Chronicle 4 branch.
This commit is contained in:
27
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_armor.sql
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27
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_armor.sql
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-- ----------------------------
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-- Table structure for custom_armor
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-- ----------------------------
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DROP TABLE IF EXISTS custom_armor;
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CREATE TABLE `custom_armor` (
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`item_id` int(11) NOT NULL DEFAULT '0',
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`name` varchar(70) DEFAULT NULL,
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`bodypart` varchar(15) NOT NULL DEFAULT '',
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`crystallizable` varchar(5) NOT NULL DEFAULT '',
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`armor_type` varchar(5) NOT NULL DEFAULT '',
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`weight` int(5) NOT NULL DEFAULT '0',
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`material` varchar(15) NOT NULL DEFAULT '',
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`crystal_type` varchar(4) NOT NULL DEFAULT '',
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`avoid_modify` int(1) NOT NULL DEFAULT '0',
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`p_def` int(3) NOT NULL DEFAULT '0',
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`m_def` int(2) NOT NULL DEFAULT '0',
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`mp_bonus` int(3) NOT NULL DEFAULT '0',
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`price` int(11) NOT NULL DEFAULT '0',
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`crystal_count` int(4) DEFAULT NULL,
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`sellable` varchar(5) DEFAULT 'true',
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`dropable` varchar(5) DEFAULT 'true',
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`destroyable` varchar(5) DEFAULT 'true',
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`tradeable` varchar(5) DEFAULT 'true',
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`item_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
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`item_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
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PRIMARY KEY (`item_id`)
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);
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17
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_armorsets.sql
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17
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_armorsets.sql
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--
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-- Table structure for table `custom_armorsets`
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--
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DROP TABLE IF EXISTS custom_armorsets;
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CREATE TABLE custom_armorsets (
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id int(3) NOT NULL auto_increment,
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chest decimal(11,0) NOT NULL default '0',
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legs decimal(11,0) NOT NULL default '0',
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head decimal(11,0) NOT NULL default '0',
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gloves decimal(11,0) NOT NULL default '0',
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feet decimal(11,0) NOT NULL default '0',
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skill_id decimal(11,0) NOT NULL default '0',
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shield decimal(11,0) NOT NULL default '0',
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shield_skill_id decimal(11,0) NOT NULL default '0',
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PRIMARY KEY (id,chest)
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);
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14
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_droplist.sql
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14
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_droplist.sql
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@@ -0,0 +1,14 @@
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-- ----------------------------
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-- Table structure for custom_droplist
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_droplist`;
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CREATE TABLE `custom_droplist` (
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`mobId` int(11) NOT NULL DEFAULT '0',
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`itemId` int(11) NOT NULL DEFAULT '0',
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`min` int(11) NOT NULL DEFAULT '0',
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`max` int(11) NOT NULL DEFAULT '0',
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`category` int(11) NOT NULL DEFAULT '0',
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`chance` int(11) NOT NULL DEFAULT '0',
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PRIMARY KEY (`mobId`,`itemId`,`category`),
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KEY `key_mobId` (`mobId`)
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);
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23
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_etcitem.sql
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23
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_etcitem.sql
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-- ----------------------------
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-- Table structure for custom_etcitem
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_etcitem`;
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CREATE TABLE `custom_etcitem` (
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`item_id` decimal(11,0) NOT NULL DEFAULT '0',
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`name` varchar(100) DEFAULT NULL,
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`crystallizable` varchar(5) DEFAULT NULL,
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`item_type` varchar(14) DEFAULT NULL,
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`weight` decimal(4,0) DEFAULT NULL,
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`consume_type` varchar(9) DEFAULT NULL,
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`material` varchar(11) DEFAULT NULL,
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`crystal_type` varchar(4) NOT NULL DEFAULT 'none',
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`price` decimal(11,0) DEFAULT NULL,
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`crystal_count` int(4) DEFAULT NULL,
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`sellable` varchar(5) DEFAULT 'true',
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`dropable` varchar(5) DEFAULT 'true',
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`destroyable` varchar(5) DEFAULT 'true',
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`tradeable` varchar(5) DEFAULT 'true',
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`oldname` varchar(100) NOT NULL DEFAULT '',
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`oldtype` varchar(100) NOT NULL DEFAULT '',
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PRIMARY KEY (`item_id`)
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);
