Support for Resurrection effects with HP MP CP percent parameters.
This commit is contained in:
parent
5ad9a3f918
commit
36328f9d1e
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
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public class Resurrection extends AbstractEffect
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{
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private final int _power;
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private final int _hpPercent;
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private final int _mpPercent;
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private final int _cpPercent;
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public Resurrection(StatSet params)
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{
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_power = params.getInt("power", 0);
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_hpPercent = params.getInt("hpPercent", 0);
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_mpPercent = params.getInt("mpPercent", 0);
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_cpPercent = params.getInt("cpPercent", 0);
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}
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@Override
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@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
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final PlayerInstance player = effected.getActingPlayer();
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if (!player.isResurrectionBlocked() && !player.isReviveRequested())
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{
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effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
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effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
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}
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}
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else
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@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
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public class ResurrectionSpecial extends AbstractEffect
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{
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private final int _power;
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private final int _hpPercent;
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private final int _mpPercent;
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private final int _cpPercent;
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private final Set<Integer> _instanceId;
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public ResurrectionSpecial(StatSet params)
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{
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_power = params.getInt("power", 0);
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_hpPercent = params.getInt("hpPercent", 0);
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_mpPercent = params.getInt("mpPercent", 0);
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_cpPercent = params.getInt("cpPercent", 0);
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final String instanceIds = params.getString("instanceId", null);
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if ((instanceIds != null) && !instanceIds.isEmpty())
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@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
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if (effected.isPlayer())
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{
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effected.getActingPlayer().reviveRequest(caster, false, _power);
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effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
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}
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else if (effected.isPet())
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{
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final PetInstance pet = (PetInstance) effected;
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effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
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effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
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}
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}
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}
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@ -1069,6 +1069,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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@ -1076,6 +1076,8 @@
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<xs:element name="pAccuracyAmount" type="xs:decimal" />
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<xs:element name="pAccuracyMode" type="xs:string" />
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<xs:element name="hpPercent" type="xs:unsignedByte" />
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<xs:element name="mpPercent" type="xs:unsignedByte" />
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<xs:element name="cpPercent" type="xs:unsignedByte" />
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<xs:element name="attribute" type="xs:string" />
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<xs:element name="attackerType" type="xs:string" />
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<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
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@ -149,7 +149,7 @@ public abstract class Playable extends Creature
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{
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if (player.isInSiege())
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{
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getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
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getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
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}
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player.setCharmOfCourage(false);
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player.sendPacket(new EtcStatusUpdate(player));
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@ -751,6 +751,9 @@ public class PlayerInstance extends Playable
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private boolean _canRevive = true;
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private int _reviveRequested = 0;
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private double _revivePower = 0;
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private int _reviveHpPercent = 0;
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private int _reviveMpPercent = 0;
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private int _reviveCpPercent = 0;
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private boolean _revivePet = false;
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private double _cpUpdateIncCheck = .0;
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@ -10188,7 +10191,7 @@ public class PlayerInstance extends Playable
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restoreExp(revivePower);
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}
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public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
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public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
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{
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if (isResurrectionBlocked())
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{
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@ -10215,6 +10218,9 @@ public class PlayerInstance extends Playable
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{
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_reviveRequested = 1;
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_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
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_reviveHpPercent = reviveHp;
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_reviveMpPercent = reviveMp;
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_reviveCpPercent = reviveCp;
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_revivePet = isPet;
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if (hasCharmOfCourage())
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{
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@ -10267,6 +10273,43 @@ public class PlayerInstance extends Playable
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}
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_reviveRequested = 0;
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_revivePower = 0;
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// Support for specific HP/MP/CP percentage restored.
