Fixed shots getting disabled when teleporting to olympiad.
Contributed by Sahar.
This commit is contained in:
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
@@ -269,12 +269,6 @@ public abstract class AbstractOlympiadGame
|
|||||||
|
|
||||||
player.checkItemRestriction();
|
player.checkItemRestriction();
|
||||||
|
|
||||||
// Remove shot automation
|
|
||||||
player.disableAutoShotsAll();
|
|
||||||
|
|
||||||
// Discharge any active shots
|
|
||||||
player.unchargeAllShots();
|
|
||||||
|
|
||||||
// enable skills with cool time <= 15 minutes
|
// enable skills with cool time <= 15 minutes
|
||||||
for (Skill skill : player.getAllSkills())
|
for (Skill skill : player.getAllSkills())
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user