Helios branch.

This commit is contained in:
MobiusDev
2017-01-20 09:19:54 +00:00
parent 34b1bd66b4
commit 37cff65ca0
20608 changed files with 3742400 additions and 0 deletions

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.ListenersContainer;
/**
* @author Sdw
*/
public abstract class AbstractDailyMissionHandler extends ListenersContainer
{
protected Logger LOGGER = Logger.getLogger(getClass().getName());
private final Map<Integer, DailyMissionPlayerEntry> _entries = new ConcurrentHashMap<>();
private final DailyMissionDataHolder _holder;
protected AbstractDailyMissionHandler(DailyMissionDataHolder holder)
{
_holder = holder;
init();
}
public DailyMissionDataHolder getHolder()
{
return _holder;
}
public abstract boolean isAvailable(L2PcInstance player);
public abstract void init();
public int getStatus(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
return entry != null ? entry.getStatus().getClientId() : DailyMissionStatus.NOT_AVAILABLE.getClientId();
}
public int getProgress(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
return entry != null ? entry.getProgress() : 0;
}
public synchronized void reset()
{
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("DELETE FROM character_daily_rewards WHERE rewardId = ? AND status = ?"))
{
ps.setInt(1, _holder.getId());
ps.setInt(2, DailyMissionStatus.COMPLETED.getClientId());
ps.execute();
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, "Error while clearing data for: " + getClass().getSimpleName(), e);
}
finally
{
_entries.clear();
}
}
public boolean requestReward(L2PcInstance player)
{
if (isAvailable(player))
{
giveRewards(player);
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), true);
entry.setStatus(DailyMissionStatus.COMPLETED);
entry.setLastCompleted(System.currentTimeMillis());
storePlayerEntry(entry);
return true;
}
return false;
}
protected void giveRewards(L2PcInstance player)
{
_holder.getRewards().forEach(i -> player.addItem("One Day Reward", i, player, true));
}
protected void storePlayerEntry(DailyMissionPlayerEntry entry)
{
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("REPLACE INTO character_daily_rewards (charId, rewardId, status, progress, lastCompleted) VALUES (?, ?, ?, ?, ?)"))
{
ps.setInt(1, entry.getObjectId());
ps.setInt(2, entry.getRewardId());
ps.setInt(3, entry.getStatus().getClientId());
ps.setInt(4, entry.getProgress());
ps.setLong(5, entry.getLastCompleted());
ps.execute();
// Cache if not exists
_entries.computeIfAbsent(entry.getObjectId(), id -> entry);
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "Error while saving reward " + entry.getRewardId() + " for player: " + entry.getObjectId() + " in database: ", e);
}
}
protected DailyMissionPlayerEntry getPlayerEntry(int objectId, boolean createIfNone)
{
final DailyMissionPlayerEntry existingEntry = _entries.get(objectId);
if (existingEntry != null)
{
return existingEntry;
}
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT * FROM character_daily_rewards WHERE charId = ? AND rewardId = ?"))
{
ps.setInt(1, objectId);
ps.setInt(2, _holder.getId());
try (ResultSet rs = ps.executeQuery())
{
if (rs.next())
{
final DailyMissionPlayerEntry entry = new DailyMissionPlayerEntry(rs.getInt("charId"), rs.getInt("rewardId"), rs.getInt("status"), rs.getInt("progress"), rs.getLong("lastCompleted"));
_entries.put(objectId, entry);
}
}
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "Error while loading reward " + _holder.getId() + " for player: " + objectId + " in database: ", e);
}
if (createIfNone)
{
final DailyMissionPlayerEntry entry = new DailyMissionPlayerEntry(objectId, _holder.getId());
_entries.put(objectId, entry);
return entry;
}
return null;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.enums.InstanceType;
/**
* @author UnAfraid
*/
public class ActionHandler implements IHandler<IActionHandler, InstanceType>
{
private final Map<InstanceType, IActionHandler> _actions;
public static ActionHandler getInstance()
{
return SingletonHolder._instance;
}
protected ActionHandler()
{
_actions = new HashMap<>();
}
@Override
public void registerHandler(IActionHandler handler)
{
_actions.put(handler.getInstanceType(), handler);
}
@Override
public synchronized void removeHandler(IActionHandler handler)
{
_actions.remove(handler.getInstanceType());
}
