Underground update.

This commit is contained in:
MobiusDev
2015-11-07 01:36:06 +00:00
parent cf1f829606
commit 37dbd02716
750 changed files with 102520 additions and 58051 deletions

View File

@@ -424,4 +424,270 @@
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="4" />
</skill>
<!-- Buff filled with Pippi's love. Acquired XP/SP through hunting increases by $s2 for $s1. Once the effect wears off, receive Pippi's Fortune Pocket - Stage $s3. <Note:> Cannot receive item if you are dead or don't have space in your inventory. Deleted when changing main/dual/sub classes. -->
<skill id="18265" levels="1" name="Pippi's Love">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- none -->
<skill id="18266" levels="1" name="Spellbook: Fate of the Exalted">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Shaper Focus. -->
<skill id="18270" levels="1" name="Apocalypse Shaper Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18706" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Cutter Focus. -->
<skill id="18271" levels="1" name="Apocalypse Cutter Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18708" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Slasher Focus. -->
<skill id="18272" levels="1" name="Apocalypse Slasher Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18710" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Avenger Focus. -->
<skill id="18273" levels="1" name="Apocalypse Avenger Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18715" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Fighter Focus. -->
<skill id="18274" levels="1" name="Apocalypse Fighter Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18716" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Stormer Damage Up. -->
<skill id="18275" levels="1" name="Apocalypse Stormer Damage Up">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18721" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Thrower Focus. -->
<skill id="18276" levels="1" name="Apocalypse Thrower Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18723" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Shooter Focus. -->
<skill id="18277" levels="1" name="Apocalypse Shooter Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18725" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Buster Acumen. -->
<skill id="18278" levels="1" name="Apocalypse Buster Acumen">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18728" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Caster Acumen. -->
<skill id="18279" levels="1" name="Apocalypse Caster Acumen">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18732" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Retributer Acumen. -->
<skill id="18280" levels="1" name="Apocalypse Retributer Acumen">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18735" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Dualsword Damage Up. -->
<skill id="18281" levels="1" name="Apocalypse Dualsword Damage Up">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18740" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Dual Dagger Focus. -->
<skill id="18282" levels="1" name="Apocalypse Dual Dagger Focus">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18741" itemCount="1" />
</effect>
</for>
</skill>
<!-- Creates a + 4/6/9/11 enchanted Apocalypse Dual Blunt Weapon Damage Up. -->
<skill id="18283" levels="1" name="Apocalypse Dual Blunt Weapon Damage Up">
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="18745" itemCount="1" />
</effect>
</for>
</skill>
</list>