Quest scrolls should reward SP.

Contributed by Index.
This commit is contained in:
MobiusDevelopment 2021-10-21 23:56:26 +00:00
parent 6ab4d13090
commit 362295a688
2 changed files with 12 additions and 12 deletions

View File

@ -1263,7 +1263,7 @@
<skill id="51396" toLevel="1" name="Scroll: 10,000 SP"> <skill id="51396" toLevel="1" name="Scroll: 10,000 SP">
<operateType>A1</operateType> <operateType>A1</operateType>
<itemConsumeCount>1</itemConsumeCount> <itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91664</itemConsumeId> <!-- XP Scroll: 10,000 --> <itemConsumeId>91664</itemConsumeId> <!-- SP Scroll: 10,000 -->
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel> <magicLevel>1</magicLevel>
@ -1272,15 +1272,15 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="GiveXp"> <effect name="GiveSp">
<xp>10000</xp> <sp>10000</sp>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="51397" toLevel="1" name="Scroll: 100,000 SP"> <skill id="51397" toLevel="1" name="Scroll: 100,000 SP">
<operateType>A1</operateType> <operateType>A1</operateType>
<itemConsumeCount>1</itemConsumeCount> <itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91665</itemConsumeId> <!-- XP Scroll: 100,000 --> <itemConsumeId>91665</itemConsumeId> <!-- SP Scroll: 100,000 -->
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel> <magicLevel>1</magicLevel>
@ -1289,8 +1289,8 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="GiveXp"> <effect name="GiveSp">
<xp>100000</xp> <sp>100000</sp>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -1263,7 +1263,7 @@
<skill id="51396" toLevel="1" name="Scroll: 10,000 SP"> <skill id="51396" toLevel="1" name="Scroll: 10,000 SP">
<operateType>A1</operateType> <operateType>A1</operateType>
<itemConsumeCount>1</itemConsumeCount> <itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91664</itemConsumeId> <!-- XP Scroll: 10,000 --> <itemConsumeId>91664</itemConsumeId> <!-- SP Scroll: 10,000 -->
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel> <magicLevel>1</magicLevel>
@ -1272,15 +1272,15 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="GiveXp"> <effect name="GiveSp">
<xp>10000</xp> <sp>10000</sp>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="51397" toLevel="1" name="Scroll: 100,000 SP"> <skill id="51397" toLevel="1" name="Scroll: 100,000 SP">
<operateType>A1</operateType> <operateType>A1</operateType>
<itemConsumeCount>1</itemConsumeCount> <itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91665</itemConsumeId> <!-- XP Scroll: 100,000 --> <itemConsumeId>91665</itemConsumeId> <!-- SP Scroll: 100,000 -->
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel> <magicLevel>1</magicLevel>
@ -1289,8 +1289,8 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="GiveXp"> <effect name="GiveSp">
<xp>100000</xp> <sp>100000</sp>
</effect> </effect>
</effects> </effects>
</skill> </skill>