[];[]
# Allow only first and second change.
ConfigClassMaster = 1;[];[];2;[];[];3;[];[]
# Class Masters will allow changing to any occupation on any level inside class tree
# For example, Dwarven Fighter will be able to advance to:
# Artisan, Scavenger, Warsmith, Bounty Hunter, Maestro, Fortune Seeker.
# But Warsmith will be able to change only to Maestro.
# Default = False
AllowEntireTree = False
# When character reach levels 20,40,76 he will receive tutorial page
# with list of the all possible variants, and can select and immediately
# change to the new occupation, or decide to choose later (on next login).
# Can be used with or without classic Class Masters.
# Default = False
AlternateClassMaster = False
#-------------------------------------------------------------
# L2J NPC & PC AIO Buffer
#-------------------------------------------------------------
# To enable the L2J NPC Buffer set this to true, default is false.
# Buffer html files are located in folder "data/html/npcbuffer/" with file prefix: "NpcBuffer"
# Buffer database values are located in table "npc_buffer"
# Default L2J NPC is 100000
NPCBufferEnabled = False
# Sets the buff duration (in seconds) for all buffs given by:
# - NPC Buffer
# - PC AIO Buffer
AIOBuffDuration = 0
# ------------------------------------------------------------
# Enable / Disable / gaining experience. (.expon .expoff )
# ------------------------------------------------------------
# Default: False
SpExpCommand = False
# ------------------------------------------------------------
# Offline trade/craft
# ------------------------------------------------------------
# Option to enable or disable offline trade feature.
# Enable -> true, Disable -> false
OfflineTradeEnable = False
# Option to enable or disable offline craft feature.
# Enable -> true, Disable -> false
OfflineCraftEnable = False
#Restore offline traders/crafters after restart/shutdown. Default: true.
RestoreOffliners = True
#Do not restore offline characters, after OfflineMaxDays days spent from first restore.
#Require server restart to disconnect expired shops.
#0 = disabled (always restore).
#Default: 10
OfflineMaxDays = 10
#Disconnect shop after finished selling, buying.
#Default: True
OfflineDisconnectFinished = True
# If set to True, name color will be changed when entering offline mode
OfflineSetNameColor = False
# Color of the name in offline mode (if OfflineSetNameColor = True)
OfflineNameColor = 808080

View File

@@ -0,0 +1,47 @@
# ==================================================================
# -- EVENT SETTINGS --
# ==================================================================
# ------------------------------------------------------------
# TvT Event
# ------------------------------------------------------------
# Enable TvT Event
TvTEventEnable = False
# TvT Event maximum participants
TvTMaxParticipants = 40
# TvT Event minimum participants
TvTMinParticipants = 6
# TvT Event minimum level
TvTEventMinLevel = 60
# TvT Event maximum level
TvTEventMaxLevel = 78
# Delay between TvT Events
# Default 5 hours
TvTEventDelay = 18000
# TvT event registration NPC id
# It can be anything
# since core changes npc type to L2TvTManager
TvTNpcManager = 621
# TvT registration NPC coords
TvTNpcX = 151808
TvTNpcY = 46864
TvTNpcZ = -3408
# Time that TvT registration is open
# Default 20 minutes
TvTEventParticipationTime = 1200
# Time that TvT event lasts
# Default 30 minutes
TvTEventDuration = 1800
# TvT Event reward list
# For example adena,amount;medals,amount;cppotions,amount etc
TvTEventRewardList = 57,1000000;6393,50;5592,20

View File

@@ -0,0 +1 @@
# Configuration file for dynamic extensions

View File

@@ -0,0 +1,107 @@
# ---------------------------------------------------------------------------
# Floodprotector Options
# ---------------------------------------------------------------------------
# The following settings can be applied to each feature:
# Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed
# LogFlooding - whether flooding should be logged (only first ocurrance of flooding and total count of flood requests is logged)
# PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)
# PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0
# PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'
# UseItem - item usage flooding
FloodProtectorUseItemInterval = 4
FloodProtectorUseItemLogFlooding = False
FloodProtectorUseItemPunishmentLimit = 0
FloodProtectorUseItemPunishmentType = none
FloodProtectorUseItemPunishmentTime = 0
# RollDice - rolling dice flooding
FloodProtectorRollDiceInterval = 42
FloodProtectorRollDiceLogFlooding = False
FloodProtectorRollDicePunishmentLimit = 0
FloodProtectorRollDicePunishmentType = none
FloodProtectorRollDicePunishmentTime = 0
# Firework - firework flooding
FloodProtectorFireworkInterval = 42
FloodProtectorFireworkLogFlooding = False
FloodProtectorFireworkPunishmentLimit = 0
FloodProtectorFireworkPunishmentType = none
FloodProtectorFireworkPunishmentTime = 0
# ItemPetSummon - item summoning
FloodProtectorItemPetSummonInterval = 16
FloodProtectorItemPetSummonLogFlooding = False
FloodProtectorItemPetSummonPunishmentLimit = 0
FloodProtectorItemPetSummonPunishmentType = none
FloodProtectorItemPetSummonPunishmentTime = 0
# HeroVoice - hero voice flooding
FloodProtectorHeroVoiceInterval = 100
FloodProtectorHeroVoiceLogFlooding = False
FloodProtectorHeroVoicePunishmentLimit = 0
FloodProtectorHeroVoicePunishmentType = none
FloodProtectorHeroVoicePunishmentTime = 0
# GlobalChat - global chat flooding
FloodProtectorGlobalChatInterval = 5
FloodProtectorGlobalChatLogFlooding = False
FloodProtectorGlobalChatPunishmentLimit = 0
FloodProtectorGlobalChatPunishmentType = none
FloodProtectorGlobalChatPunishmentTime = 0
# Subclass - subclass flooding
FloodProtectorSubclassInterval = 20
FloodProtectorSubclassLogFlooding = False
FloodProtectorSubclassPunishmentLimit = 0
FloodProtectorSubclassPunishmentType = none
FloodProtectorSubclassPunishmentTime = 0
# DropItem - drop item flooding
FloodProtectorDropItemInterval = 10
FloodProtectorDropItemLogFlooding = False
FloodProtectorDropItemPunishmentLimit = 0
FloodProtectorDropItemPunishmentType = none
FloodProtectorDropItemPunishmentTime = 0
# ServerBypass - server bypass flooding
FloodProtectorServerBypassInterval = 5
FloodProtectorServerBypassLogFlooding = False
FloodProtectorServerBypassPunishmentLimit = 0
FloodProtectorServerBypassPunishmentType = none
FloodProtectorServerBypassPunishmentTime = 0
# MultiSell - multisell list request flooding
FloodProtectorMultiSellInterval = 1
FloodProtectorMultiSellLogFlooding = False
FloodProtectorMultiSellPunishmentLimit = 0
FloodProtectorMultiSellPunishmentType = none
FloodProtectorMultiSellPunishmentTime = 0
# All kind of other transactions - to/from pet, private store, warehouse, destroy
FloodProtectorTransactionInterval = 10
FloodProtectorTransactionLogFlooding = False
FloodProtectorTransactionPunishmentLimit = 0
FloodProtectorTransactionPunishmentType = none
FloodProtectorTransactionPunishmentTime = 0
# Manufacture
FloodProtectorManufactureInterval = 3
FloodProtectorManufactureLogFlooding = False
FloodProtectorManufacturePunishmentLimit = 0
FloodProtectorManufacturePunishmentType = none
FloodProtectorManufacturePunishmentTime = 0
# Manor
FloodProtectorManorInterval = 30
FloodProtectorManorLogFlooding = False
FloodProtectorManorPunishmentLimit = 0
FloodProtectorManorPunishmentType = none
FloodProtectorManorPunishmentTime = 0
# CharacterSelect - attempts to load character
FloodProtectorCharacterSelectInterval = 30
FloodProtectorCharacterSelectLogFlooding = False
FloodProtectorCharacterSelectPunishmentLimit = 0
FloodProtectorCharacterSelectPunishmentType = none
FloodProtectorCharacterSelectPunishmentTime = 0

View File

@@ -0,0 +1,3 @@
#the hexID to auth into login
#Wed Jul 19 23:42:04 EEST 2017
HexID=f23de3c2a05a974a1b5369a8fe2eb16

View File

@@ -0,0 +1,19 @@
# Allows selection of new Classes for storage of World Objects.
# This may help servers with large amounts of players recieving error
# messages related to the L2ObjectHashMap and L2ObejctHashSet classes.
#
# By default it uses the new method, to use the old classes add the
# comment at the front of each line.
L2Map = WorldObjectMap
L2Set = WorldObjectSet
# Tell server which IDFactory Class to use
# Options are:
# Compaction (Original method),
# BitSet (One non compaction method - default),
# Stack (Another non compaction method)
IDFactory = BitSet
# Check for bad ids in the database on server boot up
# Much faster load time without it, but may cause problems
BadIdChecking = True

23
L2J_Mobius_C4/dist/game/config/mmo.ini vendored Normal file
View File

@@ -0,0 +1,23 @@
#---------------------------------------------------------------
# MMO
#---------------------------------------------------------------
# Sleep time for all Selectors
# After he finished his job the Selector waits the given time in milliseconds
# Lower values will speed up the loop and the Ping is smaller
SleepTime = 20
# Every loop it send a maximum of the given packages to each connection
# Lower values will speed up the loop and the Ping is smaller but cause less output
# Default: 12
MaxSendPerPass = 60
# Every loop it read a maximum of the given packages from each connection
# Lower values will speed up the loop and the Ping is smaller but cause less input
# Default: 12
MaxReadPerPass = 60
# Each unfinished read/write need a TEMP storage Buffer
# on large player amount we need more Buffers
# if there are not enough buffers new ones are generated but not stored for future usage
HelperBufferCount = 20

View File

@@ -0,0 +1,5 @@
CurrentCycle = 1
Period = 0
OlympiadEnd = 0
ValidationEnd = 0
NextWeeklyChange = 0

View File

@@ -0,0 +1,335 @@
# =================================================================
# Test server setting, shoudnt be touched in online game server
# =================================================================
Debug = False
Assert = False
Developer = False
AcceptGeoeditorConn = False
# if true the server will be a test server (listed by clients setted up to list testserver)
TestServer = False
# =================================================================
# Additional server setting, not required, can be left at defaults
# =================================================================
# If next switch set to true every created character will have access level 200.
EverybodyHasAdminRights = False
# Setting for serverList
# Displays [] in front of server name
ServerListBrackets = False
# Displays a clock next to the server name
ServerListClock = False
# If true, the server will be set as gm only at startup
ServerGMOnly = False
# Zone Setting
# 0 = Peace All the Time
# 1 = PVP During Siege for siege participants
# 2 = PVP All the Time
ZoneTown = 0
# Chat configuration
# Global Chat - ON (=region), OFF, GM, GLOBAL
GlobalChat = ON
# Trade Chat - ON (=global), OFF, GM, LIMITED (=region)
TradeChat = LIMITED
# Player punishment for illegal acions
# 1 - broadcast warning to gms only
# 2 - kick player(default)
# 3 - kick & ban player
# 4 - jail player (define minutes of jail with param: 0 = infinite)
DefaultPunish = 2
DefaultPunishParam = 0
# Bypass exploit protection
BypassValidation = True
# Enforce gameguard for clients
# GameGuardEnforce - enforces gameguard query on character login
# GameGuardProhibitAction - dont allow player to perform trade, talk with npc
# and move until gameguard reply received
GameGuardEnforce = False
GameGuardProhibitAction = False
# Allow delete chars after nnn days, 0 - feature disabled
DeleteCharAfterDays = 7
# Check players for non-allowed skills
# Default: False
SkillCheckEnable = False
# =================================================================
# Server optimizations
# =================================================================
# === Items on ground management ===
# Allow players to drop items on the ground
AllowDiscardItem = True
# delete from world dropped reward items after n seconds. 0 - disabled
AutoDestroyDroppedItemAfter = 0
# List of items that will not be destroyed (seperated by ",")
# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# items on this list will be protected regardless below options
ListOfProtectedItems = 57,5575,6673
# This enables the server to only update itens when saving the character
# Enabling this greatly reduces DB usage and improves performance.
# WARNING: This option causes item loss during crashes
LazyItemsUpdate = false
# This forces(even if using lazy item updates) the items owned by the character to be updated into DB when saving its character
# Increases DB usage
UpdateItemsOnCharStore = false
# also delete from world misc. items dropped by players (all except equipable items)
# NOTE: work only if AutoDestroyDroppedItemAfter >0
DestroyPlayerDroppedItem = false
# Destroy also equipable items (armor, weapon, jewelry)
# NOTE: Work only if DestroyPlayerDroppedItem = true
DestroyEquipableItem = false
# save into DB dropped items for restoring after reboot
SaveDroppedItem = false
# Empty table after items are loaded into memory - safety seting
# if server crash before saving items, on next start old items will be restored
# and players may already picked up some of them - so this will prevent duplicates
EmptyDroppedItemTableAfterLoad = false
# Time interval in minutes to save in DB items on ground, 0 to disable
# NOTE: If SaveDroppedItemInterval is disabled items will be saved into DB only at server shutdown
SaveDroppedItemInterval = 60
# delete all saved items form DB On next start
# NOTE: Work only if SaveDroppedItem = false
ClearDroppedItemTable = false
--------------------------------------------
# delete invalid quest from player
AutoDeleteInvalidQuestData = False
# setting false can improve server performance on high rate servers
PreciseDropCalculation = True
# allows creating multiple nonstackable items at one time
MultipleItemDrop = True
# Forces full item inventory packet to be sent for any item change
# Note: This can increase network traffic
ForceInventoryUpdate = False
# Set the html cache's lazy loading True or False
# (Load html's into cache only on first time requested)
LazyCache = True
# Maximum range mobs can randomly go from spawn point
MaxDriftRange = 200
# Minimum and maximum variable in seconds for npc animation delay.
# You must keep MinNPCAnimation <= MaxNPCAnimation.
# "0" is default value.
MinNPCAnimation = 10
MaxNPCAnimation = 20
MinMonsterAnimation = 5
MaxMonsterAnimation = 20
# Show L2Monster level and aggro
ShowNpcLevel = False
# Activate the position recorder
# valid 3D points will be recorded and written to data/universe.txt on shutdown
ActivatePositionRecorder = False
# Interval (in ms) on which knownlist do full updates.
# WARNING! Useful interval is between 300 - 2000ms, too small value may kill your CPU, too high value
# may not update knownlists properly, the default value is chosen experimentally
KnownListUpdateInterval = 1250
# =================================================================
# Additionnal features than can be enabled or disabled
# =================================================================
# If you are experiencing problems with Warehouse or Freight transactions,
# feel free to disable them here. (They are both enabled by default).
AllowWarehouse = True
# Enable Warehouse Cache - if WH is not used will server clear memory used by this WH
WarehouseCache = False
# How long Warehouse should be store in Memory
WarehouseCacheTime = 15
AllowFreight = True
# If True player can try on weapon and armor in shop
# Each Item tried cost WearPrice adena
AllowWear = True
WearDelay = 10
WearPrice = 10
# =============== Test features ===============
AllowLottery = False
AllowRace = False
AllowWater = True
# Enable pet for rent(wyvern&strider) from pet managers
AllowRentPet = False
# Allow fishing
AllowFishing = True
#Allow boat
AllowBoat = True
# Allow Manor
AllowManor = True
#Allow Walker NPC
AllowNpcWalkers = True
#Allow Pet managers pets walking
AllowPetWalkers = True
# Allow L2Walker (Default False)
AllowL2Walker = False
# Apply default punish if player buy items for zero adena
OnlyGMItemsFree = True
# =================================================================
# Logging features
# =================================================================
# Logging ChatWindow
LogChat = False
# Logging Item handling NOTE: This can be very space consuming if enabled for all items.
LogItems = False
# Log GM actions
GMAudit = False
# =================================================================
# Community board configuration
# =================================================================
# Type of the Community board
# 0 = community is disabled
# 1 = old community
# 2 = full community (not fully implemented, experimental)
# Default: 1
CommunityType = 1
BBSShowPlayerList = False
BBSDefault = _bbshome
# show level of character to others in Community Board
ShowLevelOnCommunityBoard = False
ShowStatusOnCommunityBoard = True
NamePageSizeOnCommunityBoard = 50
NamePerRowOnCommunityBoard = 5
# =================================================================
# Threads configuration - Take care changing this
# =================================================================
ThreadPoolSizeEffects = 10
ThreadPoolSizeGeneral = 13
#Default 2
UrgentPacketThreadCoreSize = 2
#Default 4
GeneralPacketThreadCoreSize = 4
#Default 4
GeneralThreadCoreSize = 4
AiMaxThread = 6
# Thread pools execution priority
# default values are -1,0,1 (low/med/high pools)
ExecutorPriLow = -1
ExecutorPriMed = 0
ExecutorPriHigh = 1
#Packet LifeTime in milliseconds, 0 - disabled feature
PacketLifeTime = 0
#Dead Lock Detector (a separate thread for detecting deadlocks)
#For improved crash logs and automatic restart in deadlock case if enabled
#Check interval is in seconds
DeadLockDetector = False
DeadLockCheckInterval = 20
RestartOnDeadlock = False
#Grid options: Grids can now turn themselves on and off. This also affects
#the loading and processing of all AI tasks and (in the future) geodata
#within this grid.
#Turn on for a grid with a person in it is immediate, but it then turns on
#the 8 neighboring grids based on the specified number of seconds.
#Turn off for self and neighbors occurs after the specified number of
#seconds have passed during which a grid has had no players in or in
#any of its neighbors.
#The always on option allows to ignore all this and let all grids be active
#at all times (not suggested)
GridsAlwaysOn = False
GridNeighborTurnOnTime = 1
GridNeighborTurnOffTime = 90
# =================================================================
# GeoData & PathNode
# =================================================================
# GeoData options:
# 0 = GeoData and PathFinding OFF (default)
# 1 = GeoData used to check Line Of Sight (LOS) targetting and
# L2Playable movement. You need to download files for data/geodata folder.
# Monsters can pass walls but not aggro through them.
# 2 = Full GeoData enabled. Includes PathFinding (requires also /data/pathnode
# files if CellPathFinding not enabled) and all character moves go through
# geodata checks (if a mob passes a wall, pathfinding didn't find a route
# but we allow attack and returning home).
# Recommended server memory minimum 2 GB, rather 3 GB.
GeoData = 0
# GeoData driver to use
# Default: com.l2j.geodriver.GeoDriver
GeoDataDriver = com.l2j.geodriver.GeoDriver
# Cell-level pathfinding, produces more accurate routes but is (maybe 10x)
# heavier to calculate. Recommended for small servers at least. If False,
# pathnode files are used. Uses a max nr of nodes in calculation which can
# be adjusted in the algorithm if it needs to be faster.
CellPathFinding = False
# Pathnode directory folder
PathnodeDirectory = ./data/pathnode
# Pathfinding array buffers configuration
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
# Weight for nodes without obstacles far from walls
LowWeight = 0.5
# Weight for nodes near walls
MediumWeight = 2
# Weight for nodes with obstacles
HighWeight = 3
# Angle paths will be more "smart", but in cost of higher CPU utilization
AdvancedDiagonalStrategy = True
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
# Default: LowWeight * sqrt(2)
DiagonalWeight = 0.707
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
# Default: 3
MaxPostfilterPasses = 3
# Path debug function.
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
# Number of the items show node cost * 10
# Potions display path after first stage filter
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server!
DebugPath = False
#[True]Loads GeoData buffer's content into physical memory.
#[False] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
ForceGeodata = True
# This is setting of Client <--> Server Player coordinates synchronization,
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
# 1 - Synchronization Client --> Server only. Using this option (without geodata) it is more difficult for players to bypass obstacles
# 2 - Intended for geodata (at least when cell-level pathfinding, otherwise can try -1 also)!
# Server sends validation packet if client goes too far from server calculated coordinates.
CoordSynchronize = -1
# Falling Damage
# ---------------------------------------------------------------------------
# Allow characters to receive damage from falling.
# CoordSynchronize = 2 is recommended.
# True - enabled.
# False - disabled.
# Auto - True if geodata enabled and False if disabled.
# Default: Auto
EnableFallingDamage = Auto