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15
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_merchant_buylists.sql
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15
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_merchant_buylists.sql
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-- ----------------------------
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-- Table structure for `custom_merchant_buylists`
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_merchant_buylists`;
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CREATE TABLE `custom_merchant_buylists` (
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`item_id` decimal(9,0) NOT NULL DEFAULT '0',
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`price` decimal(11,0) NOT NULL DEFAULT '0',
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`shop_id` decimal(9,0) NOT NULL DEFAULT '0',
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`order` decimal(4,0) NOT NULL DEFAULT '0',
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`count` INT( 11 ) NOT NULL DEFAULT '-1',
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`currentCount` INT( 11 ) NOT NULL DEFAULT '-1',
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time INT NOT NULL DEFAULT '0',
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savetimer DECIMAL(20,0) NOT NULL DEFAULT '0',
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PRIMARY KEY (`shop_id`,`order`)
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);
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9
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_merchant_shopids.sql
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9
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_merchant_shopids.sql
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-- ----------------------------
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-- Table structure for `custom_merchant_shopids`
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_merchant_shopids`;
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CREATE TABLE `custom_merchant_shopids` (
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`shop_id` decimal(9,0) NOT NULL DEFAULT '0',
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`npc_id` varchar(9) DEFAULT NULL,
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PRIMARY KEY (`shop_id`)
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);
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52
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_npc.sql
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52
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_npc.sql
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-- ----------------------------
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-- Table structure for `custom_npc`
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_npc`;
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CREATE TABLE `custom_npc` (
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`id` decimal(11,0) NOT NULL DEFAULT '0',
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`idTemplate` int(11) NOT NULL DEFAULT '0',
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`name` varchar(200) DEFAULT NULL,
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`serverSideName` int(1) DEFAULT '0',
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`title` varchar(45) DEFAULT '',
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`serverSideTitle` int(1) DEFAULT '0',
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`class` varchar(200) DEFAULT NULL,
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`collision_radius` decimal(5,2) DEFAULT NULL,
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`collision_height` decimal(5,2) DEFAULT NULL,
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`level` decimal(2,0) DEFAULT NULL,
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`sex` varchar(6) DEFAULT NULL,
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`type` varchar(20) DEFAULT NULL,
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`attackrange` int(11) DEFAULT NULL,
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`hp` decimal(8,0) DEFAULT NULL,
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`mp` decimal(5,0) DEFAULT NULL,
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`hpreg` decimal(8,2) DEFAULT NULL,
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`mpreg` decimal(5,2) DEFAULT NULL,
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`str` decimal(7,0) DEFAULT NULL,
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`con` decimal(7,0) DEFAULT NULL,
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`dex` decimal(7,0) DEFAULT NULL,
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`int` decimal(7,0) DEFAULT NULL,
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`wit` decimal(7,0) DEFAULT NULL,
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`men` decimal(7,0) DEFAULT NULL,
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`exp` decimal(9,0) DEFAULT NULL,
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`sp` decimal(8,0) DEFAULT NULL,
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`patk` decimal(5,0) DEFAULT NULL,
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`pdef` decimal(5,0) DEFAULT NULL,
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`matk` decimal(5,0) DEFAULT NULL,
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`mdef` decimal(5,0) DEFAULT NULL,
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`atkspd` decimal(3,0) DEFAULT NULL,
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`aggro` decimal(6,0) DEFAULT NULL,
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`matkspd` decimal(4,0) DEFAULT NULL,
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`rhand` decimal(4,0) DEFAULT NULL,
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`lhand` decimal(4,0) DEFAULT NULL,
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`armor` decimal(1,0) DEFAULT NULL,
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`walkspd` decimal(3,0) DEFAULT NULL,
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`runspd` decimal(3,0) DEFAULT NULL,
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`faction_id` varchar(40) DEFAULT NULL,
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`faction_range` decimal(4,0) DEFAULT NULL,
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`isUndead` int(11) DEFAULT '0',
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`absorb_level` decimal(2,0) DEFAULT '0',
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`ss` int(4) DEFAULT '0',
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`bss` int(4) DEFAULT '0',
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`ss_rate` int(3) DEFAULT '0',
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`AI` varchar(8) DEFAULT "fighter",
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PRIMARY KEY (`id`)
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);
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10
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_npcskills.sql
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10
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_npcskills.sql
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@@ -0,0 +1,10 @@
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--
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-- Table structure for table `custom_npcskills`
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--
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DROP TABLE IF EXISTS custom_npcskills;
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CREATE TABLE custom_npcskills (
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npcid int(11) NOT NULL default '0',