@Override
public IActionHandler getHandler(InstanceType iType)
{
IActionHandler result = null;
for (InstanceType t = iType; t != null; t = t.getParent())
{
result = _actions.get(t);
if (result != null)
{
break;
}
}
return result;
}
@Override
public int size()
{
return _actions.size();
}
private static class SingletonHolder
{
protected static final ActionHandler _instance = new ActionHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.enums.InstanceType;
/**
* @author UnAfraid
*/
public class ActionShiftHandler implements IHandler<IActionShiftHandler, InstanceType>
{
private final Map<InstanceType, IActionShiftHandler> _actionsShift;
protected ActionShiftHandler()
{
_actionsShift = new HashMap<>();
}
@Override
public void registerHandler(IActionShiftHandler handler)
{
_actionsShift.put(handler.getInstanceType(), handler);
}
@Override
public synchronized void removeHandler(IActionShiftHandler handler)
{
_actionsShift.remove(handler.getInstanceType());
}
@Override
public IActionShiftHandler getHandler(InstanceType iType)
{
IActionShiftHandler result = null;
for (InstanceType t = iType; t != null; t = t.getParent())
{
result = _actionsShift.get(t);
if (result != null)
{
break;
}
}
return result;
}
@Override
public int size()
{
return _actionsShift.size();
}
public static ActionShiftHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final ActionShiftHandler _instance = new ActionShiftHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
/**
* @author UnAfraid
*/
public class AdminCommandHandler implements IHandler<IAdminCommandHandler, String>
{
private final Map<String, IAdminCommandHandler> _datatable;
protected AdminCommandHandler()
{
_datatable = new HashMap<>();
}
@Override
public void registerHandler(IAdminCommandHandler handler)
{
final String[] ids = handler.getAdminCommandList();
for (String id : ids)
{
_datatable.put(id, handler);
}
}
@Override
public synchronized void removeHandler(IAdminCommandHandler handler)
{
final String[] ids = handler.getAdminCommandList();
for (String id : ids)
{
_datatable.remove(id);
}
}
@Override
public IAdminCommandHandler getHandler(String adminCommand)
{
String command = adminCommand;
if (adminCommand.contains(" "))
{
command = adminCommand.substring(0, adminCommand.indexOf(" "));
}
return _datatable.get(command);
}
@Override
public int size()
{
return _datatable.size();
}
public static AdminCommandHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final AdminCommandHandler _instance = new AdminCommandHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.skills.targets.AffectObject;
/**
* @author Nik
*/
public class AffectObjectHandler implements IHandler<IAffectObjectHandler, Enum<AffectObject>>
{
private final Map<Enum<AffectObject>, IAffectObjectHandler> _datatable;
protected AffectObjectHandler()
{
_datatable = new HashMap<>();
}
@Override
public void registerHandler(IAffectObjectHandler handler)
{
_datatable.put(handler.getAffectObjectType(), handler);
}
@Override
public synchronized void removeHandler(IAffectObjectHandler handler)
{
_datatable.remove(handler.getAffectObjectType());
}
@Override
public IAffectObjectHandler getHandler(Enum<AffectObject> targetType)
{
return _datatable.get(targetType);
}
@Override
public int size()
{
return _datatable.size();
}
public static AffectObjectHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final AffectObjectHandler _instance = new AffectObjectHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.skills.targets.AffectScope;
/**
* @author Nik
*/
public class AffectScopeHandler implements IHandler<IAffectScopeHandler, Enum<AffectScope>>
{
private final Map<Enum<AffectScope>, IAffectScopeHandler> _datatable;
protected AffectScopeHandler()
{
_datatable = new HashMap<>();
}
@Override
public void registerHandler(IAffectScopeHandler handler)
{
_datatable.put(handler.getAffectScopeType(), handler);
}
@Override
public synchronized void removeHandler(IAffectScopeHandler handler)
{
_datatable.remove(handler.getAffectScopeType());
}
@Override
public IAffectScopeHandler getHandler(Enum<AffectScope> affectScope)
{
return _datatable.get(affectScope);
}
@Override
public int size()
{
return _datatable.size();
}
public static AffectScopeHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final AffectScopeHandler _instance = new AffectScopeHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