189
L2J_Mobius_C4/dist/game/config/other.ini vendored Normal file
View File

@@ -0,0 +1,189 @@
# Amount of adena that a new character is given
StartingAdena = 0
# Starting level of a new character
StartingLevel = 1
# Starting level of a new subclass
StartingSubclassLevel = 40
# Maximum character running speed.
# Retail: 250
MaxRunSpeed = 250
# Maximum character Physical Critical Rate. (10 = 1%)
# Retail: 500
MaxPCritRate = 500
# Maximum character Magic Critical Rate. (10 = 1%)
# Retail: 300
MaxMCritRate = 300
# Maximum character Attack Speed.
# Retail: 1500
MaxPAtkSpeed = 1500
# Maximum character Cast Speed.
# Retail: 1999
MaxMAtkSpeed = 1999
# Allow the wyvern manager located in every castle to train wyverns and striders from hatchlings
AllowWyvernUpgrader = False
# If True, when effects of the same stack group are used, lesser
# effects will be canceled if stronger effects are used. New effects
# that are added will be canceled if they are of lesser priority to the old one.
# If False, they will not be canceled, and it will switch to them after the
# stronger one runs out, if the lesser one is still in effect.
CancelLesserEffect = True
# If True, it allows guards to attack aggressive mobs within range.
# Default: False
GuardAttackAggroMob = False
# If True, the following deep blue mobs' drop penalties will be applied:
# - When player's level is 9 times greater than mob's level, drops got divided by 3
# - After 9 lvl's of difference between player and deep blue mobs, drop chance is
# lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...)
# NOTE1: These rules are applied to both normal and sweep drops
# NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server)
UseDeepBlueDropRules = True
# Inventory space limits
MaximumSlotsForNoDwarf = 80
MaximumSlotsForDwarf = 100
MaximumSlotsForGMPlayer = 250
MaximumSlotsForPet = 12
# Warehouse space limits (Must be < 300 for prevent client crash)
# Dwarfs will get bonus from lvl 60
MaximumWarehouseSlotsForDwarf = 120
MaximumWarehouseSlotsForNoDwarf = 100
MaximumWarehouseSlotsForClan = 200
MaximumFreightSlots = 20
# % Chance of succeding to enchant an item when it has a chance of breaking
EnchantChanceWeapon = 68
EnchantChanceArmor = 52
EnchantChanceJewelry = 54
# % Chance of succeding to enchant an item without a chance of breaking
BlessedEnchantChanceWeapon = 68
BlessedEnchantChanceArmor = 52
BlessedEnchantChanceJewelry = 54
# Enchant limit [default = 0 (unlimited)]
EnchantMaxWeapon = 0
EnchantMaxArmor = 0
EnchantMaxJewelry = 0
# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'
# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)
# EnchantSafeMaxFull is for full body armor (upper and lower)
# SHOULD BE > 0
EnchantSafeMax = 3
EnchantSafeMaxFull = 4
# % regeneration of normal regeneration speed
HpRegenMultiplier = 100
MpRegenMultiplier = 100
CpRegenMultiplier = 100
# HP/MP % regeneration for RaidBoss and their minions
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100
# % P/M defense for RaidBoss and their minions
RaidPDefenceMultiplier = 100
RaidMDefenceMultiplier = 100
#Configure Minimum and Maximum multiplier time between RaidBoss respawn.
#By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
RaidMinRespawnMultiplier = 1.0
RaidMaxRespawnMultiplier = 1.0
# Minions respawn timer 300000 = 5 mins
RaidMinionRespawnTime = 300000
# Unstuck interval, seconds, default is 300 sec.
UnstuckInterval = 300
# Player Protection after teleporting or login in seconds, 0 for disabled
PlayerSpawnProtection = 0
# Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
PlayerFakeDeathUpProtection = 0
# PARTY XP DISTRIBUTION
# Set the first option here to one of the (auto, percentage, level, none).
# With "auto method" member is cut from Exp/SP distribution when his share is lower
# then party bonus acquired for him (30% for 2 member party)
# In that case he will not receive any Exp/SP from party and is not counted for party bonus
# The second option takes effect when "percentage" method is choosen. Don't use high values for this!
# The third option takes effect when "level" method is choosen. Don't use low values for this!
# If you don't want to have a cutoff point for party members' XP distribution,
# then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively.
PartyXpCutoffMethod = auto
PartyXpCutoffPercent = 3.0
PartyXpCutoffLevel = 30
# Amount of HP that is restored during respawn
# Value is in percent of max
RespawnRestoreHP = 70
# Allow random respawning, based on a maximum random offset
# from the base respawn co-ordinates.
RespawnRandomOffset = True
RespawnRandomMaxOffset = 20
# Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races
# Normally, dwarves get 5 slots for pvt stores, while other races get only 4
MaxPvtStoreSlotsDwarf = 5
MaxPvtStoreSlotsOther = 4
# Store buffs/debuffs other effects on user logout?
StoreSkillCooltime=True
# List of pet rent (wyvern,strider). etc: 111,222,333
ListPetRentNpc = 7827
# Announce to players the location of the Mammon NPCs during Seal Validation.
AnnounceMammonSpawn = True
# Alt privileges for GMs based on command privileges
AltPrivilegesAdmin = False
AltPrivilegesSecureCheck = True
AltPrivilegesDefaultLevel = 100
# Allow different name color for GM and Admin characters.
GMNameColorEnabled = True
# Color to use for Admin names, if enabled. (access level 100+).
# (Must be in hex BGR format: eg. 00FF00 = Green)
AdminNameColor = 00FF00
# Color to use for GM names, if enabled. (access level 75+).
# (Must be in hex BGR format: eg. FFFF00 = Yellow)
GMNameColor = FFFF00
# Enable GMs to have the glowing aura of a Hero character.
GMHeroAura = False
# Auto set invulnerable status to a GM on login.
GMStartupInvulnerable = False
# Auto set invisible status to a GM on login.
GMStartupInvisible = False
# Auto block private messages to a GM on login.
GMStartupSilence = False
# Auto list GMs in GM list (/gmlist) on login.
GMStartupAutoList = True
# Enable players to send in-game petitions.
PetitioningAllowed = True
# Total number of petitions to allow per player, per session.
MaxPetitionsPerPlayer = 5
# Total number of petitions pending, if more are submitted they will be rejected.
MaxPetitionsPending = 25
#---------------------------------------------
# Jail configuration
#---------------------------------------------
# Jail is a PvP zone
JailIsPvp = True
# Disable all chat in jail (except normal one)
JailDisableChat = True

31
L2J_Mobius_C4/dist/game/config/pvp.ini vendored Normal file
View File

@@ -0,0 +1,31 @@
# ==================================================================
# -- KARMA VARS --
# ==================================================================
# Karma gain/loss
MinKarma = 240
MaxKarma = 10000
# the number to divide the xp received by, to calculate karma lost on xp gain/lost
XPDivider = 260
# The Minimum Karma lost if 0 karma is to be removed
BaseKarmaLost = 0
# Equipment loss
CanGMDropEquipment = False
# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# List of pet items we cannot drop
ListOfPetItems = 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
# Lists of items which should NEVER be dropped (note, adena will never be dropped) whether on this list or not
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,7694,5575
# item drop related min/max
MinimumPKRequiredToDrop = 5
# Should we award a pvp point for killing a player with karma?
AwardPKKillPVPPoint = True
# Length one stays in PvP mode after hitting an inocent (in ms)
PvPVsNormalTime = 40000
# Length one stays in PvP mode after hitting a purple player (in ms)
PvPVsPvPTime = 20000

View File

@@ -0,0 +1,60 @@
# =================================================================
# NORMAL RATES
# =================================================================
# Rate control, float values
RateXp = 1.
RateSp = 1.
RatePartyXp = 1.
RatePartySp = 1.
RateDropAdena = 1.
RateConsumableCost = 1.
RateDropItems = 1.
RateBossDropItems = 1.
RateDropSpoil = 1.
RateDropManor = 1
# NOTE: this need quests to be rewritten in dp in order to work
RateDropQuest = 1.
RateQuestsReward = 1.
RateKarmaExpLost = 1
RateSiegeGuardsPrice = 1
# Player Drop Rate control, values are the percent values
PlayerDropLimit = 3
PlayerRateDrop = 5
PlayerRateDropItem = 70
PlayerRateDropEquip = 25
PlayerRateDropEquipWeapon = 5
# Karma Drop Rate control, values are the percent values
KarmaDropLimit = 10
KarmaRateDrop = 70
KarmaRateDropItem = 50
KarmaRateDropEquip = 40
KarmaRateDropEquipWeapon = 10
# Multiplier for pet rate control (with lower values pet will grow slower)
PetXpRate = 1.
# Pet Food Rate control, 1 food = PetFoodRate
PetFoodRate = 1
# SinEater exp rate
SinEaterXpRate =1.
# =================================================================
# SPOIL RATES
# =================================================================
CanSpoilLowerLevelMobs = False
MaximumPlayerAndMobLevelDifference = 9
BasePercentChanceOfSpoilSuccess = 78
MinimumPercentChanceOfSpoilSuccess = 1
CanDelevelToSpoil = True
# ----
# SpoilLevelDifferenceLimit
# Maximum level difference between player and spoil level to allow before decreasing spoil chance.
SpoilLevelDifferenceLimit = 10
# ----
# LastLevelSpoilIsLearned
# If the player level is above LastLevelSpoilIsLearned, it will be assumed that the player level
# is LastLevelSpoilIsLearned for calculations on success rate
# 72 = spoil lvl 11 (c3)
LastLevelSpoilIsLearned = 72
# ----

View File

@@ -0,0 +1,80 @@
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=*
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=*
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 0 is Bartz)
RequestServerID = 0
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jmc4?useUnicode=true&characterEncoding=utf-8&useSSL=false
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=500
# The time before a database connection closes (in milliseconds)
# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.
# If you get often this error message, try increasing this.
# Default: 60000ms
ConnectionCloseTime = 60000
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: .
DatapackRoot = .
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=2000
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 656
MaxProtocolRevision = 665

105
L2J_Mobius_C4/dist/game/config/siege.ini vendored Normal file
View File

@@ -0,0 +1,105 @@
#Quick hack up Siege data file, plz dont use any spaces.
#Length of siege before the count down (in minutes)
SiegeLength=120
#Count down length, best to use a multiple of 5 (in minutes)
CountDownLength=10
#Max no. flags per clan
MaxFlags=1
#Minimum level to register
SiegeClanMinLevel=4
#Max no. of clans that can register on each side
AttackerMaxClans=500
DefenderMaxClans=500
#Respawn times in ms
AttackerRespawn=0
#Castle Artifacts and Control Towers spawns
#
#Control Towers syntax: NameControlTowerN=x,y,z,npc_id,hp
# Name - castle name
# N - number
# x,y,z - coords
# npc_id - id of template
# hp - maximum health
#
#Artifacts syntax: NameArtefactN=x,y,z,heading,npc_id
# Name - castle name
# N - number
# x,y,z - coords
# heading
# npc_id - id of template
#-------------------------------------------------------------
# Gludio
#-------------------------------------------------------------
GludioControlTower1=-18134,109785,-2683,12314,8000
GludioControlTower2=-18137,108583,-2379,12314,20000
GludioControlTower3=-18061,107294,-2409,12314,8000
GludioControlTower4=-18359,112879,-2409,12314,8000
GludioArtefact1=-18120,107984,-2483,16384,7250
#-------------------------------------------------------------
# Giran
#-------------------------------------------------------------
GiranControlTower1=118623,145150,-2476,12314,10000
GiranControlTower2=117339,145051,-2446,12314,30000
GiranControlTower3=116116,145016,-2750,12314,10000
GiranControlTower4=113049,144849,-2476,12314,10000
GiranArtefact1=117939,145090,-2550,32768,12154
#-------------------------------------------------------------
# Dion
#-------------------------------------------------------------
DionControlTower1=22158,161167,-2573,12314,8000
DionControlTower2=22138,159901,-2877,12314,20000
DionControlTower3=22027,162449,-2603,12314,80000
DionControlTower4=22319,156863,-2603,12314,8000
DionArtefact1=22081,161771,-2677,49017,12123
#-------------------------------------------------------------
# Oren
#-------------------------------------------------------------
OrenControlTower1=83416,37164,-2173,12314,10000
OrenControlTower2=82129,37131,-2477,12314,30000
OrenControlTower3=84709,37234,-2203,12314,10000
OrenControlTower4=79103,36942,-2203,12314,10000
OrenArtefact1=84014,37184,-2277,16384,12242
#-------------------------------------------------------------
# Aden
#-------------------------------------------------------------
AdenControlTower1=147455,5624,-911,12314,6000
AdenControlTower2=147460,1303,-176,12314,6000
AdenControlTower3=146158,6929,-426,12314,6000
AdenControlTower4=148755,6930,-426,12314,6000
AdenControlTower5=148775,2351,-426,12314,6000
AdenControlTower6=146137,2351,-426,12314,6000
AdenControlTower7=144954,1603,-494,12314,6000
AdenControlTower8=149976,1585,-494,12314,6000
AdenArtefact1=147465,1537,-373,16384,12291
#-------------------------------------------------------------
# Innadril
#-------------------------------------------------------------
InnadrilControlTower1=116062,248649,-973,12314,6000
InnadrilControlTower2=116037,249948,-669,12314,6000
InnadrilControlTower3=115977,251223,-699,12314,6000
InnadrilControlTower4=116261,245621,-699,12314,6000
InnadrilArtefact1=116031,250555,-798,49200,12602
#-------------------------------------------------------------
# Goddard
#-------------------------------------------------------------
GoddardControlTower1=147456,-46029,-1360,12314,6000
GoddardControlTower2=150183,-48201,-1744,12314,6000
GoddardControlTower3=144741,-48188,-1744,12314,6000
GoddardControlTower4=147477,-48516,-505,12314,6000
GoddardArtefact1=146601,-50441,-1505,32768,12831
GoddardArtefact2=148353,-50457,-1505,0,12832

View File

@@ -0,0 +1,21 @@
#Telnet is disabled by default.
EnableTelnet = False
#This is the port telnet LoginServer will bind to
#Must differ from GameStatusPort
LoginStatusPort = 12345
#This is the port telnet GameServer will bind to
#Must differ from LoginStatusPort
GameStatusPort = 54321
#If the following is not set, a random password is generated on server startup.
# Usage: StatusPW = somePass
StatusPW =
#This list can contain IPs or Hosts of clients you wish to allow.
#Hosts must be resolvable to an IP.
#The format is as follows:
#ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
#Make sure there are no spaces between hosts/ips
ListOfHosts = 127.0.0.1,localhost,::1

7
L2J_Mobius_C4/dist/game/console.cfg vendored Normal file
View File

@@ -0,0 +1,7 @@
# Default global logging level.
# This specifies which kinds of events are logged across
# all loggers. For any given facility this global level
# can be overriden by a facility specific level
# Note that the ConsoleHandler also has a separate level
# setting to limit messages printed to the console.
.level=OFF

View File

View File

9
L2J_Mobius_C4/dist/game/data/boat.csv vendored Normal file
View File

@@ -0,0 +1,9 @@
#name;id;spawnx;spawny;spawnz;heading;IdWaypoint1;Ticket1;xtelenoticket;ytelenoticket;ztelenoticket;annonceur1;message10_1;message5_1;message1_1;message0_1;message_begin_1;;IdWaypoint2;Ticket2;xtelenoticket;ytelenoticket;ztelenoticket;annonceur2;message10_2;message5_2;message1_2;message0_2;message_begin_2
TI_Gludin_TI;1;-96622;261660;-3610;32768;1;1074;-96777;258970;-3623; Passenger Boat Info;The ferry arrived at Talking Island Harbor. The ferry will leave for Gludin Harbor after anchoring for ten minutes.;The ferry will leave for Gludin Harbor in five minutes.;The ferry will leave for Gludin Harbor in one minute.;The ferry will be leaving soon for Gludin Harbor.;The ferry is leaving for Gludin Harbor.;2;1075;-90015;150422;-3610; Passenger Boat Info;The ferry has arrived at Gludin Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes.;The ferry will leave for Talking Island Harbor in five minutes.;The ferry will leave for Talking Island Harbor in one minute.;The ferry will be leaving soon for Talking Island Harbor.;The ferry is leaving for Talking Island Harbor.
TI_Giran_TI;2;48950;190613;-3610;60800;3;3946;46763;187041;-3451; Passenger Boat Info;The ferry has arrived at Giran Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes.;We depart for Talking Island Harbor in five minutes.;We depart for Talking Island Harbor in one minute.;All aboard for Talking Island!.;We are now leaving for Talking Island!.;4;3945;-96777;258970;-3623; Passenger Boat Info;The ferry arrived at Talking Island Harbor.The ferry will leave for Giran Harbor after anchoring for ten minutes.;The ferry will leave for Giran Harbor in five minutes.;The ferry will leave for Giran Harbor in one minute.Those wishing to ride should make haste to get on.;The ferry will be leaving soon for Giran Harbor.;The ferry is leaving for Giran Harbor.
Gludin_Rune_Gludin;3;-95686;150514;-3610;16723;5;0;-90015;150422;-3610; Passenger Boat Info;The ferry has arrived at Gludin Harbor. Departure for Rune Harbor will take place after anchoring for ten minutes.;Departure for Rune Harbor will take place in five minutes!;Departure for Rune Harbor will take place in one minute!;Make haste! We will be departing for Rune shortly.;We are now departing for Rune Harbor. Hold on and enjoy the ride!;6;0;34381;-37680;-3610; Passenger Boat Info;Arrived at Rune Harbor. Departure for Gludin Harbor will take place after anchoring for ten minutes;Departure for Gludin Harbor will take place in five minutes.;Departure for Gludin Harbor will take place in one minute.;Make haste! We will be departing for Gludin shortly.;We are now departing for Gludin Harbor. Hold on and enjoy the ride!
Innadril_Tour;4;111264;226240;-3610;32768;7;0;107092;219098;-3952;Passenger Boat Info;The Innadril pleasure boat has arrived. It will anchor for ten minutes.;The Innadril pleasure boat will leave in five minutes.;The Innadril pleasure boat will leave in one minute.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving soon.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving.;7;0;107092;219098;-3952;Passenger Boat Info;The Innadril pleasure boat has arrived. It will anchor for ten minutes.;The Innadril pleasure boat will leave in five minutes.;The Innadril pleasure boat will leave in one minute.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving soon.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving.
1 #name;id;spawnx;spawny;spawnz;heading;IdWaypoint1;Ticket1;xtelenoticket;ytelenoticket;ztelenoticket;annonceur1;message10_1;message5_1;message1_1;message0_1;message_begin_1;;IdWaypoint2;Ticket2;xtelenoticket;ytelenoticket;ztelenoticket;annonceur2;message10_2;message5_2;message1_2;message0_2;message_begin_2
2 TI_Gludin_TI;1;-96622;261660;-3610;32768;1;1074;-96777;258970;-3623; Passenger Boat Info;The ferry arrived at Talking Island Harbor. The ferry will leave for Gludin Harbor after anchoring for ten minutes.;The ferry will leave for Gludin Harbor in five minutes.;The ferry will leave for Gludin Harbor in one minute.;The ferry will be leaving soon for Gludin Harbor.;The ferry is leaving for Gludin Harbor.;2;1075;-90015;150422;-3610; Passenger Boat Info;The ferry has arrived at Gludin Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes.;The ferry will leave for Talking Island Harbor in five minutes.;The ferry will leave for Talking Island Harbor in one minute.;The ferry will be leaving soon for Talking Island Harbor.;The ferry is leaving for Talking Island Harbor.
3 TI_Giran_TI;2;48950;190613;-3610;60800;3;3946;46763;187041;-3451; Passenger Boat Info;The ferry has arrived at Giran Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes.;We depart for Talking Island Harbor in five minutes.;We depart for Talking Island Harbor in one minute.;All aboard for Talking Island!.;We are now leaving for Talking Island!.;4;3945;-96777;258970;-3623; Passenger Boat Info;The ferry arrived at Talking Island Harbor.The ferry will leave for Giran Harbor after anchoring for ten minutes.;The ferry will leave for Giran Harbor in five minutes.;The ferry will leave for Giran Harbor in one minute.Those wishing to ride should make haste to get on.;The ferry will be leaving soon for Giran Harbor.;The ferry is leaving for Giran Harbor.
4 Gludin_Rune_Gludin;3;-95686;150514;-3610;16723;5;0;-90015;150422;-3610; Passenger Boat Info;The ferry has arrived at Gludin Harbor. Departure for Rune Harbor will take place after anchoring for ten minutes.;Departure for Rune Harbor will take place in five minutes!;Departure for Rune Harbor will take place in one minute!;Make haste! We will be departing for Rune shortly.;We are now departing for Rune Harbor. Hold on and enjoy the ride!;6;0;34381;-37680;-3610; Passenger Boat Info;Arrived at Rune Harbor. Departure for Gludin Harbor will take place after anchoring for ten minutes;Departure for Gludin Harbor will take place in five minutes.;Departure for Gludin Harbor will take place in one minute.;Make haste! We will be departing for Gludin shortly.;We are now departing for Gludin Harbor. Hold on and enjoy the ride!
5 Innadril_Tour;4;111264;226240;-3610;32768;7;0;107092;219098;-3952;Passenger Boat Info;The Innadril pleasure boat has arrived. It will anchor for ten minutes.;The Innadril pleasure boat will leave in five minutes.;The Innadril pleasure boat will leave in one minute.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving soon.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving.;7;0;107092;219098;-3952;Passenger Boat Info;The Innadril pleasure boat has arrived. It will anchor for ten minutes.;The Innadril pleasure boat will leave in five minutes.;The Innadril pleasure boat will leave in one minute.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving soon.Those wishing to ride should make haste to get on.;Innadril pleasure boat is leaving.