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skillid int(11) NOT NULL default '0',
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level int(11) NOT NULL default '0',
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PRIMARY KEY (npcid,skillid,level)
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);
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21
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_spawnlist.sql
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21
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_spawnlist.sql
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@@ -0,0 +1,21 @@
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-- ----------------------------
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-- Table structure for custom_spawnlist
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_spawnlist`;
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CREATE TABLE `custom_spawnlist` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`location` varchar(40) NOT NULL DEFAULT '',
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`count` int(9) NOT NULL DEFAULT '0',
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`npc_templateid` int(9) NOT NULL DEFAULT '0',
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`locx` int(9) NOT NULL DEFAULT '0',
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`locy` int(9) NOT NULL DEFAULT '0',
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`locz` int(9) NOT NULL DEFAULT '0',
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`randomx` int(9) NOT NULL DEFAULT '0',
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`randomy` int(9) NOT NULL DEFAULT '0',
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`heading` int(9) NOT NULL DEFAULT '0',
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`respawn_delay` int(9) NOT NULL DEFAULT '0',
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`loc_id` int(9) NOT NULL DEFAULT '0',
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`periodOfDay` decimal(2,0) DEFAULT '0',
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PRIMARY KEY (`id`),
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KEY `key_npc_templateid` (`npc_templateid`)
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);
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14
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_teleport.sql
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14
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_teleport.sql
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@@ -0,0 +1,14 @@
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-- ----------------------------
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-- Table structure for `custom_teleport`
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_teleport`;
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CREATE TABLE `custom_teleport` (
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`Description` varchar(75) DEFAULT NULL,
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`id` decimal(11,0) NOT NULL DEFAULT '0',
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`loc_x` decimal(9,0) DEFAULT NULL,
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`loc_y` decimal(9,0) DEFAULT NULL,
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`loc_z` decimal(9,0) DEFAULT NULL,
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`price` decimal(6,0) DEFAULT NULL,
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`fornoble` int(1) NOT NULL DEFAULT '0',
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PRIMARY KEY (`id`)
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);
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41
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_weapon.sql
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41
L2J_Mobius_C4/dist/db_installer/sql/custom/custom_weapon.sql
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@@ -0,0 +1,41 @@
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-- ----------------------------
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-- Table structure for custom_weapon
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-- ----------------------------
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DROP TABLE IF EXISTS `custom_weapon`;
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CREATE TABLE `custom_weapon` (
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`item_id` decimal(11,0) NOT NULL DEFAULT '0',
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`name` varchar(70) DEFAULT NULL,
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`bodypart` varchar(15) DEFAULT NULL,
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`crystallizable` varchar(5) DEFAULT NULL,
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`weight` decimal(4,0) DEFAULT NULL,
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`soulshots` decimal(2,0) DEFAULT NULL,
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`spiritshots` decimal(1,0) DEFAULT NULL,
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`material` varchar(11) DEFAULT NULL,
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`crystal_type` varchar(4) DEFAULT NULL,
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`p_dam` decimal(5,0) DEFAULT NULL,
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`rnd_dam` decimal(2,0) DEFAULT NULL,
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`weaponType` varchar(8) DEFAULT NULL,
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`critical` decimal(2,0) DEFAULT NULL,
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`hit_modify` decimal(6,5) DEFAULT NULL,
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`avoid_modify` decimal(2,0) DEFAULT NULL,
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`shield_def` decimal(3,0) DEFAULT NULL,
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`shield_def_rate` decimal(2,0) DEFAULT NULL,
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`atk_speed` decimal(3,0) DEFAULT NULL,
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`mp_consume` decimal(2,0) DEFAULT NULL,
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`m_dam` decimal(3,0) DEFAULT NULL,
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`price` decimal(11,0) DEFAULT NULL,
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`crystal_count` int(4) DEFAULT NULL,
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`sellable` varchar(5) DEFAULT 'true',
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`dropable` varchar(5) DEFAULT 'true',
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`destroyable` varchar(5) DEFAULT 'true',
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`tradeable` varchar(5) DEFAULT 'true',
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`item_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
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`item_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
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`onCast_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
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`onCast_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
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`onCast_skill_chance` decimal(11,0) NOT NULL DEFAULT '0',
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`onCrit_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
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`onCrit_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
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`onCrit_skill_chance` decimal(11,0) NOT NULL DEFAULT '0',
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PRIMARY KEY (`item_id`)
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);
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