Ignore no path found issues.
Thanks to Trance.
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@@ -2,16 +2,14 @@
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GEODATA COMPENDIUM
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##############################################
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Comprehensive guide for geodata, by Tryskell and Hasha.
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Comprehensive guide for geodata.
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I - How to configure it
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a - Prerequisites
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b - Make it work
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c - L2D format
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II - Addendum
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How to configure it
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a - Prerequisites
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b - Make it work
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##############################################
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I - How to configure it
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How to configure it
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##############################################
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----------------------------------------------
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@@ -30,12 +28,3 @@ To make geodata working:
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* open "/config/main/GeoEngine.ini" with your favorite text editor and then edit following config:
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- CoordSynchronize = 2
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* If you do not use any geodata files, the server will automatically change this setting to -1.
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----------------------------------------------
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c - L2D format
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----------------------------------------------
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* L2D is a new geodata file format. It holds diagonal movement informations, in addition to regular NSWE flags.
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* Heavier file weight (+30%), but the pathfinding algorithms are processed way faster (-35% calculation times).
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* L2D files can be converted from L2OFF/L2J formats without losing any information. Converter is part of the gameserver.
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* Keep in mind to convert new geodata files, once you update your L2OFF/L2J ones.
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