View File

@@ -0,0 +1,27 @@
#id;maxpoint;(speed1;speed2;x;y;z)
#
# Speed1 : Speed of the boat
# Speed2 : rotation speed of the boat
#From Talking To Gludin
1;11;180;800;-121385;261660;-3610;200;800;-127694;253312;-3610;250;800;-129274;237060;-3610;200;800;-114688;139040;-3610;180;800;-109663;135704;-3610;180;800;-102151;135704;-3610;180;800;-96686;140595;-3610;180;800;-95686;147718;-3610;180;800;-95686;148718;-3610;150;800;-95686;149718;-3610;150;800;-95686;150514;-3610;
#From Gludin To Talking
2;10;180;800;-95686;155514;-3610;250;800;-95686;185514;-3610;200;800;-60136;238816;-3610;180;1800;-60520;259609;-3610;180;1800;-65344;261460;-3610;180;1800;-83344;261560;-3610;180;1800;-88344;261660;-3610;150;1800;-92344;261660;-3610;150;1800;-94242;261659;-3610;150;1800;-96622;261660;-3610;
#From Giran To Talking
3;20;150;800;51914;189023;-3610;150;800;60567;189789;-3610;200;800;63732;197457;-3610;250;800;63732;219946;-3610;250;1200;62008;222240;-3610;250;1200;56115;226791;-3610;300;800;40384;226432;-3610;300;800;37760;226432;-3610;300;800;27153;226791;-3610;300;800;12672;227535;-3610;300;800;-1808;228280;-3610;300;800;-22165;230542;-3610;300;800;-42523;235205;-3610;250;800;-68451;259560;-3610;200;800;-72378;261198;-3610;200;800;-83344;261610;-3610;180;800;-88344;261660;-3610;180;800;-92344;261660;-3610;150;800;-94242;261659;-3610;150;800;-96622;261660;-3610;
#From Talking To Giran
4;18;150;800;-113925;261660;-3610;180;800;-126107;249116;-3610;180;800;-126107;234499;-3610;180;800;-126107;219882;-3610;180;800;-109414;204914;-3610;180;800;-92807;204914;-3610;250;800;-80425;216450;-3610;250;800;-68043;227987;-3610;250;800;-63744;231168;-3610;250;1800;-60844;231369;-3610;200;800;-44915;231369;-3610;200;800;-28986;231369;-3610;200;800;8233;207624;-3610;180;800;21470;201503;-3610;180;800;40058;195383;-3610;150;800;43022;193793;-3610;150;800;45986;192203;-3610;150;800;48950;190613;-3610;
#From Gludin to Rune
5;28;150;800;-95686;155514;-3610;150;800;-98112;159040;-3610;200;1800;-104192;160608;-3610;250;1800;-109952;159616;-3610;290;1800;-112768;154784;-3610;290;1800;-114688;139040;-3610;290;1800;-115232;134368;-3610;290;1800;-113888;121696;-3610;290;1800;-107808;104928;-3610;290;800;-97152;75520;-3610;290;1800;-85536;67264;-3610;290;1800;-64640;55840;-3610;290;1800;-60096;44672;-3610;290;1800;-52672;37440;-3610;290;1800;-46144;33184;-3610;290;1800;-36096;24928;-3610;290;1800;-33792;8448;-3610;290;1000;-23776;3424;-3610;290;1000;-12000;-1760;-3610;290;1800;672;480;-3610;290;1000;15488;200;-3610;290;1000;24736;164;-3610;290;1000;32192;-1156;-3610;270;1000;39200;-8032;-3610;270;1000;44320;-25152;-3610;250;800;40576;-31616;-3610;220;800;36819;-35315;-3610;200;800;34381;-37680;-3610;
#From Rune to Gludin
6;23;150;800;32750;-39300;-3610;180;1000;27440;-39328;-3610;200;1000;21456;-34272;-3610;250;800;6608;-29520;-3610;270;800;4160;-27828;-3610;270;1000;2432;-25472;-3610;220;1000;-8000;-16272;-3610;290;800;-18976;-9760;-3610;290;800;-23776;3408;-3610;290;800;-33792;8432;-3610;290;800;-36096;24912;-3610;290;800;-46144;33184;-3610;290;800;-52688;37440;-3610;290;800;-60096;44672;-3610;290;800;-64640;55840;-3610;290;800;-85552;67248;-3610;290;800;-97168;85264;-3610;290;800;-107824;104912;-3610;290;800;-102151;135704;-3610;290;800;-96686;140595;-3610;250;800;-95686;147717;-3610;200;800;-95686;148218;-3610;150;800;-95686;150514;-3610;
#Innandril tour
7;32;150;800;105129;226240;-3610;150;800;90604;238797;-3610;150;800;74853;237943;-3610;150;800;68207;235399;-3610;150;800;63226;230487;-3610;150;800;61843;224797;-3610;150;800;61822;203066;-3610;150;800;59051;197685;-3610;150;800;54048;195298;-3610;150;800;41609;195687;-3610;150;800;35821;200284;-3610;150;800;35567;205265;-3610;150;800;35617;222471;-3610;150;800;37932;226588;-3610;150;800;42932;229394;-3610;150;800;74324;245231;-3610;150;800;81872;250314;-3610;150;800;101692;249882;-3610;150;800;107907;256073;-3610;150;800;112317;257133;-3610;150;800;126273;255313;-3610;150;800;128067;250961;-3610;150;800;128520;238249;-3610;150;800;126428;235072;-3610;150;800;121843;234656;-3610;150;800;120096;234268;-3610;150;800;118572;233046;-3610;150;800;117671;228951;-3610;150;800;115936;226540;-3610;150;800;113628;226240;-3610;150;800;111300;226240;-3610;150;800;111264;226240;-3610;
1 #id;maxpoint;(speed1;speed2;x;y;z)
2 #
3 # Speed1 : Speed of the boat
4 # Speed2 : rotation speed of the boat
5 #From Talking To Gludin
6 1;11;180;800;-121385;261660;-3610;200;800;-127694;253312;-3610;250;800;-129274;237060;-3610;200;800;-114688;139040;-3610;180;800;-109663;135704;-3610;180;800;-102151;135704;-3610;180;800;-96686;140595;-3610;180;800;-95686;147718;-3610;180;800;-95686;148718;-3610;150;800;-95686;149718;-3610;150;800;-95686;150514;-3610;
7
8 #From Gludin To Talking
9 2;10;180;800;-95686;155514;-3610;250;800;-95686;185514;-3610;200;800;-60136;238816;-3610;180;1800;-60520;259609;-3610;180;1800;-65344;261460;-3610;180;1800;-83344;261560;-3610;180;1800;-88344;261660;-3610;150;1800;-92344;261660;-3610;150;1800;-94242;261659;-3610;150;1800;-96622;261660;-3610;
10 #From Giran To Talking
11 3;20;150;800;51914;189023;-3610;150;800;60567;189789;-3610;200;800;63732;197457;-3610;250;800;63732;219946;-3610;250;1200;62008;222240;-3610;250;1200;56115;226791;-3610;300;800;40384;226432;-3610;300;800;37760;226432;-3610;300;800;27153;226791;-3610;300;800;12672;227535;-3610;300;800;-1808;228280;-3610;300;800;-22165;230542;-3610;300;800;-42523;235205;-3610;250;800;-68451;259560;-3610;200;800;-72378;261198;-3610;200;800;-83344;261610;-3610;180;800;-88344;261660;-3610;180;800;-92344;261660;-3610;150;800;-94242;261659;-3610;150;800;-96622;261660;-3610;
12 #From Talking To Giran
13 4;18;150;800;-113925;261660;-3610;180;800;-126107;249116;-3610;180;800;-126107;234499;-3610;180;800;-126107;219882;-3610;180;800;-109414;204914;-3610;180;800;-92807;204914;-3610;250;800;-80425;216450;-3610;250;800;-68043;227987;-3610;250;800;-63744;231168;-3610;250;1800;-60844;231369;-3610;200;800;-44915;231369;-3610;200;800;-28986;231369;-3610;200;800;8233;207624;-3610;180;800;21470;201503;-3610;180;800;40058;195383;-3610;150;800;43022;193793;-3610;150;800;45986;192203;-3610;150;800;48950;190613;-3610;
14 #From Gludin to Rune
15 5;28;150;800;-95686;155514;-3610;150;800;-98112;159040;-3610;200;1800;-104192;160608;-3610;250;1800;-109952;159616;-3610;290;1800;-112768;154784;-3610;290;1800;-114688;139040;-3610;290;1800;-115232;134368;-3610;290;1800;-113888;121696;-3610;290;1800;-107808;104928;-3610;290;800;-97152;75520;-3610;290;1800;-85536;67264;-3610;290;1800;-64640;55840;-3610;290;1800;-60096;44672;-3610;290;1800;-52672;37440;-3610;290;1800;-46144;33184;-3610;290;1800;-36096;24928;-3610;290;1800;-33792;8448;-3610;290;1000;-23776;3424;-3610;290;1000;-12000;-1760;-3610;290;1800;672;480;-3610;290;1000;15488;200;-3610;290;1000;24736;164;-3610;290;1000;32192;-1156;-3610;270;1000;39200;-8032;-3610;270;1000;44320;-25152;-3610;250;800;40576;-31616;-3610;220;800;36819;-35315;-3610;200;800;34381;-37680;-3610;
16 #From Rune to Gludin
17 6;23;150;800;32750;-39300;-3610;180;1000;27440;-39328;-3610;200;1000;21456;-34272;-3610;250;800;6608;-29520;-3610;270;800;4160;-27828;-3610;270;1000;2432;-25472;-3610;220;1000;-8000;-16272;-3610;290;800;-18976;-9760;-3610;290;800;-23776;3408;-3610;290;800;-33792;8432;-3610;290;800;-36096;24912;-3610;290;800;-46144;33184;-3610;290;800;-52688;37440;-3610;290;800;-60096;44672;-3610;290;800;-64640;55840;-3610;290;800;-85552;67248;-3610;290;800;-97168;85264;-3610;290;800;-107824;104912;-3610;290;800;-102151;135704;-3610;290;800;-96686;140595;-3610;250;800;-95686;147717;-3610;200;800;-95686;148218;-3610;150;800;-95686;150514;-3610;
18 #Innandril tour
19 7;32;150;800;105129;226240;-3610;150;800;90604;238797;-3610;150;800;74853;237943;-3610;150;800;68207;235399;-3610;150;800;63226;230487;-3610;150;800;61843;224797;-3610;150;800;61822;203066;-3610;150;800;59051;197685;-3610;150;800;54048;195298;-3610;150;800;41609;195687;-3610;150;800;35821;200284;-3610;150;800;35567;205265;-3610;150;800;35617;222471;-3610;150;800;37932;226588;-3610;150;800;42932;229394;-3610;150;800;74324;245231;-3610;150;800;81872;250314;-3610;150;800;101692;249882;-3610;150;800;107907;256073;-3610;150;800;112317;257133;-3610;150;800;126273;255313;-3610;150;800;128067;250961;-3610;150;800;128520;238249;-3610;150;800;126428;235072;-3610;150;800;121843;234656;-3610;150;800;120096;234268;-3610;150;800;118572;233046;-3610;150;800;117671;228951;-3610;150;800;115936;226540;-3610;150;800;113628;226240;-3610;150;800;111300;226240;-3610;150;800;111264;226240;-3610;

View File

@@ -0,0 +1,429 @@
<?xml version="1.0" encoding="UTF-8"?>
<rift xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/dimensionalRift.xsd">
<!-- ########### RECRUITS AREA ########### -->
<area type="1">
<room id="1">
<!-- Otherworldy Invader Soldier -->
<spawn mobId="1659" count="2" delay="90"/>
<!-- Otherwordly Invader Archer -->
<spawn mobId="1661" count="4" delay="80"/>
<!-- Otherwordly Invader Soldier -->
<spawn mobId="1660" count="2" delay="90"/>
</room>
<room id="2">
<!-- Otherworldy Invader Priest -->
<spawn mobId="1664" count="3" delay="90"/>
<!-- Otherwordly Invader Shaman -->
<spawn mobId="1663" count="2" delay="90"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="1662" count="3" delay="90"/>
</room>
<room id="3">
<!-- Otherworldy Invader Martyrs -->
<spawn mobId="1666" count="2" delay="86"/>
<!-- Otherwordly Invader Warrior -->
<spawn mobId="1667" count="2" delay="86"/>
<!-- Otherwordly Invader Magus -->
<spawn mobId="1665" count="2" delay="86"/>
</room>
<room id="4">
<!-- Otherworldy Invader Soldier -->
<spawn mobId="1668" count="2" delay="101"/>
<!-- Otherwordly Invader Discipline -->
<spawn mobId="1669" count="2" delay="101"/>
<!-- Otherwordly Invader Berserker -->
<spawn mobId="1670" count="2" delay="101"/>
</room>
<room id="5">
<!-- Otherwordly Invader Food -->
<spawn mobId="1671" count="6" delay="82"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="1672" count="3" delay="82"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="1673" count="3" delay="82"/>
</room>
<room id="6">
<!-- Otherworldy Invader Elite Soldier -->
<spawn mobId="1675" count="4" delay="52"/>
<!-- Otherwordly Invader Warrior -->
<spawn mobId="1676" count="4" delay="52"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="1674" count="4" delay="52"/>
</room>
<room id="7">
<!-- Otherworldy Invader Elite Soldier -->
<spawn mobId="1677" count="4" delay="100"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="1678" count="4" delay="100"/>
<!-- Otherwordly Invader Food -->
<spawn mobId="1671" count="4" delay="100"/>
</room>
<room id="8">
<!-- Otherworldy Invader Elite Soldier -->
<spawn mobId="1679" count="4" delay="137"/>
<!-- Otherwordly Invader Magus -->
<spawn mobId="1681" count="4" delay="137"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="1680" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="10333" count="1" delay="600"/>
</room>
</area>
<!-- ########### PRIVATES AREA ########### -->
<area type="2">
<room id="1">
<!-- Dimension Invader Soldier -->
<spawn mobId="1682" count="2" delay="90"/>
<!-- Dimension Invader Archer -->
<spawn mobId="1684" count="4" delay="80"/>
<!-- Dimension Invader Soldier -->
<spawn mobId="1683" count="2" delay="90"/>
</room>
<room id="2">
<!-- Dimension Invader Priest -->
<spawn mobId="1687" count="3" delay="90"/>
<!-- Dimension Invader Shaman -->
<spawn mobId="1686" count="2" delay="90"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1685" count="3" delay="90"/>
</room>
<room id="3">
<!-- Dimension Invader Martyrs -->
<spawn mobId="1689" count="2" delay="86"/>
<!-- Dimension Invader Warrior -->
<spawn mobId="1690" count="2" delay="86"/>
<!-- Dimension Invader Magus -->
<spawn mobId="1688" count="2" delay="86"/>
</room>
<room id="4">
<!-- Dimension Invader Soldier -->
<spawn mobId="1691" count="2" delay="101"/>
<!-- Dimension Invader Discipline -->
<spawn mobId="1692" count="2" delay="101"/>
<!-- Dimension Invader Berserker -->
<spawn mobId="1693" count="2" delay="101"/>
</room>
<room id="5">
<!-- Dimension Invader Food -->
<spawn mobId="1694" count="6" delay="82"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1695" count="3" delay="82"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1696" count="3" delay="82"/>
</room>
<room id="6">
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1698" count="4" delay="52"/>
<!-- Dimension Invader Warrior -->
<spawn mobId="1699" count="4" delay="52"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1697" count="4" delay="52"/>
</room>
<room id="7">
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1700" count="4" delay="100"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1701" count="4" delay="100"/>
<!-- Dimension Invader Food -->
<spawn mobId="1694" count="4" delay="100"/>
</room>
<room id="8">
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1702" count="4" delay="137"/>
<!-- Dimension Invader Magus -->
<spawn mobId="1704" count="4" delay="137"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="1703" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="10334" count="1" delay="600"/>
</room>
</area>
<!-- ########### OFFICERS AREA ########### -->
<area type="3">
<room id="1">
<!-- Purgatory Invader Soldier -->
<spawn mobId="1705" count="2" delay="90"/>
<!-- Purgatory Invader Archer -->
<spawn mobId="1707" count="4" delay="80"/>
<!-- Purgatory Invader Soldier -->
<spawn mobId="1706" count="2" delay="90"/>
</room>
<room id="2">
<!-- Purgatory Invader Priest -->
<spawn mobId="1710" count="3" delay="90"/>
<!-- Purgatory Invader Shaman -->
<spawn mobId="1709" count="2" delay="90"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1708" count="3" delay="90"/>
</room>
<room id="3">
<!-- Purgatory Invader Martyrs -->
<spawn mobId="1712" count="2" delay="86"/>
<!-- Purgatory Invader Warrior -->
<spawn mobId="1713" count="2" delay="86"/>
<!-- Purgatory Invader Magus -->
<spawn mobId="1711" count="2" delay="86"/>
</room>
<room id="4">
<!-- Purgatory Invader Soldier -->
<spawn mobId="1714" count="2" delay="101"/>
<!-- Purgatory Invader Disciples -->
<spawn mobId="1715" count="2" delay="101"/>
<!-- Purgatory Invader Berserker -->
<spawn mobId="1716" count="2" delay="101"/>
</room>
<room id="5">
<!-- Purgatory Invader Food -->
<spawn mobId="1717" count="6" delay="82"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1719" count="3" delay="82"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1718" count="3" delay="82"/>
</room>
<room id="6">
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1721" count="4" delay="52"/>
<!-- Purgatory Invader Warrior -->
<spawn mobId="1722" count="4" delay="52"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1720" count="4" delay="52"/>
</room>
<room id="7">
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1723" count="4" delay="100"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1724" count="4" delay="100"/>
<!-- Purgatory Invader Food -->
<spawn mobId="1717" count="4" delay="100"/>
</room>
<room id="8">
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1725" count="4" delay="137"/>
<!-- Purgatory Invader Magus -->
<spawn mobId="1727" count="4" delay="137"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="1726" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="10335" count="1" delay="600"/>
</room>
</area>
<!-- ########### CAPTAINS AREA ########### -->
<area type="4">
<room id="1">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1728" count="2" delay="90"/>
<!-- Forbidden Path Invader Archer -->
<spawn mobId="1730" count="4" delay="80"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1729" count="2" delay="90"/>
</room>
<room id="2">
<!-- Forbidden Path Invader Priest -->
<spawn mobId="1733" count="3" delay="90"/>
<!-- Forbidden Path Invader Shaman -->
<spawn mobId="1732" count="2" delay="90"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1731" count="3" delay="90"/>
</room>
<room id="3">
<!-- Forbidden Path Invader Martyrs -->
<spawn mobId="1735" count="2" delay="86"/>
<!-- Forbidden Path Invader Warrior -->
<spawn mobId="1736" count="2" delay="86"/>
<!-- Forbidden Path Invader Magus -->
<spawn mobId="1734" count="2" delay="86"/>
</room>
<room id="4">
<!-- Forbidden Path Invader Soldier -->
<spawn mobId="1737" count="2" delay="101"/>
<!-- Forbidden Path Invader Disciple -->
<spawn mobId="1738" count="2" delay="101"/>
<!-- Forbidden Path Invader Berserker -->
<spawn mobId="1739" count="2" delay="101"/>
</room>
<room id="5">
<!-- Forbidden Path Invader Food -->
<spawn mobId="1740" count="6" delay="82"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1741" count="3" delay="82"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1742" count="3" delay="82"/>
</room>
<room id="6">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1744" count="4" delay="52"/>
<!-- Forbidden Path Invader Warrior -->
<spawn mobId="1745" count="4" delay="52"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1743" count="4" delay="52"/>
</room>
<room id="7">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1746" count="4" delay="100"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1747" count="4" delay="100"/>
<!-- Forbidden Path Invader Food -->
<spawn mobId="1740" count="4" delay="100"/>
</room>
<room id="8">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1748" count="4" delay="137"/>
<!-- Forbidden Path Invader Magus -->
<spawn mobId="1750" count="4" delay="137"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="1749" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="10336" count="1" delay="600"/>
</room>
</area>
<!-- ########### COMMANDERS AREA ########### -->
<area type="5">
<room id="1">
<!-- Dark Omen Invader Soldier -->
<spawn mobId="1751" count="2" delay="90"/>
<!-- Dark Omen Invader Archer -->
<spawn mobId="1753" count="4" delay="80"/>
<!-- Dark Omen Invader Soldier -->
<spawn mobId="1752" count="2" delay="90"/>
</room>
<room id="2">
<!-- Dark Omen Invader Priest -->
<spawn mobId="1756" count="3" delay="90"/>
<!-- Dark Omen Invader Shaman -->
<spawn mobId="1755" count="2" delay="90"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1754" count="3" delay="90"/>
</room>
<room id="3">
<!-- Dark Omen Invader Martyrs -->
<spawn mobId="1758" count="2" delay="86"/>
<!-- Dark Omen Invader Warrior -->
<spawn mobId="1759" count="2" delay="86"/>
<!-- Dark Omen Invader Magus -->
<spawn mobId="1757" count="2" delay="86"/>
</room>
<room id="4">
<!-- Dark Omen Invader Soldier -->
<spawn mobId="1760" count="2" delay="101"/>
<!-- Dark Omen Invader Disciple -->
<spawn mobId="1761" count="2" delay="101"/>
<!-- Dark Omen Invader Berserker -->
<spawn mobId="1762" count="2" delay="101"/>
</room>
<room id="5">
<!-- Dark Omen Invader Food -->
<spawn mobId="1763" count="6" delay="82"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1764" count="3" delay="82"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1765" count="3" delay="82"/>
</room>
<room id="6">
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1767" count="4" delay="52"/>
<!-- Dark Omen Invader Warrior -->
<spawn mobId="1768" count="4" delay="52"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1766" count="4" delay="52"/>
</room>
<room id="7">
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1769" count="4" delay="100"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1770" count="4" delay="100"/>
<!-- Dark Omen Invader Food -->
<spawn mobId="1763" count="4" delay="100"/>
</room>
<room id="8">
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1771" count="4" delay="137"/>
<!-- Dark Omen Invader Magus -->
<spawn mobId="1773" count="4" delay="137"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="1772" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="10337" count="1" delay="600"/>
</room>
</area>
<!-- ########## HEROES AREA ########### -->
<area type="6">
<room id="1">
<!-- Messenger Invader Soldier -->
<spawn mobId="1774" count="2" delay="90"/>
<!-- Messenger Invader Archer -->
<spawn mobId="1776" count="4" delay="80"/>
<!-- Messenger Invader Soldier -->
<spawn mobId="1775" count="2" delay="90"/>
</room>
<room id="2">
<!-- Messenger Invader Priest -->
<spawn mobId="1779" count="3" delay="90"/>
<!-- Messenger Invader Shaman -->
<spawn mobId="1778" count="2" delay="90"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1777" count="3" delay="90"/>
</room>
<room id="3">
<!-- Messenger Invader Martyrs -->
<spawn mobId="1781" count="2" delay="86"/>
<!-- Messenger Invader Warrior -->
<spawn mobId="1782" count="2" delay="86"/>
<!-- Messenger Invader Magus -->
<spawn mobId="1780" count="2" delay="86"/>
</room>
<room id="4">
<!-- Messenger Invader Soldier -->
<spawn mobId="1783" count="2" delay="101"/>
<!-- Messenger Invader Disciple -->
<spawn mobId="1784" count="2" delay="101"/>
<!-- Messenger Invader Berserker -->
<spawn mobId="1785" count="2" delay="101"/>
</room>
<room id="5">
<!-- Messenger Invader Food -->
<spawn mobId="1786" count="6" delay="82"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1787" count="3" delay="82"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1788" count="3" delay="82"/>
</room>
<room id="6">
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1790" count="4" delay="52"/>
<!-- Messenger Invader Warrior -->
<spawn mobId="1791" count="4" delay="52"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1789" count="4" delay="52"/>
</room>
<room id="7">
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1792" count="4" delay="100"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1793" count="4" delay="100"/>
<!-- Messenger Invader Food -->
<spawn mobId="1786" count="4" delay="100"/>
</room>
<room id="8">
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1794" count="4" delay="137"/>
<!-- Messenger Invader Magus -->
<spawn mobId="1796" count="4" delay="137"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="1795" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="10338" count="1" delay="600"/>
</room>
</area>
</rift>

