This commit is contained in:
MobiusDev
2016-10-21 21:26:21 +00:00
parent 4247fae039
commit 34fc592ced
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<html><body>Ghost of Wigoth:<br>
You've destroyed the Shadow of Halisha! Good job!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Nameless Soul:<br>
This is the final resting place of the ancient emperors of the Elmoreden Empire! There are four major sepulchers. They are the Sepulcher of Conquerors, the Sepulcher of Rulers, the Sepulcher of Great Sages and the Sepulcher of Judges, respectively. Together they are known as the Four Sepulchers.<br>
But this sacred place is ultimately...<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Ghost of Wigoth:<br>
Phew! You escaped safely!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Ghost Chamberlain of Elmoreden:<br>
Greetings! I am a chamberlain of the ancient Elmoreden empire! When I was a mortal being I worked at the cemetery of the Elmoreden empire. Now I'm here, serving those who are traveling to the cemetery.<br>
My assistant also assists such travelers. He can be found near the entrance of Argos' Wall.<br>
Do you plan to visit the Elmoreden Cemetery?<br>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Ghost Chamberlain of Elmoreden:<br>
Woooo! I'm a ghost page of the ancient Elmoreden Empire! I worked in the cemetery when I was a mortal being. Now I'm here to help travelers going to the Elmoreden Cemetery.<br>
My boss is in the Pilgrim's Necropolis. He also helps people visit the cemetery.<br>
Would you like to visit the cemetery of the Elmoreden empire?<br>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
There is another party already in the sepulcher. Try again later.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
Visiting hours are over!
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
The statue will only respond to the leader of the party.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
One among your party hasn't fulfilled the request of the nameless soul. Ask %member% to go and meet with the nameless soul and do as he asks.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
Enter.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
One of your party members doesn't have a pass. Either give %member% a pass to enter the sepulcher, or ask him to go get one and come back.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
Your party must consist of at least four members. Come back when you have more friends.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
A strange-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
Another party has already entered the sepulcher. Try again later.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
Entry forbidden at this time. Try again later.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
The stone statue will only respond to the hand of the party leader.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
%member% needs to speak with the nameless soul to gain entry.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
Enter.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
%member% doesn't have a pass.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
To gain entry, a party must consist of at least four members.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
Sepulcher is full. Try again later.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
No entry. Try again later.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
The party leader must place hands on the statue.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
%member% must talk with the Nameless Soul to get permission.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
Enter!
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
%member% does not have a pass to enter.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
A party must consist of at least four members. Come back later.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
A weird-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
Another party has already entered the sepulcher. Come back later!
</body></html>

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<html><body>Judge's Sepulcher Manager:<br>
Come back later!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
Only a party leader may lay hands on the stone statue and enter!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
%member% must get permission from the nameless soul.
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
You may enter!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
%member% doesn't have a pass!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
The combined strength of at least four is needed to gain entry!
</body></html>

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<html><body>Judge's Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

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<html><body>%npcname%:<br>
There is no key.
</body></html>