Support for extractable item long quantity.

This commit is contained in:
MobiusDevelopment
2021-11-04 02:19:11 +00:00
parent e9430b97dd
commit 35db563e3c
74 changed files with 317 additions and 297 deletions

View File

@@ -87,9 +87,9 @@ public class ExtractableItems implements IItemHandler
if (Rnd.get(100000) <= expi.getChance())
{
final int min = (int) (expi.getMin() * Config.RATE_EXTRACTABLE);
final int max = (int) (expi.getMax() * Config.RATE_EXTRACTABLE);
int createItemAmount = (max == min) ? min : (Rnd.get((max - min) + 1) + min);
final long min = (long) (expi.getMin() * Config.RATE_EXTRACTABLE);
final long max = (long) (expi.getMax() * Config.RATE_EXTRACTABLE);
long createItemAmount = (max == min) ? min : (Rnd.get((max - min) + 1) + min);
if (createItemAmount == 0)
{
continue;
@@ -112,7 +112,7 @@ public class ExtractableItems implements IItemHandler
if (expi.getId() == -1) // Prime points
{
player.setPrimePoints(player.getPrimePoints() + createItemAmount);
player.setPrimePoints(player.getPrimePoints() + (int) createItemAmount);
player.sendMessage("You have obtained " + (createItemAmount / 100) + " Euro!");
primeReward = true;
continue;
@@ -157,9 +157,9 @@ public class ExtractableItems implements IItemHandler
if (Rnd.get(100000) <= expi.getChance())
{
final int min = (int) (expi.getMin() * Config.RATE_EXTRACTABLE);
final int max = (int) (expi.getMax() * Config.RATE_EXTRACTABLE);
int createItemAmount = (max == min) ? min : (Rnd.get((max - min) + 1) + min);
final long min = (long) (expi.getMin() * Config.RATE_EXTRACTABLE);
final long max = (long) (expi.getMax() * Config.RATE_EXTRACTABLE);
long createItemAmount = (max == min) ? min : (Rnd.get((max - min) + 1) + min);
if (createItemAmount == 0)
{
continue;
@@ -167,7 +167,7 @@ public class ExtractableItems implements IItemHandler
if (expi.getId() == -1) // Prime points
{
player.setPrimePoints(player.getPrimePoints() + createItemAmount);
player.setPrimePoints(player.getPrimePoints() + (int) createItemAmount);
player.sendMessage("You have obtained " + (createItemAmount / 100) + " Euro!");
primeReward = true;
continue;