Support for Resurrection effects with HP MP CP percent parameters.

This commit is contained in:
MobiusDevelopment 2020-11-28 22:05:34 +00:00
parent 5ad9a3f918
commit 36328f9d1e
94 changed files with 1081 additions and 85 deletions

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1069,6 +1069,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1076,6 +1076,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -751,6 +751,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10188,7 +10191,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10215,6 +10218,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10267,6 +10273,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1069,6 +1069,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1080,6 +1080,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -753,6 +753,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10195,7 +10198,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10222,6 +10225,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10274,6 +10280,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1069,6 +1069,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1112,6 +1112,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -755,6 +755,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10197,7 +10200,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10224,6 +10227,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10276,6 +10282,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1049,6 +1049,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1113,6 +1113,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -760,6 +760,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10188,7 +10191,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10215,6 +10218,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10267,6 +10273,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1049,6 +1049,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1112,6 +1112,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -756,6 +756,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10175,7 +10178,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10202,6 +10205,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10254,6 +10260,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1050,6 +1050,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1017,6 +1017,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -756,6 +756,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10175,7 +10178,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10202,6 +10205,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10254,6 +10260,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1066,6 +1066,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1017,6 +1017,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -756,6 +756,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10181,7 +10184,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10208,6 +10211,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10260,6 +10266,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1066,6 +1066,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1031,6 +1031,8 @@
</xs:element>
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -763,6 +763,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10190,7 +10193,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10217,6 +10220,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10269,6 +10275,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1074,6 +1074,9 @@
<effects>
<effect name="ResurrectionSpecial">
<power>100</power>
<hpPercent>100</hpPercent>
<mpPercent>100</mpPercent>
<cpPercent>100</cpPercent>
</effect>
</effects>
</skill>

View File

@ -1029,6 +1029,8 @@
</xs:element>
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -757,6 +757,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10193,7 +10196,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10220,6 +10223,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10272,6 +10278,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -836,6 +836,8 @@
<xs:element name="accuracyAmount" type="xs:unsignedByte" />
<xs:element name="accuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -748,6 +748,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10073,7 +10076,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10100,6 +10103,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10152,6 +10158,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -800,6 +800,8 @@
</xs:complexType>
</xs:element>
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -748,6 +748,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10073,7 +10076,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10100,6 +10103,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10152,6 +10158,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -800,6 +800,8 @@
</xs:complexType>
</xs:element>
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -746,6 +746,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10059,7 +10062,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10086,6 +10089,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10138,6 +10144,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -798,6 +798,8 @@
</xs:complexType>
</xs:element>
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -753,6 +753,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10086,7 +10089,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10113,6 +10116,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10165,6 +10171,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -798,6 +798,8 @@
</xs:complexType>
</xs:element>
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -753,6 +753,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10086,7 +10089,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10113,6 +10116,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10165,6 +10171,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -808,6 +808,8 @@
</xs:complexType>
</xs:element>
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -760,6 +760,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10025,7 +10028,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10052,6 +10055,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10104,6 +10110,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -1113,6 +1113,8 @@
<xs:element name="pAccuracyAmount" type="xs:decimal" />
<xs:element name="pAccuracyMode" type="xs:string" />
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -750,6 +750,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10085,7 +10088,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10112,6 +10115,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10164,6 +10170,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()

View File

@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrection extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
public Resurrection(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
}
@Override
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
final PlayerInstance player = effected.getActingPlayer();
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
{
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
}
}
else

View File

@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
public class ResurrectionSpecial extends AbstractEffect
{
private final int _power;
private final int _hpPercent;
private final int _mpPercent;
private final int _cpPercent;
private final Set<Integer> _instanceId;
public ResurrectionSpecial(StatSet params)
{
_power = params.getInt("power", 0);
_hpPercent = params.getInt("hpPercent", 0);
_mpPercent = params.getInt("mpPercent", 0);
_cpPercent = params.getInt("cpPercent", 0);
final String instanceIds = params.getString("instanceId", null);
if ((instanceIds != null) && !instanceIds.isEmpty())
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
if (effected.isPlayer())
{
effected.getActingPlayer().reviveRequest(caster, false, _power);
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
}
else if (effected.isPet())
{
final PetInstance pet = (PetInstance) effected;
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
}
}
}

View File

@ -808,6 +808,8 @@
</xs:complexType>
</xs:element>
<xs:element name="hpPercent" type="xs:unsignedByte" />
<xs:element name="mpPercent" type="xs:unsignedByte" />
<xs:element name="cpPercent" type="xs:unsignedByte" />
<xs:element name="attribute" type="xs:string" />
<xs:element name="attackerType" type="xs:string" />
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />

View File

@ -149,7 +149,7 @@ public abstract class Playable extends Creature
{
if (player.isInSiege())
{
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
}
player.setCharmOfCourage(false);
player.sendPacket(new EtcStatusUpdate(player));

View File

@ -767,6 +767,9 @@ public class PlayerInstance extends Playable
private boolean _canRevive = true;
private int _reviveRequested = 0;
private double _revivePower = 0;
private int _reviveHpPercent = 0;
private int _reviveMpPercent = 0;
private int _reviveCpPercent = 0;
private boolean _revivePet = false;
private double _cpUpdateIncCheck = .0;
@ -10064,7 +10067,7 @@ public class PlayerInstance extends Playable
restoreExp(revivePower);
}
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
{
if (isResurrectionBlocked())
{
@ -10091,6 +10094,9 @@ public class PlayerInstance extends Playable
{
_reviveRequested = 1;
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
_reviveHpPercent = reviveHp;
_reviveMpPercent = reviveMp;
_reviveCpPercent = reviveCp;
_revivePet = isPet;
if (hasCharmOfCourage())
{
@ -10143,6 +10149,43 @@ public class PlayerInstance extends Playable
}
_reviveRequested = 0;
_revivePower = 0;
// Support for specific HP/MP/CP percentage restored.
final Creature effected = _revivePet ? _pet : this;
if (effected == null)
{
_reviveHpPercent = 0;
_reviveMpPercent = 0;
_reviveCpPercent = 0;
return;
}
if (_reviveHpPercent > 0)
{
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
if (amount > 0)
{
effected.setCurrentHp(amount, true);
}
_reviveHpPercent = 0;
}
if (_reviveMpPercent > 0)
{
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
if (amount > 0)
{
effected.setCurrentMp(amount, true);
}
_reviveMpPercent = 0;
}
if (_reviveCpPercent > 0)
{
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
if (amount > 0)
{
effected.setCurrentCp(amount, true);
}
_reviveCpPercent = 0;
}
}
public boolean isReviveRequested()