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final Creature effected = _revivePet ? _pet : this;
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if (effected == null)
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{
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_reviveHpPercent = 0;
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_reviveMpPercent = 0;
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_reviveCpPercent = 0;
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return;
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}
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if (_reviveHpPercent > 0)
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{
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final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
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if (amount > 0)
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{
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effected.setCurrentHp(amount, true);
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}
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_reviveHpPercent = 0;
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}
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if (_reviveMpPercent > 0)
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{
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final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
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if (amount > 0)
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{
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effected.setCurrentMp(amount, true);
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}
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_reviveMpPercent = 0;
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}
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if (_reviveCpPercent > 0)
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{
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final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
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if (amount > 0)
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{
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effected.setCurrentCp(amount, true);
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}
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_reviveCpPercent = 0;
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}
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}
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public boolean isReviveRequested()
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@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
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public class Resurrection extends AbstractEffect
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{
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private final int _power;
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private final int _hpPercent;
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private final int _mpPercent;
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private final int _cpPercent;
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public Resurrection(StatSet params)
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{
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_power = params.getInt("power", 0);
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_hpPercent = params.getInt("hpPercent", 0);
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_mpPercent = params.getInt("mpPercent", 0);
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_cpPercent = params.getInt("cpPercent", 0);
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}
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@Override
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@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
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final PlayerInstance player = effected.getActingPlayer();
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if (!player.isResurrectionBlocked() && !player.isReviveRequested())
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{
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effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
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effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
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}
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}
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else
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@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
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public class ResurrectionSpecial extends AbstractEffect
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{
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private final int _power;
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private final int _hpPercent;
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private final int _mpPercent;
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private final int _cpPercent;
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private final Set<Integer> _instanceId;
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public ResurrectionSpecial(StatSet params)
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{
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_power = params.getInt("power", 0);
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_hpPercent = params.getInt("hpPercent", 0);
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_mpPercent = params.getInt("mpPercent", 0);
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_cpPercent = params.getInt("cpPercent", 0);
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final String instanceIds = params.getString("instanceId", null);
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if ((instanceIds != null) && !instanceIds.isEmpty())
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@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
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if (effected.isPlayer())
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{
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effected.getActingPlayer().reviveRequest(caster, false, _power);
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effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
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}
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else if (effected.isPet())
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{
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final PetInstance pet = (PetInstance) effected;
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effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
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effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
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}
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}
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}
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@ -1069,6 +1069,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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@ -1080,6 +1080,8 @@
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<xs:element name="pAccuracyAmount" type="xs:decimal" />
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<xs:element name="pAccuracyMode" type="xs:string" />
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<xs:element name="hpPercent" type="xs:unsignedByte" />
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<xs:element name="mpPercent" type="xs:unsignedByte" />
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<xs:element name="cpPercent" type="xs:unsignedByte" />
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<xs:element name="attribute" type="xs:string" />
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<xs:element name="attackerType" type="xs:string" />
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<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
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@ -149,7 +149,7 @@ public abstract class Playable extends Creature
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{
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if (player.isInSiege())
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{
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getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
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getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
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}
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player.setCharmOfCourage(false);
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player.sendPacket(new EtcStatusUpdate(player));
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@ -753,6 +753,9 @@ public class PlayerInstance extends Playable
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private boolean _canRevive = true;
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private int _reviveRequested = 0;
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private double _revivePower = 0;
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private int _reviveHpPercent = 0;
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private int _reviveMpPercent = 0;
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private int _reviveCpPercent = 0;
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private boolean _revivePet = false;
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private double _cpUpdateIncCheck = .0;
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@ -10195,7 +10198,7 @@ public class PlayerInstance extends Playable
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restoreExp(revivePower);
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}
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public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
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public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
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{
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if (isResurrectionBlocked())
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{
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@ -10222,6 +10225,9 @@ public class PlayerInstance extends Playable
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{
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_reviveRequested = 1;
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_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
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_reviveHpPercent = reviveHp;
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_reviveMpPercent = reviveMp;
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_reviveCpPercent = reviveCp;
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_revivePet = isPet;
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if (hasCharmOfCourage())
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{
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@ -10274,6 +10280,43 @@ public class PlayerInstance extends Playable
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}
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_reviveRequested = 0;
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_revivePower = 0;
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// Support for specific HP/MP/CP percentage restored.
