Quest scrolls should reward SP.
Contributed by Index.
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@ -1263,7 +1263,7 @@
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<skill id="51396" toLevel="1" name="Scroll: 10,000 SP">
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<skill id="51396" toLevel="1" name="Scroll: 10,000 SP">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>91664</itemConsumeId> <!-- XP Scroll: 10,000 -->
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<itemConsumeId>91664</itemConsumeId> <!-- SP Scroll: 10,000 -->
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLevel>1</magicLevel>
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<magicLevel>1</magicLevel>
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@ -1272,15 +1272,15 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="GiveXp">
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<effect name="GiveSp">
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<xp>10000</xp>
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<sp>10000</sp>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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<skill id="51397" toLevel="1" name="Scroll: 100,000 SP">
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<skill id="51397" toLevel="1" name="Scroll: 100,000 SP">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>91665</itemConsumeId> <!-- XP Scroll: 100,000 -->
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<itemConsumeId>91665</itemConsumeId> <!-- SP Scroll: 100,000 -->
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLevel>1</magicLevel>
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<magicLevel>1</magicLevel>
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@ -1289,8 +1289,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="GiveXp">
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<effect name="GiveSp">
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<xp>100000</xp>
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<sp>100000</sp>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@ -1263,7 +1263,7 @@
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<skill id="51396" toLevel="1" name="Scroll: 10,000 SP">
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<skill id="51396" toLevel="1" name="Scroll: 10,000 SP">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>91664</itemConsumeId> <!-- XP Scroll: 10,000 -->
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<itemConsumeId>91664</itemConsumeId> <!-- SP Scroll: 10,000 -->
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLevel>1</magicLevel>
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<magicLevel>1</magicLevel>
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@ -1272,15 +1272,15 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="GiveXp">
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<effect name="GiveSp">
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<xp>10000</xp>
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<sp>10000</sp>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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<skill id="51397" toLevel="1" name="Scroll: 100,000 SP">
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<skill id="51397" toLevel="1" name="Scroll: 100,000 SP">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>91665</itemConsumeId> <!-- XP Scroll: 100,000 -->
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<itemConsumeId>91665</itemConsumeId> <!-- SP Scroll: 100,000 -->
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLevel>1</magicLevel>
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<magicLevel>1</magicLevel>
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@ -1289,8 +1289,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="GiveXp">
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<effect name="GiveSp">
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<xp>100000</xp>
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<sp>100000</sp>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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