/**
* @author nBd, UnAfraid
*/
public class BypassHandler implements IHandler<IBypassHandler, String>
{
private final Map<String, IBypassHandler> _datatable;
protected BypassHandler()
{
_datatable = new HashMap<>();
}
@Override
public void registerHandler(IBypassHandler handler)
{
for (String element : handler.getBypassList())
{
_datatable.put(element.toLowerCase(), handler);
}
}
@Override
public synchronized void removeHandler(IBypassHandler handler)
{
for (String element : handler.getBypassList())
{
_datatable.remove(element.toLowerCase());
}
}
@Override
public IBypassHandler getHandler(String command)
{
if (command.contains(" "))
{
command = command.substring(0, command.indexOf(" "));
}
return _datatable.get(command.toLowerCase());
}
@Override
public int size()
{
return _datatable.size();
}
public static BypassHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final BypassHandler _instance = new BypassHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.EnumMap;
import java.util.Map;
import com.l2jmobius.gameserver.enums.ChatType;
/**
* This class handles all chat handlers
* @author durgus, UnAfraid
*/
public class ChatHandler implements IHandler<IChatHandler, ChatType>
{
private final Map<ChatType, IChatHandler> _datatable = new EnumMap<>(ChatType.class);
/**
* Singleton constructor
*/
protected ChatHandler()
{
}
/**
* Register a new chat handler
* @param handler
*/
@Override
public void registerHandler(IChatHandler handler)
{
for (ChatType type : handler.getChatTypeList())
{
_datatable.put(type, handler);
}
}
@Override
public synchronized void removeHandler(IChatHandler handler)
{
for (ChatType type : handler.getChatTypeList())
{
_datatable.remove(type);
}
}
/**
* Get the chat handler for the given chat type
* @param chatType
* @return
*/
@Override
public IChatHandler getHandler(ChatType chatType)
{
return _datatable.get(chatType);
}
/**
* Returns the size
* @return
*/
@Override
public int size()
{
return _datatable.size();
}
public static ChatHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final ChatHandler _instance = new ChatHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.util.Util;
/**
* Community Board handler.
* @author Zoey76
*/
public final class CommunityBoardHandler implements IHandler<IParseBoardHandler, String>
{
private static final Logger LOG = Logger.getLogger(CommunityBoardHandler.class.getName());
/** The registered handlers. */
private final Map<String, IParseBoardHandler> _datatable = new HashMap<>();
/** The bypasses used by the players. */
private final Map<Integer, String> _bypasses = new ConcurrentHashMap<>();
protected CommunityBoardHandler()
{
// Prevent external initialization.
}
@Override
public void registerHandler(IParseBoardHandler handler)
{
for (String cmd : handler.getCommunityBoardCommands())
{
_datatable.put(cmd.toLowerCase(), handler);
}
}
@Override
public synchronized void removeHandler(IParseBoardHandler handler)
{
for (String cmd : handler.getCommunityBoardCommands())
{
_datatable.remove(cmd.toLowerCase());
}
}
@Override
public IParseBoardHandler getHandler(String cmd)
{
for (IParseBoardHandler cb : _datatable.values())
{
for (String command : cb.getCommunityBoardCommands())
{
if (cmd.toLowerCase().startsWith(command.toLowerCase()))
{
return cb;
}
}
}
return null;
}
@Override
public int size()
{
return _datatable.size();
}
/**
* Verifies if the string is a registered community board command.
* @param cmd the command to verify
* @return {@code true} if the command has been registered, {@code false} otherwise
*/
public boolean isCommunityBoardCommand(String cmd)
{
return getHandler(cmd) != null;
}
/**
* Parses a community board command.
* @param command the command
* @param player the player
*/
public void handleParseCommand(String command, L2PcInstance player)
{
if (player == null)
{
return;
}
if (!Config.ENABLE_COMMUNITY_BOARD)
{
player.sendPacket(SystemMessageId.THE_COMMUNITY_SERVER_IS_CURRENTLY_OFFLINE);
return;
}
final IParseBoardHandler cb = getHandler(command);
if (cb == null)
{
LOG.warning(CommunityBoardHandler.class.getSimpleName() + ": Couldn't find parse handler for command " + command + "!");
return;
}
cb.parseCommunityBoardCommand(command, player);
}
/**
* Writes a command into the client.