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final Creature effected = _revivePet ? _pet : this;
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if (effected == null)
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{
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_reviveHpPercent = 0;
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_reviveMpPercent = 0;
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_reviveCpPercent = 0;
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return;
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}
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if (_reviveHpPercent > 0)
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{
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final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
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if (amount > 0)
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{
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effected.setCurrentHp(amount, true);
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}
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_reviveHpPercent = 0;
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}
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if (_reviveMpPercent > 0)
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{
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final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
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if (amount > 0)
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{
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effected.setCurrentMp(amount, true);
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}
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_reviveMpPercent = 0;
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}
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if (_reviveCpPercent > 0)
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{
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final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
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if (amount > 0)
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{
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effected.setCurrentCp(amount, true);
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}
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_reviveCpPercent = 0;
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}
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}
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public boolean isReviveRequested()
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@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
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public class Resurrection extends AbstractEffect
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{
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private final int _power;
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private final int _hpPercent;
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private final int _mpPercent;
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private final int _cpPercent;
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public Resurrection(StatSet params)
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{
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_power = params.getInt("power", 0);
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_hpPercent = params.getInt("hpPercent", 0);
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_mpPercent = params.getInt("mpPercent", 0);
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_cpPercent = params.getInt("cpPercent", 0);
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}
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@Override
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@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
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final PlayerInstance player = effected.getActingPlayer();
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if (!player.isResurrectionBlocked() && !player.isReviveRequested())
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{
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effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
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effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
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}
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}
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else
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@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
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public class ResurrectionSpecial extends AbstractEffect
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{
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private final int _power;
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private final int _hpPercent;
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private final int _mpPercent;
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private final int _cpPercent;
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private final Set<Integer> _instanceId;
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public ResurrectionSpecial(StatSet params)
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{
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_power = params.getInt("power", 0);
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_hpPercent = params.getInt("hpPercent", 0);
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_mpPercent = params.getInt("mpPercent", 0);
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_cpPercent = params.getInt("cpPercent", 0);
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final String instanceIds = params.getString("instanceId", null);
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if ((instanceIds != null) && !instanceIds.isEmpty())
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@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
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if (effected.isPlayer())
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{
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effected.getActingPlayer().reviveRequest(caster, false, _power);
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effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
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}
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else if (effected.isPet())
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{
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final PetInstance pet = (PetInstance) effected;
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effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
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effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
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}
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}
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}
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@ -1069,6 +1069,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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@ -1112,6 +1112,8 @@
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<xs:element name="pAccuracyAmount" type="xs:decimal" />
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<xs:element name="pAccuracyMode" type="xs:string" />
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<xs:element name="hpPercent" type="xs:unsignedByte" />