196
L2J_Mobius_C4/dist/game/data/door.csv vendored Normal file
View File

@@ -0,0 +1,196 @@
#NOTES:
#All Castle doors and gates are found in the castledoor.sql
#All thrones and signs are found in the staticobjects.csv
#To make a door unlockable through the unlock skill, add true to the end of the string
#Table Description:
#name;static_object_id;posx;posy;posz;hp;physical_defence;magic_defence;unlockable
# Aden - Clan Halls
aden_clanhall_001;24180022;145358;25385;-2090;145356;25343;-2142;145360;25385;-1692;158250;644;518;False
aden_clanhall_002;24180023;145358;25304;-2090;145356;25304;-2142;145360;25345;-1692;158250;644;518;False
aden_clanhall_003;24180024;149438;23177;-2101;149437;23135;-2152;149439;23176;-1702;158250;644;518;False
aden_clanhall_004;24180025;149438;23095;-2101;149437;23095;-2152;149439;23136;-1702;158250;644;518;False
aden_clanhall_005;24180026;150299;23695;-2090;150297;23653;-2141;150301;23695;-1691;158250;644;518;False
aden_clanhall_006;24180027;150299;23614;-2090;150297;23614;-2141;150301;23656;-1691;158250;644;518;False
aden_clanhall_007;24180028;150444;26584;-2226;150443;26542;-2278;150446;26583;-1828;158250;644;518;False
aden_clanhall_008;24180029;150444;26502;-2226;150443;26502;-2278;150445;26543;-1828;158250;644;518;False
aden_clanhall_009;24180030;144359;28239;-2218;144357;28197;-2270;144359;28238;-1820;158250;644;518;False
aden_clanhall_010;24180031;144359;28158;-2218;144357;28157;-2270;144359;28198;-1820;158250;644;518;False
aden_clanhall_011;24180032;144294;27131;-2228;144293;27089;-2280;144295;27130;-1830;158250;644;518;False
aden_clanhall_012;24180033;144294;27049;-2228;144293;27049;-2280;144295;27090;-1830;158250;644;518;False
# Aden - Coliseum Gates
aden_colosseum_outer_001;24190001;147086;46721;-3289;147075;46641;-3434;147099;46800;-3178;687500;644;518;False
aden_colosseum_inner_001;24190002;148045;46721;-3289;148034;46642;-3435;148057;46800;-3179;687500;644;518;False
aden_colosseum_inner_002;24190003;150951;46721;-3289;150939;46640;-3435;150961;46797;-3179;687500;644;518;False
aden_colosseum_outer_002;24190004;151911;46721;-3289;151903;46644;-3435;151918;46798;-3179;687500;644;518;False
# Bandits Stronghold
bandit_outer_001;22170001;85621;-18127;-1670;85411;-18299;-1821;85633;-18118;-1471;158250;644;518;False
bandit_outer_002;22170002;85213;-18458;-1670;85206;-18466;-1821;85425;-18288;-1471;158250;644;518;False
bandit_inner_003;22170003;80818;-15357;-1762;80815;-15445;-1829;80821;-15349;-1379;158250;644;518;False
bandit_inner_004;22170004;80818;-15518;-1762;80815;-15525;-1829;80820;-15431;-1379;158250;644;518;False
# Cruma Tower - Core Room Doors
cruma_001;20210001;17624;112427;-6456;17506;112402;-6625;17741;112452;-6287;150000;476;383;True
cruma_002;20210002;17820;112427;-6456;17705;112402;-6627;17938;112452;-6289;150000;476;383;True
cruma_003;20210003;17721;112427;-6579;17623;112396;-6628;17819;112459;-6530;150000;476;383;True
# Dion - Clan Halls
H_Door_MV_01;20220011;18879;143353;-2998;18874;143315;-3039;18880;143353;-2589;158250;644;518;False
H_Door_MV_01;20220012;18872;143278;-2998;18871;143278;-3039;18877;143316;-2589;158250;644;518;False
H_Door_MV_01;20220013;17616;145184;-3025;17616;145183;-3066;17648;145206;-2616;158250;644;518;False
H_Door_MV_01;20220014;17678;145226;-3025;17646;145204;-3066;17679;145227;-2616;158250;644;518;False
H_Door_MV_01;20220015;20118;145994;-3099;20118;145992;-3140;20155;145996;-2690;158250;644;518;False
H_Door_MV_01;20220016;20193;145994;-3099;20156;145993;-3140;20193;145995;-2690;158250;644;518;False
# Devastated Castle
devastated_castle_outer_001;25170001;178212;-15038;-2135;178211;-15038;-2294;178342;-15017;-1976;158250;644;518;False
devastated_castle_outer_002;25170002;178468;-15038;-2135;178339;-15038;-2295;178469;-15017;-1977;158250;644;518;False
devastated_castle_inner_001;25170003;178121;-18226;-2286;178120;-18225;-2286;178183;-18211;-1836;79125;644;518;False
devastated_castle_inner_002;25170004;178247;-18220;-2210;178182;-18225;-2286;178245;-18211;-1836;79125;644;518;False
devastated_castle_inner_003;25170005;178119;-18220;-2210;178302;-18611;-2287;178309;-18573;-1837;79125;644;518;False
devastated_castle_inner_004;25170006;178298;-18650;-2233;178302;-18648;-2287;178309;-18610;-1837;79125;644;518;False
# Devils Isle
pirate_isle_001;21240001;42001;208378;-3666;41864;208287;-3785;42006;208383;-3540;187500;100000;10000;False
pirate_isle_002;21240002;43745;212594;-3623;43741;212433;-3742;43749;212600;-3497;187500;100000;10000;False
pirate_isle_003;21240003;42167;213285;-3643;42085;213285;-3760;42247;213286;-3515;187500;476;383;True
pirate_isle_004;21240004;51111;206106;-3912;51105;206102;-4031;51270;206110;-3786;187500;476;383;True
pirate_isle_005;21240005;52910;206720;-3692;52910;206637;-3808;52910;206801;-3563;187500;476;383;True
pirate_isle_006;21240006;52423;219103;-3209;52423;219032;-3312;52423;219174;-3067;187500;1000000;383;True
# Garden of Eva - Water Walls and Secret Walls
goe_001;22250001;86226;247063;-8584;86085;246961;-8845;86364;247162;-8333;187500;476;383;False
goe_002;22250002;88491;253871;-8584;88436;253707;-8845;88546;254031;-8333;187500;476;383;False
goe_003;22250003;76873;253954;-8584;76816;253788;-8856;76928;254118;-8344;187500;476;383;False
goe_004;22250004;79033;247128;-8584;78897;247031;-8838;79164;247228;-8326;187500;476;383;False
goe_005;22250005;82738;246603;-9093;82574;246603;-9359;82901;246603;-8847;187500;476;383;False
goe_006;22250006;87902;250378;-9093;87845;250218;-9361;87963;250540;-8849;187500;476;383;False
goe_007;22250007;85914;256377;-9093;85778;256278;-9352;86047;256477;-8840;187500;476;383;False
goe_008;22250008;79561;256348;-9093;79427;256253;-9348;79699;256447;-8836;187500;476;383;False
goe_009;22250009;77616;250361;-9093;77560;250195;-9360;77671;250525;-8848;187500;476;383;False
goe_010;22250010;80102;248387;-9611;79968;248290;-9883;80233;248485;-9371;187500;476;383;False
goe_011;22250011;85343;248344;-9611;85204;248243;-9869;85481;248443;-9357;187500;476;383;False
goe_012;22250012;87018;253389;-9611;86965;253223;-9875;87076;253544;-9363;187500;476;383;False
goe_013;22250013;82768;256485;-9611;82603;256484;-9873;82932;256486;-9361;187500;476;383;False
goe_014;22250014;78490;253391;-9611;78435;253230;-9884;78548;253551;-9372;187500;476;383;False
goe_015;22250015;79253;253097;-10118;79196;252936;-10386;79308;253256;-9874;187500;476;383;False
goe_016;22250016;79276;250856;-10118;79220;250697;-10386;79328;251017;-9874;187500;476;383;False
goe_017;22250017;80601;249046;-10118;80464;248949;-10370;80735;249143;-9858;187500;476;383;False
goe_018;22250018;82836;248341;-10118;82672;248340;-10391;82999;248341;-9879;187500;476;383;False
goe_019;22250019;84906;249034;-10116;84761;248927;-10379;85050;249141;-9867;187500;476;383;False
goe_020;22250020;86247;250888;-10118;86186;250724;-10368;86307;251048;-9856;187500;476;383;False
goe_021;22250021;86213;253197;-10118;86157;253034;-10380;86268;253360;-9868;187500;476;383;False
goe_022;22250022;84889;254973;-10118;84750;254873;-10376;85027;255073;-9864;187500;476;383;False
goe_023;22250023;82726;255659;-10118;82560;255658;-10387;82892;255660;-9875;187500;476;383;False
goe_024;22250024;80590;254950;-10118;80454;254851;-10372;80727;255050;-9860;187500;476;383;False
goe_025;22250025;81959;255493;-10734;81657;255478;-10888;82264;255508;-10376;187500;476;383;True
goe_026;22250026;83496;255494;-10734;83194;255479;-10891;83795;255511;-10379;187500;476;383;True
goe_027;22250027;83549;248505;-10734;83247;248490;-10886;83848;248523;-10374;187500;476;383;True
goe_028;22250028;82012;248506;-10734;81713;248490;-10888;82312;248521;-10376;187500;476;383;True
goe_029;22250029;82560;254715;-10880;82395;254712;-11183;82727;254719;-10577;187500;476;383;True
# Gludin - Clan Halls
gludin_clanhall_001;17220001;-84495;155209;-3150;-84497;155208;-3192;-84494;155246;-2742;158250;644;518;False
gludin_clanhall_002;17220002;-84495;155286;-3150;-84496;155248;-3192;-84494;155286;-2742;158250;644;518;False
gludin_clanhall_003;17220003;-83961;155258;-3150;-83962;155218;-3191;-83960;155257;-2741;158250;644;518;False
gludin_clanhall_004;17220004;-83961;155180;-3150;-83962;155180;-3191;-83960;155219;-2741;158250;644;518;False
gludin_clanhall_005;17220005;-83879;153064;-3149;-83917;153062;-3149;-83878;153064;-2699;158250;644;518;False
gludin_clanhall_006;17220006;-83956;153064;-3149;-83955;153061;-3149;-83916;153065;-2699;158250;644;518;False
gludin_clanhall_007;17220007;-83927;153598;-3149;-83927;153597;-3190;-83889;153599;-2740;158250;644;518;False
gludin_clanhall_008;17220008;-83850;153598;-3149;-83889;153597;-3190;-83850;153599;-2740;158250;644;518;False
gludin_clanhall_009;17220009;-83971;151880;-3112;-84009;151879;-3152;-83971;151882;-2702;158250;644;518;False
gludin_clanhall_010;17220010;-84047;151880;-3112;-84046;151879;-3152;-84008;151881;-2702;158250;644;518;False
# Gludin - Einhasad Temple
gludin_einhasad_001;17220011;-79737;150063;-3027;-79737;150062;-3067;-79735;150100;-2617;158250;644;518;False
gludin_einhasad_002;17220012;-79737;150138;-3027;-79737;150099;-3067;-79735;150138;-2617;158250;644;518;False
gludin_einhasad_003;17220013;-79740;151522;-3027;-79740;151522;-3068;-79738;151561;-2618;158250;644;518;False
gludin_einhasad_004;17220014;-79740;151598;-3027;-79740;151558;-3068;-79738;151597;-2618;158250;644;518;False
# Gludio - Clan Halls
gludio_clanhall_001;19210011;-14790;125633;-3123;-14791;125595;-3158;-14789;125632;-2708;158250;644;518;False
gludio_clanhall_002;19210012;-14790;125557;-3123;-14791;125557;-3158;-14789;125594;-2708;158250;644;518;False
gludio_clanhall_003;19210013;-14116;125602;-3122;-14117;125602;-3157;-14115;125639;-2707;158250;644;518;False
gludio_clanhall_004;19210014;-14116;125677;-3122;-14117;125640;-3157;-14115;125677;-2707;158250;644;518;False
gludio_clanhall_005;19210015;-12601;123885;-3096;-12637;123884;-3131;-12600;123886;-2681;158250;644;518;False
gludio_clanhall_006;19210016;-12676;123885;-3096;-12676;123884;-3131;-12639;123886;-2681;158250;644;518;False
gludio_clanhall_007;19210017;-15981;123747;-3096;-15981;123734;-3131;-15945;123747;-2681;158250;644;518;False
gludio_clanhall_008;19210018;-15909;123725;-3096;-15945;123723;-3131;-15909;123736;-2681;158250;644;518;False
# Partisans Hideaway - Clan Hall Doors
partisan001;21210001;43643;108908;-1970;43643;108840;-2015;43651;108915;-1565;158250;644;518;False
partisan002;21210002;43643;108783;-1970;43643;108778;-2015;43651;108853;-1565;158250;644;518;False
# Tower Of Insolence - Raid Boss Area Doors
aden_tower_of_hubris;23180001;113876;16953;-1979;113814;16890;-2156;113937;17013;-1801;187500;476;383;False
aden_tower_of_hubris;23180002;113771;16849;-1979;113710;16788;-2156;113833;16910;-1801;187500;476;383;False
aden_tower_of_hubris;23180003;113252;15914;4115;113178;15874;3937;113326;15954;4292;187500;476;383;False
aden_tower_of_hubris;23180004;113117;15970;4115;113043;15930;3938;113191;16010;4293;187500;476;383;False
aden_tower_of_hubris;23180005;113263;15764;7145;113201;15703;6968;113325;15826;7323;187500;476;383;False
aden_tower_of_hubris;23180006;113367;15868;7145;113305;15806;6968;113429;15930;7323;187500;476;383;False
#Imperial Tomb
#Conquerer
conq_mos;25150011;181195;-85594;-7064;181184;-85775;-7261;181256;-85412;-7005;158250;644;518;False
visc_hall_gate;25150012;182981;-85580;-7067;182970;-85759;-7259;183045;-85399;-7003;158250;644;518;False
count_hall_gate;25150013;184798;-85582;-7064;184787;-85759;-7259;184857;-85401;-7003;158250;644;518;False
marquis_hall_gate;25150014;186575;-85576;-7066;186560;-85758;-7265;186643;-85390;-7009;158250;644;518;False
duke_hall_gate;25150015;188361;-85576;-7066;188344;-85772;-7259;188426;-85383;-7003;158250;644;518;False
imp_grave_gate;25150016;190191;-85576;-7064;190151;-85760;-7265;190232;-85393;-7009;158250;644;518;False
#Ruler
ent_ruler;25150001;179516;-88988;-7068;179505;-89155;-7253;179567;-88805;-6997;158250;644;518;False
vs_hall_2;25150002;181251;-88979;-7069;181240;-89155;-7254;181304;-88804;-6998;158250;644;518;False
ct_ahll_2;25150003;183055;-88979;-7065;183038;-89166;-7261;183120;-88796;-7005;158250;644;518;False
mr_hall_2;25150004;184881;-88969;-7068;184871;-89148;-7243;184946;-88790;-6987;158250;644;518;False
dk_hall_2;25150005;186685;-88965;-7064;186678;-89151;-7261;186742;-88788;-7005;158250;644;518;False
em_grav_2;25150006;188474;-88968;-7066;188463;-89147;-7261;188527;-88793;-7005;158250;644;518;False
# Great Sage Mos
ent_grtsage;25150031;173218;-86614;-7076;173033;-86673;-7268;173400;-86604;-7012;158250;644;518;False
vs_hall_3;25150032;173218;-84780;-7072;173032;-84846;-7268;173404;-84768;-7012;158250;644;518;False
ct_ahll_3;25150033;173214;-82974;-7072;173034;-83033;-7259;173388;-82966;-7003;158250;644;518;False
mr_hall_3;25150034;173212;-81165;-7066;173034;-81221;-7254;173388;-81152;-6998;158250;644;518;False
dk_hall_3;25150035;173208;-79393;-7061;173035;-79450;-7253;173391;-79384;-6997;158250;644;518;False
em_grav_3;25150036;173198;-77563;-7063;173019;-77621;-7253;173369;-77558;-6997;158250;644;518;False
#Judge Mos
ent_judge;25150021;175610;-82701;-7057;175429;-82761;-7251;175790;-82691;-6995;158250;644;518;False
vs_hall_4;25150022;175606;-80956;-7075;175421;-81024;-7260;175805;-80937;-7004;158250;644;518;False
ct_ahll_4;25150023;175602;-79162;-7071;175426;-79217;-7259;175777;-79155;-7003;158250;644;518;False
mr_hall_4;25150024;175602;-77330;-7074;175425;-77387;-7265;175778;-77319;-7009;158250;644;518;False
dk_hall_4;25150025;175597;-75538;-7061;175415;-75595;-7258;175777;-75529;-7002;158250;644;518;False
em_grav_4;25150026;175592;-73721;-7063;175401;-73781;-7257;175767;-73712;-7001;158250;644;518;False
# Goddard - Clan Halls
goddard_clanhall_001;24160001;146438;-55458;-2792;146432;-55506;-2821;146450;-55453;-2371;158250;644;518;False
goddard_clanhall_002;24160002;146449;-55547;-2792;146437;-55552;-2819;146455;-55497;-2369;158250;644;518;False
goddard_clanhall_003;24160003;147071;-56472;-2792;147065;-56500;-2815;147117;-56465;-2365;158250;644;518;False
goddard_clanhall_004;24160004;147151;-56514;-2792;147105;-56522;-2818;147158;-56486;-2368;158250;644;518;False
goddard_clanhall_005;24160005;148262;-56520;-2792;148255;-56529;-2823;148310;-56490;-2373;158250;644;518;False
goddard_clanhall_006;24160006;148342;-56478;-2792;148296;-56508;-2824;148348;-56470;-2374;158250;644;518;False
goddard_clanhall_007;24160007;148971;-55557;-2792;148965;-55561;-2812;148982;-55509;-2362;158250;644;518;False
goddard_clanhall_008;24160008;148982;-55468;-2792;148970;-55520;-2821;148988;-55464;-2371;158250;644;518;False
# Giran - Clan Halls
giran_clanhall_001;22220012;83618;145382;-3360;83614;145280;-3417;83622;145332;-2967;158250;644;518;False
giran_clanhall_002;22220011;83618;145382;-3360;83614;145330;-3417;83623;145383;-2967;158250;644;518;False
giran_clanhall_003;22220009;81831;145267;-3489;81827;145316;-3546;81835;145369;-3096;158250;644;518;False
giran_clanhall_004;22220010;81831;145267;-3489;81828;145265;-3546;81835;145319;-3096;158250;644;518;False
giran_clanhall_005;22220008;78521;148327;-3553;78520;148323;-3614;78572;148331;-3164;158250;644;518;False
giran_clanhall_006;22220007;78521;148327;-3553;78570;148323;-3614;78623;148331;-3164;158250;644;518;False
giran_clanhall_007;22220005;81196;151657;-3490;81192;151605;-3546;81200;151658;-3096;158250;644;518;False
giran_clanhall_008;22220006;81196;151657;-3490;81192;151555;-3546;81200;151607;-3096;158250;644;518;False
giran_clanhall_009;22220003;81873;151842;-3488;81870;151892;-3545;81877;151944;-3095;126600;644;518;False
giran_clanhall_010;22220004;81873;151842;-3488;81870;151842;-3545;81877;151894;-3095;126600;644;518;False
# Forge of the Gods
godad_DCDoor_001;24210004;190918;-115529;-1529;190891;-115626;-1619;190944;-115430;-1363;158250;644;518;False
godad_DCDoor1F_002a;24210005;189480;-108511;-964;189380;-108551;-1056;189579;-108473;-800;158250;644;518;False
godad_DCDoor2F_003a;24210006;191458;-108107;-962;191357;-108153;-1058;191557;-108058;-802;158250;644;518;False
#Border Outpost
borderoutpost_Door_001a;23170001;113931;-17870;-1872;113840;-17920;-2000;114035;-17819;-1762;158250;644;518;False
borderoutpost_Door_002;24170001;157981;-25122;-1196;157859;-25172;-1344;158104;-25069;-1088;158250;644;518;False
1 #NOTES:
2 #All Castle doors and gates are found in the castledoor.sql
3 #All thrones and signs are found in the staticobjects.csv
4 #To make a door unlockable through the unlock skill, add true to the end of the string
5 #Table Description:
6 #name;static_object_id;posx;posy;posz;hp;physical_defence;magic_defence;unlockable
7 # Aden - Clan Halls
8 aden_clanhall_001;24180022;145358;25385;-2090;145356;25343;-2142;145360;25385;-1692;158250;644;518;False
9 aden_clanhall_002;24180023;145358;25304;-2090;145356;25304;-2142;145360;25345;-1692;158250;644;518;False
10 aden_clanhall_003;24180024;149438;23177;-2101;149437;23135;-2152;149439;23176;-1702;158250;644;518;False
11 aden_clanhall_004;24180025;149438;23095;-2101;149437;23095;-2152;149439;23136;-1702;158250;644;518;False
12 aden_clanhall_005;24180026;150299;23695;-2090;150297;23653;-2141;150301;23695;-1691;158250;644;518;False
13 aden_clanhall_006;24180027;150299;23614;-2090;150297;23614;-2141;150301;23656;-1691;158250;644;518;False
14 aden_clanhall_007;24180028;150444;26584;-2226;150443;26542;-2278;150446;26583;-1828;158250;644;518;False
15 aden_clanhall_008;24180029;150444;26502;-2226;150443;26502;-2278;150445;26543;-1828;158250;644;518;False
16 aden_clanhall_009;24180030;144359;28239;-2218;144357;28197;-2270;144359;28238;-1820;158250;644;518;False
17 aden_clanhall_010;24180031;144359;28158;-2218;144357;28157;-2270;144359;28198;-1820;158250;644;518;False
18 aden_clanhall_011;24180032;144294;27131;-2228;144293;27089;-2280;144295;27130;-1830;158250;644;518;False
19 aden_clanhall_012;24180033;144294;27049;-2228;144293;27049;-2280;144295;27090;-1830;158250;644;518;False
20 # Aden - Coliseum Gates
21 aden_colosseum_outer_001;24190001;147086;46721;-3289;147075;46641;-3434;147099;46800;-3178;687500;644;518;False
22 aden_colosseum_inner_001;24190002;148045;46721;-3289;148034;46642;-3435;148057;46800;-3179;687500;644;518;False
23 aden_colosseum_inner_002;24190003;150951;46721;-3289;150939;46640;-3435;150961;46797;-3179;687500;644;518;False
24 aden_colosseum_outer_002;24190004;151911;46721;-3289;151903;46644;-3435;151918;46798;-3179;687500;644;518;False
25 # Bandits Stronghold
26 bandit_outer_001;22170001;85621;-18127;-1670;85411;-18299;-1821;85633;-18118;-1471;158250;644;518;False
27 bandit_outer_002;22170002;85213;-18458;-1670;85206;-18466;-1821;85425;-18288;-1471;158250;644;518;False
28 bandit_inner_003;22170003;80818;-15357;-1762;80815;-15445;-1829;80821;-15349;-1379;158250;644;518;False
29 bandit_inner_004;22170004;80818;-15518;-1762;80815;-15525;-1829;80820;-15431;-1379;158250;644;518;False
30 # Cruma Tower - Core Room Doors
31 cruma_001;20210001;17624;112427;-6456;17506;112402;-6625;17741;112452;-6287;150000;476;383;True
32 cruma_002;20210002;17820;112427;-6456;17705;112402;-6627;17938;112452;-6289;150000;476;383;True
33 cruma_003;20210003;17721;112427;-6579;17623;112396;-6628;17819;112459;-6530;150000;476;383;True
34 # Dion - Clan Halls
35 H_Door_MV_01;20220011;18879;143353;-2998;18874;143315;-3039;18880;143353;-2589;158250;644;518;False
36 H_Door_MV_01;20220012;18872;143278;-2998;18871;143278;-3039;18877;143316;-2589;158250;644;518;False
37 H_Door_MV_01;20220013;17616;145184;-3025;17616;145183;-3066;17648;145206;-2616;158250;644;518;False
38 H_Door_MV_01;20220014;17678;145226;-3025;17646;145204;-3066;17679;145227;-2616;158250;644;518;False
39 H_Door_MV_01;20220015;20118;145994;-3099;20118;145992;-3140;20155;145996;-2690;158250;644;518;False
40 H_Door_MV_01;20220016;20193;145994;-3099;20156;145993;-3140;20193;145995;-2690;158250;644;518;False
41 # Devastated Castle
42 devastated_castle_outer_001;25170001;178212;-15038;-2135;178211;-15038;-2294;178342;-15017;-1976;158250;644;518;False
43 devastated_castle_outer_002;25170002;178468;-15038;-2135;178339;-15038;-2295;178469;-15017;-1977;158250;644;518;False
44 devastated_castle_inner_001;25170003;178121;-18226;-2286;178120;-18225;-2286;178183;-18211;-1836;79125;644;518;False
45 devastated_castle_inner_002;25170004;178247;-18220;-2210;178182;-18225;-2286;178245;-18211;-1836;79125;644;518;False
46 devastated_castle_inner_003;25170005;178119;-18220;-2210;178302;-18611;-2287;178309;-18573;-1837;79125;644;518;False
47 devastated_castle_inner_004;25170006;178298;-18650;-2233;178302;-18648;-2287;178309;-18610;-1837;79125;644;518;False
48 # Devils Isle
49 pirate_isle_001;21240001;42001;208378;-3666;41864;208287;-3785;42006;208383;-3540;187500;100000;10000;False
50 pirate_isle_002;21240002;43745;212594;-3623;43741;212433;-3742;43749;212600;-3497;187500;100000;10000;False
51 pirate_isle_003;21240003;42167;213285;-3643;42085;213285;-3760;42247;213286;-3515;187500;476;383;True
52 pirate_isle_004;21240004;51111;206106;-3912;51105;206102;-4031;51270;206110;-3786;187500;476;383;True
53 pirate_isle_005;21240005;52910;206720;-3692;52910;206637;-3808;52910;206801;-3563;187500;476;383;True
54 pirate_isle_006;21240006;52423;219103;-3209;52423;219032;-3312;52423;219174;-3067;187500;1000000;383;True
55 # Garden of Eva - Water Walls and Secret Walls
56 goe_001;22250001;86226;247063;-8584;86085;246961;-8845;86364;247162;-8333;187500;476;383;False
57 goe_002;22250002;88491;253871;-8584;88436;253707;-8845;88546;254031;-8333;187500;476;383;False
58 goe_003;22250003;76873;253954;-8584;76816;253788;-8856;76928;254118;-8344;187500;476;383;False
59 goe_004;22250004;79033;247128;-8584;78897;247031;-8838;79164;247228;-8326;187500;476;383;False
60 goe_005;22250005;82738;246603;-9093;82574;246603;-9359;82901;246603;-8847;187500;476;383;False
61 goe_006;22250006;87902;250378;-9093;87845;250218;-9361;87963;250540;-8849;187500;476;383;False
62 goe_007;22250007;85914;256377;-9093;85778;256278;-9352;86047;256477;-8840;187500;476;383;False
63 goe_008;22250008;79561;256348;-9093;79427;256253;-9348;79699;256447;-8836;187500;476;383;False
64 goe_009;22250009;77616;250361;-9093;77560;250195;-9360;77671;250525;-8848;187500;476;383;False
65 goe_010;22250010;80102;248387;-9611;79968;248290;-9883;80233;248485;-9371;187500;476;383;False
66 goe_011;22250011;85343;248344;-9611;85204;248243;-9869;85481;248443;-9357;187500;476;383;False
67 goe_012;22250012;87018;253389;-9611;86965;253223;-9875;87076;253544;-9363;187500;476;383;False
68 goe_013;22250013;82768;256485;-9611;82603;256484;-9873;82932;256486;-9361;187500;476;383;False
69 goe_014;22250014;78490;253391;-9611;78435;253230;-9884;78548;253551;-9372;187500;476;383;False
70 goe_015;22250015;79253;253097;-10118;79196;252936;-10386;79308;253256;-9874;187500;476;383;False
71 goe_016;22250016;79276;250856;-10118;79220;250697;-10386;79328;251017;-9874;187500;476;383;False
72 goe_017;22250017;80601;249046;-10118;80464;248949;-10370;80735;249143;-9858;187500;476;383;False
73 goe_018;22250018;82836;248341;-10118;82672;248340;-10391;82999;248341;-9879;187500;476;383;False
74 goe_019;22250019;84906;249034;-10116;84761;248927;-10379;85050;249141;-9867;187500;476;383;False
75 goe_020;22250020;86247;250888;-10118;86186;250724;-10368;86307;251048;-9856;187500;476;383;False
76 goe_021;22250021;86213;253197;-10118;86157;253034;-10380;86268;253360;-9868;187500;476;383;False
77 goe_022;22250022;84889;254973;-10118;84750;254873;-10376;85027;255073;-9864;187500;476;383;False
78 goe_023;22250023;82726;255659;-10118;82560;255658;-10387;82892;255660;-9875;187500;476;383;False
79 goe_024;22250024;80590;254950;-10118;80454;254851;-10372;80727;255050;-9860;187500;476;383;False
80 goe_025;22250025;81959;255493;-10734;81657;255478;-10888;82264;255508;-10376;187500;476;383;True
81 goe_026;22250026;83496;255494;-10734;83194;255479;-10891;83795;255511;-10379;187500;476;383;True
82 goe_027;22250027;83549;248505;-10734;83247;248490;-10886;83848;248523;-10374;187500;476;383;True
83 goe_028;22250028;82012;248506;-10734;81713;248490;-10888;82312;248521;-10376;187500;476;383;True
84 goe_029;22250029;82560;254715;-10880;82395;254712;-11183;82727;254719;-10577;187500;476;383;True
85 # Gludin - Clan Halls
86 gludin_clanhall_001;17220001;-84495;155209;-3150;-84497;155208;-3192;-84494;155246;-2742;158250;644;518;False
87 gludin_clanhall_002;17220002;-84495;155286;-3150;-84496;155248;-3192;-84494;155286;-2742;158250;644;518;False
88 gludin_clanhall_003;17220003;-83961;155258;-3150;-83962;155218;-3191;-83960;155257;-2741;158250;644;518;False
89 gludin_clanhall_004;17220004;-83961;155180;-3150;-83962;155180;-3191;-83960;155219;-2741;158250;644;518;False
90 gludin_clanhall_005;17220005;-83879;153064;-3149;-83917;153062;-3149;-83878;153064;-2699;158250;644;518;False
91 gludin_clanhall_006;17220006;-83956;153064;-3149;-83955;153061;-3149;-83916;153065;-2699;158250;644;518;False
92 gludin_clanhall_007;17220007;-83927;153598;-3149;-83927;153597;-3190;-83889;153599;-2740;158250;644;518;False
93 gludin_clanhall_008;17220008;-83850;153598;-3149;-83889;153597;-3190;-83850;153599;-2740;158250;644;518;False
94 gludin_clanhall_009;17220009;-83971;151880;-3112;-84009;151879;-3152;-83971;151882;-2702;158250;644;518;False
95 gludin_clanhall_010;17220010;-84047;151880;-3112;-84046;151879;-3152;-84008;151881;-2702;158250;644;518;False
96 # Gludin - Einhasad Temple
97 gludin_einhasad_001;17220011;-79737;150063;-3027;-79737;150062;-3067;-79735;150100;-2617;158250;644;518;False
98 gludin_einhasad_002;17220012;-79737;150138;-3027;-79737;150099;-3067;-79735;150138;-2617;158250;644;518;False
99 gludin_einhasad_003;17220013;-79740;151522;-3027;-79740;151522;-3068;-79738;151561;-2618;158250;644;518;False
100 gludin_einhasad_004;17220014;-79740;151598;-3027;-79740;151558;-3068;-79738;151597;-2618;158250;644;518;False
101 # Gludio - Clan Halls
102 gludio_clanhall_001;19210011;-14790;125633;-3123;-14791;125595;-3158;-14789;125632;-2708;158250;644;518;False
103 gludio_clanhall_002;19210012;-14790;125557;-3123;-14791;125557;-3158;-14789;125594;-2708;158250;644;518;False
104 gludio_clanhall_003;19210013;-14116;125602;-3122;-14117;125602;-3157;-14115;125639;-2707;158250;644;518;False
105 gludio_clanhall_004;19210014;-14116;125677;-3122;-14117;125640;-3157;-14115;125677;-2707;158250;644;518;False
106 gludio_clanhall_005;19210015;-12601;123885;-3096;-12637;123884;-3131;-12600;123886;-2681;158250;644;518;False
107 gludio_clanhall_006;19210016;-12676;123885;-3096;-12676;123884;-3131;-12639;123886;-2681;158250;644;518;False
108 gludio_clanhall_007;19210017;-15981;123747;-3096;-15981;123734;-3131;-15945;123747;-2681;158250;644;518;False
109 gludio_clanhall_008;19210018;-15909;123725;-3096;-15945;123723;-3131;-15909;123736;-2681;158250;644;518;False
110 # Partisans Hideaway - Clan Hall Doors
111 partisan001;21210001;43643;108908;-1970;43643;108840;-2015;43651;108915;-1565;158250;644;518;False
112 partisan002;21210002;43643;108783;-1970;43643;108778;-2015;43651;108853;-1565;158250;644;518;False
113 # Tower Of Insolence - Raid Boss Area Doors
114 aden_tower_of_hubris;23180001;113876;16953;-1979;113814;16890;-2156;113937;17013;-1801;187500;476;383;False
115 aden_tower_of_hubris;23180002;113771;16849;-1979;113710;16788;-2156;113833;16910;-1801;187500;476;383;False
116 aden_tower_of_hubris;23180003;113252;15914;4115;113178;15874;3937;113326;15954;4292;187500;476;383;False
117 aden_tower_of_hubris;23180004;113117;15970;4115;113043;15930;3938;113191;16010;4293;187500;476;383;False
118 aden_tower_of_hubris;23180005;113263;15764;7145;113201;15703;6968;113325;15826;7323;187500;476;383;False
119 aden_tower_of_hubris;23180006;113367;15868;7145;113305;15806;6968;113429;15930;7323;187500;476;383;False
120 #Imperial Tomb
121 #Conquerer
122 conq_mos;25150011;181195;-85594;-7064;181184;-85775;-7261;181256;-85412;-7005;158250;644;518;False
123 visc_hall_gate;25150012;182981;-85580;-7067;182970;-85759;-7259;183045;-85399;-7003;158250;644;518;False
124 count_hall_gate;25150013;184798;-85582;-7064;184787;-85759;-7259;184857;-85401;-7003;158250;644;518;False
125 marquis_hall_gate;25150014;186575;-85576;-7066;186560;-85758;-7265;186643;-85390;-7009;158250;644;518;False
126 duke_hall_gate;25150015;188361;-85576;-7066;188344;-85772;-7259;188426;-85383;-7003;158250;644;518;False
127 imp_grave_gate;25150016;190191;-85576;-7064;190151;-85760;-7265;190232;-85393;-7009;158250;644;518;False
128 #Ruler
129 ent_ruler;25150001;179516;-88988;-7068;179505;-89155;-7253;179567;-88805;-6997;158250;644;518;False
130 vs_hall_2;25150002;181251;-88979;-7069;181240;-89155;-7254;181304;-88804;-6998;158250;644;518;False
131 ct_ahll_2;25150003;183055;-88979;-7065;183038;-89166;-7261;183120;-88796;-7005;158250;644;518;False
132 mr_hall_2;25150004;184881;-88969;-7068;184871;-89148;-7243;184946;-88790;-6987;158250;644;518;False
133 dk_hall_2;25150005;186685;-88965;-7064;186678;-89151;-7261;186742;-88788;-7005;158250;644;518;False
134 em_grav_2;25150006;188474;-88968;-7066;188463;-89147;-7261;188527;-88793;-7005;158250;644;518;False
135 # Great Sage Mos
136 ent_grtsage;25150031;173218;-86614;-7076;173033;-86673;-7268;173400;-86604;-7012;158250;644;518;False
137 vs_hall_3;25150032;173218;-84780;-7072;173032;-84846;-7268;173404;-84768;-7012;158250;644;518;False
138 ct_ahll_3;25150033;173214;-82974;-7072;173034;-83033;-7259;173388;-82966;-7003;158250;644;518;False
139 mr_hall_3;25150034;173212;-81165;-7066;173034;-81221;-7254;173388;-81152;-6998;158250;644;518;False
140 dk_hall_3;25150035;173208;-79393;-7061;173035;-79450;-7253;173391;-79384;-6997;158250;644;518;False
141 em_grav_3;25150036;173198;-77563;-7063;173019;-77621;-7253;173369;-77558;-6997;158250;644;518;False
142 #Judge Mos
143 ent_judge;25150021;175610;-82701;-7057;175429;-82761;-7251;175790;-82691;-6995;158250;644;518;False
144 vs_hall_4;25150022;175606;-80956;-7075;175421;-81024;-7260;175805;-80937;-7004;158250;644;518;False
145 ct_ahll_4;25150023;175602;-79162;-7071;175426;-79217;-7259;175777;-79155;-7003;158250;644;518;False
146 mr_hall_4;25150024;175602;-77330;-7074;175425;-77387;-7265;175778;-77319;-7009;158250;644;518;False
147 dk_hall_4;25150025;175597;-75538;-7061;175415;-75595;-7258;175777;-75529;-7002;158250;644;518;False
148 em_grav_4;25150026;175592;-73721;-7063;175401;-73781;-7257;175767;-73712;-7001;158250;644;518;False
149 # Goddard - Clan Halls
150 goddard_clanhall_001;24160001;146438;-55458;-2792;146432;-55506;-2821;146450;-55453;-2371;158250;644;518;False
151 goddard_clanhall_002;24160002;146449;-55547;-2792;146437;-55552;-2819;146455;-55497;-2369;158250;644;518;False
152 goddard_clanhall_003;24160003;147071;-56472;-2792;147065;-56500;-2815;147117;-56465;-2365;158250;644;518;False
153 goddard_clanhall_004;24160004;147151;-56514;-2792;147105;-56522;-2818;147158;-56486;-2368;158250;644;518;False
154 goddard_clanhall_005;24160005;148262;-56520;-2792;148255;-56529;-2823;148310;-56490;-2373;158250;644;518;False
155 goddard_clanhall_006;24160006;148342;-56478;-2792;148296;-56508;-2824;148348;-56470;-2374;158250;644;518;False
156 goddard_clanhall_007;24160007;148971;-55557;-2792;148965;-55561;-2812;148982;-55509;-2362;158250;644;518;False
157 goddard_clanhall_008;24160008;148982;-55468;-2792;148970;-55520;-2821;148988;-55464;-2371;158250;644;518;False
158 # Giran - Clan Halls
159 giran_clanhall_001;22220012;83618;145382;-3360;83614;145280;-3417;83622;145332;-2967;158250;644;518;False
160 giran_clanhall_002;22220011;83618;145382;-3360;83614;145330;-3417;83623;145383;-2967;158250;644;518;False
161 giran_clanhall_003;22220009;81831;145267;-3489;81827;145316;-3546;81835;145369;-3096;158250;644;518;False
162 giran_clanhall_004;22220010;81831;145267;-3489;81828;145265;-3546;81835;145319;-3096;158250;644;518;False
163 giran_clanhall_005;22220008;78521;148327;-3553;78520;148323;-3614;78572;148331;-3164;158250;644;518;False
164 giran_clanhall_006;22220007;78521;148327;-3553;78570;148323;-3614;78623;148331;-3164;158250;644;518;False
165 giran_clanhall_007;22220005;81196;151657;-3490;81192;151605;-3546;81200;151658;-3096;158250;644;518;False
166 giran_clanhall_008;22220006;81196;151657;-3490;81192;151555;-3546;81200;151607;-3096;158250;644;518;False
167 giran_clanhall_009;22220003;81873;151842;-3488;81870;151892;-3545;81877;151944;-3095;126600;644;518;False
168 giran_clanhall_010;22220004;81873;151842;-3488;81870;151842;-3545;81877;151894;-3095;126600;644;518;False
169 # Forge of the Gods
170 godad_DCDoor_001;24210004;190918;-115529;-1529;190891;-115626;-1619;190944;-115430;-1363;158250;644;518;False
171 godad_DCDoor1F_002a;24210005;189480;-108511;-964;189380;-108551;-1056;189579;-108473;-800;158250;644;518;False
172 godad_DCDoor2F_003a;24210006;191458;-108107;-962;191357;-108153;-1058;191557;-108058;-802;158250;644;518;False
173 #Border Outpost
174 borderoutpost_Door_001a;23170001;113931;-17870;-1872;113840;-17920;-2000;114035;-17819;-1762;158250;644;518;False
175 borderoutpost_Door_002;24170001;157981;-25122;-1196;157859;-25172;-1344;158104;-25069;-1088;158250;644;518;False

