Ignore no path found issues.

Thanks to Trance.
This commit is contained in:
MobiusDevelopment
2021-03-01 03:31:23 +00:00
parent 034a771eb5
commit 39ef320fab
88 changed files with 1386 additions and 990 deletions

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@@ -2,16 +2,14 @@
GEODATA COMPENDIUM
##############################################
Comprehensive guide for geodata, by Tryskell and Hasha.
Comprehensive guide for geodata.
I - How to configure it
a - Prerequisites
b - Make it work
c - L2D format
II - Addendum
How to configure it
a - Prerequisites
b - Make it work
##############################################
I - How to configure it
How to configure it
##############################################
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@@ -30,12 +28,3 @@ To make geodata working:
* open "/config/main/GeoEngine.ini" with your favorite text editor and then edit following config:
- CoordSynchronize = 2
* If you do not use any geodata files, the server will automatically change this setting to -1.
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c - L2D format
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* L2D is a new geodata file format. It holds diagonal movement informations, in addition to regular NSWE flags.
* Heavier file weight (+30%), but the pathfinding algorithms are processed way faster (-35% calculation times).
* L2D files can be converted from L2OFF/L2J formats without losing any information. Converter is part of the gameserver.
* Keep in mind to convert new geodata files, once you update your L2OFF/L2J ones.