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<xs:element name="mpPercent" type="xs:unsignedByte" />
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<xs:element name="cpPercent" type="xs:unsignedByte" />
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<xs:element name="attribute" type="xs:string" />
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<xs:element name="attackerType" type="xs:string" />
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<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
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@ -149,7 +149,7 @@ public abstract class Playable extends Creature
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{
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if (player.isInSiege())
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{
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getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
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getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
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}
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player.setCharmOfCourage(false);
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player.sendPacket(new EtcStatusUpdate(player));
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@ -755,6 +755,9 @@ public class PlayerInstance extends Playable
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private boolean _canRevive = true;
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private int _reviveRequested = 0;
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private double _revivePower = 0;
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private int _reviveHpPercent = 0;
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private int _reviveMpPercent = 0;
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private int _reviveCpPercent = 0;
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private boolean _revivePet = false;
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private double _cpUpdateIncCheck = .0;
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@ -10197,7 +10200,7 @@ public class PlayerInstance extends Playable
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restoreExp(revivePower);
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}
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public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
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public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
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{
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if (isResurrectionBlocked())
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{
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@ -10224,6 +10227,9 @@ public class PlayerInstance extends Playable
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{
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_reviveRequested = 1;
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_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
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_reviveHpPercent = reviveHp;
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_reviveMpPercent = reviveMp;
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_reviveCpPercent = reviveCp;
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_revivePet = isPet;
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if (hasCharmOfCourage())
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{
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@ -10276,6 +10282,43 @@ public class PlayerInstance extends Playable
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}
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_reviveRequested = 0;
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_revivePower = 0;
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|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -1049,6 +1049,9 @@
|
||||
<effects>
|
||||
<effect name="ResurrectionSpecial">
|
||||
<power>100</power>
|
||||
<hpPercent>100</hpPercent>
|
||||
<mpPercent>100</mpPercent>
|
||||
<cpPercent>100</cpPercent>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -1113,6 +1113,8 @@
|
||||
<xs:element name="pAccuracyAmount" type="xs:decimal" />
|
||||
<xs:element name="pAccuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -760,6 +760,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10188,7 +10191,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10215,6 +10218,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10267,6 +10273,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -1049,6 +1049,9 @@
|
||||
<effects>
|
||||
<effect name="ResurrectionSpecial">
|
||||
<power>100</power>
|
||||
<hpPercent>100</hpPercent>
|
||||
<mpPercent>100</mpPercent>
|
||||
<cpPercent>100</cpPercent>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -1112,6 +1112,8 @@
|
||||
<xs:element name="pAccuracyAmount" type="xs:decimal" />
|
||||
<xs:element name="pAccuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -756,6 +756,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10175,7 +10178,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10202,6 +10205,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10254,6 +10260,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -1050,6 +1050,9 @@
|
||||
<effects>
|
||||
<effect name="ResurrectionSpecial">
|
||||
<power>100</power>
|
||||
<hpPercent>100</hpPercent>
|
||||
<mpPercent>100</mpPercent>
|
||||
<cpPercent>100</cpPercent>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -1017,6 +1017,8 @@
|
||||
<xs:element name="pAccuracyAmount" type="xs:decimal" />
|
||||
<xs:element name="pAccuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -756,6 +756,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10175,7 +10178,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10202,6 +10205,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10254,6 +10260,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -1066,6 +1066,9 @@
|
||||
<effects>
|
||||
<effect name="ResurrectionSpecial">
|
||||
<power>100</power>
|
||||
<hpPercent>100</hpPercent>
|
||||
<mpPercent>100</mpPercent>
|
||||
<cpPercent>100</cpPercent>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -1017,6 +1017,8 @@
|
||||
<xs:element name="pAccuracyAmount" type="xs:decimal" />
|
||||
<xs:element name="pAccuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -756,6 +756,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10181,7 +10184,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10208,6 +10211,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10260,6 +10266,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -1066,6 +1066,9 @@
|
||||
<effects>
|
||||
<effect name="ResurrectionSpecial">
|
||||
<power>100</power>
|
||||
<hpPercent>100</hpPercent>
|
||||
<mpPercent>100</mpPercent>
|
||||
<cpPercent>100</cpPercent>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -1031,6 +1031,8 @@
|
||||
</xs:element>
|
||||
<xs:element name="pAccuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -763,6 +763,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10190,7 +10193,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10217,6 +10220,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10269,6 +10275,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -1074,6 +1074,9 @@
|
||||
<effects>
|
||||
<effect name="ResurrectionSpecial">
|
||||
<power>100</power>
|
||||
<hpPercent>100</hpPercent>
|
||||
<mpPercent>100</mpPercent>
|
||||
<cpPercent>100</cpPercent>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -1029,6 +1029,8 @@
|
||||
</xs:element>