View File

@@ -0,0 +1,2 @@
SarEvoK
In this event, only one simple rule exists: From all the participants, only one will remain !!!!

View File

@@ -0,0 +1,269 @@
#ItemID;Production1,Quantity1,Chance1[;Production2,Quantity2,Chance2... ;ProductionN,QuantityN,ChanceN]
#Ketra/Varka Rewards
#Looted Goods - White Cargo box
7629;6688,1,9;6689,1,9;6690,1,9;6691,1,9;6693,1,9;6694,1,9;6695,1,9;6696,1,9;6697,1,9;7579,1,9;57,330000,10
#Looted Goods - Blue Cargo box
7630;6703,1,8;6704,1,8;6705,1,8;6706,1,8;6708,1,8;6709,1,8;6710,1,8;6712,1,8;6713,1,8;6714,1,8;57,292000,20
#Looted Goods - Yellow Cargo box
7631;6701,1,20;6702,1,20;6707,1,20;6711,1,20;57,930000,20
#Looted Goods - Red Filing Cabinet
7632;6857,1,8;6859,1,8;6861,1,8;6863,1,8;6867,1,8;6869,1,8;6871,1,8;6875,1,8;6877,1,8;6879,1,8;57,340000,15
#Looted Goods - Purple Filing Cabinet
7633;6853,1,20;6855,1,20;6865,1,20;6873,1,20;57,850000,20
#Looted Goods - Brown Pouch
7634;1874,20,10;1875,20,10;1876,20,16;1877,20,11;1879,20,10;1880,20,5;1881,20,10;1882,20,18;57,150000,10
#Looted Goods - Gray Pouch
7635;4039,4,20;4040,4,10;4041,4,10;4042,4,10;4043,4,20;4044,4,20;57,160000,10
# Quest 628: Hunt of Golden Ram
7725;6035,1,7;1060,1,39;735,1,7;1540,1,3;1061,1,12;1539,1,32
7637;4039,4,20;4041,1,10;4043,4,20;4044,4,20;4042,2,15;4040,2,15
7636;1875,3,10;1882,3,20;1880,4,10;1874,1,10;1877,3,10;1881,1,12;1879,3,12;1876,6,16
# Quest 370: A Wiseman Sows Seeds
5916;5917,1,10;5918,1,10;5919,1,10;5920,1,10;736,1,60
# Quest 376: Giants Cave Exploration, Part 1
5944;5922,1,3;5923,1,3;5924,1,3;5925,1,3;5926,1,3;5927,1,3;5928,1,3;5929,1,3;5930,1,3;5931,1,3;5932,1,3;5933,1,3;5934,1,3;5935,1,3;5936,1,3;5937,1,3;5938,1,3;5939,1,3;5940,1,3;5941,1,3;5942,1,20;5943,1,20
# Quest 377: Giants Cave Exploration, Part 2
5955;5942,1,25;5943,1,25;5945,1,5;5946,1,5;5947,1,5;5948,1,5;5949,1,5;5950,1,5;5951,1,5;5952,1,5;5953,1,5;5954,1,5
# Quest 373: Supplier of Reagents
6007;6019,2,30;6013,2,30;6014,1,20;6016,1,20
6008;6017,2,10;6020,2,20;6014,1,35;6016,1,35
6009;6012,1,20;6018,2,20;6019,2,20;6013,1,40
6010;6017,2,20;6020,2,20;6016,1,35;6015,2,25
# Quest 372: Legacy of Insolence
5966;5978,1,2;5983,1,2;5988,1,2;5994,1,2;5995,1,2;5975,1,8;5976,1,8;5977,1,8;5981,1,8;5982,1,8;5973,1,11;5974,1,11;5980,1,11;5985,1,11;5972,1,2;5979,1,2;5984,1,2
5967;5978,1,4;5983,1,4;5988,1,4;5994,1,4;5995,1,4;5975,1,4;5976,1,4;5977,1,4;5981,1,4;5982,1,4;5973,1,10;5974,1,10;5980,1,10;5985,1,10;5972,1,7;5979,1,7;5984,1,6
5968;6001,1,2;5970,1,2;5971,1,2;4408,1,2;4409,1,2;5986,1,2;5987,1,2;5993,1,2;5999,1,2;6000,1,2;5991,1,10;5992,1,10;5997,1,10;5998,1,10;5989,1,14;5990,1,13;5996,1,13
5969;6001,1,3;5970,1,3;5971,1,3;4408,1,3;4409,1,3;5986,1,2;5987,1,2;5993,1,2;5999,1,2;6000,1,2;5991,1,3;5992,1,3;5997,1,3;5998,1,3;5989,1,21;5990,1,21;5996,1,21
# Compressed SS
5134;1835,300,100
5135;1463,300,100
5136;1464,300,100
5137;1465,300,100
5138;1466,300,100
5139;1467,300,100
# Compressed SpS
5140;2509,300,100
5141;2510,300,100
5142;2511,300,100
5143;2512,300,100
5144;2513,300,100
5145;2514,300,100
# Compressed BSpS
5146;3947,300,100
5147;3948,300,100
5148;3949,300,100
5149;3950,300,100
5150;3951,300,100
5151;3952,300,100
# Greater Compressed SS
5250;1835,1000,100
5251;1463,1000,100
5252;1464,1000,100
5253;1465,1000,100
5254;1466,1000,100
5255;1467,1000,100
# Greater Compressed SpS
5256;2509,1000,100
5257;2510,1000,100
5258;2511,1000,100
5259;2512,1000,100
5260;2513,1000,100
5261;2514,1000,100
# Greater Compressed BSpS
5262;3947,1000,100
5263;3948,1000,100
5264;3949,1000,100
5265;3950,1000,100
5266;3951,1000,100
5267;3952,1000,100
# Fishing rewards
6411;6908,6,31;6913,1,18;-1,0,51
6412;6908,6,29;6911,2,22;-1,0,49
6413;6908,6,35;9515,1,33;-1,0,32
6414;6908,6,33;6913,1,23;-1,0,44
6415;6908,8,31;6911,2,31;-1,0,38
6416;6908,6,45;6915,1,32;-1,0,23
6417;6908,12,16;6913,1,18;6920,8,26;-1,0,40
6418;6908,8,42;6911,2,38;-1,0,20
6419;6908,12,27;6915,1,45;-1,0,28
6420;6908,12,21;6913,1,25;6920,8,35;-1,0,19
6421;6908,8,47;6911,2,47;-1,0,6
6422;6908,12,33;6915,1,55;-1,0,12
6423;6908,12,28;6913,1,33;6920,16,23;-1,0,16
6424;6908,16,38;6911,4,36;-1,0,26
6425;6908,12,46;6915,2,35;-1,0,19
6426;6908,12,33;6913,2,22;6920,16,26;-1,0,19
6427;6908,16,41;6911,4,38;-1,0,21
6428;6908,12,47;6915,2,38;-1,0,15
6429;6908,12,33;6913,2,23;6920,16,27;-1,0,17
6430;6908,16,41;6911,4,38;-1,0,21
6431;6908,12,48;6915,2,39;-1,0,13
6432;6904,1,2;6908,14,19;6909,4,17;6913,1,26;6920,16,18;-1,0,18
6433;6904,1,2;6908,10,25;6909,2,21;6911,4,17;6921,4,17;-1,0,18
6434;6904,1,4;6908,16,26;6909,4,19;6915,4,21;-1,0,30
6435;6904,1,2;6908,14,21;6909,4,18;6913,2,14;6920,16,20;-1,0,25
6436;6904,1,2;6908,10,24;6909,2,22;6911,4,17;6921,4,17;-1,0,18
6437;6904,1,3;6908,16,26;6909,4,20;6915,4,21;-1,0,30
6438;6904,1,2;6908,14,19;6909,4,18;6913,2,12;6920,16,16;-1,0,33
6439;6904,1,2;6908,20,12;6909,2,20;6911,4,16;6921,4,17;-1,0,33
6440;6904,1,3;6908,16,25;6909,4,19;6915,4,20;-1,0,33
6441;6904,1,2;6908,14,19;6909,4,18;6913,2,14;6920,16,18;-1,0,29
6442;6904,1,3;6908,20,13;6909,4,12;6911,4,18;6921,4,19;-1,0,35
6443;6904,1,3;6908,16,25;6909,4,19;6915,4,20;-1,0,33
6444;6904,1,2;6908,14,21;6909,4,20;6913,2,14;6920,16,19;-1,0,24
6445;6904,1,3;6908,20,14;6909,4,12;6911,4,19;6921,4,21;-1,0,31
6446;6904,1,4;6908,16,26;6909,4,19;6915,4,21;-1,0,30
6447;6904,1,3;6908,28,11;6909,4,20;6913,2,16;6920,16,20;-1,0,30
6448;6904,1,3;6908,20,16;6909,4,13;6911,8,11;6921,8,11;-1,0,46
6449;6904,1,4;6908,32,14;6909,4,20;6915,4,23;-1,0,39
6450;6910,1,24;6914,2,14;7698,1,5;-1,0,57
6451;6910,1,28;6912,8,18;7686,1,7;-1,0,47
6452;6910,1,26;6916,4,25;7697,1,7;-1,0,42
6453;6910,1,30;6912,2,17;7698,1,6;-1,0,47
6454;6910,2,15;6912,8,21;7686,1,7;-1,0,57
6455;6910,1,31;6916,4,26;7697,1,7;-1,0,36
6456;6910,2,20;6914,2,18;7698,1,7;-1,0,55
6457;6910,2,16;6912,8,22;7686,1,8;-1,0,54
6458;6910,1,31;6916,4,28;7697,1,8;-1,0,33
6459;6910,2,22;6914,2,22;7698,1,8;-1,0,48
6460;6910,2,17;6912,8,26;7686,1,9;-1,0,48
6461;6910,2,20;6916,4,37;7697,1,10;-1,0,33
6462;6907,1,6;6910,2,19;6914,2,17;7685,1,6;7698,1,6;-1,0,46
6463;6905,1,8;6910,2,16;6912,8,24;7686,1,8;-1,0,44
6464;6906,1,8;6910,2,18;6916,8,16;7697,1,9;-1,0,49
6465;6907,1,7;6910,2,20;6914,2,17;7685,1,7;7698,1,8;-1,0,41
6466;6905,1,9;6910,2,18;6912,8,27;7686,1,7;-1,0,39
6467;6906,1,10;6910,2,18;6916,8,18;7697,1,9;-1,0,45
6468;6907,1,8;6910,2,18;6914,2,18;7685,1,6;7698,1,7;-1,0,43
6469;6905,1,9;6910,2,17;6912,8,26;7686,1,8;-1,0,40
6470;6906,1,10;6910,2,23;6916,8,19;7697,1,11;-1,0,37
6471;6907,1,8;6910,4,10;6914,2,20;7685,1,8;7698,1,8;-1,0,46
6472;6905,1,10;6910,2,21;6912,8,23;7686,1,10;-1,0,36
6473;6906,1,10;6910,2,23;6916,8,19;7697,1,11;-1,0,37
6474;6907,1,9;6910,4,13;6914,4,11;7685,1,9;7698,1,9;-1,0,49
6475;6905,1,11;6910,2,23;6912,8,27;7686,1,11;-1,0,28
6476;6906,1,12;6910,2,25;6916,8,16;7697,1,11;-1,0,36
6477;6907,1,9;6910,4,13;6914,4,12;7685,1,8;7698,1,10;-1,0,48
6478;6905,1,12;6910,2,24;6912,16,14;7686,1,12;-1,0,38
6479;6906,1,11;6910,2,26;6916,8,20;7697,1,11;-1,0,32
6480;6907,1,11;6910,4,13;6914,4,12;7685,1,12;7698,1,11;-1,0,41
6481;6905,0,14;6910,2,26;6912,16,15;7686,1,15;-1,0,30
6482;6906,1,14;6910,2,28;6916,8,20;7697,1,12;-1,0,26
6483;6907,1,12;6910,4,16;6914,4,15;7685,1,13;7698,1,14;-1,0,30
6484;6905,1,18;6910,4,15;6912,16,16;7686,1,16;-1,0,35
6485;6906,1,16;6910,4,15;6916,8,26;7697,1,17;-1,0,26
6486;6907,1,12;6910,4,15;6914,4,20;7685,1,15;7698,1,12;-1,0,26
6487;6905,1,14;6910,4,20;6912,16,23;7686,2,12;-1,0,31
6488;6906,1,18;6910,4,15;6916,8,25;7697,1,16;-1,0,26
6489;6907,1,15;6910,4,17;6914,4,16;7685,1,19;7698,1,10;-1,0,23
6490;6905,1,22;6910,4,21;6912,16,19;7686,2,16;-1,0,22
6491;6906,1,21;6910,4,18;6916,8,31;7697,2,9;-1,0,21
6492;6908,12,32;7609,8,51;-1,0,17
6493;6908,12,47;7609,16,33;-1,0,20
6494;6908,24,28;7609,26,28;-1,0,44
6495;6908,24,39;7609,26,35;-1,0,26
6496;6908,24,44;7609,26,41;-1,0,15
6497;6908,24,46;7609,26,43;-1,0,11
6498;6908,24,47;7609,26,42;-1,0,11
6499;6904,1,7;6908,28,26;6909,8,23;7609,30,25;-1,0,19
6500;6904,1,7;6908,28,25;6909,8,24;7609,30,25;-1,0,19
6501;6904,1,5;6908,28,24;6909,8,22;7609,30,22;-1,0,27
6502;6904,1,7;6908,28,29;6909,8,23;7609,30,20;-1,0,21
6503;6904,1,7;6908,56,13;6909,14,12;7609,30,27;-1,0,41
6504;6904,1,8;6908,56,15;6909,14,12;7609,60,13;-1,0,52
6505;6910,3,58;-1,0,42
6506;6910,3,62;-1,0,38
6507;6910,3,62;-1,0,38
6508;6910,3,77;-1,0,23
6509;6910,3,82;-1,0,18
6510;6910,3,90;-1,0,10
6511;6910,3,91;-1,0,9
6512;6910,6,61;-1,0,39
6513;6910,6,64;-1,0,36
6514;6910,6,69;-1,0,31
6515;6910,6,74;-1,0,26
6516;6910,1,81;-1,0,19
6517;6910,6,91;-1,0,9
6518;6910,6,99;-1,0,1
7726;6908,3,44;6913,1,7;-1,0,49
7727;6908,4,32;6911,1,17;-1,0,51
7728;6908,4,33;6915,1,13;-1,0,54
7729;6908,4,36;6913,1,9;-1,0,55
7730;6908,4,40;6911,1,26;-1,0,34
7731;6908,4,49;6915,1,20;-1,0,31
7732;6908,4,33;6913,1,9;6920,4,17;-1,0,41
7733;6908,4,58;6911,2,18;-1,0,24
7734;6908,6,29;6915,1,15;-1,0,56
7735;6908,6,37;6913,1,7;6920,4,28;-1,0,28
7736;6908,6,49;6911,2,17;-1,0,34
7737;6908,6,47;6915,1,28;-1,0,25
7738;6908,6,45;6913,1,11;6920,8,15;-1,0,29
7739;6908,6,46;6911,2,20;-1,0,34
7740;6908,6,45;6915,1,26;-1,0,29
7741;6908,6,47;6913,1,6;6920,8,13;-1,0,34
7742;6908,6,41;6911,2,18;-1,0,41
7743;6908,6,45;6915,1,28;-1,0,27
7744;6908,6,31;6913,1,13;6920,8,13;-1,0,43
7745;6908,6,41;6911,2,20;-1,0,39
7746;6908,6,42;6915,1,40;-1,0,18
7747;6908,8,13;6909,2,17;6913,1,8;6920,8,11;6904,1,1;-1,0,50
7748;6908,8,19;6909,2,17;6911,2,10;6920,1,17;6904,1,1;-1,0,36
7749;6908,8,20;6909,2,18;6915,1,20;6904,1,2;-1,0,40
7750;6908,8,16;6909,2,15;6913,1,11;6920,8,14;6904,1,1;-1,0,43
7751;6908,8,17;6909,2,15;6911,2,9;6920,2,11;6904,1,1;-1,0,47
7752;6908,8,20;6909,2,13;6915,1,17;6904,1,3;-1,0,47
7753;6908,8,15;6909,2,18;6913,1,8;6920,8,11;6904,1,3;-1,0,45
7754;6908,8,28;6909,2,16;6911,2,12;6921,2,8;6904,1,1;-1,0,35
7755;6908,8,21;6909,2,19;6915,1,19;6904,1,1;-1,0,40
7756;6908,12,15;6909,2,18;6913,1,14;6920,8,14;6904,1,1;-1,0,38
7757;6908,16,8;6909,16,8;6911,2,19;6921,2,20;6904,1,1;-1,0,44
7758;6908,8,21;6909,2,21;6915,2,17;6904,1,1;-1,0,40
7759;6908,8,22;6909,2,19;6913,1,10;6920,8,18;-1,0,31
7760;6908,16,16;6909,2,14;6911,2,16;6921,2,14;6904,1,2;-1,0,38
7761;6908,8,28;6909,2,20;6915,2,13;6904,1,1;-1,0,38
7762;6908,14,16;6909,2,21;6913,1,11;6920,8,17;6904,1,2;-1,0,33
7763;6908,16,14;6909,2,15;6911,2,19;6921,4,8;6904,1,1;-1,0,33
7764;6908,16,14;6909,2,19;6915,2,17;6904,1,3;-1,0,47
7765;6910,1,15;6914,1,9;7698,1,2;-1,0,74
7766;6910,1,17;6912,1,17;7686,1,1;-1,0,65
7767;6910,1,20;6916,2,17;7697,1,3;-1,0,60
7768;6910,1,21;6914,1,13;7698,1,1;-1,0,65
7769;6910,1,24;6912,1,20;7686,1,3;-1,0,53
7770;6910,1,33;6916,2,12;7697,1,1;-1,0,54
7771;6910,1,25;6914,1,13;7698,1,5;-1,0,57
7772;6910,1,21;6912,2,27;7686,1,2;-1,0,50
7773;6910,1,24;6916,2,18;7697,1,5;-1,0,53
7774;6910,1,20;6914,1,15;7698,1,3;-1,0,62
7775;6910,1,22;6912,4,16;7686,1,5;-1,0,57
7776;6910,2,17;6916,2,19;7697,1,4;-1,0,60
7777;6910,2,14;6914,1,6;7698,1,2;7685,1,2;6907,1,10;-1,0,66
7778;6910,2,19;6912,4,12;6905,1,7;-1,0,62
7779;6910,2,20;6916,2,13;7697,1,2;6906,1,2;-1,0,63
7780;6910,2,16;6914,1,27;7698,1,4;7685,1,4;6907,1,1;-1,0,48
7781;6910,2,28;6912,4,16;6905,1,5;7686,1,5;-1,0,46
7782;6910,2,30;6916,2,22;7697,1,6;6906,1,6;-1,0,36
7783;6910,2,36;6914,1,11;6907,1,7;7685,1,1;-1,0,45
7784;6910,2,39;6912,4,25;7686,1,4;6905,1,1;-1,0,31
7785;6910,2,39;6916,2,14;6906,1,8;7697,1,4;-1,0,35
7786;6910,2,20;6914,1,14;7685,1,2;6907,1,2;7698,1,2;-1,0,60
7787;6910,2,30;6905,1,5;6912,8,1;7686,1,1;-1,0,63
7788;6910,2,37;6916,4,12;6906,1,4;7697,1,4;-1,0,43
7789;6910,2,17;6914,2,12;7685,1,6;7698,1,4;6907,1,3;-1,0,58
7790;6910,2,23;6912,8,15;6905,1,9;7686,1,7;-1,0,46
7791;6910,2,29;6916,4,20;6906,1,8;7697,1,2;-1,0,41
7792;6910,1,11;6914,2,22;7685,1,5;6907,1,5;7698,1,3;-1,0,54
7793;6910,2,27;6912,8,10;6905,1,5;7686,1,3;-1,0,55
7794;6910,2,36;6916,4,24;6906,1,10;7697,1,3;-1,0,27
7795;6910,2,34;6914,2,25;6907,1,4;-1,0,37
7796;6910,2,11;6912,8,23;7686,1,14;6905,1,5;-1,0,47
7797;6910,2,31;6916,4,22;7697,1,6;6906,1,4;-1,0,37
7798;6910,1,16;6907,1,12;6914,2,8;7685,1,4;7698,1,4;-1,0,56
7799;6910,2,15;6912,8,15;6905,1,7;-1,0,63
7800;6910,2,6;6916,4,17;6906,1,13;7697,1,10;-1,0,54
7801;6910,1,16;6907,1,12;6914,2,8;7685,1,4;7698,1,4;-1,0,56
7802;6910,2,15;6912,8,15;6905,1,7;-1,0,63
7803;6910,2,6;6916,4,17;6906,1,13;7697,1,10;-1,0,54
7804;6910,1,16;6907,1,12;6914,2,8;7685,1,4;7698,1,4;-1,0,56
7805;6910,2,15;6912,8,15;6905,1,7;-1,0,63
7806;6910,2,6;6916,4,17;6906,1,13;7697,1,10;-1,0,54
1 #ItemID;Production1,Quantity1,Chance1[;Production2,Quantity2,Chance2... ;ProductionN,QuantityN,ChanceN]
2 #Ketra/Varka Rewards
3 #Looted Goods - White Cargo box
4 7629;6688,1,9;6689,1,9;6690,1,9;6691,1,9;6693,1,9;6694,1,9;6695,1,9;6696,1,9;6697,1,9;7579,1,9;57,330000,10
5 #Looted Goods - Blue Cargo box
6 7630;6703,1,8;6704,1,8;6705,1,8;6706,1,8;6708,1,8;6709,1,8;6710,1,8;6712,1,8;6713,1,8;6714,1,8;57,292000,20