* @param player the player
* @param url the command URL
* @param arg1 the first argument
* @param arg2 the second argument
* @param arg3 the third argument
* @param arg4 the fourth argument
* @param arg5 the fifth argument
*/
public void handleWriteCommand(L2PcInstance player, String url, String arg1, String arg2, String arg3, String arg4, String arg5)
{
if (player == null)
{
return;
}
if (!Config.ENABLE_COMMUNITY_BOARD)
{
player.sendPacket(SystemMessageId.THE_COMMUNITY_SERVER_IS_CURRENTLY_OFFLINE);
return;
}
String cmd = "";
switch (url)
{
case "Topic":
{
cmd = "_bbstop";
break;
}
case "Post":
{
cmd = "_bbspos"; // TODO: Implement.
break;
}
case "Region":
{
cmd = "_bbsloc";
break;
}
case "Notice":
{
cmd = "_bbsclan";
break;
}
default:
{
separateAndSend("<html><body><br><br><center>The command: " + url + " is not implemented yet.</center><br><br></body></html>", player);
return;
}
}
final IParseBoardHandler cb = getHandler(cmd);
if (cb == null)
{
LOG.warning(CommunityBoardHandler.class.getSimpleName() + ": Couldn't find write handler for command " + cmd + "!");
return;
}
if (!(cb instanceof IWriteBoardHandler))
{
LOG.warning(CommunityBoardHandler.class.getSimpleName() + ": " + cb.getClass().getSimpleName() + " doesn't implement write!");
return;
}
((IWriteBoardHandler) cb).writeCommunityBoardCommand(player, arg1, arg2, arg3, arg4, arg5);
}
/**
* Sets the last bypass used by the player.
* @param player the player
* @param title the title
* @param bypass the bypass
*/
public void addBypass(L2PcInstance player, String title, String bypass)
{
_bypasses.put(player.getObjectId(), title + "&" + bypass);
}
/**
* Removes the last bypass used by the player.
* @param player the player
* @return the last bypass used
*/
public String removeBypass(L2PcInstance player)
{
return _bypasses.remove(player.getObjectId());
}
/**
* Separates and send an HTML into multiple packets, to display into the community board.<br>
* The limit is 16383 characters.
* @param html the HTML to send
* @param player the player
*/
public static void separateAndSend(String html, L2PcInstance player)
{
Util.sendCBHtml(player, html);
}
public static CommunityBoardHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final CommunityBoardHandler _instance = new CommunityBoardHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.conditions.ICondition;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
/**
* @author Sdw
*/
public final class ConditionHandler
{
private final Map<String, Function<StatsSet, ICondition>> _conditionHandlerFactories = new HashMap<>();
public void registerHandler(String name, Function<StatsSet, ICondition> handlerFactory)
{
_conditionHandlerFactories.put(name, handlerFactory);
}
public Function<StatsSet, ICondition> getHandlerFactory(String name)
{
return _conditionHandlerFactories.get(name);
}
public int size()
{
return _conditionHandlerFactories.size();
}
public void executeScript()
{
try
{
ScriptEngineManager.getInstance().executeConditionMasterHandler();
}
catch (Exception e)
{
throw new Error("Problems while running ConditionMasterHandler", e);
}
}
private static final class SingletonHolder
{
protected static final ConditionHandler _instance = new ConditionHandler();
}
public static ConditionHandler getInstance()
{
return SingletonHolder._instance;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
/**
* @author Sdw
*/
public class DailyMissionHandler
{
private final Map<String, Function<DailyMissionDataHolder, AbstractDailyMissionHandler>> _handlerFactories = new HashMap<>();
public void registerHandler(String name, Function<DailyMissionDataHolder, AbstractDailyMissionHandler> handlerFactory)
{
_handlerFactories.put(name, handlerFactory);
}
public Function<DailyMissionDataHolder, AbstractDailyMissionHandler> getHandler(String name)
{
return _handlerFactories.get(name);
}
public int size()
{
return _handlerFactories.size();
}
public void executeScript()
{
try
{
ScriptEngineManager.getInstance().executeDailyMissionMasterHandler();
}
catch (Exception e)
{
throw new Error("Problems while running DailyMissionMasterHandler", e);
}
}
public static DailyMissionHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final DailyMissionHandler _instance = new DailyMissionHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
/**
* @author BiggBoss, UnAfraid
*/
public final class EffectHandler
{
private final Map<String, Function<StatsSet, AbstractEffect>> _effectHandlerFactories = new HashMap<>();
public void registerHandler(String name, Function<StatsSet, AbstractEffect> handlerFactory)
{
_effectHandlerFactories.put(name, handlerFactory);
}
public Function<StatsSet, AbstractEffect> getHandlerFactory(String name)
{
return _effectHandlerFactories.get(name);
}
public int size()
{
return _effectHandlerFactories.size();
}
public void executeScript()
{
try
{
ScriptEngineManager.getInstance().executeEffectMasterHandler();
}
catch (Exception e)
{
throw new Error("Problems while running EffectMansterHandler", e);
}
}
private static final class SingletonHolder
{
protected static final EffectHandler _instance = new EffectHandler();
}
public static EffectHandler getInstance()
{
return SingletonHolder._instance;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
public interface IActionHandler
{
Logger _log = Logger.getLogger(IActionHandler.class.getName());
boolean action(L2PcInstance activeChar, L2Object target, boolean interact);
InstanceType getInstanceType();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
public interface IActionShiftHandler
{
Logger _log = Logger.getLogger(IActionShiftHandler.class.getName());
boolean action(L2PcInstance activeChar, L2Object target, boolean interact);
InstanceType getInstanceType();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
public interface IAdminCommandHandler
{
/**
* this is the worker method that is called when someone uses an admin command.
