Fixed char moving in wrong direction when trying to attack walls.
Contributed by Sahar.
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		| @@ -124,7 +124,7 @@ public class DoorData implements IXmlReader | ||||
| 			final int nodeX = set.getInt("nodeX_0"); | ||||
| 			final int nodeY = set.getInt("nodeY_0"); | ||||
| 			final int posX = set.getInt("nodeX_1"); | ||||
| 			final int posY = set.getInt("nodeX_1"); | ||||
| 			final int posY = set.getInt("nodeY_1"); | ||||
| 			int collisionRadius; // (max) radius for movement checks | ||||
| 			collisionRadius = Math.min(Math.abs(nodeX - posX), Math.abs(nodeY - posY)); | ||||
| 			if (collisionRadius < 20) | ||||
|   | ||||
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