7 #Looted Goods - Yellow Cargo box
8 7631;6701,1,20;6702,1,20;6707,1,20;6711,1,20;57,930000,20
9 #Looted Goods - Red Filing Cabinet
10 7632;6857,1,8;6859,1,8;6861,1,8;6863,1,8;6867,1,8;6869,1,8;6871,1,8;6875,1,8;6877,1,8;6879,1,8;57,340000,15
11 #Looted Goods - Purple Filing Cabinet
12 7633;6853,1,20;6855,1,20;6865,1,20;6873,1,20;57,850000,20
13 #Looted Goods - Brown Pouch
14 7634;1874,20,10;1875,20,10;1876,20,16;1877,20,11;1879,20,10;1880,20,5;1881,20,10;1882,20,18;57,150000,10
15 #Looted Goods - Gray Pouch
16 7635;4039,4,20;4040,4,10;4041,4,10;4042,4,10;4043,4,20;4044,4,20;57,160000,10
17 # Quest 628: Hunt of Golden Ram
18 7725;6035,1,7;1060,1,39;735,1,7;1540,1,3;1061,1,12;1539,1,32
19 7637;4039,4,20;4041,1,10;4043,4,20;4044,4,20;4042,2,15;4040,2,15
20 7636;1875,3,10;1882,3,20;1880,4,10;1874,1,10;1877,3,10;1881,1,12;1879,3,12;1876,6,16
21 # Quest 370: A Wiseman Sows Seeds
22 5916;5917,1,10;5918,1,10;5919,1,10;5920,1,10;736,1,60
23 # Quest 376: Giants Cave Exploration, Part 1
24 5944;5922,1,3;5923,1,3;5924,1,3;5925,1,3;5926,1,3;5927,1,3;5928,1,3;5929,1,3;5930,1,3;5931,1,3;5932,1,3;5933,1,3;5934,1,3;5935,1,3;5936,1,3;5937,1,3;5938,1,3;5939,1,3;5940,1,3;5941,1,3;5942,1,20;5943,1,20
25 # Quest 377: Giants Cave Exploration, Part 2
26 5955;5942,1,25;5943,1,25;5945,1,5;5946,1,5;5947,1,5;5948,1,5;5949,1,5;5950,1,5;5951,1,5;5952,1,5;5953,1,5;5954,1,5
27 # Quest 373: Supplier of Reagents
28 6007;6019,2,30;6013,2,30;6014,1,20;6016,1,20
29 6008;6017,2,10;6020,2,20;6014,1,35;6016,1,35
30 6009;6012,1,20;6018,2,20;6019,2,20;6013,1,40
31 6010;6017,2,20;6020,2,20;6016,1,35;6015,2,25
32 # Quest 372: Legacy of Insolence
33 5966;5978,1,2;5983,1,2;5988,1,2;5994,1,2;5995,1,2;5975,1,8;5976,1,8;5977,1,8;5981,1,8;5982,1,8;5973,1,11;5974,1,11;5980,1,11;5985,1,11;5972,1,2;5979,1,2;5984,1,2
34 5967;5978,1,4;5983,1,4;5988,1,4;5994,1,4;5995,1,4;5975,1,4;5976,1,4;5977,1,4;5981,1,4;5982,1,4;5973,1,10;5974,1,10;5980,1,10;5985,1,10;5972,1,7;5979,1,7;5984,1,6
35 5968;6001,1,2;5970,1,2;5971,1,2;4408,1,2;4409,1,2;5986,1,2;5987,1,2;5993,1,2;5999,1,2;6000,1,2;5991,1,10;5992,1,10;5997,1,10;5998,1,10;5989,1,14;5990,1,13;5996,1,13
36 5969;6001,1,3;5970,1,3;5971,1,3;4408,1,3;4409,1,3;5986,1,2;5987,1,2;5993,1,2;5999,1,2;6000,1,2;5991,1,3;5992,1,3;5997,1,3;5998,1,3;5989,1,21;5990,1,21;5996,1,21
37 # Compressed SS
38 5134;1835,300,100
39 5135;1463,300,100
40 5136;1464,300,100
41 5137;1465,300,100
42 5138;1466,300,100
43 5139;1467,300,100
44 # Compressed SpS
45 5140;2509,300,100
46 5141;2510,300,100
47 5142;2511,300,100
48 5143;2512,300,100
49 5144;2513,300,100
50 5145;2514,300,100
51 # Compressed BSpS
52 5146;3947,300,100
53 5147;3948,300,100
54 5148;3949,300,100
55 5149;3950,300,100
56 5150;3951,300,100
57 5151;3952,300,100
58 # Greater Compressed SS
59 5250;1835,1000,100
60 5251;1463,1000,100
61 5252;1464,1000,100
62 5253;1465,1000,100
63 5254;1466,1000,100
64 5255;1467,1000,100
65 # Greater Compressed SpS
66 5256;2509,1000,100
67 5257;2510,1000,100
68 5258;2511,1000,100
69 5259;2512,1000,100
70 5260;2513,1000,100
71 5261;2514,1000,100
72 # Greater Compressed BSpS
73 5262;3947,1000,100
74 5263;3948,1000,100
75 5264;3949,1000,100
76 5265;3950,1000,100
77 5266;3951,1000,100
78 5267;3952,1000,100
79 # Fishing rewards
80 6411;6908,6,31;6913,1,18;-1,0,51
81 6412;6908,6,29;6911,2,22;-1,0,49
82 6413;6908,6,35;9515,1,33;-1,0,32
83 6414;6908,6,33;6913,1,23;-1,0,44
84 6415;6908,8,31;6911,2,31;-1,0,38
85 6416;6908,6,45;6915,1,32;-1,0,23
86 6417;6908,12,16;6913,1,18;6920,8,26;-1,0,40
87 6418;6908,8,42;6911,2,38;-1,0,20
88 6419;6908,12,27;6915,1,45;-1,0,28
89 6420;6908,12,21;6913,1,25;6920,8,35;-1,0,19
90 6421;6908,8,47;6911,2,47;-1,0,6
91 6422;6908,12,33;6915,1,55;-1,0,12
92 6423;6908,12,28;6913,1,33;6920,16,23;-1,0,16
93 6424;6908,16,38;6911,4,36;-1,0,26
94 6425;6908,12,46;6915,2,35;-1,0,19
95 6426;6908,12,33;6913,2,22;6920,16,26;-1,0,19
96 6427;6908,16,41;6911,4,38;-1,0,21
97 6428;6908,12,47;6915,2,38;-1,0,15
98 6429;6908,12,33;6913,2,23;6920,16,27;-1,0,17
99 6430;6908,16,41;6911,4,38;-1,0,21
100 6431;6908,12,48;6915,2,39;-1,0,13
101 6432;6904,1,2;6908,14,19;6909,4,17;6913,1,26;6920,16,18;-1,0,18
102 6433;6904,1,2;6908,10,25;6909,2,21;6911,4,17;6921,4,17;-1,0,18
103 6434;6904,1,4;6908,16,26;6909,4,19;6915,4,21;-1,0,30
104 6435;6904,1,2;6908,14,21;6909,4,18;6913,2,14;6920,16,20;-1,0,25
105 6436;6904,1,2;6908,10,24;6909,2,22;6911,4,17;6921,4,17;-1,0,18
106 6437;6904,1,3;6908,16,26;6909,4,20;6915,4,21;-1,0,30
107 6438;6904,1,2;6908,14,19;6909,4,18;6913,2,12;6920,16,16;-1,0,33
108 6439;6904,1,2;6908,20,12;6909,2,20;6911,4,16;6921,4,17;-1,0,33
109 6440;6904,1,3;6908,16,25;6909,4,19;6915,4,20;-1,0,33
110 6441;6904,1,2;6908,14,19;6909,4,18;6913,2,14;6920,16,18;-1,0,29
111 6442;6904,1,3;6908,20,13;6909,4,12;6911,4,18;6921,4,19;-1,0,35
112 6443;6904,1,3;6908,16,25;6909,4,19;6915,4,20;-1,0,33
113 6444;6904,1,2;6908,14,21;6909,4,20;6913,2,14;6920,16,19;-1,0,24
114 6445;6904,1,3;6908,20,14;6909,4,12;6911,4,19;6921,4,21;-1,0,31
115 6446;6904,1,4;6908,16,26;6909,4,19;6915,4,21;-1,0,30
116 6447;6904,1,3;6908,28,11;6909,4,20;6913,2,16;6920,16,20;-1,0,30
117 6448;6904,1,3;6908,20,16;6909,4,13;6911,8,11;6921,8,11;-1,0,46
118 6449;6904,1,4;6908,32,14;6909,4,20;6915,4,23;-1,0,39
119 6450;6910,1,24;6914,2,14;7698,1,5;-1,0,57
120 6451;6910,1,28;6912,8,18;7686,1,7;-1,0,47
121 6452;6910,1,26;6916,4,25;7697,1,7;-1,0,42
122 6453;6910,1,30;6912,2,17;7698,1,6;-1,0,47
123 6454;6910,2,15;6912,8,21;7686,1,7;-1,0,57
124 6455;6910,1,31;6916,4,26;7697,1,7;-1,0,36
125 6456;6910,2,20;6914,2,18;7698,1,7;-1,0,55
126 6457;6910,2,16;6912,8,22;7686,1,8;-1,0,54
127 6458;6910,1,31;6916,4,28;7697,1,8;-1,0,33
128 6459;6910,2,22;6914,2,22;7698,1,8;-1,0,48
129 6460;6910,2,17;6912,8,26;7686,1,9;-1,0,48
130 6461;6910,2,20;6916,4,37;7697,1,10;-1,0,33
131 6462;6907,1,6;6910,2,19;6914,2,17;7685,1,6;7698,1,6;-1,0,46
132 6463;6905,1,8;6910,2,16;6912,8,24;7686,1,8;-1,0,44
133 6464;6906,1,8;6910,2,18;6916,8,16;7697,1,9;-1,0,49
134 6465;6907,1,7;6910,2,20;6914,2,17;7685,1,7;7698,1,8;-1,0,41
135 6466;6905,1,9;6910,2,18;6912,8,27;7686,1,7;-1,0,39
136 6467;6906,1,10;6910,2,18;6916,8,18;7697,1,9;-1,0,45
137 6468;6907,1,8;6910,2,18;6914,2,18;7685,1,6;7698,1,7;-1,0,43
138 6469;6905,1,9;6910,2,17;6912,8,26;7686,1,8;-1,0,40
139 6470;6906,1,10;6910,2,23;6916,8,19;7697,1,11;-1,0,37
140 6471;6907,1,8;6910,4,10;6914,2,20;7685,1,8;7698,1,8;-1,0,46
141 6472;6905,1,10;6910,2,21;6912,8,23;7686,1,10;-1,0,36
142 6473;6906,1,10;6910,2,23;6916,8,19;7697,1,11;-1,0,37
143 6474;6907,1,9;6910,4,13;6914,4,11;7685,1,9;7698,1,9;-1,0,49
144 6475;6905,1,11;6910,2,23;6912,8,27;7686,1,11;-1,0,28
145 6476;6906,1,12;6910,2,25;6916,8,16;7697,1,11;-1,0,36
146 6477;6907,1,9;6910,4,13;6914,4,12;7685,1,8;7698,1,10;-1,0,48
147 6478;6905,1,12;6910,2,24;6912,16,14;7686,1,12;-1,0,38
148 6479;6906,1,11;6910,2,26;6916,8,20;7697,1,11;-1,0,32
149 6480;6907,1,11;6910,4,13;6914,4,12;7685,1,12;7698,1,11;-1,0,41
150 6481;6905,0,14;6910,2,26;6912,16,15;7686,1,15;-1,0,30
151 6482;6906,1,14;6910,2,28;6916,8,20;7697,1,12;-1,0,26
152 6483;6907,1,12;6910,4,16;6914,4,15;7685,1,13;7698,1,14;-1,0,30
153 6484;6905,1,18;6910,4,15;6912,16,16;7686,1,16;-1,0,35
154 6485;6906,1,16;6910,4,15;6916,8,26;7697,1,17;-1,0,26
155 6486;6907,1,12;6910,4,15;6914,4,20;7685,1,15;7698,1,12;-1,0,26
156 6487;6905,1,14;6910,4,20;6912,16,23;7686,2,12;-1,0,31
157 6488;6906,1,18;6910,4,15;6916,8,25;7697,1,16;-1,0,26
158 6489;6907,1,15;6910,4,17;6914,4,16;7685,1,19;7698,1,10;-1,0,23
159 6490;6905,1,22;6910,4,21;6912,16,19;7686,2,16;-1,0,22
160 6491;6906,1,21;6910,4,18;6916,8,31;7697,2,9;-1,0,21
161 6492;6908,12,32;7609,8,51;-1,0,17
162 6493;6908,12,47;7609,16,33;-1,0,20
163 6494;6908,24,28;7609,26,28;-1,0,44
164 6495;6908,24,39;7609,26,35;-1,0,26
165 6496;6908,24,44;7609,26,41;-1,0,15
166 6497;6908,24,46;7609,26,43;-1,0,11
167 6498;6908,24,47;7609,26,42;-1,0,11
168 6499;6904,1,7;6908,28,26;6909,8,23;7609,30,25;-1,0,19
169 6500;6904,1,7;6908,28,25;6909,8,24;7609,30,25;-1,0,19
170 6501;6904,1,5;6908,28,24;6909,8,22;7609,30,22;-1,0,27
171 6502;6904,1,7;6908,28,29;6909,8,23;7609,30,20;-1,0,21
172 6503;6904,1,7;6908,56,13;6909,14,12;7609,30,27;-1,0,41
173 6504;6904,1,8;6908,56,15;6909,14,12;7609,60,13;-1,0,52
174 6505;6910,3,58;-1,0,42
175 6506;6910,3,62;-1,0,38
176 6507;6910,3,62;-1,0,38
177 6508;6910,3,77;-1,0,23
178 6509;6910,3,82;-1,0,18
179 6510;6910,3,90;-1,0,10
180 6511;6910,3,91;-1,0,9
181 6512;6910,6,61;-1,0,39
182 6513;6910,6,64;-1,0,36
183 6514;6910,6,69;-1,0,31
184 6515;6910,6,74;-1,0,26
185 6516;6910,1,81;-1,0,19
186 6517;6910,6,91;-1,0,9
187 6518;6910,6,99;-1,0,1
188 7726;6908,3,44;6913,1,7;-1,0,49
189 7727;6908,4,32;6911,1,17;-1,0,51
190 7728;6908,4,33;6915,1,13;-1,0,54
191 7729;6908,4,36;6913,1,9;-1,0,55
192 7730;6908,4,40;6911,1,26;-1,0,34
193 7731;6908,4,49;6915,1,20;-1,0,31
194 7732;6908,4,33;6913,1,9;6920,4,17;-1,0,41
195 7733;6908,4,58;6911,2,18;-1,0,24
196 7734;6908,6,29;6915,1,15;-1,0,56
197 7735;6908,6,37;6913,1,7;6920,4,28;-1,0,28
198 7736;6908,6,49;6911,2,17;-1,0,34
199 7737;6908,6,47;6915,1,28;-1,0,25
200 7738;6908,6,45;6913,1,11;6920,8,15;-1,0,29
201 7739;6908,6,46;6911,2,20;-1,0,34
202 7740;6908,6,45;6915,1,26;-1,0,29
203 7741;6908,6,47;6913,1,6;6920,8,13;-1,0,34
204 7742;6908,6,41;6911,2,18;-1,0,41
205 7743;6908,6,45;6915,1,28;-1,0,27
206 7744;6908,6,31;6913,1,13;6920,8,13;-1,0,43
207 7745;6908,6,41;6911,2,20;-1,0,39
208 7746;6908,6,42;6915,1,40;-1,0,18
209 7747;6908,8,13;6909,2,17;6913,1,8;6920,8,11;6904,1,1;-1,0,50
210 7748;6908,8,19;6909,2,17;6911,2,10;6920,1,17;6904,1,1;-1,0,36
211 7749;6908,8,20;6909,2,18;6915,1,20;6904,1,2;-1,0,40
212 7750;6908,8,16;6909,2,15;6913,1,11;6920,8,14;6904,1,1;-1,0,43
213 7751;6908,8,17;6909,2,15;6911,2,9;6920,2,11;6904,1,1;-1,0,47
214 7752;6908,8,20;6909,2,13;6915,1,17;6904,1,3;-1,0,47
215 7753;6908,8,15;6909,2,18;6913,1,8;6920,8,11;6904,1,3;-1,0,45
216 7754;6908,8,28;6909,2,16;6911,2,12;6921,2,8;6904,1,1;-1,0,35
217 7755;6908,8,21;6909,2,19;6915,1,19;6904,1,1;-1,0,40
218 7756;6908,12,15;6909,2,18;6913,1,14;6920,8,14;6904,1,1;-1,0,38
219 7757;6908,16,8;6909,16,8;6911,2,19;6921,2,20;6904,1,1;-1,0,44
220 7758;6908,8,21;6909,2,21;6915,2,17;6904,1,1;-1,0,40
221 7759;6908,8,22;6909,2,19;6913,1,10;6920,8,18;-1,0,31
222 7760;6908,16,16;6909,2,14;6911,2,16;6921,2,14;6904,1,2;-1,0,38
223 7761;6908,8,28;6909,2,20;6915,2,13;6904,1,1;-1,0,38
224 7762;6908,14,16;6909,2,21;6913,1,11;6920,8,17;6904,1,2;-1,0,33
225 7763;6908,16,14;6909,2,15;6911,2,19;6921,4,8;6904,1,1;-1,0,33
226 7764;6908,16,14;6909,2,19;6915,2,17;6904,1,3;-1,0,47
227 7765;6910,1,15;6914,1,9;7698,1,2;-1,0,74
228 7766;6910,1,17;6912,1,17;7686,1,1;-1,0,65
229 7767;6910,1,20;6916,2,17;7697,1,3;-1,0,60
230 7768;6910,1,21;6914,1,13;7698,1,1;-1,0,65
231 7769;6910,1,24;6912,1,20;7686,1,3;-1,0,53
232 7770;6910,1,33;6916,2,12;7697,1,1;-1,0,54
233 7771;6910,1,25;6914,1,13;7698,1,5;-1,0,57
234 7772;6910,1,21;6912,2,27;7686,1,2;-1,0,50
235 7773;6910,1,24;6916,2,18;7697,1,5;-1,0,53
236 7774;6910,1,20;6914,1,15;7698,1,3;-1,0,62
237 7775;6910,1,22;6912,4,16;7686,1,5;-1,0,57
238 7776;6910,2,17;6916,2,19;7697,1,4;-1,0,60
239 7777;6910,2,14;6914,1,6;7698,1,2;7685,1,2;6907,1,10;-1,0,66
240 7778;6910,2,19;6912,4,12;6905,1,7;-1,0,62
241 7779;6910,2,20;6916,2,13;7697,1,2;6906,1,2;-1,0,63
242 7780;6910,2,16;6914,1,27;7698,1,4;7685,1,4;6907,1,1;-1,0,48
243 7781;6910,2,28;6912,4,16;6905,1,5;7686,1,5;-1,0,46
244 7782;6910,2,30;6916,2,22;7697,1,6;6906,1,6;-1,0,36
245 7783;6910,2,36;6914,1,11;6907,1,7;7685,1,1;-1,0,45
246 7784;6910,2,39;6912,4,25;7686,1,4;6905,1,1;-1,0,31
247 7785;6910,2,39;6916,2,14;6906,1,8;7697,1,4;-1,0,35
248 7786;6910,2,20;6914,1,14;7685,1,2;6907,1,2;7698,1,2;-1,0,60
249 7787;6910,2,30;6905,1,5;6912,8,1;7686,1,1;-1,0,63
250 7788;6910,2,37;6916,4,12;6906,1,4;7697,1,4;-1,0,43
251 7789;6910,2,17;6914,2,12;7685,1,6;7698,1,4;6907,1,3;-1,0,58
252 7790;6910,2,23;6912,8,15;6905,1,9;7686,1,7;-1,0,46
253 7791;6910,2,29;6916,4,20;6906,1,8;7697,1,2;-1,0,41
254 7792;6910,1,11;6914,2,22;7685,1,5;6907,1,5;7698,1,3;-1,0,54
255 7793;6910,2,27;6912,8,10;6905,1,5;7686,1,3;-1,0,55
256 7794;6910,2,36;6916,4,24;6906,1,10;7697,1,3;-1,0,27
257 7795;6910,2,34;6914,2,25;6907,1,4;-1,0,37
258 7796;6910,2,11;6912,8,23;7686,1,14;6905,1,5;-1,0,47
259 7797;6910,2,31;6916,4,22;7697,1,6;6906,1,4;-1,0,37
260 7798;6910,1,16;6907,1,12;6914,2,8;7685,1,4;7698,1,4;-1,0,56
261 7799;6910,2,15;6912,8,15;6905,1,7;-1,0,63
262 7800;6910,2,6;6916,4,17;6906,1,13;7697,1,10;-1,0,54
263 7801;6910,1,16;6907,1,12;6914,2,8;7685,1,4;7698,1,4;-1,0,56
264 7802;6910,2,15;6912,8,15;6905,1,7;-1,0,63
265 7803;6910,2,6;6916,4,17;6906,1,13;7697,1,10;-1,0,54
266 7804;6910,1,16;6907,1,12;6914,2,8;7685,1,4;7698,1,4;-1,0,56
267 7805;6910,2,15;6912,8,15;6905,1,7;-1,0,63
268 7806;6910,2,6;6916,4,17;6906,1,13;7697,1,10;-1,0,54

