Added admin invul command missing message dots.

This commit is contained in:
MobiusDev
2016-12-23 23:31:05 +00:00
parent 039bff7a80
commit 39a54a8e31

View File

@@ -85,7 +85,7 @@ public class AdminInvul implements IAdminCommandHandler
if (activeChar.isInvul()) if (activeChar.isInvul())
{ {
activeChar.setIsInvul(false); activeChar.setIsInvul(false);
text = activeChar.getName() + " is now mortal"; text = activeChar.getName() + " is now mortal.";
if (Config.DEBUG) if (Config.DEBUG)
{ {
_log.finer("GM: Gm removed invul mode from character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")"); _log.finer("GM: Gm removed invul mode from character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")");
@@ -94,7 +94,7 @@ public class AdminInvul implements IAdminCommandHandler
else else
{ {
activeChar.setIsInvul(true); activeChar.setIsInvul(true);
text = activeChar.getName() + " is now invulnerable"; text = activeChar.getName() + " is now invulnerable.";
if (Config.DEBUG) if (Config.DEBUG)
{ {
_log.finer("GM: Gm activated invul mode for character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")"); _log.finer("GM: Gm activated invul mode for character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")");
@@ -109,7 +109,7 @@ public class AdminInvul implements IAdminCommandHandler
if (activeChar.isUndying()) if (activeChar.isUndying())
{ {
activeChar.setUndying(false); activeChar.setUndying(false);
text = activeChar.getName() + " is now mortal"; text = activeChar.getName() + " is now mortal.";
if (Config.DEBUG) if (Config.DEBUG)
{ {
_log.finer("GM: Gm removed undying mode from character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")"); _log.finer("GM: Gm removed undying mode from character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")");
@@ -118,7 +118,7 @@ public class AdminInvul implements IAdminCommandHandler
else else
{ {
activeChar.setUndying(true); activeChar.setUndying(true);
text = activeChar.getName() + " is now undying"; text = activeChar.getName() + " is now undying.";
if (Config.DEBUG) if (Config.DEBUG)
{ {
_log.finer("GM: Gm activated undying mode for character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")"); _log.finer("GM: Gm activated undying mode for character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")");