* @param activeChar
* @param command
* @return command success
*/
boolean useAdminCommand(String command, L2PcInstance activeChar);
/**
* this method is called at initialization to register all the item ids automatically
* @return all known itemIds
*/
String[] getAdminCommandList();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.skills.targets.AffectObject;
/**
* @author Nik
*/
public interface IAffectObjectHandler
{
/**
* Checks if the rules for the given affect object type are accepted or not.
* @param activeChar
* @param target
* @return {@code true} if target should be accepted, {@code false} otherwise
**/
boolean checkAffectedObject(L2Character activeChar, L2Character target);
Enum<AffectObject> getAffectObjectType();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.function.Consumer;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.targets.AffectScope;
/**
* @author Nik
*/
public interface IAffectScopeHandler
{
void forEachAffected(L2Character activeChar, L2Object target, Skill skill, Consumer<? super L2Object> action);
Enum<AffectScope> getAffectScopeType();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* @author nBd
*/
public interface IBypassHandler
{
Logger _log = Logger.getLogger(IBypassHandler.class.getName());
/**
* This is the worker method that is called when someone uses an bypass command.
* @param command
* @param activeChar
* @param bypassOrigin
* @return success
*/
boolean useBypass(String command, L2PcInstance activeChar, L2Character bypassOrigin);
/**
* This method is called at initialization to register all bypasses automatically.
* @return all known bypasses
*/
String[] getBypassList();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* Interface for chat handlers
* @author durgus
*/
public interface IChatHandler
{
/**
* Handles a specific type of chat messages
* @param type
* @param activeChar
* @param target
* @param text
*/
void handleChat(ChatType type, L2PcInstance activeChar, String target, String text);
/**
* Returns a list of all chat types registered to this handler
* @return
*/
ChatType[] getChatTypeList();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
/**
* @author UnAfraid
* @param <K>
* @param <V>
*/
public interface IHandler<K, V>
{
void registerHandler(K handler);
void removeHandler(K handler);
K getHandler(V val);
int size();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.model.actor.L2Playable;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
/**
* Mother class of all Item Handlers.
*/
public interface IItemHandler
{
Logger _log = Logger.getLogger(IItemHandler.class.getName());
/**
* Launch task associated to the item.
* @param playable the non-NPC character using the item
* @param item L2ItemInstance designating the item to use
* @param forceUse ctrl hold on item use
* @return {@code true} if the item all conditions are met and the item is used, {@code false} otherwise.
*/
boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse);
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* Community Board interface.
* @author Zoey76
*/
public interface IParseBoardHandler
{
Logger LOG = Logger.getLogger(IParseBoardHandler.class.getName());
/**
* Parses a community board command.
* @param command the command
* @param player the player
* @return
*/
boolean parseCommunityBoardCommand(String command, L2PcInstance player);
/**
* Gets the community board commands.
