Chronicle 4 branch.
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62
L2J_Mobius_C4/dist/db_installer/sql/mapregion.sql
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62
L2J_Mobius_C4/dist/db_installer/sql/mapregion.sql
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--
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-- Table structure for table `mapregion`
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--
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DROP TABLE IF EXISTS mapregion;
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CREATE TABLE `mapregion` (
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`region` int(11) NOT NULL default '0',
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`sec0` int(2) NOT NULL default '0',
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`sec1` int(2) NOT NULL default '0',
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`sec2` int(2) NOT NULL default '0',
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`sec3` int(2) NOT NULL default '0',
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`sec4` int(2) NOT NULL default '0',
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`sec5` int(2) NOT NULL default '0',
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`sec6` int(2) NOT NULL default '0',
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`sec7` int(2) NOT NULL default '0',
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`sec8` int(2) NOT NULL default '0',
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`sec9` int(2) NOT NULL default '0',
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`sec10` int(2) NOT NULL default '0',
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PRIMARY KEY (`region`)
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);
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--
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-- Dumping data for table `mapregion`
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--
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-- 0 = "Talking Island Village"
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-- 1 = "Elven Village"
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-- 2 = "Dark Elven Village"
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-- 3 = "Orc Village"
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-- 4 = "Dwarven Village"
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-- 5 = "Town of Gludio"
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-- 6 = "Gludin Village"
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-- 7 = "Town of Dion"
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-- 8 = "Town of Giran"
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-- 9 = "Town of Oren"
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-- 10 = "Town of Aden"
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-- 11 = "Hunters Village"
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-- 12 = "Giran Harbor"
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-- 13 = "Heine"
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-- 14 = "Rune Township"
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-- 15 = "Town of Goddard"
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-- 16 = "Floran Village"
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-- default = "Town of Aden"
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INSERT INTO mapregion VALUES
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(0, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4),
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(1, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4),
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(2, 3, 3, 7, 9, 11, 4, 4, 4, 4, 4, 4),
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(3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4),
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(4, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4),
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(5, 3, 3, 3, 3, 3, 14, 14, 15, 15, 15, 15),
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(6, 3, 3, 3, 3, 3, 14, 14, 15, 15, 15, 15),
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(7, 3, 3, 3, 3, 14, 14, 14, 15, 15, 15, 15),
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(8, 3, 3, 3, 3, 14, 14, 14, 15, 15, 15, 15),
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(9, 2, 2, 2, 2, 2, 14, 9, 9, 10, 10, 10),
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(10, 2, 2, 2, 2, 2, 9, 9, 10, 10, 10, 10),
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(11, 2, 2, 2, 2, 1, 1, 9, 11, 10, 10, 10),
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(12, 6, 6, 2, 5, 1, 1, 9, 11, 11, 11, 11),
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(13, 6, 6, 5, 5, 7, 7, 8, 8, 8, 8, 8),
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(14, 6, 6, 6, 5, 7, 7, 8, 8, 8, 8, 8),
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(15, 0, 6, 6, 5, 16, 12, 13, 13, 13, 13, 13),
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(16, 0, 0, 6, 6, 12, 12, 13, 13, 13, 13, 13),
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(17, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13);
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