Binary file not shown.

View File

@@ -0,0 +1,9 @@
<html><body><br>
<br>
<center>
Hello!<br>
<br>
<br>
<a action="bypass _bbstop">Return to the main page</a><br>
</center>
</body></html>

View File

@@ -0,0 +1,19 @@
<html><body><br>
<br>
<center>Welcome to your new community board !<br>
<br>
Admin, you can customize this file by editing the file index.htm, in directory 'data/html/ComunityBoard' of your DataPack.<br>
<br>
<br>
You can also make links like : <a action="bypass _bbstop;1">My link</a><br>
The link must be bypass _bbstop;X with X a integer like bypass _bbstop;1<br>
The link bypass _bbstop;1 shows the file 1.htm of your 'data/html/ComunityBoard',bypass _bbstop;2 the file 2.html etc...<br>
<br>
<br>
Community Board can support html 3 times longer than a classical npc dialog html !<br>
<br>
<br>
<br>
<br>
Be Careful : client crashes if the html is not valid for it !</center>
</body></html>

View File

@@ -0,0 +1,8 @@
<html><body>Ghost Chamberlain of Elmoreden:<br>
Greetings! I am a chamberlain of the ancient Elmoreden empire! When I was a mortal being I worked at the cemetery of the Elmoreden empire. Now I'm here, serving those who are traveling to the cemetery.<br>
My assistant also assists such travelers. He can be found near the entrance of Argos' Wall.<br>
Do you plan to visit the Elmoreden Cemetery?<br>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,8 @@
<html><body>Ghost Chamberlain of Elmoreden:<br>
Woooo! I'm a ghost page of the ancient Elmoreden Empire! I worked in the cemetery when I was a mortal being. Now I'm here to help travelers going to the Elmoreden Cemetery.<BR>
My boss is in the Pilgrim's Necropolis. He also helps people visit the cemetery.<BR>
Would you like to visit the cemetery of the Elmoreden empire? <BR>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
All party members must be in a close distance to me.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
There is another party already in the sepulcher. Try again later.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
Visiting hours are over!
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
The statue will only respond to the leader of the party.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
One among your party hasn't fulfilled the request of the nameless soul. Ask %member% to go and meet with the nameless soul and do as he asks.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
Enter.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
One of your party members doesn't have a pass. Either give %member% a pass to enter the sepulcher, or ask him to go get one and come back.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Conquerors' Sepulcher Manager:<br>
Your party must consist of at least %count% members. Come back when you have more friends.
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Conquerors' Sepulcher Manager:<br>
A strange-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
All party members must be in a close distance to me.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
Another party has already entered the sepulcher. Try again later.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
Entry forbidden at this time. Try again later.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
The stone statue will only respond to the hand of the party leader.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
%member% needs to speak with the nameless soul to gain entry.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
Enter.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
%member% doesn't have a pass.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Emperors' Sepulcher Manager:<br>
To gain entry, a party must consist of at least %count% members.
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Emperors' Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
All party members must be in a close distance to me.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
Sepulcher is full. Try again later.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
No entry. Try again later.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
The party leader must place hands on the statue.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
%member% must talk with the Nameless Soul to get permission.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
Enter!
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
%member% does not have a pass to enter.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Great Sages' Sepulcher Manager:<br>
A party must consist of at least %count% members. Come back later.
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Great Sages' Sepulcher Manager:<br>
A weird-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judges' Sepulcher Manager:<br>
All party members must be in a close distance to me.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judges' Sepulcher Manager:<br>
Another party has already entered the sepulcher. Come back later!
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judge's Sepulcher Manager:<br>
Come back later!
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judges' Sepulcher Manager:<br>
Only a party leader may lay hands on the stone statue and enter!
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judges' Sepulcher Manager:<br>
%member% must get permission from the nameless soul.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judges' Sepulcher Manager:<br>
You may enter!
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judges' Sepulcher Manager:<br>
%member% doesn't have a pass!
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Judges' Sepulcher Manager:<br>
The combined strength of at least %count% is needed to gain entry!
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Judge's Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Ghost of Wigoth:<br>
You've destroyed the Shadow of Halisha! Good job!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,5 @@
<html><body>Nameless Soul:<br>
This is the final resting place of the ancient emperors of the Elmoreden Empire! There are four major sepulchers. They are the Sepulcher of Conquerors, the Sepulcher of Rulers, the Sepulcher of Great Sages and the Sepulcher of Judges, respectively. Together they are known as the Four Sepulchers.<br>
But this sacred place is ultimately...<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Ghost of Wigoth:<br>
Phew! You escaped safely!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>%npcname%:<br>
There is no key.
</body></html>

View File

@@ -0,0 +1,15 @@
<html><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td width=180><center>Details for Account: %account%</center></td>
<td width=40><button value="Back" action="bypass -h admin_show_characters 0" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
</tr></table><br>
These are another characters in the %player%'s account:<br>
%characters%
<table width=270>
<tr>
<td><button value="Ban Account" action="bypass -h admin_ban %player%" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Reset Account" action="bypass -h admin_unban %account%" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
</tr>
</table>
</body></html>

View File

@@ -0,0 +1,30 @@
<html><title>Admin Help</title>
<body>
<table width=260>
<tr>
<td width=40>
<button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92">
</td>
<td width=180>
<center>
Table of Contents
</center>
</td>
<td width=40>
<button value="Back" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92">
</td>
</tr>
</table>
<br>
<br>
<table width=200>
<tr><td><a action="bypass -h admin_help readme.htm"><font color="LEVEL">Readme</font></a></td></tr>
<tr><td><a action="bypass -h admin_help changes.htm"><font color="LEVEL">Read Changes of Server</font></a></td></tr>
<tr><td><a action="bypass -h admin_help license.htm"><font color="LEVEL">Read Server License</font></a></td></tr>
<tr><td><a action="bypass -h admin_help license2.htm"><font color="LEVEL">Read Datapack License</font></a></td></tr>
<tr><td><a action="bypass -h admin_help gmcommands.htm"><font color="LEVEL">Read GM Commands list Page 1</font></a></td></tr>
<tr><td><a action="bypass -h admin_help gmcommands2.htm"><font color="LEVEL">Read GM Commands list Page 2</font></a></td></tr>
<tr><td><a action="bypass -h admin_help gmcommands3.htm"><font color="LEVEL">Read GM Commands list Page 3</font></a></td></tr>
</table>
</body>
</html>

View File

@@ -0,0 +1,58 @@
<html><body>
<center>
Admin Panel
<table width=200><tr><td>
<button value="Character List" action="bypass -h admin_show_characters 0" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Manage Chars" action="bypass -h admin_char_manage" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Manage Server" action="bypass -h admin_server_shutdown" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Announcements" action="bypass -h admin_list_announcements" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<br>
<button value="Enchant Menu" action="bypass -h admin_enchant" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Fly Wyvern" action="bypass -h admin_ride_wyvern" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Ride Strider" action="bypass -h admin_ride_strider" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Dismount" action="bypass -h admin_unride" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<br>
<button value="Set Invisible" action="bypass -h admin_invis" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Mob Ctrl Menu" action="bypass -h admin_mobmenu" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="View Petitions" action="bypass -h admin_view_petitions" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
</td><td>
<button value="GM Shop" action="bypass -h admin_gmshop" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Npc Spawn" action="bypass -h admin_show_spawns" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Create Item" action="bypass -h admin_itemcreate" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Teleport Menu" action="bypass -h admin_show_moves" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<br>
<button value="Manor System" action="bypass -h admin_manor" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Manage Clan" action="bypass -h admin_pledge" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Castles, CS, CH" action="bypass -h admin_siege" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Play Sounds" action="bypass -h admin_play_sounds" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<br>
<button value="Set Visible" action="bypass -h admin_vis" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Login" action="bypass -h admin_server_login" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<button value="Help & Info" action="bypass -h admin_help admhelp.htm" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
<br></td></tr>
</table></center>
<center>Name / Karma / Radius / DoorId:</center>
<center><edit var="menu_command" width=100 height=15></center><br>
<center><table><tr><td>
<button value="Karma" action="bypass -h admin_setkarma $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
<button value="Kill" action="bypass -h admin_kill $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
<button value="Kick" action="bypass -h admin_kick $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
<button value="Open" action="bypass -h admin_open $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
<br><tr><td>
<button value="Res" action="bypass -h admin_res $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
<button value="Delete" action="bypass -h admin_delete $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
<button value="Ban" action="bypass -h admin_ban $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
<button value="Close" action="bypass -h admin_close $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
</table></center><br>
<center>
<table width=200>
<tr><td><button value="Chat Ban" action="bypass -h admin_banchat $menu_command" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Chat UnBan" action="bypass -h admin_unbanchat $menu_command" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
<tr><td><button value="Find Mammon" action="bypass -h admin_mammon_find" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="List Spawns" action="bypass -h admin_list_spawns $menu_command" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
<tr><td><button value="Day" action="bypass -h admin_atmosphere sky day" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Night" action="bypass -h admin_atmosphere sky night" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
<tr><td><button value="Dawn Sky" action="bypass -h admin_atmosphere signsky dawn" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Dusk Sky" action="bypass -h admin_atmosphere signsky dusk" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
</table></center>
</body></html>

View File

@@ -0,0 +1,26 @@
<html><title>Admin Help</title>
<body>
<table width=260>
<tr>
<td width=40>
<button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92">
</td>
<td width=180>
<center>
Help Menu
</center>
</td>
<td width=40>
<button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="sek.cbui94" fore="sek.cbui92">
</td>
</tr>
</table>
<br>
<br>
<table width=270>
<tr><td>Server Changes:</td></tr>
<tr><td><br></td></tr>
<tr><td>Please refer to the L2JMobius SVN or Forum</td></tr>
<tr><td>to see a list of recent changes.</td></tr>
</table>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><title>Datapack Changes</title><body><br>
<center>Please refer to the L2JMobius SVN or Forum for recent changes.</center>
</body></html>

Some files were not shown because too many files have changed in this diff Show More