* @return the community board commands
*/
String[] getCommunityBoardCommands();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import com.l2jmobius.gameserver.model.ActionDataHolder;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* @author UnAfraid
*/
public interface IPlayerActionHandler
{
void useAction(L2PcInstance activeChar, ActionDataHolder data, boolean ctrlPressed, boolean shiftPressed);
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.model.punishment.PunishmentTask;
import com.l2jmobius.gameserver.model.punishment.PunishmentType;
/**
* @author UnAfraid
*/
public interface IPunishmentHandler
{
Logger _log = Logger.getLogger(IPunishmentHandler.class.getName());
void onStart(PunishmentTask task);
void onEnd(PunishmentTask task);
PunishmentType getType();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* @author Nik
*/
public interface ITargetTypeHandler
{
L2Object getTarget(L2Character activeChar, L2Object selectedTarget, Skill skill, boolean forceUse, boolean dontMove, boolean sendMessage);
Enum<TargetType> getTargetType();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
public interface IUserCommandHandler
{
Logger _log = Logger.getLogger(IUserCommandHandler.class.getName());
/**
* this is the worker method that is called when someone uses an admin command.
* @param id
* @param activeChar
* @return command success
*/
boolean useUserCommand(int id, L2PcInstance activeChar);
/**
* this method is called at initialization to register all the item ids automatically
* @return all known itemIds
*/
int[] getUserCommandList();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
public interface IVoicedCommandHandler
{
/**
* this is the worker method that is called when someone uses an admin command.
* @param activeChar
* @param command
* @param params
* @return command success
*/
boolean useVoicedCommand(String command, L2PcInstance activeChar, String params);
/**
* this method is called at initialization to register all the item ids automatically
* @return all known itemIds
*/
String[] getVoicedCommandList();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* Community Board interface.
* @author Zoey76
*/
public interface IWriteBoardHandler extends IParseBoardHandler
{
/**
* Writes a community board command into the client.
* @param player the player
* @param arg1 the first argument
* @param arg2 the second argument
* @param arg3 the third argument
* @param arg4 the fourth argument
* @param arg5 the fifth argument
* @return
*/
boolean writeCommunityBoardCommand(L2PcInstance player, String arg1, String arg2, String arg3, String arg4, String arg5);
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.items.L2EtcItem;
/**
* This class manages handlers of items
* @author UnAfraid
*/
public class ItemHandler implements IHandler<IItemHandler, L2EtcItem>
{
private final Map<String, IItemHandler> _datatable;
/**
* Constructor of ItemHandler
*/
protected ItemHandler()
{
_datatable = new HashMap<>();
}
/**
* Adds handler of item type in <I>datatable</I>.<BR>
* <BR>
* <B><I>Concept :</I></U><BR>
* This handler is put in <I>datatable</I> Map &lt;String ; IItemHandler &gt; for each ID corresponding to an item type (existing in classes of package itemhandlers) sets as key of the Map.
* @param handler (IItemHandler)
*/
@Override
public void registerHandler(IItemHandler handler)
{
_datatable.put(handler.getClass().getSimpleName(), handler);
}
@Override
public synchronized void removeHandler(IItemHandler handler)
{
_datatable.remove(handler.getClass().getSimpleName());
}
/**
* Returns the handler of the item
* @param item
* @return IItemHandler
*/
@Override
public IItemHandler getHandler(L2EtcItem item)
{
if ((item == null) || (item.getHandlerName() == null))
{
return null;
}
return _datatable.get(item.getHandlerName());
}
/**
* Returns the number of elements contained in datatable
* @return int : Size of the datatable
*/
@Override
public int size()
{
return _datatable.size();
}
/**
* Create ItemHandler if doesn't exist and returns ItemHandler
* @return ItemHandler
*/
public static ItemHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final ItemHandler _instance = new ItemHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
/**
* @author UnAfraid
*/
public class PlayerActionHandler implements IHandler<IPlayerActionHandler, String>
{
private final Map<String, IPlayerActionHandler> _actions = new HashMap<>();
protected PlayerActionHandler()
{
}
@Override
public void registerHandler(IPlayerActionHandler handler)
{
_actions.put(handler.getClass().getSimpleName(), handler);
}
@Override
public synchronized void removeHandler(IPlayerActionHandler handler)
{
_actions.remove(handler.getClass().getSimpleName());
}
@Override
public IPlayerActionHandler getHandler(String name)
{
return _actions.get(name);
}
@Override
public int size()
{
return _actions.size();
}
public static PlayerActionHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final PlayerActionHandler _instance = new PlayerActionHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.punishment.PunishmentType;
/**
* This class manages handlers of punishments.