|
||||
<xs:element name="pAccuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -757,6 +757,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10193,7 +10196,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10220,6 +10223,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10272,6 +10278,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -836,6 +836,8 @@
|
||||
<xs:element name="accuracyAmount" type="xs:unsignedByte" />
|
||||
<xs:element name="accuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -748,6 +748,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10073,7 +10076,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10100,6 +10103,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10152,6 +10158,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -800,6 +800,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -748,6 +748,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10073,7 +10076,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10100,6 +10103,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10152,6 +10158,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -800,6 +800,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -746,6 +746,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10059,7 +10062,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10086,6 +10089,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10138,6 +10144,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -798,6 +798,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -753,6 +753,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10086,7 +10089,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10113,6 +10116,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10165,6 +10171,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -798,6 +798,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -753,6 +753,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10086,7 +10089,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10113,6 +10116,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10165,6 +10171,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -808,6 +808,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -760,6 +760,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10025,7 +10028,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10052,6 +10055,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10104,6 +10110,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -1113,6 +1113,8 @@
|
||||
<xs:element name="pAccuracyAmount" type="xs:decimal" />
|
||||
<xs:element name="pAccuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -750,6 +750,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10085,7 +10088,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10112,6 +10115,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10164,6 +10170,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
@ -33,10 +33,16 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
public class Resurrection extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
|
||||
public Resurrection(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,7 +65,7 @@ public class Resurrection extends AbstractEffect
|
||||
final PlayerInstance player = effected.getActingPlayer();
|
||||
if (!player.isResurrectionBlocked() && !player.isReviveRequested())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power);
|
||||
effected.getActingPlayer().reviveRequest(effector.getActingPlayer(), effected.isPet(), _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -37,11 +37,17 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
public class ResurrectionSpecial extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
private final int _hpPercent;
|
||||
private final int _mpPercent;
|
||||
private final int _cpPercent;
|
||||
private final Set<Integer> _instanceId;
|
||||
|
||||
public ResurrectionSpecial(StatSet params)
|
||||
{
|
||||
_power = params.getInt("power", 0);
|
||||
_hpPercent = params.getInt("hpPercent", 0);
|
||||
_mpPercent = params.getInt("mpPercent", 0);
|
||||
_cpPercent = params.getInt("cpPercent", 0);
|
||||
|
||||
final String instanceIds = params.getString("instanceId", null);
|
||||
if ((instanceIds != null) && !instanceIds.isEmpty())
|
||||
@ -87,12 +93,12 @@ public class ResurrectionSpecial extends AbstractEffect
|
||||
|
||||
if (effected.isPlayer())
|
||||
{
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power);
|
||||
effected.getActingPlayer().reviveRequest(caster, false, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
else if (effected.isPet())
|
||||
{
|
||||
final PetInstance pet = (PetInstance) effected;
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power);
|
||||
effected.getActingPlayer().reviveRequest(pet.getActingPlayer(), true, _power, _hpPercent, _mpPercent, _cpPercent);
|
||||
}
|
||||
}
|
||||
}
|
@ -808,6 +808,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="mpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="cpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
<xs:element name="minAttackerLevel" type="xs:unsignedByte" />
|
||||
|
@ -149,7 +149,7 @@ public abstract class Playable extends Creature
|
||||
{
|
||||
if (player.isInSiege())
|
||||
{
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0);
|
||||
getActingPlayer().reviveRequest(getActingPlayer(), false, 0, 0, 0, 0);
|
||||
}
|
||||
player.setCharmOfCourage(false);
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -767,6 +767,9 @@ public class PlayerInstance extends Playable
|
||||
private boolean _canRevive = true;
|
||||
private int _reviveRequested = 0;
|
||||
private double _revivePower = 0;
|
||||
private int _reviveHpPercent = 0;
|
||||
private int _reviveMpPercent = 0;
|
||||
private int _reviveCpPercent = 0;
|
||||
private boolean _revivePet = false;
|
||||
|
||||
private double _cpUpdateIncCheck = .0;
|
||||
@ -10064,7 +10067,7 @@ public class PlayerInstance extends Playable
|
||||
restoreExp(revivePower);
|
||||
}
|
||||
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power)
|
||||
public void reviveRequest(PlayerInstance reviver, boolean isPet, int power, int reviveHp, int reviveMp, int reviveCp)
|
||||
{
|
||||
if (isResurrectionBlocked())
|
||||
{
|
||||
@ -10091,6 +10094,9 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
_reviveRequested = 1;
|
||||
_revivePower = Formulas.calculateSkillResurrectRestorePercent(power, reviver);
|
||||
_reviveHpPercent = reviveHp;
|
||||
_reviveMpPercent = reviveMp;
|
||||
_reviveCpPercent = reviveCp;
|
||||
_revivePet = isPet;
|
||||
if (hasCharmOfCourage())
|
||||
{
|
||||
@ -10143,6 +10149,43 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
_reviveRequested = 0;
|
||||
_revivePower = 0;
|
||||
|
||||
// Support for specific HP/MP/CP percentage restored.
|
||||
final Creature effected = _revivePet ? _pet : this;
|
||||
if (effected == null)
|
||||
{
|
||||
_reviveHpPercent = 0;
|
||||
_reviveMpPercent = 0;
|
||||
_reviveCpPercent = 0;
|
||||
return;
|
||||
}
|
||||
if (_reviveHpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxHp() * _reviveHpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentHp(amount, true);
|
||||
}
|
||||
_reviveHpPercent = 0;
|
||||
}
|
||||
if (_reviveMpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxMp() * _reviveMpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentMp(amount, true);
|
||||
}
|
||||
_reviveMpPercent = 0;
|
||||
}
|
||||
if (_reviveCpPercent > 0)
|
||||
{
|
||||
final double amount = (effected.getMaxCp() * _reviveCpPercent) / 100;
|
||||
if (amount > 0)
|
||||
{
|
||||
effected.setCurrentCp(amount, true);
|
||||
}
|
||||
_reviveCpPercent = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReviveRequested()
|
||||
|
Loading…
Reference in New Issue
Block a user