Fixed shots getting disabled when teleporting to olympiad.
Contributed by Sahar.
This commit is contained in:
parent
e4b5be8916
commit
37d338c51d
@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
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player.checkItemRestriction();
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player.checkItemRestriction();
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// Remove shot automation
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player.disableAutoShotsAll();
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// Discharge any active shots
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player.unchargeAllShots();
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// enable skills with cool time <= 15 minutes
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// enable skills with cool time <= 15 minutes
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for (Skill skill : player.getAllSkills())
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for (Skill skill : player.getAllSkills())
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{
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{
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