* @author UnAfraid
*/
public class PunishmentHandler implements IHandler<IPunishmentHandler, PunishmentType>
{
private final Map<PunishmentType, IPunishmentHandler> _handlers = new HashMap<>();
protected PunishmentHandler()
{
}
@Override
public void registerHandler(IPunishmentHandler handler)
{
_handlers.put(handler.getType(), handler);
}
@Override
public synchronized void removeHandler(IPunishmentHandler handler)
{
_handlers.remove(handler.getType());
}
@Override
public IPunishmentHandler getHandler(PunishmentType val)
{
return _handlers.get(val);
}
@Override
public int size()
{
return _handlers.size();
}
public static PunishmentHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final PunishmentHandler _instance = new PunishmentHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
/**
* @author NosBit
*/
public final class SkillConditionHandler
{
private final Map<String, Function<StatsSet, ISkillCondition>> _skillConditionHandlerFactories = new HashMap<>();
public void registerHandler(String name, Function<StatsSet, ISkillCondition> handlerFactory)
{
_skillConditionHandlerFactories.put(name, handlerFactory);
}
public Function<StatsSet, ISkillCondition> getHandlerFactory(String name)
{
return _skillConditionHandlerFactories.get(name);
}
public int size()
{
return _skillConditionHandlerFactories.size();
}
public void executeScript()
{
try
{
ScriptEngineManager.getInstance().executeSkillConditionMasterHandler();
}
catch (Exception e)
{
throw new Error("Problems while running SkillMasterHandler", e);
}
}
private static final class SingletonHolder
{
protected static final SkillConditionHandler _instance = new SkillConditionHandler();
}
public static SkillConditionHandler getInstance()
{
return SingletonHolder._instance;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* @author UnAfraid
*/
public class TargetHandler implements IHandler<ITargetTypeHandler, Enum<TargetType>>
{
private final Map<Enum<TargetType>, ITargetTypeHandler> _datatable;
protected TargetHandler()
{
_datatable = new HashMap<>();
}
@Override
public void registerHandler(ITargetTypeHandler handler)
{
_datatable.put(handler.getTargetType(), handler);
}
@Override
public synchronized void removeHandler(ITargetTypeHandler handler)
{
_datatable.remove(handler.getTargetType());
}
@Override
public ITargetTypeHandler getHandler(Enum<TargetType> targetType)
{
return _datatable.get(targetType);
}
@Override
public int size()
{
return _datatable.size();
}
public static TargetHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final TargetHandler _instance = new TargetHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
/**
* @author UnAfraid
*/
public class UserCommandHandler implements IHandler<IUserCommandHandler, Integer>
{
private final Map<Integer, IUserCommandHandler> _datatable;
protected UserCommandHandler()
{
_datatable = new HashMap<>();
}
@Override
public void registerHandler(IUserCommandHandler handler)
{
for (int id : handler.getUserCommandList())
{
_datatable.put(id, handler);
}
}
@Override
public synchronized void removeHandler(IUserCommandHandler handler)
{
for (int id : handler.getUserCommandList())
{
_datatable.remove(id);
}
}
@Override
public IUserCommandHandler getHandler(Integer userCommand)
{
return _datatable.get(userCommand);
}
@Override
public int size()
{
return _datatable.size();
}
public static UserCommandHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final UserCommandHandler _instance = new UserCommandHandler();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
/**
* @author UnAfraid
*/
public class VoicedCommandHandler implements IHandler<IVoicedCommandHandler, String>
{
private final Map<String, IVoicedCommandHandler> _datatable;
protected VoicedCommandHandler()
{
_datatable = new HashMap<>();
}
@Override
public void registerHandler(IVoicedCommandHandler handler)
{
for (String id : handler.getVoicedCommandList())
{
_datatable.put(id, handler);
}
}
@Override
public synchronized void removeHandler(IVoicedCommandHandler handler)
{
for (String id : handler.getVoicedCommandList())
{
_datatable.remove(id);
}
}
@Override
public IVoicedCommandHandler getHandler(String voicedCommand)
{
return _datatable.get(voicedCommand.contains(" ") ? voicedCommand.substring(0, voicedCommand.indexOf(" ")) : voicedCommand);
}
@Override
public int size()
{
return _datatable.size();
}
public static VoicedCommandHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final VoicedCommandHandler _instance = new VoicedCommandHandler();
}
}