Art of Seduction skill fix.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-12-10 18:37:29 +00:00
parent 0a03d1adb1
commit 35301659a9
4 changed files with 188 additions and 60 deletions

View File

@@ -1023,11 +1023,11 @@
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttack"> <effect name="PAtk">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttack"> <effect name="MAtk">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>

View File

@@ -1023,11 +1023,11 @@
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttack"> <effect name="PAtk">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttack"> <effect name="MAtk">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>

View File

@@ -1023,11 +1023,11 @@
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttack"> <effect name="PAtk">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttack"> <effect name="MAtk">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>

View File

@@ -38,11 +38,11 @@
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttack"> <effect name="PAtk">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttack"> <effect name="MAtk">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -60,28 +60,14 @@
<mode>PER</mode> <mode>PER</mode>
<magicType>1</magicType> <magicType>1</magicType>
</effect> </effect>
<effect name="PveMagicalSkillDefenceBonus"> <effect name="DamageByAttack">
<amount>10</amount> <amount>-10</amount>
<type>PK</type>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PvePhysicalAttackDefenceBonus"> <effect name="DamageByAttack">
<amount>10</amount> <amount>-10</amount>
<mode>PER</mode> <type>ENEMY_ALL</type>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="DefenceAttribute"> <effect name="DefenceAttribute">
@@ -148,11 +134,11 @@
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttack"> <effect name="PAtk">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttack"> <effect name="MAtk">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -437,11 +423,11 @@
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttack"> <effect name="PAtk">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttack"> <effect name="MAtk">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -459,28 +445,14 @@
<mode>PER</mode> <mode>PER</mode>
<magicType>1</magicType> <magicType>1</magicType>
</effect> </effect>
<effect name="PveMagicalSkillDefenceBonus"> <effect name="DamageByAttack">
<amount>10</amount> <amount>-10</amount>
<type>PK</type>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PvePhysicalAttackDefenceBonus"> <effect name="DamageByAttack">
<amount>10</amount> <amount>-10</amount>
<mode>PER</mode> <type>ENEMY_ALL</type>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="DefenceAttribute"> <effect name="DefenceAttribute">
@@ -547,11 +519,11 @@
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttack"> <effect name="PAtk">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttack"> <effect name="MAtk">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -797,14 +769,170 @@
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="18741" toLevel="1" name="Freya's Art of Seduction - Barrier"> <skill id="18741" toLevel="1" name="Freya's Art of Seduction - Barrier">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Dimensional Item\nFor 30 min., Max HP/MP/CP + 30%, P. Atk. + 10%, M. Atk. + 20%, P./M. Def + 30%, Speed + 20, Skill MP Consumption - 15%.\nAdditionally, Damage Reduction + 10%, All Attributes Defense + 100.\n\nBuff remains in place after death. -->
<icon>icon.skill0000</icon> <icon>icon.bm_freya_rose_red_i00</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>3000</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="DamageByAttack">
<amount>-10</amount>
<type>PK</type>
<mode>PER</mode>
</effect>
<effect name="DamageByAttack">
<amount>-10</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="18742" toLevel="1" name="Freya's Art of Seduction - EXP"> <skill id="18742" toLevel="1" name="Freya's Art of Seduction - EXP">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Dimensional Item\nFor 30 min., Max HP/MP/CP + 30%, P. Atk. + 10%, M. Atk. + 20%, P./M. Def + 30%, Speed + 20, Skill MP Consumption - 15%.\nAdditionally, XP Gain + 30%, Vitality Bonus + 12.\n\nBuff remains in place after death. -->
<icon>icon.skill0000</icon> <icon>icon.bm_freya_rose_red_i00</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>3000</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="ExpModify">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="VitalityPointsRate">
<amount>-12</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="18743" toLevel="1" name="Pa??agrio??s Blessing - Might"> <skill id="18743" toLevel="1" name="Pa??agrio??s Blessing - Might">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->