Game and Login server thread cleanups.
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@@ -40,6 +40,7 @@ import java.util.logging.Logger;
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import org.l2jmobius.Config;
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import org.l2jmobius.commons.crypt.NewCrypt;
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import org.l2jmobius.commons.network.WritablePacket;
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import org.l2jmobius.commons.util.CommonUtil;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.actor.Player;
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@@ -361,21 +362,12 @@ public class LoginServerThread extends Thread
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*/
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public void addWaitingClientAndSendRequest(String accountName, GameClient client, SessionKey key)
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{
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final WaitingClient wc = new WaitingClient(accountName, client, key);
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synchronized (_waitingClients)
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{
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_waitingClients.add(wc);
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_waitingClients.add(new WaitingClient(accountName, client, key));
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}
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final PlayerAuthRequest par = new PlayerAuthRequest(accountName, key);
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try
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{
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sendPacket(par);
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}
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catch (IOException e)
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{
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LOGGER.warning(getClass().getSimpleName() + ": Error while sending player auth request.");
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}
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sendPacket(new PlayerAuthRequest(accountName, key));
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}
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/**
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@@ -412,19 +404,9 @@ public class LoginServerThread extends Thread
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{
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return;
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}
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final PlayerLogout pl = new PlayerLogout(account);
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try
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{
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sendPacket(pl);
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}
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catch (IOException e)
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{
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LOGGER.warning(getClass().getSimpleName() + ": Error while sending logout packet to login.");
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}
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finally
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{
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_accountsInGameServer.remove(account);
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}
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_accountsInGameServer.remove(account);
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sendPacket(new PlayerLogout(account));
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}
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public boolean addGameServerLogin(String account, GameClient client)
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@@ -449,14 +431,7 @@ public class LoginServerThread extends Thread
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public void sendAccessLevel(String account, int level)
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{
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final ChangeAccessLevel cal = new ChangeAccessLevel(account, level);
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try
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{
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sendPacket(cal);
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}
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catch (IOException e)
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{
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}
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sendPacket(new ChangeAccessLevel(account, level));
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}
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private String hexToString(byte[] hex)
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@@ -498,39 +473,47 @@ public class LoginServerThread extends Thread
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/**
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* Send packet.
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* @param packet the sendable packet
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* @throws IOException Signals that an I/O exception has occurred.
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*/
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private void sendPacket(WritablePacket packet) throws IOException
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private void sendPacket(WritablePacket packet)
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{
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if (_blowfish == null)
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{
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return;
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}
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packet.write(); // write initial data
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packet.writeInt(0); // reserved for checksum
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int size = packet.getLength() - 2; // size without header
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final int padding = size % 8; // padding of 8 bytes
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if (padding != 0)
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try
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{
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for (int i = padding; i < 8; i++)
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packet.write(); // write initial data
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packet.writeInt(0); // reserved for checksum
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int size = packet.getLength() - 2; // size without header
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final int padding = size % 8; // padding of 8 bytes
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if (padding != 0)
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{
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packet.writeByte(0);
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for (int i = padding; i < 8; i++)
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{
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packet.writeByte(0);
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}
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}
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// size header + encrypted[data + checksum (int) + padding]
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final byte[] data = packet.getSendableBytes();
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// encrypt
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size = data.length - 2; // data size without header
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synchronized (_out)
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{
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NewCrypt.appendChecksum(data, 2, size);
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_blowfish.crypt(data, 2, size);
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_out.write(data);
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_out.flush();
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}
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}
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// size header + encrypted[data + checksum (int) + padding]
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final byte[] data = packet.getSendableBytes();
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// encrypt
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size = data.length - 2; // data size without header
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NewCrypt.appendChecksum(data, 2, size);
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_blowfish.crypt(data, 2, size);
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synchronized (_out)
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catch (Exception e)
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{
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_out.write(data);
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_out.flush();
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LOGGER.severe("LoginServerThread: IOException while sending packet " + packet.getClass().getSimpleName());
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LOGGER.severe(CommonUtil.getStackTrace(e));
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}
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}
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@@ -560,16 +543,9 @@ public class LoginServerThread extends Thread
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*/
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public void sendServerStatus(int id, int value)
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{
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final ServerStatus ss = new ServerStatus();
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ss.addAttribute(id, value);
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try
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{
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sendPacket(ss);
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}
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catch (IOException e)
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{
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// Ignore.
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}
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final ServerStatus serverStatus = new ServerStatus();
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serverStatus.addAttribute(id, value);
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sendPacket(serverStatus);
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}
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/**
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@@ -32,6 +32,7 @@ import java.util.logging.Logger;
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import org.l2jmobius.Config;
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import org.l2jmobius.commons.crypt.NewCrypt;
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import org.l2jmobius.commons.util.CommonUtil;
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import org.l2jmobius.loginserver.network.AbstractServerPacket;
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import org.l2jmobius.loginserver.network.gameserverpackets.BlowFishKey;
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import org.l2jmobius.loginserver.network.gameserverpackets.ChangeAccessLevel;
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@@ -392,37 +393,34 @@ public class GameServerThread extends Thread
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start();
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}
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/**
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* @param sl
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* @throws IOException
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*/
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private void sendPacket(AbstractServerPacket sl) throws IOException
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private void sendPacket(AbstractServerPacket packet)
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{
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byte[] data = sl.getContent();
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NewCrypt.appendChecksum(data);
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_blowfish.crypt(data, 0, data.length);
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final int len = data.length + 2;
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synchronized (_out)
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try
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{
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_out.write(len & 0xff);
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_out.write((len >> 8) & 0xff);
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_out.write(data);
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_out.flush();
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final byte[] data = packet.getContent();
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synchronized (_out)
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{
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NewCrypt.appendChecksum(data);
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_blowfish.crypt(data, 0, data.length);
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final int len = data.length + 2;
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_out.write(len & 0xff);
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_out.write((len >> 8) & 0xff);
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_out.write(data);
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_out.flush();
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}
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}
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catch (IOException e)
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{
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LOGGER.severe("GameServerThread: IOException while sending packet " + packet.getClass().getSimpleName());
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LOGGER.severe(CommonUtil.getStackTrace(e));
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}
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}
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public void kickPlayer(String account)
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{
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final KickPlayer kp = new KickPlayer(account);
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try
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{
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sendPacket(kp);
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}
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catch (IOException e)
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{
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e.printStackTrace();
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}
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sendPacket(new KickPlayer(account));
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}
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/**
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